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At least 73 records · Page 4

The Orbital Maneuvering Vehicle Training Facility visual system concept

The purpose of the Orbital Maneuvering Vehicle (OMV) Training Facility (OTF) is to provide effective training for OMV pilots. A critical part of the training environment is the Visual System, which will simulate the video scenes produced by the OMV Closed-Circuit Television (CCTV) system. The simulation will include camera models, dynamic target models, moving appendages, and scene degradation due to the compression/decompression of video signal. Video system malfunctions will also be provided to ensure that the pilot is ready to meet all challenges the real-world might provide. One possible visual system configuration for the training facility that will meet existing requirements is described.

Williams, Keith↗

Space communications scheduler: A rule-based approach to adaptive deadline scheduling

Job scheduling is a deceptively complex subfield of computer science. The highly combinatorial nature of the problem, which is NP-complete in nearly all cases, requires a scheduling program to intelligently transverse an immense search tree to create the best possible schedule in a minimal amount of time. In addition, the program must continually make adjustments to the initial schedule when faced with last-minute user requests, cancellations, unexpected device failures, quests, cancellations, unexpected device failures, etc. A good scheduler must be quick, flexible, and efficient, even at the expense of generating slightly less-than-optimal schedules. The Space Communication Scheduler (SCS) is an intelligent rule-based scheduling system. SCS is an adaptive deadline scheduler which allocates modular communications resources to meet an ordered set of user-specified job requests on board the NASA Space Station. SCS uses pattern matching techniques to detect potential conflicts through algorithmic and heuristic means. As a result, the system generates and maintains high density schedules without relying heavily on backtracking or blind search techniques. SCS is suitable for many common real-world applications.

Straguzzi, Nicholas↗

Determination of depth-viewing volumes for stereo three-dimensional graphic displays

Real-world, 3-D, pictorial displays incorporating true depth cues via stereopsis techniques offer a potential means of displaying complex information in a natural way to prevent loss of situational awareness and provide increases in pilot/vehicle performance in advanced flight display concepts. Optimal use of stereopsis requires an understanding of the depth viewing volume available to the display designer. Suggested guidelines are presented for the depth viewing volume from an empirical determination of the effective region of stereopsis cueing (at several viewer-CRT screen distances) for a time multiplexed stereopsis display system. The results provide the display designer with information that will allow more effective placement of depth information to enable the full exploitation of stereopsis cueing. Increasing viewer-CRT screen distances provides increasing amounts of usable depth, but with decreasing fields-of-view. A stereopsis hardware system that permits an increased viewer-screen distance by incorporating larger screen sizes or collimation optics to maintain the field-of-view at required levels would provide a much larger stereo depth-viewing volume.

Parrish, Russell V.↗

Automated control of hierarchical systems using value-driven methods

An introduction is given to the Value-driven methodology, which has been successfully applied to solve a variety of difficult decision, control, and optimization problems. Many real-world decision processes (e.g., those encountered in scheduling, allocation, and command and control) involve a hierarchy of complex planning considerations. For such problems it is virtually impossible to define a fixed set of rules that will operate satisfactorily over the full range of probable contingencies. Decision Science Applications' value-driven methodology offers a systematic way of automating the intuitive, common-sense approach used by human planners. The inherent responsiveness of value-driven systems to user-controlled priorities makes them particularly suitable for semi-automated applications in which the user must remain in command of the systems operation. Three examples of the practical application of the approach in the automation of hierarchical decision processes are discussed: the TAC Brawler air-to-air combat simulation is a four-level computerized hierarchy; the autonomous underwater vehicle mission planning system is a three-level control system; and the Space Station Freedom electrical power control and scheduling system is designed as a two-level hierarchy. The methodology is compared with rule-based systems and with other more widely-known optimization techniques.

Pugh, George E.↗

Scheduling with chronology-directed search

The intelligent use of scheduling heuristics can enable the production of effective schedules in spite of the inherent intractability of scheduling in complex, real-world domains. In order to effectively use these heuristics, information is needed on the current state of the evolving schedule. One method to obtain this information is to use chronologies - limited histories of the scheduling process. Chronology-directed search is an important component of the heuristic approach to automated scheduling.

Biefeld, Eric W.↗

A practical approach to object based requirements analysis

Presented here is an approach developed at the Unisys Houston Operation Division, which supports the early identification of objects. This domain oriented analysis and development concept is based on entity relationship modeling and object data flow diagrams. These modeling techniques, based on the GOOD methodology developed at the Goddard Space Flight Center, support the translation of requirements into objects which represent the real-world problem domain. The goal is to establish a solid foundation of understanding before design begins, thereby giving greater assurance that the system will do what is desired by the customer. The transition from requirements to object oriented design is also promoted by having requirements described in terms of objects. Presented is a five step process by which objects are identified from the requirements to create a problem definition model. This process involves establishing a base line requirements list from which an object data flow diagram can be created. Entity-relationship modeling is used to facilitate the identification of objects from the requirements. An example is given of how semantic modeling may be used to improve the entity-relationship model and a brief discussion on how this approach might be used in a large scale development effort.

Drew, Daniel W.↗

Computations of three-dimensional steady and unsteady viscous incompressible flows

The INS3D family of computational fluid dynamics computer codes is presented. These codes are used to as tools in developing and assessing algorithms for solving the incompressible Navier-Stokes equations for steady-state and unsteady flow problems. This work involves applying the codes to real-world problems involving complex three-dimensional geometries. The algorithms utilized include the method of pseudocompressibility including both central and upwind differencing, several types of artificial dissipation schemes, approximate factorization, and an implicit line-relaxation scheme. These codes have been validated using a wide range of problems including flow over a backward-facing step, driven cavity flow, flow through various types of ducts, and steady and unsteady flow over a circular cylinder. Many diverse flow applications have been solved using these codes including parts of the Space Shuttle Main Engine, problems in naval hydrodynamics, low-speed aerodynamics, and biomedical fluid flows. The presentation details several of these, including the flow through a Space Shuttle Main Engine inducer, vortex shedding behind a circular cylinder, and flow through an artificial heart.

Kwak, Dochan↗

Multi-blocking strategies for the INS3D incompressible Navier-Stokes code

With the continuing development of bigger and faster supercomputers, computational fluid dynamics (CFD) has become a useful tool for real-world engineering design and analysis. However, the number of grid points necessary to resolve realistic flow fields numerically can easily exceed the memory capacity of available computers. In addition, geometric shapes of flow fields, such as those in the Space Shuttle Main Engine (SSME) power head, may be impossible to fill with continuous grids upon which to obtain numerical solutions to the equations of fluid motion. The solution to this dilemma is simply to decompose the computational domain into subblocks of manageable size. Computer codes that are single-block by construction can be modified to handle multiple blocks, but ad-hoc changes in the FORTRAN have to be made for each geometry treated. For engineering design and analysis, what is needed is generalization so that the blocking arrangement can be specified by the user. INS3D is a computer program for the solution of steady, incompressible flow problems. It is used frequently to solve engineering problems in the CFD Branch at Marshall Space Flight Center. INS3D uses an implicit solution algorithm and the concept of artificial compressibility to provide the necessary coupling between the pressure field and the velocity field. The development of generalized multi-block capability in INS3D is described.

Gatlin, Boyd↗

Robust fault diagnosis of physical systems in operation

Ideas are presented and demonstrated for improved robustness in diagnostic problem solving of complex physical systems in operation, or operative diagnosis. The first idea is that graceful degradation can be viewed as reasoning at higher levels of abstraction whenever the more detailed levels proved to be incomplete or inadequate. A form of abstraction is defined that applies this view to the problem of diagnosis. In this form of abstraction, named status abstraction, two levels are defined. The lower level of abstraction corresponds to the level of detail at which most current knowledge-based diagnosis systems reason. At the higher level, a graph representation is presented that describes the real-world physical system. An incremental, constructive approach to manipulating this graph representation is demonstrated that supports certain characteristics of operative diagnosis. The suitability of this constructive approach is shown for diagnosing fault propagation behavior over time, and for sometimes diagnosing systems with feedback. A way is shown to represent different semantics in the same type of graph representation to characterize different types of fault propagation behavior. An approach is demonstrated that threats these different behaviors as different fault classes, and the approach moves to other classes when previous classes fail to generate suitable hypotheses. These ideas are implemented in a computer program named Draphys (Diagnostic Reasoning About Physical Systems) and demonstrated for the domain of inflight aircraft subsystems, specifically a propulsion system (containing two turbofan systems and a fuel system) and hydraulic subsystem.

Abbott, Kathy Hamilton↗

A theory of photometric stereo for a class of diffuse non-Lambertian surfaces

A theory of photometric stereo is proposed for a large class of non-Lambertian reflectance maps. The authors review the different reflectance maps proposed in the literature for modeling reflection from real-world surfaces. From this, they obtain a mathematical class of reflectance maps to which the maps belong. They show that three lights can be sufficient for a unique inversion of the photometric stereo equation for the entire class of reflectance maps. They also obtain a constraint on the positions of light sources for obtaining this solution. They investigate the sufficiency of three light sources to estimate the surface normal and the illuminant strength. The issue of completeness of reconstruction is addressed. They shown that if k lights are sufficient for a unique inversion, 2k lights are necessary for a complete inversion.

Tagare, Hemant D.↗

Hidden Markov model analysis of force/torque information in telemanipulation

A model for the prediction and analysis of sensor information recorded during robotic performance of telemanipulation tasks is presented. The model uses the hidden Markov model to describe the task structure, the operator's or intelligent controller's goal structure, and the sensor signals. A methodology for constructing the model parameters based on engineering knowledge of the task is described. It is concluded that the model and its optimal state estimation algorithm, the Viterbi algorithm, are very succesful at the task of segmenting the data record into phases corresponding to subgoals of the task. The model provides a rich modeling structure within a statistical framework, which enables it to represent complex systems and be robust to real-world sensory signals.

Hannaford, Blake↗

Data-driven backward chaining

The C Language Integrated Production System (CLIPS) cannot effectively perform sound and complete logical inference in most real-world contexts. The problem facing CLIPS is its lack of goal generation. Without automatic goal generation and maintenance, forward chaining can only deduce all instances of a relationship. Backward chaining, which requires goal generation, allows deduction of only that subset of what is logically true which is also relevant to ongoing problem solving. Goal generation can be mimicked in simple cases using forward chaining. However, such mimicry requires manual coding of additional rules which can assert an inadequate goal representation for every condition in every rule that can have corresponding facts derived by backward chaining. In general, for N rules with an average of M conditions per rule the number of goal generation rules required is on the order of N*M. This is clearly intractable from a program maintenance perspective. We describe the support in Eclipse for backward chaining which it automatically asserts as it checks rule conditions. Important characteristics of this extension are that it does not assert goals which cannot match any rule conditions, that 2 equivalent goals are never asserted, and that goals persist as long as, but no longer than, they remain relevant.

Haley, Paul↗

ONAV - An Expert System for the Space Shuttle Mission Control Center

The ONAV (Onboard Navigation) Expert System is being developed as a real-time console assistant to the ONAV flight controller for use in the Mission Control Center at the Johnson Space Center. Currently, Oct. 1991, the entry and ascent systems have been certified for use on console as support tools, and were used for STS-48. The rendezvous system is in verification with the goal to have the system certified for STS-49, Intelsat retrieval. To arrive at this stage, from a prototype to real-world application, the ONAV project has had to deal with not only Al issues but operating environment issues. The Al issues included the maturity of Al languages and the debugging tools, verification, and availability, stability and size of the expert pool. The environmental issues included real time data acquisition, hardware suitability, and how to achieve acceptance by users and management.

Mills, Malise↗

NASA TileWorld Simulator Program

NASA TileWorld (NTW) computer program formulated to further research on planning, scheduling, and control problems. Designed to focus on three particular attributes of real-world problems: exogenous events, uncertain outcomes of actions, and metric time. Written specifically for use by NASA, NTW modified easily to act as software base for other simulated environments. Written in Allegro Common Lisp for Sun-3-(TM) and Sun-4-series(TM) computers running SunOS(TM).

Philips, Andrew↗

Correction techniques for depth errors with stereo three-dimensional graphic displays

Three-dimensional (3-D), 'real-world' pictorial displays that incorporate 'true' depth cues via stereopsis techniques have proved effective for displaying complex information in a natural way to enhance situational awareness and to improve pilot/vehicle performance. In such displays, the display designer must map the depths in the real world to the depths available with the stereo display system. However, empirical data have shown that the human subject does not perceive the information at exactly the depth at which it is mathematically placed. Head movements can also seriously distort the depth information that is embedded in stereo 3-D displays because the transformations used in mapping the visual scene to the depth-viewing volume (DVV) depend intrinsically on the viewer location. The goal of this research was to provide two correction techniques; the first technique corrects the original visual scene to the DVV mapping based on human perception errors, and the second (which is based on head-positioning sensor input data) corrects for errors induced by head movements. Empirical data are presented to validate both correction techniques. A combination of the two correction techniques effectively eliminates the distortions of depth information embedded in stereo 3-D displays.

Parrish, Russell V.↗

Intelligent data management for real-time spacecraft monitoring

Real-time AI systems have begun to address the challenge of restructuring problem solving to meet real-time constraints by making key trade-offs that pursue less than optimal strategies with minimal impact on system goals. Several approaches for adapting to dynamic changes in system operating conditions are known. However, simultaneously adapting system decision criteria in a principled way has been difficult. Towards this end, a general technique for dynamically making such trade-offs using a combination of decision theory and domain knowledge has been developed. Multi-attribute utility theory (MAUT), a decision theoretic approach for making one-time decisions is discussed and dynamic trade-off evaluation is described as a knowledge-based extension of MAUT that is suitable for highly dynamic real-time environments, and provides an example of dynamic trade-off evaluation applied to a specific data management trade-off in a real-world spacecraft monitoring application.

Schwuttke, Ursula M.↗

Habitat automation

A habitat, on either the surface of the Moon or Mars, will be designed and built with the proven technologies of that day. These technologies will be mature and readily available to the habitat designer. We believe an acceleration of the normal pace of automation would allow a habitat to be safer and more easily maintained than would be the case otherwise. This document examines the operation of a habitat and describes elements of that operation which may benefit from an increased use of automation. Research topics within the automation realm are then defined and discussed with respect to the role they can have in the design of the habitat. Problems associated with the integration of advanced technologies into real-world projects at NASA are also addressed.

Swab, Rodney E.↗