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At least 793 records · Page 44

Airborne Demonstration of FPGA Implementation of Fast Lossless Hyperspectral Data Compression System

Efficient on-board lossless hyperspectral data compression reduces data volume in order to meet NASA and DoD limited downlink capabilities. The technique also improves signature extraction, object recognition and feature classification capabilities by providing exact reconstructed data on constrained downlink resources. At JPL a novel, adaptive and predictive technique for lossless compression of hyperspectral data was recently developed. This technique uses an adaptive filtering method and achieves a combination of low complexity and compression effectiveness that far exceeds state-of-the-art techniques currently in use. The JPL-developed 'Fast Lossless' algorithm requires no training data or other specific information about the nature of the spectral bands for a fixed instrument dynamic range. It is of low computational complexity and thus well-suited for implementation in hardware.

data compression↗

Non-Maximally Decimated Filter Banks Enable Adaptive Frequency Hopping for Unmanned Aircraft Vehicles

In the last few years, radio technologies for unmanned aircraft vehicle (UAV) have advanced very rapidly. The increasing need to fly unmanned aircraft systems (UAS) in the national airspace system (NAS) to perform missions of vital importance to national security, defense, and science has pushed ahead the design and implementation of new radio platforms. However, a lot still has to be done to improve those radios in terms of performance and capabilities. In addition, an important aspect to account for is hardware cost and the feasibility to implement these radios using commercial off-the-shelf (COTS) components. UAV radios come with numerous technical challenges and their development involves contributions at different levels of the design. Cognitive algorithms need to be developed in order to perform agile communications using appropriate frequency allocation while maintaining safe and efficient operations in the NAS and, digital reconfigurable architectures have to be designed in order to ensure a prompt response to environmental changes. Command and control (C2) communications have to be preserved during "standard" operations while crew operations have to be minimized. It is clear that UAV radios have to be software-defined systems, where size, weight and power consumption (SWaP) are critical parameters. This paper provides preliminary results of the efforts performed to design a fully digital radio architecture as part of a NASA Phase I STTR. In this paper, we will explain the basic idea and technical principles behind our dynamic/adaptive frequency hopping radio for UAVs. We will present our Simulink model of the dynamic FH radio transmitter design for UAV communications and show simulation results and FPGA system analysis.

UAV↗

Image processing for improved eye-tracking accuracy

Video cameras provide a simple, noninvasive method for monitoring a subject's eye movements. An important concept is that of the resolution of the system, which is the smallest eye movement that can be reliably detected. While hardware systems are available that estimate direction of gaze in real-time from a video image of the pupil, such systems must limit image processing to attain real-time performance and are limited to a resolution of about 10 arc minutes. Two ways to improve resolution are discussed. The first is to improve the image processing algorithms that are used to derive an estimate. Off-line analysis of the data can improve resolution by at least one order of magnitude for images of the pupil. A second avenue by which to improve resolution is to increase the optical gain of the imaging setup (i.e., the amount of image motion produced by a given eye rotation). Ophthalmoscopic imaging of retinal blood vessels provides increased optical gain and improved immunity to small head movements but requires a highly sensitive camera. The large number of images involved in a typical experiment imposes great demands on the storage, handling, and processing of data. A major bottleneck had been the real-time digitization and storage of large amounts of video imagery, but recent developments in video compression hardware have made this problem tractable at a reasonable cost. Images of both the retina and the pupil can be analyzed successfully using a basic toolbox of image-processing routines (filtering, correlation, thresholding, etc.), which are, for the most part, well suited to implementation on vectorizing supercomputers.

NASA Discipline Space Human Factors↗

Parallel and pipeline computation of fast unitary transforms

The letter discusses the parallel and pipeline organization of fast-unitary-transform algorithms such as the fast Fourier transform, and points out the efficiency of a combined parallel-pipeline processor of a transform such as the Haar transform, in which (2 to the n-th power) -1 hardware 'butterflies' generate a transform of order 2 to the n-th power every computation cycle.

Fino, B. J.↗

The use of real-time, hardware-in-the-loop simulation in the design and development of the new Hughes HS601 spacecraft attitude control system

Realtime simulation and hardware-in-the-loop testing is being used extensively in all phases of the design, development, and testing of the attitude control system (ACS) for the new Hughes HS601 satellite bus. Realtime, hardware-in-the-loop simulation, integrated with traditional analysis and pure simulation activities is shown to provide a highly efficient and productive overall development program. Implementation of high fidelity simulations of the satellite dynamics and control system algorithms, capable of real-time execution (using applied Dynamics International's System 100), provides a tool which is capable of being integrated with the critical flight microprocessor to create a mixed simulation test (MST). The MST creates a highly accurate, detailed simulated on-orbit test environment, capable of open and closed loop ACS testing, in which the ACS design can be validated. The MST is shown to provide a valuable extension of traditional test methods. A description of the MST configuration is presented, including the spacecraft dynamics simulation model, sensor and actuator emulators, and the test support system. Overall system performance parameters are presented. MST applications are discussed; supporting ACS design, developing on-orbit system performance predictions, flight software development and qualification testing (augmenting the traditional software-based testing), mission planning, and a cost-effective subsystem-level acceptance test. The MST is shown to provide an ideal tool in which the ACS designer can fly the spacecraft on the ground.

Slafer, Loren I.↗

A parallel pipelined architecture for a digital multicarrier demodulator

A parallel pipelined architecture is presented for demultiplexing and demodulating SCPC/FDMA channels in real time. Specific algorithms are selected for each of the operations necessary for multicarrier demodulation. The selection is made based on their suitability for implementation into parallel-pipelined and sharing schemes. The demodulator is programmable and uses a single hardware module which is shared among all the channels for the recovery of clock, carrier, and data, resulting in large savings of power and hardware. The system is suitable for onboard processing of signals in satellites where power and area requirements are critical. The design is illustrated for the specific case of processing 800 FDMA channels at 64 kb/s each.

Fernandes, P. J.↗

Sub-band/transform compression of video sequences

The progress on compression of video sequences is discussed. The overall goal of the research was the development of data compression algorithms for high-definition television (HDTV) sequences, but most of our research is general enough to be applicable to much more general problems. We have concentrated on coding algorithms based on both sub-band and transform approaches. Two very fundamental issues arise in designing a sub-band coder. First, the form of the signal decomposition must be chosen to yield band-pass images with characteristics favorable to efficient coding. A second basic consideration, whether coding is to be done in two or three dimensions, is the form of the coders to be applied to each sub-band. Computational simplicity is of essence. We review the first portion of the year, during which we improved and extended some of the previous grant period's results. The pyramid nonrectangular sub-band coder limited to intra-frame application is discussed. Perhaps the most critical component of the sub-band structure is the design of bandsplitting filters. We apply very simple recursive filters, which operate at alternating levels on rectangularly sampled, and quincunx sampled images. We will also cover the techniques we have studied for the coding of the resulting bandpass signals. We discuss adaptive three-dimensional coding which takes advantage of the detection algorithm developed last year. To this point, all the work on this project has been done without the benefit of motion compensation (MC). Motion compensation is included in many proposed codecs, but adds significant computational burden and hardware expense. We have sought to find a lower-cost alternative featuring a simple adaptation to motion in the form of the codec. In sequences of high spatial detail and zooming or panning, it appears that MC will likely be necessary for the proposed quality and bit rates.

Sauer, Ken↗

Low-Complexity Adaptive Lossless Compression of Hyperspectral Imagery

A low-complexity, adaptive predictive technique for lossless compression of hyperspectral imagery is described. This technique is designed to be suitable for implementation in hardware such as a field programmable gate array (FPGA); such an implementation could be used for high-speed compression of hyperspectral imagery onboard a spacecraft. The predictive step of the technique makes use of the sign algorithm, which is a relative of the least mean square (LMS) algorithm from the field of low-complexity adaptive filtering. The compressed data stream consists of prediction residuals encoded using a method similar to that of the JPEG-LS lossless image compression standard. Compression results are presented for several datasets including some raw Airborne Visible/ Infrared Imaging Spectrometer (AVIRIS) datasets and raw Atmospheric Infrared Sounder (AIRS) datasets. The compression effectiveness obtained with the technique is competitive with that of the best of previously described techniques with similar complexity.

lossless data compression↗

Thruster-Specific Force Estimation and Trending of Cassini Hydrazine Thrusters at Saturn

The Cassini spacecraft has been in orbit around Saturn since 2004 and has since been approved for both a first and second extended mission. As hardware reaches and exceeds its documented life expectancy, it becomes vital to closely monitor hardware performance. The performance of the 1-N hydrazine attitude control thrusters is especially important to study, because the spacecraft is currently operating on the back-up thruster branch. Early identification of hardware degradation allows more time to develop mitigation strategies. There is no direct measure of an individual thruster's thrust magnitude, but these values can be estimated by post-processing spacecraft telemetry. This paper develops an algorithm to calculate the individual thrust magnitudes using Euler's equation. The algorithm correctly shows the known degradation in the first thruster branch, validating the approach. Results for the current thruster branch show nominal performance as of August, 2015.

Stupik, Joan↗

Camera modeling, centroiding performance, and geometric camera calibration on ASTERIA

The Arcsecond Space Telescope Enabling Research in Astrophysics (ASTERIA) is a 10-kg, 6U CubeSat in low-Earth orbit that was able to achieve subarcsecond pointing stability and repeatability. To date, this is the best pointing on a spacecraft of its size. This paper will analyze various aspects of the performance of its key piece of hardware—the payload. First,a model of the optics and imager, which is used to simulate stellar images, will be presented. The imager parameters used in this model were derived from simple ground measurements. Next, a centroiding algorithm is provided and used on the simulated images to predict centroiding performance. These results will be shown to match on-orbit telemetry of centroiding performance, validating the modeling approach. This paper will then describe an approach for and results of a geometric camera calibration algorithm to estimate the focal length,distortion,and alignment parameters. The modeling, analyses, and results presented in this paper provide key information that can be used in a time domain pointing simulation or a frequency-domain pointing error analysis.

Smith, Matthew W.↗

Radiation Tolerance and Mitigation for Neuromorphic Processors

Neuromorphic processors are designed to execute Deep Neural Networks (DNNs) at very high speed using only a fraction of the electrical power needed to run a DNN on a traditional CPU or GPU. This unique capability makes Neuromorphic processors a prime candidate for space systems, where advanced computational tasks like image analysis, depth map reconstruction, or rover control need to be executed in a power-starved environment. In contrast to the growing number of applications of Neuromorphic processors in smart phones, the automotive and robotics domain, the space environment is unforgiving because of extreme temperatures and high levels of radiation. Any space system, operating beyond LEO requires computing hardware that is resilient against radiation effects. However, Neuromorphic processors have not yet been designed or tested for their radiation tolerance. In this report, we consider traditional methods of detection of radiation events and mitigation via redundancy and gauge their effectiveness on DNNs. In contrast to traditional flight software, however, neural networks represent a statistical algorithm, which might affect its resilience against radiation events. We will focus on the analysis of the tolerance of DNNs with respect to radiation events and discuss techniques to detect radiation hits using on-chip triple modular redundancy (TMR) on an Intel Loihi neuromorphic processor and to mitigate radiation damage. We describe an architecture for on-chip TMR for the Intel Loihi and present results of initial experiments.

Neural Networks↗

Hardware in the Loop Performance of Terrestrial Powered Descent Dual Quaternion Guidance With A Custom First-Order Solver

The Safe & Precise Landing Integrated Capabilities Evolution (SPLICE) program continues to push the development of advanced descent and landing technologies. This paper will focus on the improvements made to the SPLICE Dual Quaternion Guidance (DQG) algorithm, which is a critical software component for generating approach phase and hazard avoidance trajectories. The trajectory performance of SPLICE DQG will be evaluated in preparation for a terrestrial flight test that incorporates a hazard avoidance maneuver. Additionally, the implementation of a customized first order Proportional-Integral Projected Gradient solver will be reviewed, along with preliminary execution results on the SPLICE Descent and Landing Computer (DLC).

SPLICE↗

A note on parallel and pipeline computation of fast unitary transforms

The parallel and pipeline organization of fast unitary transform algorithms such as the Fast Fourier Transform are discussed. The efficiency is pointed out of a combined parallel-pipeline processor of a transform such as the Haar transform in which 2 to the n minus 1 power hardware butterflies generate a transform of order 2 to the n power every computation cycle.

Fino, B. J.↗

A Synthetic Quadrature Phase Detector/Demodulator for Fourier Transform Transform Spectrometers

A method is developed to demodulate (velocity correct) Fourier transform spectrometer (FTS) data that is taken with an analog to digital converter that digitizes equally spaced in time. This method makes it possible to use simple low cost, high resolution audio digitizers to record high quality data without the need for an event timer or quadrature laser hardware, and makes it possible to use a metrology laser of any wavelength. The reduced parts count and simplicity implementation makes it an attractive alternative in space based applications when compared to previous methods such as the Brault algorithm.

Campbell, Joel↗

Adapting the Reconfigurable SpaceCube Processing System for Multiple Mission Applications

This paper will detail the use of SpaceCube in multiple space flight applications including the Hubble Space Telescope Servicing Mission 4 (HST-SM4), an International Space Station (ISS) radiation test bed experiment, and the main avionics subsystem for two separate ISS attached payloads. Each mission has had varying degrees of data processing complexities, performance requirements, and external interfaces. We will show the methodology used to minimize the changes required to the physical hardware, FPGA designs, embedded software interfaces, and testing.This paper will summarize significant results as they apply to each mission application. In the HST-SM4 application we utilized the FPGA resources to accelerate portions of the image processing algorithms more than 25 times faster than a standard space processor in order to meet computational speed requirements. For the ISS radiation on-orbit demonstration, the main goal is to show that we can rely on the commercial FPGAs and processors in a space environment. We describe our FPGA and processor radiation mitigation strategies that have resulted in our eight PowerPCs being available and error free for more than 99.99 of the time over the period of four years. This positive data and proven reliability of the SpaceCube on ISS resulted in the Department of Defense (DoD) selecting SpaceCube, which is replacing an older and slower computer currently used on ISS, as the main avionics for two upcoming ISS experiment campaigns. This paper will show how we quickly reconfigured the SpaceCube system to meet the more stringent reliability requirements

SpaceCube↗

Stanford Hardware Development Program

Architectures for high performance, digital signal processing, particularly for high resolution, wide band spectrum analysis were developed. These developments are intended to provide instrumentation for NASA's Search for Extraterrestrial Intelligence (SETI) program. The real time signal processing is both formal and experimental. The efficient organization and optimal scheduling of signal processing algorithms were investigated. The work is complemented by efforts in processor architecture design and implementation. A high resolution, multichannel spectrometer that incorporates special purpose microcoded signal processors is being tested. A general purpose signal processor for the data from the multichannel spectrometer was designed to function as the processing element in a highly concurrent machine. The processor performance required for the spectrometer is in the range of 1000 to 10,000 million instructions per second (MIPS). Multiple node processor configurations, where each node performs at 100 MIPS, are sought. The nodes are microprogrammable and are interconnected through a network with high bandwidth for neighboring nodes, and medium bandwidth for nodes at larger distance. The implementation of both the current mutlichannel spectrometer and the signal processor as Very Large Scale Integration CMOS chip sets was commenced.

Peterson, A.↗

Machine Learning Algorithm Performance on the Lucata Computer

A new parallel computing paradigm (processor in memory, or PIM) has recently become available, one that uses many lightweight threads, and where each thread migrates automatically to the memory used by that thread. Our effort focuses on understanding how suitable this architecture is for our application, and whether the hardware can sustain speedups as high as the system size permits. In particular we explore the kind of code optimizations needed, and how well optimized code scales. This paper describes some of the those optimizations, and the payoff in terms of scaling.

Kogge, Peter↗

Machine-learning Solution for Automatic Spacesuit Motion Recognition and Measurement from Conventional Video

Extravehicular Activity (EVA) spacesuits exhibit unique movement patterns due to their design characteristics. Mobility assessments using traditional motion capture systems are cost prohibitive and not feasible for some training conditions (e.g., simulated lunar outdoor terrain). This paper aims to present the ongoing development of machine learning solutions to quantify suit motions from conventional videos without special sensors or hardware. Given the fast growth in deep/machine learning technologies, external expertise was sought from open-source communities. This was expected to accelerate development and provide more cost-effective, time-saving solutions. This work was selected for a NASA Crowdsourcing project through an agency-wide solicitation. Partnerships were formed with the NASA JSC Center of Excellence for Collaborative Innovation and an execution crowdsourcing platform partner to solicit framework developments from external contenders. NASA provided contenders with video clips of spacesuits and simultaneously measured motion capture data during EVA simulation tasks. The contenders used this data to train and develop generalized algorithms to predict motions. At the end of the crowdsourcing event, five solutions were selected from 250 submissions. Each submission was tested and scored using video clips not previously disclosed to the contenders. The scoring metrics measured how well the algorithm detected the suit shape, the 2D suit joint detection accuracy, and 3D joint detection accuracy. The winning solution was able to achieve roughly 85% prediction accuracy (weighted combination of scoring metrics). Overall, the algorithms could efficiently detect various types of spacesuits and motions across different EVA simulation environments such as the Neutral Buoyancy Lab (NBL). However, 3D joint identification is less reliable when parts of the suit were obstructed in the image. After continued improvements and validation, the fully developed system will enable EVA stakeholders to quantify suit kinematic patterns, which can help optimize suit, hardware, and task designs.

Linh Vu↗