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At least 883 records · Page 49

Design Aids for Real-Time Systems (DARTS)

Design-Aids for Real-Time Systems (DARTS) is a tool that assists in defining embedded computer systems through tree structured graphics, military standard documentation support, and various analyses including automated Software Science parameter counting and metrics calculation. These analyses provide both static and dynamic design quality feedback which can potentially aid in producing efficient, high quality software systems.

Szulewski, P. A.↗

Columbia: The first five flights. Entry heating data series. Volume 6: The upper leeside surface centerline

The aerothermodynamic performance of the Space Shuttle Orbiter during reentry is assessed from the collected data of the first five flights. The entry heating data is restricted to the upper leeside surface centerline of the orbiter. Surface heating and temperature data are analyzed by a variety of computer programs and presented in graphic form. Wind tunnel test data is also included.

Williams, S. D.↗

Transformation of two and three-dimensional regions by elliptic systems

Grid smoothing and orthogonalization procedures were developed and implemented in the construction of two and three dimensional grids. The procedures are based on the variational methods of grid generation. The two-dimensional examples were computed using the MSU IRIS Graphics Workstation. It was demonstrated that the elliptic grid generation equations, with arbitrary forcing functions, can be solved, in their variational formulation, using a gradient method. Since gradient methods have a global convergence property, the divergence problems often encountered when using SOR iterative methods can be avoided. It is not to be concluded, however, that SOR methods should be abandoned, since gradient methods tend to converge very slowly. In fact, slow convergence was the major problem encountered in the three-dimensional grids. Further progress was made on the continuing effort to develop conservative interpolation formulas for overlapping grids.

Mastin, C. Wayne↗

The Penn State astronomical image processing system

The needs of modern astronomy for image processing set demanding standards in simultaneously requiring fast computation speed, high-quality graphic display, large data storage, and interactive response. An innovative image processing system was designed, integrated, and used; it is based on a supermicro architecture which is tailored specifically for astronomy, which provides a highly cost-effective alternative to the traditional minicomputer installation. The paper describes the design rationale, equipment selection, and software developed to allow other astronomers with similar needs to benefit from the present experience.

Truax, Ryland J.↗

Application of a Two-dimensional Unsteady Viscous Analysis Code to a Supersonic Throughflow Fan Stage

The Rai ROTOR1 code for two-dimensional, unsteady viscous flow analysis was applied to a supersonic throughflow fan stage design. The axial Mach number for this fan design increases from 2.0 at the inlet to 2.9 at the outlet. The Rai code uses overlapped O- and H-grids that are appropriately packed. The Rai code was run on a Cray XMP computer; then data postprocessing and graphics were performed to obtain detailed insight into the stage flow. The large rotor wakes uniformly traversed the rotor-stator interface and dispersed as they passed through the stator passage. Only weak blade shock losses were computerd, which supports the design goals. High viscous effects caused large blade wakes and a low fan efficiency. Rai code flow predictions were essentially steady for the rotor, and they compared well with Chima rotor viscous code predictions based on a C-grid of similar density.

Steinke, Ronald J.↗

A distributed program composition system

A graphical technique for creating distributed computer programs is investigated and a prototype implementation is described which serves as a testbed for the concepts. The type of programs under examination is restricted to those comprising relatively heavyweight parts that intercommunicate by passing messages of typed objects. Such programs are often presented visually as a directed graph with computer program parts as the nodes and communication channels as the edges. This class of programs, called parts-based programs, is not well supported by existing computer systems; much manual work is required to describe the program to the system, establish the communication paths, accommodate the heterogeneity of data types, and to locate the parts of the program on the various systems involved. The work described solves most of these problems by providing an interface for describing parts-based programs in this class in a way that closely models the way programmers think about them: using sketches of diagraphs. Program parts, the computational modes of the larger program system are categorized in libraries and are accessed with browsers. The process of programming has the programmer draw the program graph interactively. Heterogeneity is automatically accommodated by the insertion of type translators where necessary between the parts. Many decisions are necessary in the creation of a comprehensive tool for interactive creation of programs in this class. Possibilities are explored and the issues behind such decisions are presented. An approach to program composition is described, not a carefully implemented programming environment. However, a prototype implementation is described that can demonstrate the ideas presented.

Brown, Robert L.↗

The MSFC space station/space operations mechanism test bed

The Space Station/Space Operations Mechanism Test Bed consists of the following: a hydraulically driven, computer controlled Six Degree-of-Freedom Motion System (6DOF); a six degree-of-freedom force and moment sensor; remote driving stations with computer generated or live TV graphics; and a parallel digital processor that performs calculations to support the real time simulation. The function of the Mechanism Test Bed is to test docking and berthing mechanisms for Space Station Freedom and other orbiting space vehicles in a real time, hardware-in-the-loop simulation environment. Typically, the docking and berthing mechanisms are composed of two mating components, one for each vehicle. In the facility, one component is attached to the motion system, while the other component is mounted to the force/moment sensor fixed in the support structure above the 6DOF. The six components of the contact forces/moments acting on the test article and its mating component are measured by the force/moment sensor.

Sutton, William G.↗

Determination of climbing ability

The vertical distribution of the pressure, temperature, and density of the atmosphere varies from day to day. Thus, rates of climb on different days cannot be compared directly, but must be corrected with reference to a standard rate of diminution of air density with increasing altitude. The following problem, therefore, has to be solved. An airplane has climbed on a certain day under prevailing atmospheric conditions as shown by the barograph. How would the same airplane climb in a standard atmosphere? This problem has already been dealt with by Everling, using the monthly and yearly mean of the vertical temperature distribution. Von Mises solved the problem by arithmetical methods. Here, conditions are examined which shorten or lengthen the climbing time. In establishing the corrected barogram, computation seems more practical than graphical treatment. The basis of the answer to the question answered here is summed up in the remark that lift, drag, propeller thrust, and torque and engine power depend only on the density of the air and do not change with the pressure and temperature, provided that the density remains constant.

Blasius, H↗

Applying Virtual Reality to commercial Edutainment

Virtual reality (VR) when defined as a computer generated, immersive, three dimensional graphics environment which provides varying degrees of interactivity, remains an expensive, highly specialized application, yet to find its way into the school, home, or business. As a novel approach to a theme park-type attraction, though, its use can be justified. This paper describes how a virtual reality 'tour of the human digestive system' was created for the Omniplex Science Museum of Oklahoma City, Oklahoma. The customers main objectives were: (1) to educate; (2) to entertain; (3) to draw visitors; and (4) to generate revenue. The 'Edutainment' system ultimately delivered met these goals. As more such systems come into existence the resulting library of licensable programs will greatly reduce development costs to individual institutions.

Grissom, F.↗

A three-dimensional orthogonal laser velocimeter for the NASA Ames 7- by 10-foot wind tunnel

A three-component dual-beam laser-velocimeter system has been designed, fabricated, and implemented in the 7-by 10-Foot Wind Tunnel at NASA Ames Research Center. The instrument utilizes optical access from both sides and the top of the test section, and is configured for uncoupled orthogonal measurements of the three Cartesian coordinates of velocity. Bragg cell optics are used to provide fringe velocity bias. Modular system design provides great flexibility in the location of sending and receiving optics to adapt to specific experimental requirements. Near-focus Schmidt-Cassegrain optic modules may be positioned for collection of forward or backward scattered light over a large solid angle, and may be clustered to further increase collection solid angle. Multimode fiber optics transmit collected light to the photomultiplier tubes for processing. Counters are used to process the photomultiplier signals and transfer the processed data digitally via buffered interface controller to the host MS-DOS computer. Considerable data reduction and graphical display programming permit on-line control of data acquisition and evaluation of the incoming data. This paper describes this system in detail and presents sample data illustrating the system's capability.

Dunagan, Stephen E.↗

A 500 megabyte/second disk array

Applications at the Army High Performance Computing Research Center's (AHPCRC) Graphic and Visualization Laboratory (GVL) at the University of Minnesota require a tremendous amount of I/O bandwidth and this appetite for data is growing. Silicon Graphics workstations are used to perform the post-processing, visualization, and animation of multi-terabyte size datasets produced by scientific simulations performed of AHPCRC supercomputers. The M.A.X. (Maximum Achievable Xfer) was designed to find the maximum achievable I/O performance of the Silicon Graphics CHALLENGE/Onyx-class machines that run these applications. Running a fully configured Onyx machine with 12-150MHz R4400 processors, 512MB of 8-way interleaved memory, 31 fast/wide SCSI-2 channel each with a Ciprico disk array controller we were able to achieve a maximum sustained transfer rate of 509.8 megabytes per second. However, after analyzing the results it became clear that the true maximum transfer rate is somewhat beyond this figure and we will need to do further testing with more disk array controllers in order to find the true maximum.

Ruwart, Thomas M.↗

SPASIM: A Spacecraft Simulator

The SPAcecraft SIMulator (SPASIM) simulates the functions and resources of a spacecraft to quickly perform conceptual design (Phase A) trade-off and sensitivity analyses and uncover any operational bottlenecks during any part of the mission. Failure modes and operational contingencies can be evaluated allowing operational planning (what-if scenarios) and optimization for a range of mission scenarios. The payloads and subsystems are simulated, using a hierarchy of graphical models, in terms of how their functions affect resources such as propellant, power, and data. Any of the inputs and outputs of the payloads and subsystems can be plotted during the simulation or stored in a file so they can be used by other programs. Most trade-off analyses, including those that compare current versus advanced technology, can be performed by changing values in the parameter menus. However, when a component is replaced by one with a different functional architecture, its graphical model can also be modified or replaced by drawing from a component library. SPASIM has been validated using several spacecraft designs that were at least at the Critical Design Review level. The user and programmer guide, including figures, is available on line as a hypertext document. This is an easy-to-use and expandable tool which is based on MATLAB(R) and SIMULINK(R). It runs on Silicon Graphics Inc. workstations and personal computers with Windows 95(TM) or NT(TM).

Liceaga, Carlos A.↗

International Space Station Centrifuge Rotor Models A Comparison of the Euler-Lagrange and the Bond Graph Modeling Approach

The assembly and operation of the International Space Station (ISS) require extensive testing and engineering analysis to verify that the Space Station system of systems would work together without any adverse interactions. Since the dynamic behavior of an entire Space Station cannot be tested on earth, math models of the Space Station structures and mechanical systems have to be built and integrated in computer simulations and analysis tools to analyze and predict what will happen in space. The ISS Centrifuge Rotor (CR) is one of many mechanical systems that need to be modeled and analyzed to verify the ISS integrated system performance on-orbit. This study investigates using Bond Graph modeling techniques as quick and simplified ways to generate models of the ISS Centrifuge Rotor. This paper outlines the steps used to generate simple and more complex models of the CR using Bond Graph Computer Aided Modeling Program with Graphical Input (CAMP-G). Comparisons of the Bond Graph CR models with those derived from Euler-Lagrange equations in MATLAB and those developed using multibody dynamic simulation at the National Aeronautics and Space Administration (NASA) Johnson Space Center (JSC) are presented to demonstrate the usefulness of the Bond Graph modeling approach for aeronautics and space applications.

Nguyen, Louis H.↗

Three-dimensional representation of a spacecraft's trajectory

A method and a computer system with a specialized graphic user interface for processing trajectory data of a spacecraft and planets. The preferred graphic user interface is capable of representing the orbital trajectory of the spacecraft traveling from one planet to another in 3D and providing user interactions to display the orbit information at any time and position.

Quan, Alan↗

State-Chart Autocoder

A computer program translates Unified Modeling Language (UML) representations of state charts into source code in the C, C++, and Python computing languages. ( State charts signifies graphical descriptions of states and state transitions of a spacecraft or other complex system.) The UML representations constituting the input to this program are generated by using a UML-compliant graphical design program to draw the state charts. The generated source code is consistent with the "quantum programming" approach, which is so named because it involves discrete states and state transitions that have features in common with states and state transitions in quantum mechanics. Quantum programming enables efficient implementation of state charts, suitable for real-time embedded flight software. In addition to source code, the autocoder program generates a graphical-user-interface (GUI) program that, in turn, generates a display of state transitions in response to events triggered by the user. The GUI program is wrapped around, and can be used to exercise the state-chart behavior of, the generated source code. Once the expected state-chart behavior is confirmed, the generated source code can be augmented with a software interface to the rest of the software with which the source code is required to interact.

Clark, Kenneth↗

Holodeck: Telepresence Dome Visualization System Simulations

This paper explores the simulation and consideration of different image-projection strategies for the Holodeck, a dome that will be used for highly immersive telepresence operations in future endeavors of the National Aeronautics and Space Administration (NASA). Its visualization system will include a full 360 degree projection onto the dome's interior walls in order to display video streams from both simulations and recorded video. Because humans innately trust their vision to precisely report their surroundings, the Holodeck's visualization system is crucial to its realism. This system will be rigged with an integrated hardware and software infrastructure-namely, a system of projectors that will relay with a Graphics Processing Unit (GPU) and computer to both project images onto the dome and correct warping in those projections in real-time. Using both Computer-Aided Design (CAD) and ray-tracing software, virtual models of various dome/projector geometries were created and simulated via tracking and analysis of virtual light sources, leading to the selection of two possible configurations for installation. Research into image warping and the generation of dome-ready video content was also conducted, including generation of fisheye images, distortion correction, and the generation of a reliable content-generation pipeline.

Hite, Nicolas↗

Raster-Based Approach to Solar Pressure Modeling

An algorithm has been developed to take advantage of the graphics processing hardware in modern computers to efficiently compute high-fidelity solar pressure forces and torques on spacecraft, taking into account the possibility of self-shading due to the articulation of spacecraft components such as solar arrays. The process is easily extended to compute other results that depend on three-dimensional attitude analysis, such as solar array power generation or free molecular flow drag. The impact of photons upon a spacecraft introduces small forces and moments. The magnitude and direction of the forces depend on the material properties of the spacecraft components being illuminated. The parts of the components being lit depends on the orientation of the craft with respect to the Sun, as well as the gimbal angles for any significant moving external parts (solar arrays, typically). Some components may shield others from the Sun. The purpose of this innovation is to enable high-fidelity computation of solar pressure and power generation effects of illuminated portions of spacecraft, taking self-shading from spacecraft attitude and movable components into account. The key idea in this innovation is to compute results dependent upon complicated geometry by using an image to break the problem into thousands or millions of sub-problems with simple geometry, and then the results from the simpler problems are combined to give high-fidelity results for the full geometry. This process is performed by constructing a 3D model of a spacecraft using an appropriate computer language (OpenGL), and running that model on a modern computer's 3D accelerated video processor. This quickly and accurately generates a view of the model (as shown on a computer screen) that takes rotation and articulation of spacecraft components into account. When this view is interpreted as the spacecraft as seen by the Sun, then only the portions of the craft visible in the view are illuminated. The view as shown on the computer screen is composed of up to millions of pixels. Each of those pixels is associated with a small illuminated area of the spacecraft. For each pixel, it is possible to compute its position, angle (surface normal) from the view direction, and the spacecraft material (and therefore, optical coefficients) associated with that area. With this information, the area associated with each pixel can be modeled as a simple flat plate for calculating solar pressure. The vector sum of these individual flat plate models is a high-fidelity approximation of the solar pressure forces and torques on the whole vehicle. In addition to using optical coefficients associated with each spacecraft material to calculate solar pressure, a power generation coefficient is added for computing solar array power generation from the sum of the illuminated areas. Similarly, other area-based calculations, such as free molecular flow drag, are also enabled. Because the model rendering is separated from other calculations, it is relatively easy to add a new model to explore a new vehicle or mission configuration. Adding a new model is performed by adding OpenGL code, but a future version might read a mesh file exported from a computer-aided design (CAD) system to enable very rapid turnaround for new designs

Wright, Theodore W. II↗

Space-Based Relay Simulations

This report displays field-of-view studies through computer simulation using the Analytical Graphics, Inc., Systems Tool Kit® (STK®). This task analyzes the potential performance for a variety of circular low-Earth-orbit (LEO) satellites and some relative to various user-mission orbits communicating with geosynchronous-Earth-orbit (GEO) satellites. We further investigate relative data volumes taking into account the varying satellite distances with an omnidirectional user antenna.

Thomas M Wallett↗