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At least 811 records · Page 45

Video Altimeter and Obstruction Detector for an Aircraft

Video-based altimetric and obstruction detection systems for aircraft have been partially developed. The hardware of a system of this type includes a downward-looking video camera, a video digitizer, a Global Positioning System receiver or other means of measuring the aircraft velocity relative to the ground, a gyroscope based or other attitude-determination subsystem, and a computer running altimetric and/or obstruction-detection software. From the digitized video data, the altimetric software computes the pixel velocity in an appropriate part of the video image and the corresponding angular relative motion of the ground within the field of view of the camera. Then by use of trigonometric relationships among the aircraft velocity, the attitude of the camera, the angular relative motion, and the altitude, the software computes the altitude. The obstruction-detection software performs somewhat similar calculations as part of a larger task in which it uses the pixel velocity data from the entire video image to compute a depth map, which can be correlated with a terrain map, showing locations of potential obstructions. The depth map can be used as real-time hazard display and/or to update an obstruction database.

Delgado, Frank J.↗

Space Operations Learning Center (SOLC) iPhone/iPad Application

This iPhone application, Space Junk Sammy, is intended to be an educational application designed for Apple iPhones and iPads. This new concept educates kids in an innovative way about how orbital debris affects space missions. Orbital debris is becoming a very significant concern for NASA and all Earthorbiting space missions. Spacecraft in low-Earth orbit are in constant danger of being potentially damaged or destroyed by debris. High-profile spacecraft such as the International Space Station (ISS) and Hubble Space Telescope are dealing with orbital debris on a regular basis. Other basic educational concepts that are portrayed are low-Earth orbits, satellites, ISS, attitude control, and other facts that can be presented in betweenlevel popup screens. The Orbital Debris Cleanup game is relatively simple from the user s technical standpoint. It is a 2D game where the user s avatar is a satellite buddy, named Sammy, in orbit around Earth. Sammy is controlled by the user with the device s gyroscope as well as touchscreen controls. It has equipment used for taking care of the space debris objects on the screen. Sammy also has a claw, a laser deflector, and hydrazine rockets to grab or push the debris objects into a higher orbit or into a lower orbit to burn up in the Earth s atmosphere. The user interface shows Sammy and space debris objects constantly moving from left to right, where Sammy is trying to catch the debris objects before they move off the right side of the screen. Everything will be in constant motion to increase fun and add to the realism of orbiting the Earth. The satellite buddy is used to clean up the space debris and protect other satellites. Later levels will include a laser deflector and hydrazine rockets instead of a robotic claw to push the orbital debris into a higher orbit and out of the path of other satellites

Binebrink, Daniel↗

An Analytical Solution for Yaw Maneuver Optimization on the International Space Station and Other Orbiting Space Vehicles

This paper suggests a new method for optimizing yaw maneuvers on the International Space Station (ISS). Yaw rotations are the most common large maneuvers on the ISS often used for docking and undocking operations, as well as for other activities. When maneuver optimization is used, large maneuvers, which were performed on thrusters, could be performed either using control moment gyroscopes (CMG), or with significantly reduced thruster firings. Maneuver optimization helps to save expensive propellant and reduce structural loads ‐ an important factor for the ISS service life. In addition, optimized maneuvers reduce contamination of the critical elements of the vehicle structure, such as solar arrays. This paper presents an analytical solution for optimizing yaw attitude maneuvers. Equations describing pitch and roll motion needed to counteract the major torques during a yaw maneuver are obtained. A yaw rate profile is proposed. Also the paper describes the physical basis of the suggested optimization approach. In the obtained optimized case, the torques are significantly reduced. This torque reduction was compared to the existing optimization method which utilizes the computational solution. It was shown that the attitude profiles and the torque reduction have a good match for these two methods of optimization. The simulations using the ISS flight software showed similar propellant consumption for both methods. The analytical solution proposed in this paper has major benefits with respect to computational approach. In contrast to the current computational solution, which only can be calculated on the ground, the analytical solution does not require extensive computational resources, and can be implemented in the onboard software, thus, making the maneuver execution automatic. The automatic maneuver significantly simplifies the operations and, if necessary, allows to perform a maneuver without communication with the ground. It also reduces the probability of command errors. The suggested analytical solution provides a new method of maneuver optimization which is less complicated, automatic and more universal. A maneuver optimization approach, presented in this paper, can be used not only for the ISS, but for other orbiting space vehicles.

Dobrinskaya, Tatiana↗

Physiologically Modulating Videogames or Simulations which use Motion-Sensing Input Devices

New types of controllers allow players to make inputs to a video game or simulation by moving the entire controller itself. This capability is typically accomplished using a wireless input device having accelerometers, gyroscopes, and an infrared LED tracking camera. The present invention exploits these wireless motion-sensing technologies to modulate the player's movement inputs to the videogame based upon physiological signals. Such biofeedback-modulated video games train valuable mental skills beyond eye-hand coordination. These psychophysiological training technologies enhance personal improvement, not just the diversion, of the user.

Pope, Alan T.↗

Monitoring Human Performance During Suited Operations: A Technology Feasibility Study Using EMU Gloves

Mobility tracking of human subjects while conducting suited operations still remains focused on the external movement of the suit and little is known about the human movement within it. For this study, accelerometers and bend sensitive resistors were integrated into a custom carrier glove to quantify range of motion and dexterity from within the pressurized glove environment as a first stage feasibility study of sensor hardware, integration, and reporting capabilities. Sensors were also placed on the exterior of the pressurized glove to determine if it was possible to compare a glove joint angle to the anatomical joint angle of the subject during tasks. Quantifying human movement within the suit was feasible, with accelerometers clearly detecting movements in the wrist and reporting expected joint angles at maximum flexion or extension postures with repeatability of plus or minus 5 degrees between trials. Bend sensors placed on the proximal interphalangeal and distal interphalangeal joints performed less well. It was not possible to accurately determine the actual joint angle using these bend sensors, but these sensors could be used to determine when the joint was flexed to its maximum and provide a general range of mobility needed to complete a task. Further work includes additional testing with accelerometers and the possible inclusion of hardware such as magnetometers or gyroscopes to more precisely locate the joint in 3D space. We hope to eventually expand beyond the hand and glove and develop a more comprehensive suit sensor suite to characterize motion across more joints (knee, elbow, shoulder, etc.) and fully monitor the human body operating within the suit environment.

Bekdash, Omar↗

Modification and Development of a Control Mechanism for the Scanning Microwave Limb Sounder

The scanning microwave limb sounder (SMLS) is the latest instrument to probe the Earth's atmosphere to come out of the Microwave Limb Sounder (MLS) team. Once deployed to the upper stratosphere, it will use microwave detection to measure geo-atmospheric variables such as temperature, pressure, and chemical composition. In addition to previous missions that used vertical limb scans to observe altitudinal variations, the SMLS will rotate laterally allowing it to establish two-dimensional variable dependencies with a single run. A program was originated by a previous intern that will automatically control the movement of the two rotational axes along with a switching mirror and chopper once the instrument is in flight. However, it lacked the code essential to control system's ability to function fully and reliably. By modifying and rewriting parts of the code I sought to have a finished ready-for-flight control system that would be easy to navigate. Three of the major alterations I made including instituting a gyroscope, implementing a restart button, and instigating the automatic creation of a file log with each run to record the position and orientation of the SMLS.

Scanning Microwave Limb Sounder (SMLS)↗

Preliminary Characterizations of Altair Lunar Lander Slosh Dynamics and Some Implications for TVC Design

During thrust maneuvers, the sloshing of fuel in partially filled tanks could interact with the controlled system in such a way as to cause the overall system to be unstable. This failure mode could be a result of poor coordination between systems engineers of Structures, Propulsion, GN&C, Mission Operations, and other subsystems. Attentions to the following is a minimum: Placements of fuel tanks, Tank shapes and baffle designs, Separation of TVC BW from slosh mode frequencies, Adequacy of excursion range of engine gimbal actuators in all engine burns, BW of sensors (e.g., gyroscopes) and actuators (e.g., engine gimbal), Structural frequencies of spacecraft and engine mounts, Prediction of S/C's c.m. location, canting of gimbal null axis, others. Check overall TVC performance via validated simulation test bed. Modeling fuel slosh during spacecraft thrusting maneuvers • Placement of fuel tanks to guarantee stable interactions between fuel slosh mode and the S/C rigid-body mode • Estimation of slosh frequencies (as a function of mission phases): – Estimation of slosh mode damping • Some implications for Thrust Vector Control design: – Selection of TVC controller bandwidth – Adequacy of the excursion range of engine gimbal actuator • TVC system design: Complex Interactions between GN&C, Propulsion, Structure, and Other Subsystems

Thrust vector control↗

The NASA Phoenix 2007 Mars Lander Thruster Calibration Estimator: Design and Validation

The NASA Phoenix 2007 Mars Lander mission, launched in August 2007 on its mission to land near the north pole of Mars in May 2008, had a driving need for entry-corridor delivery precision, which parlayed into stringent requirements on deep space navigation accuracy. This, in turn, necessitated in-cruise calibration of the three-axis thrust force vectors produced by each of the vehicle's four reactioncontrol system (RCS) thrusters during frequent daily low-catalyst-bed-temperature firings done to maintain the 3-axis attitude deadbands. A novel recursive sigmapoint consider-covariance filter was designed, validated and ultimately utilized extensively during flight operations, to estimate the RCS force vectors, per individual thruster. The estimate was achieved through ground-based processing of Deep Space Network (DSN) and telemetered gyroscope data from the spacecraft's inertial measurement unit (IMU), using a novel sigma-point consider filter (SPCF) formulation. During early-cruise active calibration, the spacecraft was flown in attitudes chosen, using this filter, to maximize observability of all thruster axes, to an extent constrained by vehicle thermal and communication considerations. The design of the Phoenix thruster calibration filter, and its validation through processing of archived Mars Odyssey thruster calibration radiometric data, and simulated sets of data, are discussed in this paper. The paper concludes with the formulation of the thruster calibration campaign and a summary of the thruster calibration campaign results. The SPCF algorithm is summarized in the Appendix.

sigma-point filter↗

Temperature Sensitivity of an Atomic Vapor Cell-Based Dispersion-Enhanced Optical Cavity

Enhancement of the response of an optical cavity to a change in optical path length, through the use of an intracavity fast-light medium, has previously been demonstrated experimentally and described theoretically for an atomic vapor cell as the intracavity resonant absorber. This phenomenon may be used to enhance both the scale factor and sensitivity of an optical cavity mode to the change in path length, e.g. in gyroscopic applications. We study the temperature sensitivity of the on-resonant scale factor enhancement, S(sub o), due to the thermal sensitivity of the lower-level atom density in an atomic vapor cell, specifically for the case of the Rb-87 D(sub 2) transition. A semi-empirical model of the temperature-dependence of the absorption profile, characterized by two parameters, a(sub o)(T) and gamma(sub a)(T) allows the temperature-dependence of the cavity response, S(sub o)(T) and dS(sub o)/dT to be predicted over a range of temperature. We compare the predictions to experiment. Our model will be useful in determining the useful range for S(sub o), given the practical constraints on temperature stability for an atomic vapor cell.

Myneni, K.↗

ISS Double-Gimbaled CMG Subsystem Simulation Using the Agile Development Method

This paper presents an evolutionary approach in simulating a cluster of 4 Control Moment Gyros (CMG) on the International Space Station (ISS) using a common sense approach (the agile development method) for concurrent mathematical modeling and simulation of the CMG subsystem. This simulation is part of Training systems for the 21st Century simulator which will provide training for crew members, instructors, and flight controllers. The basic idea of how the CMGs on the space station are used for its non-propulsive attitude control is briefly explained to set up the context for simulating a CMG subsystem. Next different reference frames and the detailed equations of motion (EOM) for multiple double-gimbal variable-speed control moment gyroscopes (DGVs) are presented. Fixing some of the terms in the EOM becomes the special case EOM for ISS's double-gimbaled fixed speed CMGs. CMG simulation development using the agile development method is presented in which customer's requirements and solutions evolve through iterative analysis, design, coding, unit testing and acceptance testing. At the end of the iteration a set of features implemented in that iteration are demonstrated to the flight controllers thus creating a short feedback loop and helping in creating adaptive development cycles. The unified modeling language (UML) tool is used in illustrating the user stories, class designs and sequence diagrams. This incremental development approach of mathematical modeling and simulating the CMG subsystem involved the development team and the customer early on, thus improving the quality of the working CMG system in each iteration and helping the team to accurately predict the cost, schedule and delivery of the software.

Inampudi, Ravi↗

On Dynamics of Spinning Structures

This paper provides details of developments pertaining to vibration analysis of gyroscopic systems, that involves a finite element structural discretization followed by the solution of the resulting matrix eigenvalue problem by a progressive, accelerated simultaneous iteration technique. Thus Coriolis, centrifugal and geometrical stiffness matrices are derived for shell and line elements, followed by the eigensolution details as well as solution of representative problems that demonstrates the efficacy of the currently developed numerical procedures and tools.

Rotating bodies↗

Propellant Savings during Soyuz Undock from the International Space Station

As a vehicle continuously orbiting Earth for over a decade, the International Space Station (ISS) must be conscious of ways to conserve consumables to maximize the efficiency of cargo flights to ISS. One such consumable is propellant. As part of an ongoing effort to minimize propellant usage onboard ISS and use control moment gyroscopes as much as possible for ISS control, an effort was made in late 2014 to allow Soyuz manned vehicle undockings without requiring the use of thrusters. This method, which has been used for four Soyuz undockings, saves up to 160 kg of propellant each year. Fiona completed a B.S. is Mechanical Engienering at Washington University in St. Louis in 2009, after which she moved to Houston, TX to begin working at NASA Johnson Space Center. She currently works in the Flight Operations Directorate as an ADCO (Attitude Determination and Control Officer) flight controller and MCG (Motion Control Group) instructor. Her responsibilities include operating the motion control systems of the ISS in Mission Control, interfacing with Russian colleagues, mentoring and teaching flight controller trainees, and training astronauts for their missions to ISS.

Turett, Fiona↗

Pilot Field Test Study

The Field Test study is currently in full swing, preceded by the successful completion of the Pilot Field Test study that paved the way for collecting data on the astronauts in the medical tent in Kazakhstan. Abigail Sherriff worked alongside Logan Dobbe on one Field Test aspect to determine foot clearance over obstacles (5cm, 10cm, and 15cm) using APDM Inc. Internal Measurement Units (IMU) worn by the astronauts. They created a program to accurately calculate foot clearance using the accelerometer, magnetometer, and gyroscope data with the IMUs attached to the top of the shoes. To validate the functionality of their program, they completed a successful study on test subjects performing various tasks in an optical motion studio, considered a gold standard in biomechanics research. Future work will include further validation and expanding the program to include other analyses.

Sherriff, Abigail↗

Optical Sensors Using Stimulated Brillouin Scattering

A method for enhancing a sensitivity of an optical sensor having an optical cavity counter-propagates beams of pump light within the optical cavity to produce scattered light based on Stimulated Brillouin Scattering (SBS). The properties of the pump light are selected to generate fast-light conditions for the scattered light, such that the scattered light includes counter-propagating beams of fast light. The method prevents the pump light from resonating within the optical cavity, while allowing the scattered light to resonate within the optical cavity. At least portions of the scattered light are interfered outside of the optical cavity to produce a beat note for a measurement of the optical sensor. The disclosed method is particularly applicable to optical gyroscopes.

Christensen, Caleb A↗

Micropulsed Plasma Thrusters for Attitude Control of a Low-Earth-Orbiting CubeSat

This study presents a 3-Unit CubeSat design with commercial-off-the-shelf hardware, Teflon-fueled micropulsed plasma thrusters, and an attitude determination and control approach. The micropulsed plasma thruster is sized by the impulse bit and pulse frequency required for continuous compensation of expected maximum disturbance torques at altitudes between 400 and 1000 km, as well as to perform stabilization of up to 20 deg /s and slew maneuvers of up to 180 deg. The study involves realistic power constraints anticipated on the 3-Unit CubeSat. Attitude estimation is implemented using the q method for static attitude determination of the quaternion using pairs of the spacecraft-sun and magnetic-field vectors. The quaternion estimate and the gyroscope measurements are used with an extended Kalman filter to obtain the attitude estimates. Proportional-derivative control algorithms use the static attitude estimates in order to calculate the torque required to compensate for the disturbance torques and to achieve specified stabilization and slewing maneuvers or combinations. The controller includes a thruster-allocation method, which determines the optimal utilization of the available thrusters and introduces redundancy in case of failure. Simulation results are presented for a 3-Unit CubeSat under detumbling, pointing, and pointing and spinning scenarios, as well as comparisons between the thruster-allocation and the paired-firing methods under thruster failure.

Gatsonis, Nikolaos A.↗

Physiologically Modulating Videogames or Simulations which Use Motion-Sensing Input Devices

New types of controllers allow a player to make inputs to a video game or simulation by moving the entire controller itself or by gesturing or by moving the player's body in whole or in part. This capability is typically accomplished using a wireless input device having accelerometers, gyroscopes, and a camera. The present invention exploits these wireless motion-sensing technologies to modulate the player's movement inputs to the videogame based upon physiological signals. Such biofeedback-modulated video games train valuable mental skills beyond eye-hand coordination. These psychophysiological training technologies enhance personal improvement, not just the diversion, of the user.

Pope, Alan T.↗

Summary of the First High-Altitude, Supersonic Flight Dynamics Test for the Low-Density Supersonic Decelerator Project

NASA's Low-Density Supersonic Decelerator Project is developing and testing the next generation of supersonic aerodynamic decelerators for planetary entry. A key element of that development is the testing of full-scale articles in conditions relevant to their intended use, primarily the tenuous Mars atmosphere. To achieve this testing, the LDSD project developed a test architecture similar to that used by the Viking Project in the early 1970's for the qualification of their supersonic parachute. A large, helium filled scientific balloon is used to hoist a 4.7 m blunt body test vehicle to an altitude of approximately 32 kilometers. The test vehicle is released from the balloon, spun up for gyroscopic stability, and accelerated to over four times the speed of sound and an altitude of 50 kilometers using a large solid rocket motor. Once at those conditions, the vehicle is despun and the test period begins. The first flight of this architecture occurred on June 28th of 2014. Though primarily a shake out flight of the new test system, the flight was also able to achieve an early test of two of the LDSD technologies, a large 6 m diameter Supersonic Inflatable Aerodynamic Decelerator (SIAD) and a large, 30.5 m nominal diameter supersonic parachute. This paper summarizes this first flight.

Clark, Ian G.↗

Small Body Hopper Mobility Concepts

A propellant-saving hopper mobility system was studied that could help facilitate the exploration of small bodies such as Phobos for long-duration human missions. The NASA Evolvable Mars Campaign (EMC) has proposed a mission to the moons of Mars as a transitional step for eventual Mars surface exploration. While a Mars transit habitat would be parked in High-Mars Orbit (HMO), crew members would visit the surface of Phobos multiple times for up to 14 days duration (up to 50 days at a time with logistics support). This paper describes a small body surface mobility concept that is capable of transporting a small, two-person Pressurized Exploration Vehicle (PEV) cabin to various sites of interest in the low-gravity environment. Using stored kinetic energy between bounces, a propellant-saving hopper mobility system can release the energy to vector the vehicle away from the surface in a specified direction. Alternatively, the stored energy can be retained for later use while the vehicle is stationary in respect to the surface. The hopper actuation was modeled using a variety of launch velocities, and the hopper mobility was evaluated using NASA Exploration Systems Simulations (NExSyS) for transit between surface sites of interest. A hopper system with linear electromagnetic motors and mechanical spring actuators coupled with Control Moment Gyroscope (CMG) for attitude control will use renewable electrical power, resulting in a significant propellant savings.

Phobos↗