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At least 883 records · Page 49

Stardust@home: A Massively Distributed Public Search for Interstellar Dust in the Stardust Interstellar Dust Collector

In January 2006, the Stardust mission will return the first samples from a solid solar system body beyond the Moon. Stardust was in the news in January 2004, when it encountered comet Wild2 and captured a sample of cometary dust. But Stardust carries an equally important payload: the first samples of contemporary interstellar dust ever collected. Although it is known that interstellar (IS) dust penetrates into the inner solar system [2, 3], to date not even a single contemporary interstellar dust particle has been captured and analyzed in the laboratory. Stardust uses aerogel collectors to capture dust samples. Identification of interstellar dust impacts in the Stardust Interstellar Dust Collector probably cannot be automated, but will require the expertise of the human eye. However, the labor required for visual scanning of the entire collector would exceed the resources of any reasonably-sized research group. We are developing a project to recruit the public in the search for interstellar dust, based in part on the wildly popular SETI@home project, which has five million subscribers. We call the project Stardust@home. Using sophisticated chemical separation techniques, certain types of refractory ancient IS particles (so-called presolar grains) have been isolated from primitive meteorites (e.g., [4] ). Recently, presolar grains have been identified in Interplanetary Dust Particles[6]. Because these grains are not isolated chemically, but are recognized only by their unusual isotopic compositions, they are probably less biased than presolar grains isolated from meteorites. However, it is entirely possible that the typical interstellar dust particle is isotopically solar in composition. The Stardust collection of interstellar dust will be the first truly unbiased one.

Westphal, Andrew J.↗

An Operationally Based Vision Assessment Simulator for Domes

The Operational Based Vision Assessment (OBVA) simulator was designed and built by NASA and the United States Air Force (USAF) to provide the Air Force School of Aerospace Medicine (USAFSAM) with a scientific testing laboratory to study human vision and testing standards in an operationally relevant environment. This paper describes the general design objectives and implementation characteristics of the simulator visual system being created to meet these requirements. A key design objective for the OBVA research simulator is to develop a real-time computer image generator (IG) and display subsystem that can display and update at 120 frame s per second (design target), or at a minimum, 60 frames per second, with minimal transport delay using commercial off-the-shelf (COTS) technology. There are three key parts of the OBVA simulator that are described in this paper: i) the real-time computer image generator, ii) the various COTS technology used to construct the simulator, and iii) the spherical dome display and real-time distortion correction subsystem. We describe the various issues, possible COTS solutions, and remaining problem areas identified by NASA and the USAF while designing and building the simulator for future vision research. We also describe the critically important relationship of the physical display components including distortion correction for the dome consistent with an objective of minimizing latency in the system. The performance of the automatic calibration system used in the dome is also described. Various recommendations for possible future implementations shall also be discussed.

Archdeacon, John↗

Investigating the Airspace Safety Threshold of the NAS

As self-separation systems are being developed for integration into the airspace, it is crucial to determine a standard that the systems must meet so that airspace safety does not degrade. To do this, the current level of safety of the NAS (National Airspace System) needs to be determined as a benchmark for comparison. This presentation is an overview of some of the ongoing work being done to evaluate the airspace as it is today. The research analyzes the distribution of encounter statistics of IFR-VFR (Instrument Flight Rules-Visual Flight Rules) traffic using unmodified historical flight data to account for mitigation effects present in the current NAS.

Airspace Encounters↗

Automated Inspection for Remote Telerobotic Operations

This paper reports on automated inspection techniques being researched and developed for surface inspection of remote space platforms. The unique problems of performing visual telerobotic inspection in space are identified, An image differencing method to detect changes to surfaces over a period of time is presented together with a scale-space technique for flaw identification. Examples from a laboratory mockup of space platform modules are presented to illustrate the results.

inspection↗

Open e2e Testing Initiative with Open MCT

Open MCT (Open Mission Control Technologies) is a next-generation mission control framework for visualization of data on desktop and mobile devices. It is developed at NASA’s Ames Research Center, and is being used by NASA for data analysis of spacecraft missions, as well as planning and operation of experimental rover systems. This advanced application needs an advanced battery of tests… and you! In this talk, we’ll outline how the Open MCT project is leveraging the testing community to write mission critical e2e tests. We’ll start with the unique (and not so unique) requirements of Open MCT test automation and how they’re addressed with Playwright. Next, we’ll detail the approach to open sourcing the tests and associated challenges. We’ll end with some lessons learned and detail how you can get started testing NASA Open MCT — no previous experience with javascript or web testing required!

John Hill↗

Reducing nighttime light exposure in the urban environment to benefit human health and society

Nocturnal light pollution can have profound effects on humans and other organisms. Recent research indicates that nighttime outdoor lighting is increasing rapidly. Evidence from controlled laboratory studies demonstrates that nocturnal light exposure can strain the visual system, disrupt circadian physiology, suppress melatonin secretion, and impair sleep. There is a growing body of work pointing to adverse effects of outdoor lighting on human health, including the risk of chronic diseases, but this knowledge is in a more nascent stage. In this Review, we synthesize recent research on the context-specific factors and physiology relevant to nocturnal light exposure in relation to human health and society, identify critical areas for future research, and highlight recent policy steps and recommendations for mitigating light pollution in the urban environment.

Science & Technology - Other Topics↗

NASA VERVE: Interactive 3D Visualization Within Eclipse

At NASA, we develop myriad Eclipse RCP applications to provide situational awareness for remote systems. The Intelligent Robotics Group at NASA Ames Research Center has developed VERVE - a high-performance, robot user interface that provides scientists, robot operators, and mission planners with powerful, interactive 3D displays of remote environments.VERVE includes a 3D Eclipse view with an embedded Java Ardor3D scenario, including SWT and mouse controls which interact with the Ardor3D camera and objects in the scene. VERVE also includes Eclipse views for exploring and editing objects in the Ardor3D scene graph, and a HUD (Heads Up Display) framework allows Growl-style notifications and other textual information to be overlayed onto the 3D scene. We use VERVE to listen to telemetry from robots and display the robots and associated scientific data along the terrain they are exploring; VERVE can be used for any interactive 3D display of data.VERVE is now open source. VERVE derives from the prior Viz system, which was developed for Mars Polar Lander (2001) and used for the Mars Exploration Rover (2003) and the Phoenix Lander (2008). It has been used for ongoing research with IRG's K10 and KRex rovers in various locations. VERVE was used on the International Space Station during two experiments in 2013 - Surface Telerobotics, in which astronauts controlled robots on Earth from the ISS, and SPHERES, where astronauts control a free flying robot on board the ISS.We will show in detail how to code with VERVE, how to interact between SWT controls to the Ardor3D scenario, and share example code.

3D Visualization↗

Enhanced Vision Flight Deck Technology for Commercial Aircraft Low-Visibility Surface Operations

NASA Langley Research Center and the FAA collaborated in an effort to evaluate the effect of Enhanced Vision (EV) technology display in a commercial flight deck during low visibility surface operations. Surface operations were simulated at the Memphis, TN (FAA identifier: KMEM) air field during nighttime with 500 Runway Visual Range (RVR) in a high-fidelity, full-motion simulator. Ten commercial airline flight crews evaluated the efficacy of various EV display locations and parallax and mini cation effects. The research paper discusses qualitative and quantitative results of the simulation experiment, including the effect of EV display placement on visual attention, as measured by the use of non-obtrusive oculometry and pilot mental workload. The results demonstrated the potential of EV technology to enhance situation awareness which is dependent on the ease of access and location of the displays. Implications and future directions are discussed.

Arthur, Jarvis J., III↗

Distinct Pattern of Oculomotor Impairment Associated with Acute Sleep Loss and Circadian Misalignment

Sleep loss and circadianmisalignment have long been known to impair human cognitive and motor performance with significant societal and health consequences. It is well known that human reaction time to a visual cue is impaired following sleep loss and circadian misalignment, but it has remained unclear how more complex visuomotor control behaviour is altered under these conditions. In this study, we measured 14 parameters of the voluntary ocular tracking response of 12 human participants (six females) to systematically examine the effects of sleep loss and circadianmisalignment using a constant routine 24 h acute sleep-deprivation paradigm. The combination of state-of-the-art oculometric and sleep-research methodologies allowed us to document, for the first time, large changes in many components of pursuit, saccades and visual motion processing as a function of time awake and circadian phase. Further, we observed a pattern of impairment across our set of oculometric measures that is qualitatively different from that observed previously with other mild neural impairments. We conclude that dynamic vision and visuomotor control exhibit a distinct pattern of impairment linked with time awake and circadian phase. Therefore, a sufficiently broad set of oculometric measures could provide a sensitive and specific behavioural biomarker of acute sleep loss and circadian misalignment. We foresee potential applications of such oculometric biomarkers assisting in the assessment of readiness-to-perform higher risk tasks and in the characterization of sub-clinical neural impairment in the face of a multiplicity of potential risk factors, including disrupted sleep and circadian rhythms.

Stone, Leland S.↗

Velocity Vector Field Visualization of Flow in Liquid Acquisition Device Channel

A capillary flow liquid acquisition device (LAD) for cryogenic propellants has been developed and tested in NASA Glenn Research Center to meet the requirements of transferring cryogenic liquid propellants from storage tanks to an engine in reduced gravity environments. The prototypical mesh screen channel LAD was fabricated with a mesh screen, covering a rectangular flow channel with a cylindrical outlet tube, and was tested with liquid oxygen (LOX). In order to better understand the performance in various gravity environments and orientations at different liquid submersion depths of the screen channel LAD, a series of computational fluid dynamics (CFD) simulations of LOX flow through the LAD screen channel was undertaken. The resulting velocity vector field visualization for the flow in the channel has been used to reveal the gravity effects on the flow in the screen channel.

McQuillen, John B.↗

Effects of gravitational and optical stimulation on the perception of target elevation

To examine the combined effects of gravitational and optical stimulation on perceived target elevation, we independently altered gravitational-inertial force and both the orientation and the structure of a background visual array. While being exposed to 1.0, 1.5, or 2.0 Gz in the human centrifuge at NASA Ames Research Center, observers attempted to set a target to the apparent horizon. The target was viewed against the far wall of a box that was pitched at various angles. The box was brightly illuminated, had only its interior edges dimly illuminated, or was kept dark. Observers lowered their target settings as Gz was increased; this effect was weakened when the box was illuminated. Also, when the box was visible, settings were displaced in the same direction as that in which the box was pitched. We attribute our results to the combined influence of otolith-oculomotor mechanisms that underlie the elevator illusion and visual-oculomotor mechanisms (optostatic responses) that underlie the perceptual effects of viewing pitched visual arrays.

NASA Discipline Neuroscience↗

Immersive Analytics in Critical Spatial Domains: From Materials to Energy Systems

Immersive analytics (IA) leverages virtual reality, augmented reality, and mixed reality to transform how users interact with complex datasets across domains such as science, industry, and education. These immersive technologies offer spatial and multimodal environments that foster intuitive exploration, but they also introduce challenges related to cognitive load, interface design, and system performance. Here, this article presents a comprehensive review of visualization techniques, interaction models, and multimodal inputs utilized in IA. Drawing on case studies in scientific visualization, industrial training, and educational communication, we examine both the potential and limitations of current systems. Finally, we propose future research directions, focusing on real‐time collaboration, adaptive user interfaces, and scalable data exploration strategies to advance the field.

99 - GENERAL AND MISCELLANEOUS↗

Toward Head-Up and Head-Worn Displays for Equivalent Visual Operations

A key capability envisioned for the future air transportation system is the concept of equivalent visual operations (EVO). EVO is the capability to achieve the safety of current-day Visual Flight Rules (VFR) operations and maintain the operational tempos of VFR irrespective of the weather and visibility conditions. Enhanced Flight Vision Systems (EFVS) offer a path to achieve EVO. NASA has successfully tested EFVS for commercial flight operations that has helped establish the technical merits of EFVS, without reliance on natural vision, to runways without category II/III ground-based navigation and lighting requirements. The research has tested EFVS for operations with both Head-Up Displays (HUDs) and "HUD equivalent" Head-Worn Displays (HWDs). The paper describes the EVO concept and representative NASA EFVS research that demonstrate the potential of these technologies to safely conduct operations in visibilities as low as 1000 feet Runway Visual Range (RVR). Future directions are described including efforts to enable low-visibility approach, landing, and roll-outs using EFVS under conditions as low as 300 feet RVR.

Prinzel, Lawrence J., III↗

Plasma universe

Traditionally the views on the cosmic environent have been based on observations in the visual octave of the electromagnetic spectrum, during the last half-century supplemented by infrared and radio observations. Space research has opened the full spectrum. Of special importance are the X-ray-gamma-ray regions, in which a number of unexpected phenomena have been discovered. Radiations in these regions are likely to originate mainly from magnetised cosmic plasmas. Such a medium may also emit synchrotron radiation which is observable in the radio region. If a model of the universe is based on the plasma phenomena mentioned it is found that the plasma universe is drastically different from the traditional visual universe. Information about the plasma universe can also be obtained by extrapolation of laboratory experiments and magnetospheric in situ measurements of plasmas. This approach is possible because it is likely that the basic properties of plasmas are the same everywhere. In order to test the usefulness of the plasma universe model it is applied to cosmogony. Such an approach seems to be rather successful. For example, the complicated structure of the Saturnian C ring can be accounted for. It is possible to reconstruct certain phenomena 4 to 5 billions of years ago with an accuracy of better than 1%.

Alfven, H.↗

3-D Radiological Data Acquisition, Visualization and Modeling - 20211

The U.S. Army Corps of Engineers (USACE) was tasked to investigate and remediate low activity radiological contamination from research and production of the nation's first nuclear weapons at the former DuPont Chambers Works Formerly Utilized Sites Remedial Action Program (FUSRAP) site (DuPont). The DuPont site had several buildings used for the Manhattan project that were demolished in the 1940's and 1950's apparently using heavy earthmoving equipment. Some of the contaminated rubble from the demolition appears to have been spread out by this equipment resulting in somewhat random scattering of radiologically contaminated soil and debris along with aqueous spills. Traditional investigative methods such as soil borings, test pits and 2-dimensional gamma walkovers were only partially successful in delineating the radiological contamination at the site. It was feared that even 'chasing' the contamination during remediation would miss contamination if the demolition resulted in discontinuous trails of radiologically contaminated soils. In evaluating the data generated over the interceding decades, the USACE determined that a better method to collect and process the remedial action radiological data was needed to enable the project team to optimize predictive planning and meet documentation expectations. The purpose of this paper is to provide an overview of the effort and progress to combine and organize radiological survey methods into a highly flexible sampling, modeling, and decision analysis approach that emphasizes the quality of decision-making during remediation. This innovative system blends multiple tools to develop a methodology that can extend MARRSIM [1] into the subsurface and provide tools that can be applied to other sites. (authors)

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

Evaluation of tests for vestibular function

Vestibular testing methodologies are examined in terms of their clinical value and applicability to the assessment of astronaut candidates and human responses to microgravity. Classical and novel testing approaches are examined in terms of nine functions such as otolith organs, vestibular neural processing, and ocular motor systems. The tests reviewed include the basic vestibular-function test battery, postural stability testing, visual-vestibular interaction, reactions to off-axis rotation, and vestibular evoked responses. The basic test battery is shown to be essential for astronaut and inertial-environment baseline-data evaluations, whereas the newer and research tests are only recommended in special cases. Stimulus rearrangement and motion-sickness tests are indicated for testing adaptation to inertial environments. Postural stability and visual-vestibular interaction are recommended for evaluating one's suitability for being an astronaut.

Source record↗

Sensing and Virtual Worlds - A Survey of Research Opportunities

Virtual Worlds (VWs) have been used effectively in live and constructive military training. An area that remains fertile ground for exploration and a new vision involves integrating various traditional and now non-traditional sensors into virtual worlds. In this paper, we will assert that the benefits of this integration are several. First, we maintain that virtual worlds offer improved sensor deployment planning through improved visualization and stimulation of the model, using geo-specific terrain and structure. Secondly, we assert that VWs enhance the mission rehearsal process, and that using a mix of live avatars, non-player characters, and live sensor feeds (e.g. real time meteorology) can help visualization of the area of operations. Finally, tactical operations are improved via better collaboration and integration of real world sensing capabilities, and in most situations, 30 VWs improve the state of the art over current "dots on a map" 20 geospatial visualization. However, several capability gaps preclude a fuller realization of this vision. In this paper, we identify many of these gaps and suggest research directions

Moore, Dana↗

NASA Giovanni: Analyze, Compare, and Visualize 2000+ Earth Satellite and Model Variables Without Downloading Data and Software

Over vast oceans and remote continents, observations are often scarce and discontinuous. Satellite and model data play a critical role in research and applications. However, finding and accessing satellite and model data can be a daunting task for many, especially those outside the community. The NASA Goddard Earth Sciences (GES) Data and Information Services Center (DISC), one of 12 NASA Science Mission Directorate Data Centers, provides Earth science data, information, and services to everyone such as researchers, application users, educators, and students. GES DISC archives and supports datasets applicable to several NASA Earth Science Focus Areas including Atmospheric Composition, Water & Energy Cycles, Carbon Cycle & Ecosystem, and Climate Variability. To facilitate data discovery, evaluation, and exploration, GES DISC has developed the Geospatial Interactive Online Visualization ANd aNalysis Infrastructure (Giovanni), an online tool to analyze and visualize NASA remote sensing and model data without downloading data and software. As of this writing, over 2000 Earth satellite and model variables are available in Giovanni, including several wellknown NASA satellite missions (e.g., TRMM, GPM) and projects (e.g., MERRA-2, GPCP). Giovanni provides twenty-two plots that can be used to analyze, compare, and explore Earth data across different disciplines. Results can be shared with colleagues and downloaded for further analysis. Over the years, Giovanni has helped publish over 3000 referral papers. In this presentation, we will showcase key variables and plot types in Giovanni with examples. In particular, we will present several popular precipitation products from GPM and CPCP for evaluation and comparison.

data analysis↗