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At least 739 records · Page 41

Extraction and Capture of Water from Martian Regolith Experimental Proof-of-Concept

A novel concept for extraction of water from the Mars soil in a real-time, open-air process was demonstrated in a Mars environment chamber. The concept breadboard uses radiative heating to bake off water from exposed soil contained in a bin. An enclosure, intended to mimic the bottom of a rover, covers the bin. A fan continuously blows the Mars atmospheric gases through the enclosure to collect the evolved water while a tiller was used to churn up moist subsurface soil. These initial tests verified concept feasibility. The sweep gas generated by commercially available muffin fans at 7 Torr was sufficient to transfer water vapor into a condenser flow loop. The radiative heating, while non-optimized, heated the soil surface to 60 C to generate water vapor. A rototiller working through the soil bin brought sufficient amounts of new moist soil to the heated surface to show an increase in rate of water extraction.

Mars Exploration↗

Design and Preparation of a Particle Dynamics Space Flight Experiment, SHIVA

ABSTRACT This paper describes the flight experiment, supporting ground science, and the design rationale for project SHIVA (Spaceflight Holography Investigation in a Virtual Apparatus). SHIVA is a fundamental study of particle dynamics in fluids in microgravity. Gravity often dominates the equations of motion of a particle in a fluid, so microgravity provides an ideal environment to study the other forces, such as the pressure and viscous drag and especially the Basset history force. We have developed diagnostic recording methods using holography to save all of the particle field optical characteristics, essentially allowing the experiment to be transferred from space back to earth in what we call the "virtual apparatus" for on-earth microgravity experimentation. We can quantify precisely the three-dimensional motion of sets of particles, allowing us to test and apply new analytical solutions developed by members of the team as reported in the 2001 Conference (Banff, Canada). In addition to employing microgravity to augment the fundamental study of these forces, the resulting data will allow us to quantify and understand the ISS environment with great accuracy. This paper shows how we used both experiment and theory to identify and resolve critical issues and produce an optimal the study. We examined the response of particles of specific gravity from 0.1 to 20, with radii from 0.2 to 2mm. to fluid oscillation at frequencies up to 80 Hz with amplitudes up to 200 microns. To observe some of the interesting effects predicted by the new solutions requires the precise location of the position of a particle in three dimensions. To this end we have developed digital holography algorithms that enable particle position location to a small fraction of a pixel in a CCD array. The spaceflight system will record holograms both on film and electronically. The electronic holograms can be downlinked providing real time data, essentially acting like a remote window into the ISS experimental chamber. Ground experiments have provided input to a flight system design that can meet the requirements for a successful experiment on ISS. Moreover the ground experiments have provided a definitive, quantitative observation of the Basset History force over a wide range of conditions. Results of the ground experiments, the flight experiment design, preliminary flight hardware design, and data analysis procedures are reported.

Trolinger, James↗

Time-optimal Aircraft Pursuit-evasion with a Weapon Envelope Constraint

The optimal pursuit-evasion problem between two aircraft including a realistic weapon envelope is analyzed using differential game theory. Six order nonlinear point mass vehicle models are employed and the inclusion of an arbitrary weapon envelope geometry is allowed. The performance index is a linear combination of flight time and the square of the vehicle acceleration. Closed form solution to this high-order differential game is then obtained using feedback linearization. The solution is in the form of a feedback guidance law together with a quartic polynomial for time-to-go. Due to its modest computational requirements, this nonlinear guidance law is useful for on-board real-time implementation.

Menon, P. K. A.↗

Nonlinear rescaling of control values simplifies fuzzy control

Traditional control theory is well-developed mainly for linear control situations. In non-linear cases there is no general method of generating a good control, so we have to rely on the ability of the experts (operators) to control them. If we want to automate their control, we must acquire their knowledge and translate it into a precise control strategy. The experts' knowledge is usually represented in non-numeric terms, namely, in terms of uncertain statements of the type 'if the obstacle is straight ahead, the distance to it is small, and the velocity of the car is medium, press the brakes hard'. Fuzzy control is a methodology that translates such statements into precise formulas for control. The necessary first step of this strategy consists of assigning membership functions to all the terms that the expert uses in his rules (in our sample phrase these words are 'small', 'medium', and 'hard'). The appropriate choice of a membership function can drastically improve the quality of a fuzzy control. In the simplest cases, we can take the functions whose domains have equally spaced endpoints. Because of that, many software packages for fuzzy control are based on this choice of membership functions. This choice is not very efficient in more complicated cases. Therefore, methods have been developed that use neural networks or generic algorithms to 'tune' membership functions. But this tuning takes lots of time (for example, several thousands iterations are typical for neural networks). In some cases there are evident physical reasons why equally space domains do not work: e.g., if the control variable u is always positive (i.e., if we control temperature in a reactor), then negative values (that are generated by equal spacing) simply make no sense. In this case it sounds reasonable to choose another scale u' = f(u) to represent u, so that equal spacing will work fine for u'. In the present paper we formulate the problem of finding the best rescaling function, solve this problem, and show (on a real-life example) that after an optimal rescaling, the un-tuned fuzzy control can be as good as the best state-of-art traditional non-linear controls.

Vanlangingham, H.↗

NASA Tech Briefs, November 2010

Topics covered include: Portable Handheld Optical Window Inspection Device; Salience Assignment for Multiple-Instance Data and Its Application to Crop Yield Prediction; Speech Acquisition and Automatic Speech Recognition for Integrated Spacesuit Audio Systems ; Predicting Long-Range Traversability from Short-Range Stereo-Derived Geometry; Browser-Based Application for Telemetry Monitoring of Robotic Assets; Miniature Low-Noise G-Band I-Q Receiver; Methods of Using a Magnetic Field Response Sensor Within Closed, Electrically Conductive Containers; Differential Resonant Ring YIG Tuned Oscillator; Microfabricated Segmented-Involute-Foil Regenerator for Stirling Engines; Reducing Seal Adhesion in Low Impact Docking Systems; Optimal Flow Control Design; Corrosion-Resistant Container for Molten-Material Processing; Reusable Hot-Wire Cable Cutter; Deployment of a Curved Truss; High-Volume Airborne Fluids Handling Technologies to Fight Wildfires; Modeling of Alkane Oxidation Using Constituents and Species; Fabrication of Lanthanum Telluride 14-1-11 Zintl High-Temperature Thermoelectric Couple; A Computer Model for Analyzing Volatile Removal Assembly; Analysis of Nozzle Jet Plume Effects on Sonic Boom Signature; Optical Sidebands Multiplier; Single Spatial-Mode Room-Temperature-Operated 3.0 to 3.4 micrometer Diode Lasers; Self-Nulling Beam Combiner Using No External Phase Inverter; Portable Dew Point Mass Spectrometry System for Real-Time Gas and Moisture Analysis; Maximum Likelihood Time-of-Arrival Estimation of Optical Pulses via Photon-Counting Photodetectors; Handheld White Light Interferometer for Measuring Defect Depth in Windows; Decomposition Algorithm for Global Reachability on a Time-Varying Graph; Autonomous GN and C for Spacecraft Exploration of Comets and Asteroids; Efficient Web Services Policy Combination; Using CTX Image Features to Predict HiRISE-Equivalent Rock Density; Isolation of the Paenibacillus phoenicis, a Spore-Forming Bacterium; Monolithically Integrated, Mechanically Resilient Carbon-Based Probes for Scanning Probe Microscopy; Cell Radiation Experiment System; Process to Produce Iron Nanoparticle Lunar Dust Simulant Composite; Inversion Method for Early Detection of ARES-1 Case Breach Failure; Use of ILTV Control Laws for LaNCETS Flight Research;and Evaluating Descent and Ascent Trajectories Near Non-Spherical Bodies.

Source record↗

Supporting Crew Medical Decisions on Deep Space Missions: A Real-Time Performance Monitoring

Crewed missions into deep space will require astronauts to respond autonomously to safety- and time-critical anomalies. These and other potential issues will require the continuous monitoring and recognition of potentially subtle, but complex, anomalous data patterns. NASA continues to investigate real-time metrics for Extravehicular Operations1 and for providing feedback to improve performance2. Since it is unknown how long-term exposure to deep space will affect crew health, continuous monitoring of clinical and subclinical status is warranted. NASA is characterizing crew medical decision-support needs and identifying the recommended requirements of a Clinical Decision Support System (CDSS) within the Exploration Medical Capability Element (ExMC) of the Human Research Program3. Early detection, and continuous monitoring, of performance may provide an effective prognostic capability for assessing crew health state, and the identified requirements could be provided for an in-vehicle CDSS that acts as an assistant for delivering optimal health and performance and medical care during exploration missions. There is evidence to suggest that automatic, unobtrusive collection of keystroke features, such as alphanumeric key latencies, backspaces or typing rhythm, could be a valuable performance screening tool. Keystroke features show significant differences between control subjects and patients with overt clinical illness, such as multiple sclerosis4 and Parkinson’s disease5, as well as behavioral health and performance issues, such as mild cognitive impairment6 and depression7. This work is exploring a capability for the assessment of early task performance decline in crew as they perform daily activities. Timestamped keyboard entries are continuously collected and stored. Nominal keystroke interactions are compared to those obtained after exposure to spaceflight stressors, e.g., fatigue, to determine the methods sensitivity. This work will pave the way toward an objective detection tool that may be deployed in a spaceflight setting.

clinical↗

Performance limitations in parallel processor simulations

A jet-engine model is partitioned and simulated on a parallel processor system consisting of five 8086/8087 floating-point computers. The simulation uses Heun's integration method. A near-optimal parallel simulation (in the sense of minimum execution time) achieves speedup of only 2.13 and efficiency of 42.6 percent, in effect wasting 57.4 percent of the available processing power. A detailed analysis identifies and graphically demonstrates why the system fails to achieve ideal performance (viz., speedup of 5 and efficiency of 100 percent). Inherent characteristics of the problem equations and solution algorithm account for the loss of nearly half of the available processing power. Overheads associated with interprocessor communication and processor synchronization account for only a small fraction of the lost processing power. The effects of these and other factors which limit parallel processor performance are illustrated through real-time timing-analyzer tracers describing the run/idle status of the parallel processors during the simulation.

O'Grady, E. Pearse↗

Concept of Operations Visualization for Ares I Production

Establishing Computer Aided Design models of the Ares I production facility, tooling and vehicle components and integrating them into manufacturing visualizations/simulations allows Boeing and NASA to collaborate real time early in the design/development cycle. This collaboration identifies cost effective and lean solutions that can be easily shared with Ares stakeholders (e.g., other NASA Centers and potential science users). These Ares I production visualizations and analyses by their nature serve as early manufacturing improvement precursors for other Constellation elements to be built at the Michoud Assembly Facility such as Ares V and the Altair Lander. Key to this Boeing and Marshall Space Flight Center collaboration has been the use of advanced virtual manufacturing tools to understand the existing Shuttle era infrastructure and trade potential modifications to support Ares I production. These approaches are then used to determine an optimal manufacturing configuration in terms of labor efficiency, safety and facility enhancements. These same models and tools can be used in an interactive simulation of Ares I and V flight to the Space Station or moon to educate the human space constituency (e.g., government, academia, media and the public) in order to increase national and international understanding of Constellation goals and benefits.

Chilton, Jim↗

Optimization of low gravity materials processing experiments using expert systems

The use of an expert system for the control of materials processing experiments in a facility such as the Space Station provides a number of attractive features for insuring that certain critical process parameters can be used to optimize the productivity of the materials processing experiments. The proposed approach to implementation of an expert system utilizes a knowledge base of desired process characteristics which will provide the desired results. The knowledge base for each experiment will be created in conjunction with the scientific investigator in charge of the experiment. Improvements to the knowledge base will be expanded to include self learning sessions in ground based experiments in order to teach the expert system how to respond to perturbations in the process and update the knowledge base on what process change should be implemented in order to reach the desired end product. Design considerations using an on-line real time expert system such as PICON is studied. The types of experiments evaluated include several types of solidification experiments which will be performed on the Space Station.

Workman, Gary L.↗

Exact and Heuristic Algorithms for Runway Scheduling

This paper explores the Single Runway Scheduling (SRS) problem with arrivals, departures, and crossing aircraft on the airport surface. Constraints for wake vortex separations, departure area navigation separations and departure time window restrictions are explicitly considered. The main objective of this research is to develop exact and heuristic based algorithms that can be used in real-time decision support tools for Air Traffic Control Tower (ATCT) controllers. The paper provides a multi-objective dynamic programming (DP) based algorithm that finds the exact solution to the SRS problem, but may prove unusable for application in real-time environment due to large computation times for moderate sized problems. We next propose a second algorithm that uses heuristics to restrict the search space for the DP based algorithm. A third algorithm based on a combination of insertion and local search (ILS) heuristics is then presented. Simulation conducted for the east side of Dallas/Fort Worth International Airport allows comparison of the three proposed algorithms and indicates that the ILS algorithm performs favorably in its ability to find efficient solutions and its computation times.

safe & surface operations↗

Re-scheduling as a tool for the power management on board a spacecraft

The scheduling of events on board a spacecraft is based on forecast energy levels. The real time values of energy may not coincide with the forecast values; consequently, a dynamic revising to the allocation of power is needed. The re-scheduling is also needed for other reasons on board a spacecraft like the addition of new event which must be scheduled, or a failure of an event due to many different contingencies. This need of rescheduling is very important to the survivability of the spacecraft. In this presentation, a re-scheduling tool will be presented as a part of an overall scheme for the power management on board a spacecraft from the allocation of energy point of view. The overall scheme is based on the optimal use of energy available on board a spacecraft using expert systems combined with linear optimization techniques. The system will be able to schedule maximum number of events utilizing most energy available. The outcome is more events scheduled to share the operation cost of that spacecraft. The system will also be able to re-schedule in case of a contingency with minimal time and minimal disturbance of the original schedule. The end product is a fully integrated planning system capable of producing the right decisions in short time with less human error. The overall system will be presented with the re-scheduling algorithm discussed in detail, then the tests and results will be presented for validations.

Albasheer, Omar↗

Scheduling the NASA Deep Space Network with Deep Reinforcement Learning

With three complexes spread evenly across the Earth, NASA’s Deep Space Network (DSN) is the primary means of communications as well as a significant scientific instrument for dozens of active missions around the world. A rapidly rising number of spacecraft and increasingly complex scientific instruments with higher bandwidth requirements have resulted in demand that exceeds the network’s capacity across its 12 antennae. The existing DSN scheduling process operates on a rolling weekly basis and is time-consuming; for a given week, generation of the final baseline schedule of spacecraft tracking passes takes roughly 5 months from the initial requirements submission deadline, with several weeks of peer-to-peer negotiations in between. This paper proposes a deep reinforcement learning (RL) approach to generate candidate DSN schedules from mission requests and spacecraft ephemeris data with demonstrated capability to address real-world operational constraints. A deep RL agent is developed that takes mission requests for a given week as input, and interacts with a DSN scheduling environment to allocate tracks such that its reward signal is maximized. A comparison is made between an agent trained using Proximal Policy Optimization and its random, untrained counterpart. The results represent a proof-of-concept that, given a well-shaped reward signal, a deep RL agent can learn the complex heuristics used by experts to schedule the DSN. A trained agent can potentially be used to generate candidate schedules to bootstrap the scheduling process and thus reduce the turnaround cycle for DSN scheduling.

Wilson, Brian↗

The poststall nonlinear dynamics and control of an F-18: A preliminary investigation

The successful high angle of attack (HAOA) operation of fighter aircraft will necessarily require the introduction of a new onboard control methodology that address the nonlinearity of the system when flown at the stall/poststall limits of the craft's flight envelope. As a precursor to this task, a researcher endeavored to familarize himself with the dynamics of one specific aircraft, the F-18, when it is flown at HAOA. This was accomplished by conducting a number of real time flight sorties using the NASA-Langley Research Center's F-18 simulator, which was operated with a pilot in the loop. In addition to developing a first hand familarity with the aircraft's dynamic characteristic at HAOA, work was also performed to identify the input/output operational footprint of the F-18's control surfaces. This investigator proposes to employ the nonlinear models of the plant identified this summer in a subsequent research effort that will make it possible to fly the F-18 effectively at poststall angles of attack. The controller design used there will rely on a new technique proposed by this investigator that provides for the automatic generation of online optimal control solutions for nonlinear dynamic systems.

Patten, William N.↗

Defining, modeling, and measuring system lag in virtual environments

In such real-time interactive computer environments as those used for virtual environments and simulators, system lag dramatically affects system usability. Attention is presently given to two types of lag: (1) transmission lag time, which is the difference between the moving of a sensing device and that device's motion on a graphic display, and (2) position lag, which is the difference between the actual position of a tracker in motion and the displayed position of a tracker at the same time. A method for measuring these types of lag using a video technique was developed for the NASA-Ames Virtual Interactive Environment Workstation. The position lag can be understood in terms of the transmission lag, so that optimizing a system for small transmission lag will also optimize for small position lag.

Bryson, Steve↗

Gesture Based Control and EMG Decomposition

This paper presents two probabilistic developments for use with Electromyograms (EMG). First described is a new-electric interface for virtual device control based on gesture recognition. The second development is a Bayesian method for decomposing EMG into individual motor unit action potentials. This more complex technique will then allow for higher resolution in separating muscle groups for gesture recognition. All examples presented rely upon sampling EMG data from a subject's forearm. The gesture based recognition uses pattern recognition software that has been trained to identify gestures from among a given set of gestures. The pattern recognition software consists of hidden Markov models which are used to recognize the gestures as they are being performed in real-time from moving averages of EMG. Two experiments were conducted to examine the feasibility of this interface technology. The first replicated a virtual joystick interface, and the second replicated a keyboard. Moving averages of EMG do not provide easy distinction between fine muscle groups. To better distinguish between different fine motor skill muscle groups we present a Bayesian algorithm to separate surface EMG into representative motor unit action potentials. The algorithm is based upon differential Variable Component Analysis (dVCA) [l], [2] which was originally developed for Electroencephalograms. The algorithm uses a simple forward model representing a mixture of motor unit action potentials as seen across multiple channels. The parameters of this model are iteratively optimized for each component. Results are presented on both synthetic and experimental EMG data. The synthetic case has additive white noise and is compared with known components. The experimental EMG data was obtained using a custom linear electrode array designed for this study.

Wheeler, Kevin R.↗

Image Analysis via Fuzzy-Reasoning Approach: Prototype Applications at NASA

A set of imaging techniques based on Fuzzy Reasoning (FR) approach was built for NASA at Kennedy Space Center (KSC) to perform complex real-time visual-related safety prototype tasks, such as detection and tracking of moving Foreign Objects Debris (FOD) during the NASA Space Shuttle liftoff and visual anomaly detection on slidewires used in the emergency egress system for Space Shuttle at the launch pad. The system has also proved its prospective in enhancing X-ray images used to screen hard-covered items leading to a better visualization. The system capability was used as well during the imaging analysis of the Space Shuttle Columbia accident. These FR-based imaging techniques include novel proprietary adaptive image segmentation, image edge extraction, and image enhancement. Probabilistic Neural Network (PNN) scheme available from NeuroShell(TM) Classifier and optimized via Genetic Algorithm (GA) was also used along with this set of novel imaging techniques to add powerful learning and image classification capabilities. Prototype applications built using these techniques have received NASA Space Awards, including a Board Action Award, and are currently being filed for patents by NASA; they are being offered for commercialization through the Research Triangle Institute (RTI), an internationally recognized corporation in scientific research and technology development. Companies from different fields, including security, medical, text digitalization, and aerospace, are currently in the process of licensing these technologies from NASA.

Dominguez, Jesus A.↗

Global Simulation of Aviation Operations

The simulation and analysis of global air traffic is limited due to a lack of simulation tools and the difficulty in accessing data sources. This paper provides a global simulation of aviation operations combining flight plans and real air traffic data with historical commercial city-pair aircraft type and schedule data and global atmospheric data. The resulting capability extends the simulation and optimization functions of NASA's Future Air Traffic Management Concept Evaluation Tool (FACET) to global scale. This new capability is used to present results on the evolution of global air traffic patterns from a concentration of traffic inside US, Europe and across the Atlantic Ocean to a more diverse traffic pattern across the globe with accelerated growth in Asia, Australia, Africa and South America. The simulation analyzes seasonal variation in the long-haul wind-optimal traffic patterns in six major regions of the world and provides potential time-savings of wind-optimal routes compared with either great circle routes or current flight-plans if available.

simulation↗

Integrating Indigenous Traditional, Local and Scientific Knowledge for Improved Management, Policy and Decision-Making in Reindeer Husbandry in the Russian Arctic

As scientists and policy-makers from both indigenous and non-indigenous communities begin to build closer partnerships to address common sustainability issues such as the health impacts of climate change and anthropogenic activities, it becomes increasingly important to create shared information management systems which integrate all relevant factors for optimal information sharing and decision-making. This paper describes a new GIs-based system being designed to bring local and indigenous traditional knowledge together with scientific data and information, remote sensing, and information technologies to address health-related environment, weather, climate, pollution and land use change issues for improved decision/policy-making for reindeer husbandry. The system is building an easily-accessible archive of relevant current and historical, traditional, local and remotely-sensed and other data and observations for shared analysis, measuring, and monitoring parameters of interest. Protection of indigenous culturally sensitive information will be respected through appropriate data protocols. A mechanism which enables easy information sharing among all participants, which is real time and geo-referenced and which allows interconnectivity with remote sites is also being designed into the system for maximum communication among partners. A preliminary version of our system will be described for a Russian reindeer test site, which will include a combination of indigenous knowledge about local conditions and issues, remote sensing and ground-based data on such parameters as the vegetation state and distribution, snow cover, temperature, ice condition, and infrastructure.

Maynard, Nancy G.↗