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Relative Navigation for Spacecraft in Nearly Rectilinear Halo Orbits

Lunar orbit missions are of great interest to the space exploration community. This paper is focused on the research, development, and feasibility of spacecraft docking within Nearly Rectilinear Halo Orbits (NRHO). In this work, a proximity estimation algorithm is developed using the Circular Restricted Three Body Problem (CR3BP) equations of motion, which can be used to estimate the proximity between a follower spacecraft and leader spacecraft while docking in NRHOs around the Moon. Promising initial simulation results are provided and discussed. This proximity estimation algorithm is shown to to provide useful tracking estimates which can be fed to the spacecraft control system and will help ensure mission success.

Luke J. Miller↗

Moon to Mars (M2M) Habitation Considerations: A Snap Shot As of January 2022

The following NASA Technical Memorandum (TM) is intended to provide a snapshot in time of NASA’s current considerations (ground rules and assumptions, functional allocations, logistics) for habitation systems for the lunar surface (non-roving) and Mars transits. As NASA continues to refine the reference designs to meet the needs of an evolving architecture, it is expected that this information will also be updated as a result. Where appropriate, relevant publicly released documents will be referenced to provide further detail. NASA’s human lunar exploration plan under the Artemis program calls for achieving the goal of sending the first woman and first person of color to the surface of the Moon in the mid- 2020s and working toward sustainable exploration by the end of the decade. Working with both commercial and international partners, NASA will establish a permanent human presence on the Moon to uncover new scientific discoveries and lay the foundation for private companies to build a lunar economy. Longer duration missions on the lunar surface and in lunar orbit will also serve as a test bed for technologies to support future Mars exploration campaigns. The agency will use what we learn on the Moon to prepare for humanity's next giant leap – sending astronauts to Mars. NASA intends to establish a sustained lunar presence with the development of the Artemis Base Camp to prove technologies and capabilities that will one day enable humans to live and work on Mars, beginning with core elements including the Lunar Terrain Vehicle (LTV), the Pressurized Rover (PR), the lunar Surface Habitat (SH), power systems, and in-situ resource utilization (ISRU) systems. For in space operations and eventual transport of humans to Mars, NASA will utilize a Mars Transit Habitat (TH). Following deployment, the TH will complete a series of longer duration missions and shakedown testing while docked at Gateway, leveraging Gateway’s habitation redundancy for safety measures. Proposed Gateway-TH missions will far exceed the longest duration cislunar human missions to date. They will be the first operational readiness tests of our long-duration deep space systems, and of the split crew (two crew on the surface, two crew in space) operations that are vital to the approach for the first human Mars mission. Both the SH and TH are major architectural elements of NASA’s Moon to Mars (M2M) approach, each with very different concepts of operation. The SH is intended for use on the lunar surface as a home for astronauts, surface operations base, science facility, hub for communications, extravehicular activity (EVA) equipment repair site, waste processing facility, and supply hub. It serves as an enabler for a sustained surface presence and preparation for partial gravity operations during Mars missions. The SH will be designed to be self-sufficient for operations on the lunar surface. The SH will independently provide several functions, including its own power generation, energy storage capability, sleep quarters, hygiene areas, work areas, and dining areas. It will be capable of communicating with surface assets, orbital assets, and directly with Earth ground stations. It is planned to operate with two crew in the habitat for ~28- day stays with crew swap-outs in which the PR crew of two trades places with the habitat crew. During the swap-out, the habitat will nominally support four crew for a short period of time. For contingency scenarios, the habitat must also be capable of supporting four crew for up to 7 days. The TH will be designed to be capable of up to ~1,200-day Mars missions with the ability to carry all food and supplies needed to support a crew of four for this duration. An assumed Mars mission profile for the TH is to carry crew and supplies for ~850-day roundtrips between Earth and Mars orbit that allows 30-day stays on the Martian surface. To test the systems for this long journey, the TH will be used to extend the duration of missions at Gateway, enabling the orbiting outpost to be used as a Mars analog. These analog missions will be accomplished by attaching the TH to Gateway and conducting lunar surface operations from the TH. The TH may also need to perform free-flying shakedown missions to test out all systems prior to leaving for Mars. The habitat provides many critical functions including: a contingency airlock, crew quarters, galley, hygiene areas, safe haven capability, and science equipment. It can receive docked items from either axial end or on a radial port.

Habitat↗

Recovering from On-orbit Anomalies on the Astrobee Free Flyers and its Systems

Since 2019, NASA has been operating three Astrobee free flying robots on board the International Space Station (ISS) providing an autonomous and flexible research platform for national and international payload developers in microgravity and serving as a robotic assistant for astronauts on the ISS. During its use on the ISS, in particular with over 750 hours of free-flyer operation as of March 2022, Astrobee and its Docking Station have encountered multiple software and hardware anomalies. These anomalies were either resolved remotely via software and firmware updates, or, where not possible, with hardware replacements on orbit or by the return of the faulty unit to NASA’s ground facilities for its repair. Despite being inherently designed to be repaired or replaced on orbit, Astrobee and its systems can still suffer anomalies that would be complex enough to disassemble, cause risks of hardware damage, or use excessive crew time to perform the repair in orbit. That was the case for the anomaly the Astrobee unit ‘Honey’ encountered, reason why it needed to be down-massed for repair. One of the most common points of failure was found to be the SD card, which is used for the different Astrobee processors and for the Dock Station. Other comparable SD card anomalies were found also on the Astrobee ground units, which provided useful data in the effort of upgrading their systems. This presentation will focus on 1) The overview of the different faults and anomalies on Astrobee and its systems on orbit and on the ground 2) The processes and procedures implemented to resolve the anomalies 3) The implementation of software updates and hardware upgrades in order to reduce the risk on returning anomalies 4) The lessons learned in increasing Astrobee’s robustness and resilience to such anomalies.

International Space Station↗

SpaceX-26 Animation - Operations from MAGIK AI-4177: SpX-26 (Launch-6)

The MAGIK Robotic analysis team provides kinematic feasibility assessments for the ISS and has produced an animation to evaluate Extravehicular Robotics (EVR) activities for the SpaceX (SpX)-26 flight. The animation also displays the current ISS configuration at the time of the flight. Flight SpX-26 includes a SpaceX Cargo Dragon vehicle docked to Node 2 Zenith (N2Z) International Docking Adapter (IDA) and consists of the delivery of the ISS Roll Out Solar Array (IROSA) mounted to an ISS Power Augmentation (IPA) Carrier. Robotic operations shown include the Space Station Remote Manipulator System (SSRMS) Trunk extraction of the IPA Carrier and maneuvering to the install position on the Payload ORU (Orbital Replacement Unit) Accommodation (POA). There is no disposal payload for this flight.

ISS↗

Gateway at the Crossroads of Sustainable Lunar Exploration

The Gateway Program has made substantial design and development progress toward delivering a small, human-tended lunar space station purposefully designed to enable sustainable human exploration. The Program integrates partners and providers organizationally and physically as part of the spacecraft. The Power and Propulsion Element (PPE) and the Habitation and Logistics Outpost (HALO) with the European System Providing Refueling, Infrastructure and Telecommunications (ESPRIT) HALO Lunar Communications System (HLCS) have begun manufacturing the long lead components and will be launched first as a Co-Manifested Vehicle (CMV). The International Habitat (I-Hab) and ESPRIT Refueling Module (ERM) are passing life cycle milestones and include capabilities key for human crewmembers, such as windows, private sleeping quarters, and galley functions. The Logistics Module (LM) may provide a variety of services to Gateway depending on each mission. Requirements for the airlock have been developed, including requests that it support the integrated spacecraft with functions like augmenting heat rejection capabilities, and interfaces with new spacesuits will soon be developed in more detail. As a critical element of the architecture for solar system exploration, Gateway implements key tenets and features of international interoperability standards necessary to operate with multiple visiting vehicles and lunar assets, especially avionics, communications, and docking. Specific choices such as software architecture and standards, power standards, and robotics standards make it possible to utilize heritage or proprietary technology, yet still operate as one spacecraft. Engineering teams are evaluating many possible future missions to be executed at or utilizing the Gateway. The system architecture protects for an evolvable, extensible, and flexible capability. Designing systems robust enough to serve as a cornerstone of exploration activities for decades while remaining adaptable is not without its challenges. The detailed integration activities have revealed challenges and the need to mature key technologies. Refueling is a key component of achieving long life for Gateway, with unique operations to plan, safety concerns to mitigate, and risk reduction activities to conduct to better understand the system. The constraints and impacts of the design of visiting vehicles is also an important concern, with orientation constraints, control of attitude and orbit of the Gateway with docked visiting vehicles. Tradeoffs between robust maintainable systems and lightweight, compact systems must be balanced. Opportunities still exist for adding additional advanced capabilities to increase and extend Gateway’s benefits, such as intravehicular robotics, autonomous Guidance Navigation and Control (GN&C), and augmented control propulsion, heat rejection, or other services.

Molly S Anderson↗

Astrobee: Completed, Current, and Future Research using Free Flying Robots on the International Space Station

After four years on the International Space Station (ISS), the Astrobee Research Facility, has completed over 130 Test Sessions logging over 1000 hours of operations. Managed by the NASA ISS Program OZ office and supported by NASA Ames Research Center (ARC) in California, the Astrobee Team maintains three identical free-flying Astrobee robots for research on the ISS. As a technology demonstration platform, the Astrobee Robots are available for Guest Scientists to use for a spectrum of research capabilities. Astrobee, propelled by battery-operated fans, is designed to autonomously operate throughout most of the USOS (US Orbital Segment), with the objective of minimizing astronaut support. Astrobee carries a suite of six cameras, a two degree-of-freedom (DOF) arm with a gripper that can grasp ISS handrails and other objects, and three payload bays that provide power and data for guest science hardware. Astrobee can autonomously execute hours-long flight plans or be teleoperated from the ground or by astronauts. While the Astrobee Team continues to improve mapping and autonomous flight capabilities, one of the main goals of Astrobee Robots is to provide research opportunities for Guest Scientists. The Astrobee Robot Software (ARS) makes extensive use of the open-source Robot Operating System (ROS). The ARS can be used interchangeably with an Astrobee Simulator or as Astrobee’s onboard software. ARS features include autonomous docking and perching, real-time teleoperations from the ground, plan based autonomous tasks, multi Astrobee communication, among other capabilities. Through simulation software and ground testing laboratories, the Astrobee Team is available to support Guest Scientists during development and testing and lead real-time ISS operations. Guest Scientists can participate in this research opportunity following the Guest Science Lifecycle (GSL) shown in Figure 1: Guest Science Lifecycle below. The Astrobee Team and Guest Scientists have complete research including Gecko materials studies, RFID and sound sensing capabilities, student Robotics Programming Challenges, and Free Flyer formation flight investigations. Current science with the Astrobee Robots includes Free Flyer self-toss studies, new docking capabilities, advanced mapping resolution capabilities, and high resolution panoramic imagery. Future Guest scientists and Astrobee Team research will focus on robotics applications for future NASA missions such as Gateway and Artemis and potential experiments involving human-robot interactions. This presentation will focus on four main subjects, 1) completed, current, and future planned research using the Astrobee robots, 2) how Guest Scientist get from conception to the ISS, 3) Astrobee Facility resources available for Guest Science ground testing and real-time ISS operations support, and 4) lessons learned from four years of ISS operations.

Astrobee↗

Design, Development, and Use of a Lunar Lander Simulation for NASA's Artemis Program

This paper describes the design, development, and initial use of a generalized and configurable lunar lander simulation to support NASA’s Artemis Program. This simulation is being developed for the Crew Compartment Office (CrewCo) in the Human Landing Systems (HLS) program and is called the HLS CrewCo Lander Simulation (HCLS). The HCLS provides insight into the challenges associated with returning humans to the Moon and the particular difficulties of operating at the Lunar South Pole. The simulation models a generalized integrated lunar landing spacecraft based on a government reference design but can and has been adapted to model vendor specific designs as well. The simulation architecture and tool sets provide a flexible framework that allows for quickly prototyping and evaluating various aspects of a piloted lunar landing system. This includes the modeling of all principal human controlled flight phases: rendezvous and docking with crew transfer systems; docked orbital outpost operations; undocking and lunar transfer; lunar orbital operations; lunar deorbit, descent, and landing (DDL); lunar surface operations; lunar ascent; and return to the orbital outpost. The flexibility of the simulation allows for the integrated evaluation of potential vehicle subsystems, crew displays, guidance and control modes, and trajectory designs. The purpose of the HCLS is not to design the ideal lunar lander, but rather to understand and the strengths and weaknesses of vehicle design choices. This paper describes the basic simulation architecture and discusses the tool sets used to develop the HCLS. This includes a number of open source tool sets and publicly available data sets. This paper also describes some of the early use cases and findings. The primary focus of early HCLS use has been on the manual piloting task to safely get the crew to the desired landing site in case of a failure in the automated guidance system. Several guidance modes and cues have been implemented which allow a pilot to manually fly the vehicle to the targeted landing site starting anywhere from powered descent initiation. It has been a valuable tool for understanding what is required to manually fly a lunar lander as well as giving a sense of the vehicle dynamics, which are much different than anything that is flown on Earth. A number of experienced test pilots have participated in manual piloting evaluations using the HCLS and provided valuable feedback on the piloting task which has been very beneficial to NASA and the HLS program.

James Michael Gentile↗

Magik Animation of Robotic Operations for Flight SpaceX-29 to ISS

The MAGIK Robotic analysis team provides kinematic feasibility assessments for the ISS and has produced an animation to evaluate Extravehicular Robotics (EVR) activities for the SpaceX (SpX)-29 flight. The animation also displays the current ISS configuration at the time of the flight. Flight SpX-29 includes a SpaceX Cargo Dragon vehicle docked to Node 2 Forward (N2F) International Docking Adapter (IDA) and consists of the delivery of AWE (Atmospheric Waves Experiment) and Integrated LCRD LEO User Modem Amplifier optical communications Terminal (ILLUMA-T). Robotic operations shown include the Special Purpose Dexterous Manipulator (SPDM) Trunk extraction of ILLUMA-T and maneuvering to the JEM RMS Handoff position, the SPDM Trunk extraction of AWE, maneuvering to Express Logistics Carrier (ELC) 1 Site 3 to remove Space Test Program - Houston 5 (STP-H5), and the installation of AWE to ELC-1 Site 3. There is no disposal payload for this flight.

EVR↗

Gateway at the Crossroads of Sustainable Lunar Exploration

The Gateway Program has made substantial design and development progress toward delivering a small, human-tended lunar space station purposefully designed to enable sustainable human exploration. The Program integrates partners and providers organizationally and physically as part of the spacecraft. The Power and Propulsion Element (PPE) and the Habitation and Logistics Outpost (HALO) with the European System Providing Refueling, Infrastructure and Telecommunications (ESPRIT) HALO Lunar Communications System (HLCS) have begun manufacturing the long lead components and will be launched first as a Co-Manifested Vehicle (CMV). The International Habitat (I-Hab) and ESPRIT Refueling Module (ERM) are passing life cycle milestones and include capabilities key for human crewmembers, such as windows, private sleeping quarters, and galley functions. The Logistics Module (LM) may provide a variety of services to Gateway depending on each mission. Requirements for the airlock have been developed, including requests that it support the integrated spacecraft with functions like augmenting heat rejection capabilities, and interfaces with new spacesuits will soon be developed in more detail. As a critical element of the architecture for solar system exploration, Gateway implements key tenets and features of international interoperability standards necessary to operate with multiple visiting vehicles and lunar assets, especially avionics, communications, and docking. Specific choices such as software architecture and standards, power standards, and robotics standards make it possible to utilize heritage or proprietary technology, yet still operate as one spacecraft. Engineering teams are evaluating many possible future missions to be executed at or utilizing the Gateway. The system architecture protects for an evolvable, extensible, and flexible capability. Designing systems robust enough to serve as a cornerstone of exploration activities for decades while remaining adaptable is not without its challenges. The detailed integration activities have revealed challenges and the need to mature key technologies. Refueling is a key component of achieving long life for Gateway, with unique operations to plan, safety concerns to mitigate, and risk reduction activities to conduct to better understand the system. The constraints and impacts of the design of visiting vehicles is also an important concern, with orientation constraints, control of attitude and orbit of the Gateway with docked visiting vehicles. Tradeoffs between robust maintainable systems and lightweight, compact systems must be balanced. Opportunities still exist for adding additional advanced capabilities to increase and extend Gateway’s benefits, such as intravehicular robotics, autonomous Guidance Navigation and Control (GN&C), and augmented control propulsion, heat rejection, or other services.

Molly S Anderson↗

Design, Development, and Use of a Lunar Lander Simulation for NASA's Artemis Program

This paper describes the design, development, and initial use of a generalized and configurable lunar lander simulation to support NASA’s Artemis Program. This simulation is being developed for the Crew Compartment Office (CrewCo) in the Human Landing Systems (HLS) program and is called the HLS CrewCo Lander Simulation (HCLS). The HCLS provides insight into the challenges associated with returning humans to the Moon and the particular difficulties of operating at the Lunar South Pole. A generalized lunar landing spacecraft based on a government reference design has been modeled but the simulation can be modified and adapted to model vendor designs as well. The simulation architecture and toolsets provide a flexible framework that allows for quickly prototyping and evaluating various aspects of a piloted lunar landing system. This includes the modeling of all principal human controlled flight phases: rendezvous and docking with crew transfer systems; docked orbital outpost operations; undocking and lunar transfer; lunar orbital operations; lunar deorbit, descent, and landing (DDL); lunar surface operations; lunar ascent; and return to the orbital outpost. The flexibility of the simulation allows for the integrated evaluation of potential vehicle subsystems, crew displays, guidance and control modes, and trajectory designs. The purpose of the HCLS is not to design the ideal lunar lander, but rather to understand the strengths and weaknesses of vehicle design choices.

Edwin Z Crues↗

A Crew and Logistics Lander for the Common Habitat Architecture

The Common Habitat Architecture is a conceptual study that explores the use of a large habitat derived from the Space Launch System (SLS) liquid oxygen tank as a core habitation element that can be used for crew missions or training in 0g, 1/6g, 3/8g, and 1g. This is not part of current NASA Artemis mission planning, but instead represents an architecture that could potentially follow after the Artemis missions and initial human Mars landings. This architecture leverages Starship-derived vehicles for crew landing on and ascent from the Moon and Mars in support of long-duration surface missions with pressurized crew transfer baselined as a nominal capability. This is not the Human Landing System variant of Starship but represents a number of modifications to enable long-duration surface missions with an eight-person crew size. A rapid brainstorming study was conducted in February of 2021, using only public data, to identify options to deliver the 90-ton Common Habitat to the surface and emplace it at the intended habitation site. This study compared three lunar lander concepts and three Mars lander concepts before ultimately selecting the SpaceX Starship as the most viable lander. The Common Habitat Architecture assumes that this Starship variant can further be modified for crew and cargo delivery, assuming that the use of a common system will lead to cost benefits. It is assumed that the Starship will expend too much propellant in landing crew and logistics to be able to launch, given the assumed absence of surface propellant production. Consequently, a separable ascent stage is used for crew ascent. The pressurized elements of this modified Starship are discussed: Starship Ascent Module, Airlock, Transfer Tunnel, Pressurized Crew Transfer Module, and Logistics Modules. For each element, a description, dimensions, rough mass estimates, core capabilities, and design features are presented. Key mechanisms and internal structures of the starship are also discussed. This will include flame diverters for the ascend module, the orbital docking hatch, Pressurized Crew Transfer Module Garage door, Starship Ascent Module fairing, flame diverter blow-out panels, Pressurized Crew Transfer Module lift system, logistics module lift system, contingency crew ascent via the logistics module lift system, internal catwalks, and structural interfaces. Concept of Operations will be discussed for both Moon and Mars. This will include in-space crew rendezvous and transfer, crewed landing, shirtsleeve crew transfer, crew departure, contingency surface operations, and final element disposition. Key differences for Mars will be discussed, such as the Martian atmosphere, dust storms, the absence of crew handover, and Deep Space Exploration Vehicle rendezvous. Contingency microgravity maintenance access will also be discussed. This work will demonstrate viable pressurized crew transfer with a Starship-based lander architecture. Forward work includes Garage lighting and camera systems, Starship Ascent Module propulsion system and docking port trades, contingency habitation trades, and mass/power equipment estimation. Finally, forward work includes developing a heavy cargo return system derived from the Crew and Logistics Starship. The goal of this system is the return of at least 10,000 kg payloads from the surfaces of the Moon and Mars.

Lunar Lander↗

Future Homes in Space: Development of Concepts for Exploration Space Habitats

NASA’s Artemis campaign seeks to return humans to the moon and establish a sustained presence on the lunar surface. This session will emphasize how habitation capabilities on the moon and in cislunar space can potentially contribute to the sustainability objectives of Artemis. Habitable elements represent opportunities to enable longer duration stays, increase the number of crew members present, enhance science and utilization activities, drive technology development for future Mars exploration, perform analog missions, and fuel economic opportunities for US industry. Panelists include Paul Kessler (NASA Marshall Space Flight Center, deputy lead for lunar surface habitation); Andrew Choate (NASA Marshall Space Flight Center, Mars habitation lead); Krystofer Dudzinski (NASA Marshall Space Flight Center, a space architect within the MSFC Advanced Concepts Office); and Larry Toups (retired from NASA Johnson Space Center, currently an adjunct professor at University of Houston in space architecture). The panel is moderated by Tracie Prater (NASA Marshall Space Flight Center, Habitation Systems Development Office). The panel will begin with an overview of the history of habitation concepts and an academic perspective on general considerations in space habitat design (Larry Toups). Paul Kessler and Andrew Choate will introduce NASA’s principle of “architecting from the right” to help define objectives for Artemis missions, needs/characteristics, use cases, and functions (as published in the agency’s Architecture Definition Document) and provide perspective on how this principle informs habitation concept development work. NASA panelists will discuss key engineering challenges identified for developing, deploying, and operating habitable assets on the lunar surface and/or in deep space. These may include dust mitigation, outfitting of inflatable softgoods (for concepts which may use softgoods as a primary structural material), survival in lunar darkness, human health and performance considerations, maintenance/repair/sparing, and autonomy. These identified challenges represent risks for habitation systems development and relate closely to capability gaps identified by the agency. While the work of NASA Marshall Space Flight Center’s habitation development office is primarily focused on habitats which are launched from earth pre-integrated (referred to as Class I in the framework previously developed by NASA space architects Kennedy/Cohen) or launched from earth and deployed at the point of use (Class II), there is also extensive work in NASA, academia, and companies on constructed habitats, which would be built on a planetary surface using indigenous resources (Class III habitats). Panelist Krystopher Dudzinski will discuss potential evolutionary pathways from Class I and Class II habitats to Class III habitats, unique and common architectural challenges within each habitat class, and key gaps in implementing Class III habitats from an architectural perspective. NASA panelists and the moderator will also provide an overview of partnership opportunities and avenues for further engagement to advance habitation systems for the SpaceCom audience. NASA is currently developing notional concepts for a lunar surface habitat and Mars transit habitat, which will be discussed during this panel session and used as examples. These concepts represent options for habitation system design and are a point of departure. They do not represent a final plan or formal recommendation on the part of the agency. Based on the most recent analysis cycle, NASA’s lunar surface habitat (SH) concept nominally supports two crew members for 30 days, with the capacity to support four crew during a surge period where crew will swap between the SH and another surface asset, such as a pressurized rover. This example design has a metallic airlock for ingress/egress and the upper portion is an inflatable material system which serves as the habitation module. The notional interior of the habitat is a three-deck layout/configuration which supports all crew mission functions, including exercise, stowage, extravehicular activity (EVA), sleep, hygiene waste collection, maintenance and repair, and meal preparation. Under analysis assumptions for habitation, the Mars Transit Habitat (TH) concept would support four crew on an up to 1,200 day Mars mission. One option for the concept is to initially dock Transit Habitat at Gateway, where it can be used to increase the duration of crew stays in cislunar space and perform shakedown and analog missions prior to a Mars departure. One challenge in longer duration missions which involve both surface exploration and transit is understanding crew adaptation when transitioning between partial gravity and microgravity environments. TH at Gateway offers an opportunity to study this transition and in doing so reduce risks associated with future Mars exploration. Like lunar SH, the most recent analysis cycle concept of a Mars TH is a hybrid structure design, with a metallic section supporting EVAs, axial/radial docking, and Safe Haven capabilities, and an inflatable softgoods structure for the primary habitation function. Interior layouts to optimize crew usability and livability are currently under trade. The panel will include presentation material, but also seeks to engage the audience in a highly interactive conversation regarding the potential role for habitation in future exploration initiatives. Potential topics for discussion include the influence of the crew experience on habitation systems design and livability/usability considerations, the benefits of space habitation development in terrestrial applications, and challenges and opportunities in “feeding forward” lunar surface habitation systems development to Mars exploration.

space habitats↗

Perturbation Modeling and Navigation Tuning for a Crewed Station in Near Rectilinear Halo Orbit

NASA's Gateway program will build a crew-tended station in an Earth-Moon Near Rectilinear Halo Orbit (NRHO) to support deep space missions to the lunar surface and heliocentric space. The station in the NRHO will be visited by crewed vehicles including lunar landers that are high mass relative to Gateway. Docking events with large vehicles induce significant thruster plume and docking contact velocity perturbations. Crewed vehicles induce significant venting perturbations that can stress the navigation filter's ability to remain converged about an estimated state. The torques that arise from venting and lunar gravity gradient require reaction control system (RCS) thruster intervention, which themselves induce a velocity perturbation. The best method to model RCS thruster perturbations is currently in development. This paper simulates different RCS perturbation models, schedules, and an increasing magnitude to investigate the navigation sensitivity to different RCS perturbation models. From the RCS perturbation models simulated, a worst-case scenario is chosen for further scrutiny. The navigation filter is further tuned to handle the most disruptive perturbation modeling and the resulting performance is analyzed.

Navigation↗

MAGIK Animation of Robotic Operations for Flight SpaceX-30 to ISS

The MAGIK Robotic analysis team provides kinematic feasibility assessments for the ISS and has produced an animation to evaluate Extravehicular Robotics (EVR) activities for the SpaceX (SpX)-30 flight. Shown EVR activities are preliminary and final operations will be developed by Flight Operations Directorate (FOD) Robotics (ROBO). The animation also displays the current ISS configuration at the time of the flight. Flight SpX-30 includes a SpaceX Cargo Dragon vehicle docked to Node 2 Zenith (N2Z) International Docking Adapter (IDA) and consists of the delivery of the Pump Module (PM) Integrated Assembly (IA). Robotic operations shown include the Special Purpose Dexterous Manipulator (SPDM) based on the Space Station Remote Manipulator System (SSRMS) for Trunk extraction of the PM IA, maneuvering to the External Stowage Platform 3 (ESP-3), temporary removal of the Control Moment Gyro (CMG) from ESP-3 Site 4, install of the PM IA at ESP-3 Site 3 and re-install of the CMG to ESP-3 Site4. There is no disposal payload for this flight.

ISS↗

Design, Development, and Use of a Lunar Lander Simulation for NASA’s Artemis Program

This paper describes the design, development, and initial use of a generalized and configurable lunar lander simulation to support NASA’s Artemis Program. This simulation is being developed for the Crew Compartment Office (CrewCo) in the Human Landing Systems (HLS) program and is called the HLS CrewCo Lander Simulation (HCLS). The HCLS provides insight into the challenges associated with returning humans to the Moon and the particular difficulties of operating at the Lunar South Pole. A generalized lunar landing spacecraft based on a government reference design has been modeled but the simulation can be modified and adapted to model vendor designs as well. The simulation architecture and toolsets provide a flexible framework that allows for quickly prototyping and evaluating various aspects of a piloted lunar landing system. This includes the modeling of all principal human controlled flight phases: rendezvous and docking with crew transfer systems; docked orbital outpost operations; undocking and lunar transfer; lunar orbital operations; lunar deorbit, descent, and landing (DDL); lunar surface operations; lunar ascent; and return to the orbital outpost. The flexibility of the simulation allows for the integrated evaluation of potential vehicle subsystems, crew displays, guidance and control modes, and trajectory designs. The purpose of the HCLS is not to design the ideal lunar lander, but rather to understand the strengths and weaknesses of vehicle design choices.

James Gentile↗

Inflatable Softgoods Design of an Articulating Crew Transfer Tunnel

Future NASA exploration plans call for lunar and Martian surface systems that form a base camp of multiple, pressurized elements. These discrete components, including habitats and pressurized rovers, require interoperability to meet the Artemis Accords and standard docking systems to physically connect elements together. A pressurized, articulating crew transfer tunnel can be used between a rover and habitat to enable shirt-sleeve transfer of crew and cargo, saving valuable crew time and resources. While transfer tunnels have been described in the past, this work details the design of a structural softgoods system that has compliant capability through a proposed docking range of motion. The inflatable softgoods design is based on a zero-hoop stress shape, known as a Taylor surface, that is stacked and truncated to form a unique and flexible configuration. Analytical, non-linear models have been developed to examine and predict the behavior of the structure, and material testing was used to determine the properties that were used in the model. Finally, a sub-scale test article was constructed using the baseline design and pressurized testing is in work. Additional full-scale testing is planned for future years to fully demonstrate the capability of the system.

Tunnel↗

Inflatable Softgoods Design of an Articulating Crew Transfer Tunnel

Future NASA exploration plans call for lunar and Martian surface systems that form a base camp of multiple, pressurized elements. These discrete components, including habitats and pressurized rovers, require interoperability to meet the Artemis Accords and standard docking systems to physically connect elements together. A pressurized, articulating crew transfer tunnel can be used between a rover and habitat to enable shirt-sleeve transfer of crew and cargo, saving valuable crew time and resources. While transfer tunnels have been described in the past, this work details the design of a structural softgoods system that has compliant capability through a proposed docking range of motion. The inflatable softgoods design is based on a zero-hoop stress shape, known as a Taylor surface, that is stacked and truncated to form a unique and flexible configuration. Analytical, non-linear models have been developed to examine and predict the behavior of the structure, and material testing was used to determine the properties that were used in the model. Finally, a sub-scale test article was constructed using the baseline design and pressurized testing is in work. Additional full-scale testing is planned for future years to fully demonstrate the capability of the system.

Tunnel↗

X-Hab 2026: LiDAR-Powered Autonomous Charging Service Capability for Surface Rovers and Systems

This document details the timeline of the LiDAR-Powered Autonomous Charging Service Capability for Surface Rovers and Systems project, initiated by the Fall 2025 semester class and completed by the Spring 2026 semester class. This project focuses on developing a fully autonomous system composed of a mobile surface rover and an induction charging station with a robotic arm, both controlled by their own NVIDIA Jetson Orin Nano. Structural improvements to the rover suspension system and body eliminated excessive camber, reduced stress and strain on the plexiglass body, and improved maneuverability and durability of the rover. The charging station robotic arm was fully redesigned to increase reach while minimizing weight and increasing misalignment tolerance during docking on uneven terrain. Electrical system improvements addressed previous torque and power limitations of both the rover and charging station arm. High-torque servo motors were selected based on updated calculations which incorporated terrain slope and Factor of Safety, enabling zero-point turning for the rover and increased payload capacity of the charging station arm. Significant progress was made in autonomy and perception. The rover now employs 3D LiDAR and SLAM mapping for localization, mapping, and path planning. The Battery Monitoring System (BMS) was created to coordinate battery management between the rover and charging station. The BMS provides continuous monitoring of battery state of charge, temperature, current, and will enable the autonomous initiation, execution, and termination of the charging cycle via Bluetooth communication. Testing of the WIBOTIC induction charging system demonstrated reliable power transfer under both aligned and misaligned conditions. This project demonstrated the ability of an autonomously navigating surface rover to independently plan a path to the charging station, dock, and the charging station to autonomously deploy a robotic charging arm and initiate charging of the rover. This work details the progress made to demonstrate the feasibility of autonomous surface rover navigation and recharging systems.

Megan Steele↗