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At least 73 records · Page 4

Diagnostic emulation: Implementation and user's guide

The Diagnostic Emulation Technique was developed within the System Validation Methods Branch as a part of the development of methods for the analysis of the reliability of highly reliable, fault tolerant digital avionics systems. This is a general technique which allows for the emulation of a digital hardware system. The technique is general in the sense that it is completely independent of the particular target hardware which is being emulated. Parts of the system are described and emulated at the logic or gate level, while other parts of the system are described and emulated at the functional level. This algorithm allows for the insertion of faults into the system, and for the observation of the response of the system to these faults. This allows for controlled and accelerated testing of system reaction to hardware failures in the target machine. This document describes in detail how the algorithm was implemented at NASA Langley Research Center and gives instructions for using the system.

Becher, Bernice↗

Analysis of Eye-Tracking Data with Regards to the Complexity of Flight Deck Information Automation and Management - Inattentional Blindness, System State Awareness, and EFB Usage

In the constant drive to further the safety and efficiency of air travel, the complexity of avionics-related systems, and the procedures for interacting with these systems, appear to be on an ever-increasing trend. While this growing complexity often yields productive results with respect to system capabilities and flight efficiency, it can place a larger burden on pilots to manage increasing amounts of information and to understand intricate system designs. Evidence supporting this observation is becoming widespread, yet has been largely anecdotal or the result of subjective analysis. One way to gain more insight into this issue is through experimentation using more objective measures or indicators. This study utilizes and analyzes eye-tracking data obtained during a high-fidelity flight simulation study wherein many of the complexities of current flight decks, as well as those planned for the next generation air transportation system (NextGen), were emulated. The following paper presents the findings of this study with a focus on electronic flight bag (EFB) usage, system state awareness (SSA) and events involving suspected inattentional blindness (IB).

Dill, Evan T.↗

Interface For Fault-Tolerant Control System

Interface unit and controller emulator developed for research on electronic helicopter-flight-control systems equipped with artificial intelligence. Interface unit interrupt-driven system designed to link microprocessor-based, quadruply-redundant, asynchronous, ultra-reliable, fault-tolerant control system (controller) with electronic servocontrol unit that controls set of hydraulic actuators. Receives digital feedforward messages from, and transmits digital feedback messages to, controller through differential signal lines or fiber-optic cables (thus far only differential signal lines have been used). Analog signals transmitted to and from servocontrol unit via coaxial cables.

Shaver, Charles↗

Subscale Hardware-In-The-Loop Results for Hybrid Electric Turbofan Controls Use Cases

NASA is investigating hybrid electric turbine engine systems for commercial transport aircraft due to the potentially significant improvements hybrid electric technology offers in performance, fuel consumption, and operational and design flexibility. Recently, the technology has been tested at full scale in partnership with industry and advanced to Technology Readiness Level 4. This presentation will focus on a recent subscale hardware-in-the-loop test of an open source turbofan engine model developed by NASA. The Advanced Geared Turbofan 30,000 lbf – electrified (AGTF30-e) engine is used as a reference model to demonstrate control system design and use cases for an example mild hybrid electric system with no large-scale energy storage. This model is run in real-time in NASA’s Hybrid Propulsion Emulation Rig (HyPER) and is used to drive an emulation of the turbomachinery system using subscale electric machines. This dynamic scaled shaft emulation interacts with a subscale (<100 kW) hybrid system consisting of electric machines, motor controllers, and a programmable electronic load. Specific use cases demonstrated include the use of Turbine Electrified Energy Management to improve operation during transients, megawatt-scale power extraction from the AGTF30-e, and power transfer between engine spools. Results related to the effectiveness of hybrid systems are qualitatively compared to results from industry testing.

Hybrid↗

The Multiple Access Testbed for Research in Innovative Communications Systems (MATRICS)

NASA is presently in the planning stages for the next generation earth relay architecture which will transition to Ka-band services in a new, potentially commercially-driven architecture, by 2040. To assess the performance of various technologies and architectures, the Multiple Access Testbed for Research in Innovative Communications Systems (The MATRICS), is being developed to offer a flexible emulation platform for system-level architecture and technology assessments of candidate next generation Ka-band relay and user terminal solutions. In this paper, we describe the architecture and setup of the MATRICS, which is presently housed in GRC’s 25-ft anechoic chamber.

next generation relay↗

Digital avionics design and reliability analyzer

The description and specifications for a digital avionics design and reliability analyzer are given. Its basic function is to provide for the simulation and emulation of the various fault-tolerant digital avionic computer designs that are developed. It has been established that hardware emulation at the gate-level will be utilized. The primary benefit of emulation to reliability analysis is the fact that it provides the capability to model a system at a very detailed level. Emulation allows the direct insertion of faults into the system, rather than waiting for actual hardware failures to occur. This allows for controlled and accelerated testing of system reaction to hardware failures. There is a trade study which leads to the decision to specify a two-machine system, including an emulation computer connected to a general-purpose computer. There is also an evaluation of potential computers to serve as the emulation computer.

Source record↗

Fault injection experiments using FIAT

The results of several experiments conducted using the fault-injection-based automated testing (FIAT) system are presented. FIAT is capable of emulating a variety of distributed system architectures, and it provides the capabilities to monitor system behavior and inject faults for the purpose of experimental characterization and validation of a system's dependability. The experiments consist of exhaustively injecting three separate fault types into various locations, encompassing both the code and data portions of memory images, of two distinct applications executed with several different data values and sizes. Fault types are variations of memory bit faults. The results show that there are a limited number of system-level fault manifestations. These manifestations follow a normal distribution for each fault type. Error detection latencies are found to be normally distributed. The methodology can be used to predict the system-level fault responses during the system design stage.

Barton, James H.↗

Performance Testing of a Russian Mir Space Station Trace Contaminant Control Assembly

A filter assembly which is incorporated into the Russian Trace Contaminant Control Assembly was tested for removal of airborne trace chemical contaminants in a closed loop 9 m(exp 3) system. Given contaminant loading rates and maximum allowable atmospheric concentrations, the Russian system was able to maintain system air concentrations below maximum allowable limits. This was achieved for both a new filter system and for a system where a part of it was pre-loaded to emulate 3 years of system age.

Curtis, R. E.↗

Software Development: 3D Animations and Creating User Interfaces for Realistic Simulations

My fall 2015 semester was spent at the Lyndon B. Johnson Space Center working in the Integrated Graphics, Operations, and Analysis Laboratory (IGOAL). My first project was to create a video animation that could tell the story of OMICS. OMICS is a term being used in the field of biomedical science to describe the collective technologies that study biological systems, such as what makes up a cell and how it functions with other systems. In the IGOAL I used a large 23 inch Wacom monitor to draw storyboards, graphics, and line art animations. I used Blender as the 3D environment to sculpt, shape, cut or modify the several scenes and models for the video. A challenge creating this video was to take a term used in biomedical science and describe it in such a way that an 8th grade student can understand. I used a line art style because it would visually set the tone for what we thought was an educational style. In order to get a handle on the perspective and overall feel for the animation without overloading my workspace, I split up the 2 minute animation into several scenes. I used Blender's python scripting capabilities which allowed for the addition of plugins to add or modify tools. The scripts can also directly interact with the objects to create naturalistic patterns or movements. After collecting the rendered scenes, I used Blender's built-in video editing workspace to output the animation. My second project was to write software that emulates a physical system's interface. The interface was to simulate a boat, ROV, and winch system. Simulations are a time and cost effective way to test complicated data and provide training for operators without having to use expensive hardware. We created the virtual controls with 3-D Blender models and 2-D graphics, and then add functionality in C# using the Unity game engine. The Unity engine provides several essential behaviors of a simulator, such as the start and update functions. A framework for Unity, which was developed in the lab, provided a way to place the different widgets on the virtual console dock and have them resize correctly based on the window dimensions.. My task in this project was to create the controls and visualizations for the data coming in from the simulator for the boat portion of the project. I wrote a class for each control window to handle the functionality of that widget. I implemented 11 widgets that make up the ship portion of the simulator. The members of the lab were each masters of their craft and I'm glad I had the opportunity to learn from them. I learned to plan strategically so I could finish this project on time. I allotted time for storyboarding, development, and refinement. In regards to animating I learned to use modifiers like lattice, boolean and build deformers. I also learned how to animate with drivers, how to use the dope sheet, and how to use the graph editor. In coding I learned to limit the chances for bugs by privatizing functions that should be exclusive to their class. I learned how to use the GIT repository to commit, stash and pull the latest build. I learned a bit of everything because I had the chance to see the entire application development process from the artwork, to the implementation.

Gordillo, Orlando Enrique↗

Role of simulation and emulation in the development of Shuttle-Centaur (STS-Centaur)

To support the task of integrating the Centaur liquid-fueled upper-stage space vehicle into the space shuttle program. A system to simulate and emulate the STS-Centaur avionic flight system and its supporting ground control and checkout equipment was selected and designated the systems integration facility (SIF). Located in San Diego, California, the SIF is composed of integrated simulators that form a composite control system complement to the STS-Centaur airborne and avionic support equipment. An off-line capability to verify the system design of the Centaur airborne support equipment (CASE) and the Centaur avionic flight system is provided as well as a realistic medium for the development and integration of ground checkout and airborne control software programs. Each simulator is composed of prototype hardware, where feasible, to maximize configuration likeness. Where emulated flight or ground hardware is used, it provides physical characteristics (loads, signals, etc.) equivalent to those of the flight hardware. The hardware and software implementation of the SIF are described.

Gordan, A. L.↗

Intelligent Computerized Training System

Intelligent computer-aided training system gives trainees same experience gained from best on-the-job training. Automated system designed to emulate behavior of experienced teacher devoting full time and attention to training novice. Proposes challenging training scenarios, monitors and evaluates trainee's actions, makes meaningful comments in response to errors, reponds to requests for information, gives hints when appropriate, and remembers strengths and weaknesses so it designs suitable exercises. Used to train flight-dynamics officers in deploying satellites from Space Shuttle. Adapted to training for variety of tasks and situations, simply by modifying one or at most two of its five modules. Helps to ensure continuous supply of trained specialists despite scarcity of experienced and skilled human trainers.

Wang, Lui↗

Intelligent computer-aided training and tutoring

Specific autonomous training systems based on artificial intelligence technology for use by NASA astronauts, flight controllers, and ground-based support personnel that demonstrate an alternative to current training systems are described. In addition to these specific systems, the evolution of a general architecture for autonomous intelligent training systems that integrates many of the features of traditional training programs with artificial intelligence techniques is presented. These Intelligent Computer-Aided Training (ICAT) systems would provide, for the trainee, much of the same experience that could be gained from the best on-the-job training. By integrating domain expertise with a knowledge of appropriate training methods, an ICAT session should duplicate, as closely as possible, the trainee undergoing on-the-job training in the task environment, benefitting from the full attention of a task expert who is also an expert trainer. Thus, the philosophy of the ICAT system is to emulate the behavior of an experienced individual devoting his full time and attention to the training of a novice - proposing challenging training scenarios, monitoring and evaluating the actions of the trainee, providing meaningful comments in response to trainee errors, responding to trainee requests for information, giving hints (if appropriate), and remembering the strengths and weaknesses displayed by the trainee so that appropriate future exercises can be designed.

Loftin, R. Bowen↗

Prediction of Fatigue Crack Growth Using Regularized Numerical Models

Though it is known in the engineering community that successful analyses rest upon the proper balance of (1) theoretical analysis of mathematical models, (2) physical experimentation and (3) computational simulation, this balance is currently handled in sometimes unwieldy and inefficient manner. It is proposed to investigate and develop rigorous and computationally efficient method to effectively combine all available information, from both experimental measurements and mathematical models, in the emulation of physical systems. This will be specifically applied to fatigue crack growth in metallic structures of interest to NASA.

Meade, Andrew J.↗

NASA's Robotic Lunar Lander Development Project

Since early 2005, NASA's Robotic Lunar Lander Development (RLLD) office at NASA MSFC, in partnership with the Applied Physics Laboratory (APL), has developed mission concepts and preformed risk-reduction activities to address planetary science and exploration objectives uniquely met with landed missions. The RLLD team developed several concepts for lunar human-exploration precursor missions to demonstrate precision landing and in-situ resource utilization, a multi-node lunar geophysical network mission, either as a stand-alone mission, or as part of the International Lunar Network (ILN), a Lunar Polar Volatiles Explorer and a Mercury lander mission for the Planetary Science decadal survey, and an asteroid rendezvous and landing mission for the Exploration Precursor Robotics Mission (xPRM) office. The RLLD team has conducted an extensive number of risk-reduction activities in areas common to all lander concepts, including thruster testing, propulsion thermal control demonstration, composite deck design and fabrication, and landing leg stability and vibration. In parallel, the team has developed two robotic lander testbeds providing closed-loop, autonomous hover and descent activities for integration and testing of flight-like components and algorithms. A compressed-air test article had its first flight in September 2009 and completed over 150 successful flights. This small test article (107 kg dry/146 kg wet) uses a central throttleable thruster to offset gravity, plus 3 descent thrusters (~37lbf ea) and 6 attitude-control thrusters (~12lbf ea) to emulate the flight system with pulsed operation over approximately 10s of flight time. The test article uses carbon composite honeycomb decks, custom avionics (COTS components assembled in-house), and custom flight and ground software. A larger (206 kg dry/322 kg wet), hydrogen peroxide-propelled vehicle began flight tests in spring 2011 and fly over 30 successful flights to a maximum altitude of 30m. The monoprop testbed also uses a central gravity-canceling thruster and 3 descent thrusters, but has 12 attitude-control thrusters and a maximum flight time of over a minute. The testbed uses aluminum ortho-grid decks, an LN200-1 IMU, Roke Manor Radar Altimeter, Illunis optical cameras, Novatel Pro-Pak GPS truth data system, Pressure transducers & thermocouples for housekeeping, "In-Control" ground system software, and the core Flight Executive (cFE) modular software environment. The peroxide lander testbed is able to accept other sensors and algorithms for testing, both from within NASA and from other customers. Through these activities, the RLLD team has significantly reduced technical risks for all small and medium class robotic landers for the Moon and other airless planetary bodies.

Cohen, Barbara A.↗

An Approach to Application of Multispectral Sensors, using AVIRIS Data

High spatial resolution multispectral/hyperspectral sensors are being developed by private industry with science/research customers as end users. With an increasingly wide range of sensor choices, it is important for the remote sensing science community and commercial community alike to understand the trade-offs between ground sample distance (GSD), spectral resolution, and signal-to-noise ratio (SNR) in selecting a sensor that will best meet their needs. High spatial resolution hyperspectral imagery and super resolution multispectral charge-coupled device imagery can be used to develop prototypes of proposed data acquisition systems without building new systems or collecting large sets of additional data. By using these datasets to emulate proposed and existing systems, imaging systems may be optimized to meet customer needs in a virtual environment. This approach also enables one to determine, a priori, whether an existing dataset will be useful for a given application.

Warner, Amanda↗

Utility of an emulation and simulation computer model for air revitalization system hardware design, development, and test

Efforts to make increasingly use of suitable computer programs in the design of hardware have the potential to reduce expenditures. In this context, NASA has evaluated the benefits provided by software tools through an application to the Environmental Control and Life Support (ECLS) system. The present paper is concerned with the benefits obtained by an employment of simulation tools in the case of the Air Revitalization System (ARS) of a Space Station life support system. Attention is given to the ARS functions and components, a computer program overview, a SAND (solid amine water desorbed) bed model description, a model validation, and details regarding the simulation benefits.

Yanosy, J. L.↗

Development of a System to Assess Biofilm Formation in the International Space Station

The design requirements for the water treatment systems aboard the International Space Station (ISS) include and require recycling as much water as possible and to treat the water for intentional contamination (hygiene, urine distillate, condensate, etc.) and unintentional contamination in the form of biofilm and microorganisms. As part of an effort to address the latter issue, a biofilm system was developed by Marshall Space Flight Center (MSFC) to simulate the conditions aboard ISS with respect to materials, flow rates, water conditions, water content, and handling. The tubing, connectors, sensors, and fabricated parts included in the system were chosen for specific attributes as applicable to emulate an orbital water treatment system. This paper addresses the design and development process of the system, as well as the configuration, operation, and system procedures for maintenance to assure that the simulation is valid for the representative data as it applies to water degradation and biofilm/microbial growth. Preliminary biofilm/microbial results are also presented.

Charles E Martin↗

ISS Material Science Research Rack HWIL Interface Simulation

In this paper, the first Material Science Research Rack (MSRR-1) hardware-in-the-loop (HWIL) interface simulation is described. Dynamic Concepts developed this HWIL simulation system with funding and management provided by the Flight Software group (ED14) of NASA-MSFC's Avionics Department. The HWIL system has been used both as a flight software development environment and as a software qualification tool. To fulfill these roles, the HWIL simulator accurately models the system dynamics of many MSRR-1 subsystems and emulates most of the internal interface signals. The modeled subsystems include the Experiment Modules, the Thermal Environment Control System, the Vacuum Access System, the Solid State Power Controller Module, and the Active Rack Isolation Systems. The emulated signals reside on three separate MIL-STD-1553B digital communication buses, the ISS Medium Rate Data Link, and several analog controller and sensor signals. To enhance the range of testing, it was necessary to simulate several off-nominal conditions that may occur in the interfacing subsystems.

Williams, Philip J.↗