Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “interactive visualization”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 865 records · Page 48

Science Planning for Multi-Spacecraft Coordinated Observations

Fulfilling the promise of an era of great observatories, NASA now has more than three space-based astronomical telescopes operating in different wavebands. This situation provides astronomers with a unique opportunity to simultaneously observe with multiple observatories. Yet scheduling multiple observatories simultaneously is highly inefficient when compared to single observatory observations. Thus, programs using multiple observatories are limited not due to scientific restrictions, but due to operational inefficiencies. Each year, a number of proposals are accepted by a space-based observatory for conduction of astronomical observations and gathering of science data for the study of galactic events. Since each space-based observatory uses a set of instruments designed to operate in specific energy regions, most such studies are conducted by submitting observation proposals to multiple observatories, with requests to coordinate among themselves. To assure that the proposed observations can be scheduled, each observatory's staff has to check that the observations are valid and meet all the constraints for their own observatory; in addition, they have to verify that the observations satisfy the constraints of the other observatories. Thus, coordinated observations require painstaking manual collaboration among the observatory staff at each observatory. In order to exploit new paradigms for observatory operation, the Goddard Space Flight Center's Advanced Architectures and Automation Branch has developed a prototype tool called the Visual Observation Layout Tool (VOLT). The main objective of VOLT is to provide a visual tool to automate the science planning of coordinated observations for multiple spacecraft, as well as to increase the scheduling probability of observations. However, VOLT is also useful for single observatory planning to optimize observatory control. Three space-based missions are interested in using VOLT (the Hubble Space Telescope, the Chandra X-Ray Observatory, and the Far Ultraviolet Spectroscopic Explorer). The VOLT team members have collaborated with these missions to gather requirements and obtain feedback on their mission planning processes. VOLT has been developed as a cross-platform Java client application for use by scientists and observatory science planning staff to visualize scheduling options and constraints. It also supports a lightweight graphical user interface for remote viewing via a Web front end. Additionally, it uniquely supports the ability to interact with multiple, diverse scheduling packages in order to determine windows of opportunity for observations and visually portray the constraints of each observation request. VOLT enables science data capture scenarios which are currently either impossible, or which require extensive time and manpower to coordinate amongst multiple observatories. it supports early detection of planning conflicts by generating coordinated solutions based on observatory schedulability and constraints. The project development approach has included frequent prototype demonstrations to our interested missions to obtain feedback after each release of the software. We will present an overview of our lessons learned in infusing the VOLT tool into the operations of the missions we have collaborated with and a brief demonstration of the software.

Maks, Lori↗

Stride-Cycle Influences on Goal-Directed Head Movements Made During Walking

Horizontal head movements were studied in six subjects as they made rapid horizontal gaze adjustments while walking. The aim of the present research was to determine if gait-cycle events alter the head movement response to a visual target acquisition task. Gaze shifts of approximately 40deg were elicited by a step change in the position of a visual target from a central location to a second location in the left or right horizontal periphery. The timing of the target position change was constrained to occur at 25,50,75 and 100% of the stride cycle. The trials were randomly presented as the subjects walked on a treadmill at their preferred speed (range: 1.25 to 1.48 m/s, mean: 1.39 +/- 0.09 m/s ) . Analyses focused on the movement onset latencies of the head and eyes and on the peak velocity and saccade amplitude of the head movement response. A comparison of the group means indicated that the head movement onset lagged the eye onset (262 ms versus 252 ms). The head and eye movement onset latencies were not affected by either the direction of the target change nor the point in the gait cycle during which the target relocation occurred. However, the presence of an interaction between the gait cycle events and the direction of the visual target shift indicates that the peak head saccade velocity and head saccade amplitude are affected by the natural head oscillations that occur while walking.

Peters, Brian T.↗

Assessment of a head-mounted miniature monitor

Two experiments were conducted to assess the capabilities and limitations of the Private Eye, a miniature, head-mounted monitor. The first experiment compared the Private Eye with a cathode ray tube (CRT) and hard copy in both a constrained and unconstrained work envelope. The task was a simulated maintenance and assembly task that required frequent reference to the displayed information. A main effect of presentation media indicated faster placement times using the CRT as compared with hard copy. There were no significant differences between the Private Eye and either the CRT or hard copy for identification, placement, or total task times. The goal of the second experiment was to determine the effects of various local visual parameters on the ability of the user to accurately perceive the information of the Private Eye. The task was an interactive video game. No significant performance differences were found under either bright or dark ambient illumination environments nor with either visually simple or complex task backgrounds. Glare reflected off of the bezel surrounding the monitor did degrade performance. It was concluded that this head-mounted, miniature monitor could serve a useful role for in situ operations, especially in microgravity environments.

Hale, J. P., II↗

Developing Visualization Techniques for Semantics-based Information Networks

Information systems incorporating complex network structured information spaces with a semantic underpinning - such as hypermedia networks, semantic networks, topic maps, and concept maps - are being deployed to solve some of NASA s critical information management problems. This paper describes some of the human interaction and navigation problems associated with complex semantic information spaces and describes a set of new visual interface approaches to address these problems. A key strategy is to leverage semantic knowledge represented within these information spaces to construct abstractions and views that will be meaningful to the human user. Human-computer interaction methodologies will guide the development and evaluation of these approaches, which will benefit deployed NASA systems and also apply to information systems based on the emerging Semantic Web.

Keller, Richard M.↗

Web-Based Geospatial Visualization of GPM Data with CesiumJS

Advancements in the capabilities of JavaScript frameworks and web browsing technology have made online visualization of large geospatial datasets such as those coming from precipitation satellites viable. These data benefit from being visualized on and above a three-dimensional surface. The open-source JavaScript framework CesiumJS (http://cesiumjs.org), developed by Analytical Graphics, Inc., leverages the WebGL protocol to do just that. This presentation will describe how CesiumJS has been used in three-dimensional visualization products developed as part of the NASA Precipitation Processing System (PPS) STORM data-order website. Existing methods of interacting with Global Precipitation Measurement (GPM) Mission data primarily focus on two-dimensional static images, whether displaying vertical slices or horizontal surface/height-level maps. These methods limit interactivity with the robust three-dimensional data coming from the GPM core satellite. Integrating the data with CesiumJS in a web-based user interface has allowed us to create the following products. We have linked with the data-order interface an on-the-fly visualization tool for any GPM/partner satellite orbit. A version of this tool also focuses on high-impact weather events. It enables viewing of combined radar and microwave-derived precipitation data on mobile devices and in a way that can be embedded into other websites. We also have used CesiumJS to visualize a method of integrating gridded precipitation data with modeled wind speeds that animates over time. Emphasis in the presentation will be placed on how a variety of technical methods were used to create these tools, and how the flexibility of the CesiumJS framework facilitates creative approaches to interact with the data.

3D↗

Simulation System for Training in Laparoscopic Surgery

A computer-based simulation system creates a visual and haptic virtual environment for training a medical practitioner in laparoscopic surgery. Heretofore, it has been common practice to perform training in partial laparoscopic surgical procedures by use of a laparoscopic training box that encloses a pair of laparoscopic tools, objects to be manipulated by the tools, and an endoscopic video camera. However, the surgical procedures simulated by use of a training box are usually poor imitations of the actual ones. The present computer-based system improves training by presenting a more realistic simulated environment to the trainee. The system includes a computer monitor that displays a real-time image of the affected interior region of the patient, showing laparoscopic instruments interacting with organs and tissues, as would be viewed by use of an endoscopic video camera and displayed to a surgeon during a laparoscopic operation. The system also includes laparoscopic tools that the trainee manipulates while observing the image on the computer monitor (see figure). The instrumentation on the tools consists of (1) position and orientation sensors that provide input data for the simulation and (2) actuators that provide force feedback to simulate the contact forces between the tools and tissues. The simulation software includes components that model the geometries of surgical tools, components that model the geometries and physical behaviors of soft tissues, and components that detect collisions between them. Using the measured positions and orientations of the tools, the software detects whether they are in contact with tissues. In the event of contact, the deformations of the tissues and contact forces are computed by use of the geometric and physical models. The image on the computer screen shows tissues deformed accordingly, while the actuators apply the corresponding forces to the distal ends of the tools. For the purpose of demonstration, the system has been set up to simulate the insertion of a flexible catheter in a bile duct. [As thus configured, the system can also be used to simulate other endoscopic procedures (e.g., bronchoscopy and colonoscopy) that include the insertion of flexible tubes into flexible ducts.] A hybrid approach has been followed in developing the software for real-time simulation of the visual and haptic interactions (1) between forceps and the catheter, (2) between the forceps and the duct, and (3) between the catheter and the duct. The deformations of the duct are simulated by finite-element and modalanalysis procedures, using only the most significant vibration modes of the duct for computing deformations and interaction forces. The catheter is modeled as a set of virtual particles uniformly distributed along the center line of the catheter and connected to each other via linear and torsional springs and damping elements. The interactions between the forceps and the duct as well as the catheter are simulated by use of a ray-based haptic-interaction- simulating technique in which the forceps are modeled as connected line segments.

Basdogan, Cagatay↗

GCAS Visualization Codebase Augmentation Migration to Modern Standards and Feature Enhancements

The Glenn Research Center Communication Analysis Suite (GCAS) includes many analysis tools that can be used to support a wide range of scenarios. It includes a visualization tool that implements the three.js graphics library to display a three-dimensional (3D) representation of its results. This software will enable researchers, engineers, and mission planners to interact intuitively with and understand the results of their analyses, which might not be apparent from raw data. With NASA’s efforts to return humans to the Moon as a part of the Artemis missions, the GCAS has been used extensively for lunar terrain and landing system development analysis, which is vital to ensuring mission achievability and safety. This has created the need to add several significant features to the visualization tool, such as the ability to display the terrain of the lunar surface accurately and to provide information demonstrating how a given region might impact mission objectives. Many of the changes made to the visualization tool can be separated into one of three general advancements: code restructuring to adhere to modern coding standards and practices, new user camera controls for first-person and third-person perspective views, and a terrain generation feature to enable rendering highly accurate terrains based on any celestial body’s digital elevation model (DEM) in GeoTIFF format. These improvements notably elevate the visualization tool's functionality, accuracy, and user interaction while providing a robust foundation for future development.

Visualization↗

Burst vortex/boundary layer interaction

Several configurations of delta wing vortex generator and boundary layer test plate were tested, and two final ones selected. Sample measurements and flow visualizations in the candidate configurations, together with more detailed measurements in one of the two final arrangements, which were selected so that a pure vortex bursts repeatably and then interacts, in as simple fashion as possible, with a simple turbulent boundary layer, are included. It is concluded that different intensities of bursting or breakdown, like different strengths of shock wave or hydraulic jump, can be produced by minor changes of configuration. The weaker breakdowns do not produce flow reversal. The initial measurements were done with a fairly weak, but repeatable, breakdown. Basic measurements on the second final arrangement, with a stronger breakdown, are in progress.

Bradshaw, P.↗

Proof Mate: An Interactive Proof Helper for PVS (Tool Paper)

This paper presents Proof Mate, an interactive proof helper for the PVS verification system. The helper is integrated in VSCode-PVS, the Visual Studio Code extension for PVS. It extends the capabilities of VSCode-PVS by introducing new functionalities for suggesting proof commands, sketching proof attempts, and repairing broken proofs during interactive proof sessions. This work further aligns VSCode-PVS to the functionalities provided by modern development tools, with the ultimate aim to facilitate the adoption of formal methods in engineering practices and education.

Interactive Theorem Proving↗

Proof Mate: An Interactive Proof Helper for PVS

This paper presents Proof Mate, an interactive proof helper for the PVS verification system. The helper is integrated in VSCode-PVS, the Visual Studio Code extension for PVS. It extends the capabilities of VSCode-PVS by introducing new functionalities for suggesting proof commands, sketching proof attempts, and repairing broken proofs during interactive proof sessions. This work further aligns VSCode-PVS to the functionalities provided by modern development tools, with the ultimate aim to facilitate the adoption of formal methods in engineering practices and education.

Formal Methods↗

Measured Aerodynamic Interaction of Two Tiltrotors

The aerodynamic interaction of two model tilrotors in helicopter-mode formation flight is investigated. Three cenarios representing tandem level flight, tandem operations near the ground, and a single tiltrotor operating above thc ground for varying winds are examined. The effect of aircraft separation distance on the thrust and rolling moment of the trailing aircraft with and without the presence of a ground plane are quantified. Without a ground plane, the downwind aircraft experiences a peak rolling moment when the right (left) roto- of the upwind aircraft is laterally aligned with the left (right) rotor of the downwind aircraft. The presence of the ground plane causes the peak rolling moment on the downwind aircraft to occur when the upwind aircraft is further outboard of the downwind aircraft. Ground plane surface flow visualization images obtained using rufts and oil are used to understand mutual interaction between the two aircraft. These data provide guidance in determining tiltrotor flight formations which minimize disturbance to the trailing aircraft.

Yamauchi, Gloria K.↗

HABITABILITY IN SPACE STATIONS

What does habitability mean? This word is commonly used and is bandied about as a thing which is necessary and desirable for all manned flight vehicles. But what does it really mean? A serious examination of the meaning of the term soon leads to attempts at definition into discussions of the interplay of such factors as the mission, the size and makeup of the crew, the jobs within the mission, the flight duration, the stress loads, the vehicle to be used, the comfort, and the deprivations inherent in the mission, the flight environment, et cetera. In other words, habitability might be considered the resultant of the interplay of all of the factors related to the man, his machine, his environment, and the mission to be accomplished. It is more easily visualized as the state of being at the completion of the interaction of all of the-factors rather than a discrete entity itself. Therefore, the provisions made to meet the habitability requirements can contribute to or be detrimental in meeting the program objectives. The requirement placed upon the space vehicle may be eased if necessary through the proper selection and training of the crewmen, The motivation of the crew may be an additional aid in providing a satisfactory solution to the habitability needs. The design and development of the space vehicle should avoid depending upon special selection and unusual training to meet the basic provisions needed to support the men in the space environment. The vehicle provisions should stand upon their own merit. Difficult and hazardous missions can he made more tolerable through augmentation of the provisions for habitability. For the sake of this discussion of habitability in a space station, this concept will be considered. This paper will emphasize a discussion of the interplay of some of these broader and little discussed factors as they reflect themselves in the development and operation of the space stations, rather than represent a list of items which have been established as essential for crew provisions. Ignoring these allied factors can lead to a successful mechanical system that will operate in space, yet a complete failure in providing the working, relaxing, and living areas so necessary for man if he is to maintain his productivity.

Space station↗

Determining economic benefits of satellite data in short-range forecasting

The chances of enhanced short term weather predictions and economic benefits from the use of GOES satellite data were examined. Results for a meteorological consulting firm before and after the introduction of GOES data were chosen as the method, and monetary benefits were selected as the measure. Services were provided for use by road and street departments, commodities dealers, and marine clients of the consulting firm. The Man-computer Interactive Data Access Program (McIDAS) was employed to furnish 1/2 hour visual or IR imagery for remote access. The commodities clients reconnected the GOES real-time imagery once the study was completed, while the consulting firm, which was personnel and not equipment intensive, did not. Further development of the flexibility of access to the GOES data and improvements in the projected grids are indicated.

Suchman, D.↗

An assessment of some vorticity field-leading edge interactions

A review is undertaken of some recent advances in the following areas: the encounter of distributed and concentrated vorticity at a single frequency with a leading-edge, the interaction of multiple concentrations of vorticity with an edge, the distortion due to finite scale and angle of attack of the leading-edge, and the penetration of the leading-edge interaction into the near-wake region. Time-sequence flow visualization and phase-coordinated pressure measurements provide physical insight into the mechanisms of flow distortion and loading. Promising paths for future research are suggested on the basis of recent progress.

Rockwell, D.↗

The role of graphics super-workstations in a supercomputing environment

A new class of very powerful workstations has recently become available which integrate near supercomputer computational performance with very powerful and high quality graphics capability. These graphics super-workstations are expected to play an increasingly important role in providing an enhanced environment for supercomputer users. Their potential uses include: off-loading the supercomputer (by serving as stand-alone processors, by post-processing of the output of supercomputer calculations, and by distributed or shared processing), scientific visualization (understanding of results, communication of results), and by real time interaction with the supercomputer (to steer an iterative computation, to abort a bad run, or to explore and develop new algorithms).

Levin, E.↗

Singularity classification as a design tool for multiblock grids

A major stumbling block in interactive design of 3-D multiblock grids is the difficulty of visualizing the design as a whole. One way to make this visualization task easier is to focus, at least in early design stages, on an aspect of the grid which is inherently easy to present graphically, and to conceptualize mentally, namely the nature and location of singularities in the grid. The topological behavior of a multiblock grid design is determined by what happens at its edges and vertices. Only a few of these are in any way exceptional. The exceptional behaviors lie along a singularity graph, which is a 1-D construct embedded in 3-D space. The varieties of singular behavior are limited enough to make useful symbology on a graphics device possible. Furthermore, some forms of block design manipulation that appear appropriate to the early conceptual-modeling phase can be accomplished on this level of abstraction. An overview of a proposed singularity classification scheme and selected examples of corresponding manipulation techniques is presented.

Jones, Alan K.↗

Effects of forebody strakes and Mach number on overall aerodynamic characteristics of configuration with 55 deg cropped delta wing

A wind tunnel data base was established for the effects of chine-like forebody strakes and Mach number on the longitudinal and lateral-directional characteristics of a generalized 55 degree cropped delta wing-fuselage-centerline vertical tail configuration. The testing was conducted in the 7- by 10-Foot Transonic Tunnel at the David Taylor Research Center at free-stream Mach numbers of 0.40 to 1.10 and Reynolds numbers based on the wing mean aerodynamic chord of 1.60 x 10(exp 6) to 2.59 x 10(exp 6). The best matrix included angles of attack from 0 degree to a maximum of 28 degree, angles of sidesip of 0, +5, and -5 degrees, and wing leading-edge flat deflection angles of 0 and 30 degrees. Key flow phenomena at subsonic and transonic conditions were identified by measuring off-body flow visualization with a laser screen technique. These phenomena included coexisting and interacting vortex flows and shock waves, vortex breakdown, vortex flow interactions with the vertical tail, and vortices induced by flow separation from the hinge line of the deflected wing flap. The flow mechanisms were correlated with the longitudinal and lateral-directional aerodynamic data trends.

Erickson, Gary E.↗

Swept shock/boundary-layer interactions: Scaling laws, flowfield structure, and experimental methods

A general review is given of several decades of research on the scaling laws and flowfield structures of swept shock wave/turbulent boundary layer interactions. Attention is further restricted to the experimental study and physical understanding of the steady-state aspects of these flows. The interaction produced by a sharp, upright fin mounted on a flat plate is taken as an archetype. An overall framework of quasiconical symmetry describing such interactions is first developed. Boundary-layer separation, the interaction footprint, Mach number scaling, and Reynolds number scaling are then considered, followed by a discussion of the quasiconical similarity of interactions produced by geometrically-dissimilar shock generators. The detailed structure of these interaction flowfields is next reviewed, and is illustrated by both qualitative visualizations and quantitative flow images in the quasiconical framework. Finally, the experimental techniques used to investigate such flows are reviewed, with emphasis on modern non-intrusive optical flow diagnostics.

Settles, Gary S.↗