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At least 757 records · Page 42

Graph Visualization for RDF Graphs with SPARQL-EndPoints

RDF graphs are hard to visualize as triples. This software module is a web interface that connects to a SPARQL endpoint and retrieves graph data that the user can explore interactively and seamlessly. The software written in python and JavaScript has been tested to work on screens as little as the smart phones to large screens such as EVEREST.

Sukumar, Sreenivas R↗

An Integrated Testbed for Trojans in Printed Circuit Boards with Fuzzing Capabilities

This paper showcases an all-in-one testing environment that combines Trojan detection and fuzzing capabilities for printed circuit boards using the OpenPLC “NYU Trojan Edition” and a dedicated Trojan detection framework. The demo system is self-contained and equipped with two OpenPLC-based boards (one with a Trojan and one without), and automated tools for inserting the Trojan and collecting side-channel data. We developed a graphical user interface for interactive Trojan selection, data visualization, and anomaly detection analysis.

Trojan detection, anomaly detection, PCB, timing l↗

Knowledge elicitation for an operator assistant system in process control tasks

A knowledge based system (KBS) methodology designed to study human machine interactions and levels of autonomy in allocation of process control tasks is presented. Users are provided with operation manuals to assist them in normal and abnormal situations. Unfortunately, operation manuals usually represent only the functioning logic of the system to be controlled. The user logic is often totally different. A method is focused on which illicits user logic to refine a KBS shell called an Operator Assistant (OA). If the OA is to help the user, it is necessary to know what level of autonomy gives the optimal performance of the overall man-machine system. For example, for diagnoses that must be carried out carefully by both the user and the OA, interactions are frequent, and processing is mostly sequential. Other diagnoses can be automated, in which the case the OA must be able to explain its reasoning in an appropriate level of detail. OA structure was used to design a working KBS called HORSES (Human Orbital Refueling System Expert System). Protocol analysis of pilots interacting with this system reveals that the a-priori analytical knowledge becomes more structured with training and the situation patterns more complex and dynamic. This approach can improve the a-priori understanding of human and automatic reasoning.

Boy, Guy A.↗

Ensemble: an Architecture for Mission-Operations Software

Ensemble is the name of an open architecture for, and a methodology for the development of, spacecraft mission operations software. Ensemble is also potentially applicable to the development of non-spacecraft mission-operations- type software. Ensemble capitalizes on the strengths of the open-source Eclipse software and its architecture to address several issues that have arisen repeatedly in the development of mission-operations software: Heretofore, mission-operations application programs have been developed in disparate programming environments and integrated during the final stages of development of missions. The programs have been poorly integrated, and it has been costly to develop, test, and deploy them. Users of each program have been forced to interact with several different graphical user interfaces (GUIs). Also, the strategy typically used in integrating the programs has yielded serial chains of operational software tools of such a nature that during use of a given tool, it has not been possible to gain access to the capabilities afforded by other tools. In contrast, the Ensemble approach offers a low-risk path towards tighter integration of mission-operations software tools.

Norris, Jeffrey↗

TIGGERC: Turbomachinery Interactive Grid Generator for 2-D Grid Applications and Users Guide

A two-dimensional multi-block grid generator has been developed for a new design and analysis system for studying multiple blade-row turbomachinery problems. TIGGERC is a mouse driven, interactive grid generation program which can be used to modify boundary coordinates and grid packing and generates surface grids using a hyperbolic tangent or algebraic distribution of grid points on the block boundaries. The interior points of each block grid are distributed using a transfinite interpolation approach. TIGGERC can generate a blocked axisymmetric H-grid, C-grid, I-grid or O-grid for studying turbomachinery flow problems. TIGGERC was developed for operation on Silicon Graphics workstations. Detailed discussion of the grid generation methodology, menu options, operational features and sample grid geometries are presented.

Miller, David P.↗

Direct-FUSE

The Direct-FUSE framework supports multiple FUSE file systems as well as other, custom user-level file systems in user space without the need to cross the user/kernel boundary into the FUSE kernel module. All layers of Direct-FUSE are in user space, and applications can directly use pre-defined unified file system calls to interact with different user-defined file systems. Our performance results show that Direct- FUSE can outperform some native FUSE file systems by 11.9% on average and does not add significant overhead over backend file systems.

SATO,, KENTO↗

Supporting Real-Time Operations and Execution through Timeline and Scheduling Aids

Since 2003, the NASA Ames Research Center has been actively involved in researching and advancing the state-of-the-art of planning and scheduling tools for NASA mission operations. Our planning toolkit SPIFe (Scheduling and Planning Interface for Exploration) has supported a variety of missions and field tests, scheduling activities for Mars rovers as well as crew on-board International Space Station and NASA earth analogs. The scheduled plan is the integration of all the activities for the day/s. In turn, the agents (rovers, landers, spaceships, crew) execute from this schedule while the mission support team members (e.g., flight controllers) follow the schedule during execution. Over the last couple of years, our team has begun to research and validate methods that will better support users during realtime operations and execution of scheduled activities. Our team utilizes human-computer interaction principles to research user needs, identify workflow processes, prototype software aids, and user test these. This paper discusses three specific prototypes developed and user tested to support real-time operations: Score Mobile, Playbook, and Mobile Assistant for Task Execution (MATE).

scheduling↗

Robust High-Throughput Phenotyping with Deep Segmentation Enabled by a Web-Based Annotator

The abilities of plant biologists and breeders to characterize the genetic basis of physiological traits are limited by their abilities to obtain quantitative data representing precise details of trait variation, and particularly to collect this data at a high-throughput scale with low cost. Although deep learning methods have demonstrated unprecedented potential to automate plant phenotyping, these methods commonly rely on large training sets that can be time-consuming to generate. Intelligent algorithms have therefore been proposed to enhance the productivity of these annotations and reduce human efforts. We propose a high-throughput phenotyping system which features a Graphical User Interface (GUI) and a novel interactive segmentation algorithm: Semantic-Guided Interactive Object Segmentation (SGIOS). By providing a user-friendly interface and intelligent assistance with annotation, this system offers potential to streamline and accelerate the generation of training sets, reducing the effort required by the user. Our evaluation shows that our proposed SGIOS model requires fewer user inputs compared to the state-of-art models for interactive segmentation. As a case study of the use of the GUI applied for genetic discovery in plants, we present an example of results from a preliminary genome-wide association study (GWAS) of in planta regeneration in Populus trichocarpa (poplar). We further demonstrate that the inclusion of a semantic prior map with SGIOS can accelerate the training process for future GWAS, using a sample of a dataset extracted from a poplar GWAS of in vitro regeneration. The capabilities of our phenotyping system surpass those of unassisted humans to rapidly and precisely phenotype our traits of interest. The scalability of this system enables large-scale phenomic screens that would otherwise be time-prohibitive, thereby providing increased power for GWAS, mutant screens, and other studies relying on large sample sizes to characterize the genetic basis of trait variation. Our user-friendly system can be used by researchers lacking a computational background, thus helping to democratize the use of deep segmentation as a tool for plant phenotyping.

54 ENVIRONMENTAL SCIENCES↗

An interactive testbed for development of expert tools for pattern recognition

The initial implementation of an interactive testbed for development of expert system applications in image processing, i.e., a toolbox of procedures designed to facilitate the capture of expert knowledge for region grouping and analysis is described. The user can elect to interactively enter commands (via a command interpreter) for region manipulation to, in effect, simulate the actions of a hypothetical expert system. The user can then incorporate any rules and procedures as derived from interactive experimentation into customized region processing procedures using the library of utility functions. An iterative technique based on image pyramids is used to compute the initial region segmentation without the use of process parameters. These regions can then be interactively examined and manipulated using the command interpreter.

Wharton, Stephen W.↗

Operating system for a real-time multiprocessor propulsion system simulator

The success of the Real Time Multiprocessor Operating System (RTMPOS) in the development and evaluation of experimental hardware and software systems for real time interactive simulation of air breathing propulsion systems was evaluated. The Real Time Multiprocessor Operating System (RTMPOS) provides the user with a versatile, interactive means for loading, running, debugging and obtaining results from a multiprocessor based simulator. A front end processor (FEP) serves as the simulator controller and interface between the user and the simulator. These functions are facilitated by the RTMPOS which resides on the FEP. The RTMPOS acts in conjunction with the FEP's manufacturer supplied disk operating system that provides typical utilities like an assembler, linkage editor, text editor, file handling services, etc. Once a simulation is formulated, the RTMPOS provides for engineering level, run time operations such as loading, modifying and specifying computation flow of programs, simulator mode control, data handling and run time monitoring. Run time monitoring is a powerful feature of RTMPOS that allows the user to record all actions taken during a simulation session and to receive advisories from the simulator via the FEP. The RTMPOS is programmed mainly in PASCAL along with some assembly language routines. The RTMPOS software is easily modified to be applicable to hardware from different manufacturers.

Cole, G. L.↗

Considerations for an earth physics information-management service.

In a preliminary investigation into the feasibility of establishing a data center for earth physics, 12 disciplines were considered for inclusion. Estimation of the size of the data base for each indicated a need for storage of approximately 10 to the 10th power characters. The computer-based system deemed most worthy of further investigation was the interactive concept with remote-terminal access. Users are divided into three classes according to how they would access information: with no terminal, with an interactive terminal, and with a multidevice terminal. All these users can be served by the same center without any particular difficulty, but the real benefactor is the user with an interactive terminal, because he can compile, debug, and run programs in one continuous session. Final points stressed are multiprogramming for dynamic resource sharing, hardware modularity for future expansion, and information protection for such a large community of users. It is concluded that a survey should be conducted to gather more information from the potential users of such a system, and that a pilot project should be developed at some location where both earth-physics research and data-processing capabilities already exist.

Martin, R. W.↗

Distributed scheduling with COMPASS

COMPASS (COMPuter Aided Scheduling System) is a sophisticated, interactive scheduling tool used within NASA. Like most existing tools, however, COMPASS is a single-user application. There is a large class of scheduling problems which may be better solved by allowing several people at various locations to build separate schedules with shared resources. DISCORS (DIStributed COmputer Resource Scheduling) is a set of services which support a distributed version of COMPASS. This architecture naturally accommodates the integration of user-defined resource models without modifying COMPASS. DISCORS services include the ability to establish and manage communications, to code messages in efficient formats, to provide fault detection and recovery, and to configure schedulers across a network. In its present form, DISCORS effectively supports distributed COMPASS, but fails to run fast and to guarantee efficient schedules. Further enhancements may allow several users to simultaneously and interactively work together to create complex schedules while COMPASS detects and coordinates the resolution of conflicting requests.

Rufat-Latre, Jorge↗

Creating an Interface to view Multi-Spacecraft Swarm Telemetry

Distributed Spacecraft Systems are a type of multi-spacecraft mission architecture that can not only provide improved resolution, coverage, and availability of existing missions, but also enable missions that would be previously infeasible using traditional approaches. Distributed Spacecraft Autonomy (DSA) is a project developed by the National Aeronautics and Space Administration that enables distributed spacecraft systems. In previous science swarm missions, the spacecraft involved have not been able to communicate with each other without utilizing a ground station. Now that the spacecraft can perform inter-satellite communication, the spacecraft can be treated as a collective. Swarm autonomy is critical for a growing number of satellites which means novel ways of displaying swarm data needs to be implemented. Such systems introduce unique challenges to traditional approaches for command and control of these spacecraft, due to the large number of spacecraft and the complexity of the interactions between them. The ground data system for DSA addresses these challenges through the creation of a custom user interface that allows a single operator to orchestrate a multi-spacecraft swarm in a scalable way. This plenary describes the details of the autonomy demonstration being performed, the requirements of those using the interface to analyze the spacecraft telemetry to assess demonstration success, and the approach taken by the ground systems team to create an interface that satisfies these requirements. This approach involves the creation of several distinct components that correspond to the level of detail presented to the user. These components are based on conventional user roles in human-robot interaction, including supervisor, operator, and mechanic, extended to accommodate the additional overhead of coordinating actions between agents. One main feature of the interface is the listenability matrix component which will represent inter-satellite communications in a heat mapped matrix. The above work described will enable users to command and interact with the spacecraft as a collective.

human-swarm interaction↗

Advanced composites structural concepts and materials technologies for primary aircraft structures. Structural response and failure analysis: ISPAN modules users manual

The ISPAN Program (Interactive Stiffened Panel Analysis) is an interactive design tool that is intended to provide a means of performing simple and self contained preliminary analysis of aircraft primary structures made of composite materials. The program combines a series of modules with the finite element code DIAL as its backbone. Four ISPAN Modules were developed and are documented. These include: (1) flat stiffened panel; (2) curved stiffened panel; (3) flat tubular panel; and (4) curved geodesic panel. Users are instructed to input geometric and material properties, load information and types of analysis (linear, bifurcation buckling, or post-buckling) interactively. The program utilizing this information will generate finite element mesh and perform analysis. The output in the form of summary tables of stress or margins of safety, contour plots of loads or stress, and deflected shape plots may be generalized and used to evaluate specific design.

Hairr, John W.↗

Parallel Planes Information Visualization (DEPRECATED) [SWR-16-13]

This DEPRECATED software presents a user-provided multivariate dataset as an interactive three dimensional visualization so that the user can explore the correlation between variables in the observations and the distribution of observations among the variables.

Bush, Brian↗

ORION: Operational FoRecastIng Of INduced Seismicity

The Operational Forecasting of Induced Seismicity toolkit “ORION” (ORION) is an open-source, observation-based ensemble forecasting toolkit which is geared towards helping operators understand the seismic hazard (i.e., probabilistic assessment of the magnitude and frequency of induced seismic events) at a site. ORION analyzes how the seismic hazard evolves during injection and suggests possible mitigation strategies to employ if an earthquake that exceeds certain threshold is observed. Through its ensemble modeling approach, ORION leverages the benefits of statistical-, physics-, and machine learning-based forecasting methodologies, while reducing the impact of each model’s respective limitations. The ORION toolkit consists of an easy-to-use GUI interface that affords a user as much or as little interaction as desired. Advanced capabilities allow the user to upload local, high-precision earthquake catalogs, projected injection profiles and/or spatiotemporal estimates of pressure/stress, and to tune various model parameters. ORION will then provide a spatial and temporal ensemble forecast of seismicity defined as the probability of exceedance of a given earthquake magnitude over a forecast period. Additionally, ORION will provide probability distribution of the statistically derived maximum possible earthquake magnitude that may be expected. Finally, ORION will provide suggested operational management strategies (e.g. reduce injection volumes at specific wells) based on the level of hazard.

NRAP,NRAP Tools,ORION,Operational Forcasting of In↗

Interactive algebraic grid-generation technique

An algebraic grid generation technique and use of an associated interactive computer program are described. The technique, called the two boundary technique, is based on Hermite cubic interpolation between two fixed, nonintersecting boundaries. The boundaries are referred to as the bottom and top, and they are defined by two ordered sets of points. Left and right side boundaries which intersect the bottom and top boundaries may also be specified by two ordered sets of points. when side boundaries are specified, linear blending functions are used to conform interior interpolation to the side boundaries. Spacing between physical grid coordinates is determined as a function of boundary data and uniformly space computational coordinates. Control functions relating computational coordinates to parametric intermediate variables that affect the distance between grid points are embedded in the interpolation formulas. A versatile control function technique with smooth-cubic-spline functions is presented. The technique works best in an interactive graphics environment where computational displays and user responses are quickly exchanged. An interactive computer program based on the technique and called TBGG (two boundary grid generation) is also described.

Smith, R. E.↗

Reinventing Image Detective: An Evidence-Based Approach to Citizen Science Online

Usability studies demonstrate that web users are notoriously impatient, spending as little as 15 seconds on a home page. How do you get users to stay long enough to understand a citizen science project? How do you get users to complete complex citizen science tasks online? Image Detective, a citizen science project originally developed by scientists and science engagement specialists at the NASA Johnson Space center to engage the public in the analysis of images taken from space by astronauts to help enhance NASA's online database of astronaut imagery, partnered with the CosmoQuest citizen science platform to modernize, offering new and improved options for participation in Image Detective. The challenge: to create a web interface that builds users' skills and knowledge, creating engagement while learning complex concepts essential to the accurate completion of tasks. The project team turned to usability testing for an objective understanding of how users perceived Image Detective and the steps required to complete required tasks. A group of six users was recruited online for unmoderated and initial testing. The users followed a think-aloud protocol while attempting tasks, and were recorded on video and audio. The usability test examined users' perception of four broad areas: the purpose of and context for Image Detective; the steps required to successfully complete the analysis (differentiating images of Earth's surface from those showing outer space and identifying common surface features); locating the image center point on a map of Earth; and finally, naming geographic locations or natural events seen in the image. Usability test findings demonstrated that the following best practices can increase participation in Image Detective and can be applied to the successful implementation of any citizen science project: (1) Concise explanation of the project, its context, and its purpose; (2) Including a mention of the funding agency (in this case, NASA); (3) A preview of the specific tasks required of participants; (4) A dedicated user interface for the actual citizen science interaction. In addition, testing revealed that users may require additional context when a task is complex, difficult, or unusual (locating a specific image and its center point on a map of Earth). Video evidence will be made available with this presentation.

Romano, Cia↗