Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “parallel computing components software”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 73 records · Page 4

Advanced software integration: The case for ITV facilities

The array of technologies and methodologies involved in the development and integration of avionics software has moved almost as rapidly as computer technology itself. Future avionics systems involve major advances and risks in the following areas: (1) Complexity; (2) Connectivity; (3) Security; (4) Duration; and (5) Software engineering. From an architectural standpoint, the systems will be much more distributed, involve session-based user interfaces, and have the layered architectures typified in the layers of abstraction concepts popular in networking. Typified in the NASA Space Station Freedom will be the highly distributed nature of software development itself. Systems composed of independent components developed in parallel must be bound by rigid standards and interfaces, the clean requirements and specifications. Avionics software provides a challenge in that it can not be flight tested until the first time it literally flies. It is the binding of requirements for such an integration environment into the advances and risks of future avionics systems that form the basis of the presented concept and the basic Integration, Test, and Verification concept within the development and integration life cycle of Space Station Mission and Avionics systems.

Garman, John R.↗

Rapid Lightweight Firmware Architecture of the Mobile Metamaterial Internal Co-Integrator Robot

The Mobile Metamaterial Internal Co-Integrator (MMIC-I) is a structure assembly and servicing robot for in-space servicing, assembly, and manufacturing of primary structures and infrastructure. MMIC-I is a battery-powered crawling robot that can travel through periodic structures such as trusses and open framework mechanical metamaterials. It does this through sequences of component extension, contraction, and gripping. This paper provides a detailed discussion of MMIC-I’s lightweight and rapidly developed firmware architecture, to enable demonstration of robot locomotion, secondary operations, and communications with a central command source. The rationale for the lightweight rapid development approach is to allow for assessment of long term system requirements in parallel with the mechatronics development, including optimization of system and subsystem power densities, to inform a future choice of flight ready software frameworks. MMIC-I system computing and I/O requirements are much lower than what is provided by proven baseline computing hardware for existing flight ready software frameworks such as the core Flight System, F prime, and the Robot Operating System. Development of earth gravity ground demonstration of the robotic systems is greatly benefited by limited power and mass factors for computing hardware. Here, we implement inter-process communication, commanding, and telemetry with the Espressif ESP32 module running the Arduino OS.

Damiana Catanoso↗

Probabilistic structural mechanics research for parallel processing computers

Aerospace structures and spacecraft are a complex assemblage of structural components that are subjected to a variety of complex, cyclic, and transient loading conditions. Significant modeling uncertainties are present in these structures, in addition to the inherent randomness of material properties and loads. To properly account for these uncertainties in evaluating and assessing the reliability of these components and structures, probabilistic structural mechanics (PSM) procedures must be used. Much research has focused on basic theory development and the development of approximate analytic solution methods in random vibrations and structural reliability. Practical application of PSM methods was hampered by their computationally intense nature. Solution of PSM problems requires repeated analyses of structures that are often large, and exhibit nonlinear and/or dynamic response behavior. These methods are all inherently parallel and ideally suited to implementation on parallel processing computers. New hardware architectures and innovative control software and solution methodologies are needed to make solution of large scale PSM problems practical.

Sues, Robert H.↗

A laser sounder for U.S. Navy helicopters

The design and operating principles of the laser sounder developed for use in airborne coastal-zone bathymetric surveys with a U.S. Navy P-3 aircraft are described and illustrated with diagrams. The sounder components are listed and characterized, including the Nd:YAG transmitter (operating at 532 nm for bottom ranging and 1.064 microns for surface ranging), the scanning transceiver, the 10 x 6-inch-aperture controlled-FOV receiver/digitizer, the constant-fraction discriminator, the time-to-digital converter, the navigation and data-recording subsystems, and the parallel distributed processing computer (comprising a data collection and control system and a real-time processing system). Consideration is also given to the phase-I and phase-II data-reduction software being developed to process the approximately 228 million soundings to be obtained annually. The sounder can be used day or night to sound clear ocean water up to 20 m deep.

Harris, Michael M.↗

High-Performance Data Analysis Tools for Sun-Earth Connection Missions

The data analysis tool of choice for many Sun-Earth Connection missions is the Interactive Data Language (IDL) by ITT VIS. The increasing amount of data produced by these missions and the increasing complexity of image processing algorithms requires access to higher computing power. Parallel computing is a cost-effective way to increase the speed of computation, but algorithms oftentimes have to be modified to take advantage of parallel systems. Enhancing IDL to work on clusters gives scientists access to increased performance in a familiar programming environment. The goal of this project was to enable IDL applications to benefit from both computing clusters as well as graphics processing units (GPUs) for accelerating data analysis tasks. The tool suite developed in this project enables scientists now to solve demanding data analysis problems in IDL that previously required specialized software, and it allows them to be solved orders of magnitude faster than on conventional PCs. The tool suite consists of three components: (1) TaskDL, a software tool that simplifies the creation and management of task farms, collections of tasks that can be processed independently and require only small amounts of data communication; (2) mpiDL, a tool that allows IDL developers to use the Message Passing Interface (MPI) inside IDL for problems that require large amounts of data to be exchanged among multiple processors; and (3) GPULib, a tool that simplifies the use of GPUs as mathematical coprocessors from within IDL. mpiDL is unique in its support for the full MPI standard and its support of a broad range of MPI implementations. GPULib is unique in enabling users to take advantage of an inexpensive piece of hardware, possibly already installed in their computer, and achieve orders of magnitude faster execution time for numerically complex algorithms. TaskDL enables the simple setup and management of task farms on compute clusters. The products developed in this project have the potential to interact, so one can build a cluster of PCs, each equipped with a GPU, and use mpiDL to communicate between the nodes and GPULib to accelerate the computations on each node.

Messmer, Peter↗

2nd Generation QUATARA Flight Computer Project

Single core flight computer boards have been designed, developed, and tested (DD&T) to be flown in small satellites for the last few years. In this project, a prototype flight computer will be designed as a distributed multi-core system containing four microprocessors running code in parallel. This flight computer will be capable of performing multiple computationally intensive tasks such as processing digital and/or analog data, controlling actuator systems, managing cameras, operating robotic manipulators and transmitting/receiving from/to a ground station. In addition, this flight computer will be designed to be fault tolerant by creating both a robust physical hardware connection and by using a software voting scheme to determine the processor's performance. This voting scheme will leverage on the work done for the Space Launch System (SLS) flight software. The prototype flight computer will be constructed with Commercial Off-The-Shelf (COTS) components which are estimated to survive for two years in a low-Earth orbit.

Falker, Jay↗

Parallel supercomputing with commodity components

We have implemented a parallel computer architecture based entirely upon commodity personal computer components. Using 16 Intel Pentium Pro microprocessors and switched fast ethernet as a communication fabric, we have obtained sustained performance on scientific applications in excess of one Gigaflop. During one production astrophysics treecode simulation, we performed 1.2 x 10(sup 15) floating point operations (1.2 Petaflops) over a three week period, with one phase of that simulation running continuously for two weeks without interruption. We report on a variety of disk, memory and network benchmarks. We also present results from the NAS parallel benchmark suite, which indicate that this architecture is competitive with current commercial architectures. In addition, we describe some software written to support efficient message passing, as well as a Linux device driver interface to the Pentium hardware performance monitoring registers.

Performance↗

Open-Source Software for Modeling of Nanoelectronic Devices

The Nanoelectronic Modeling 3-D (NEMO 3-D) computer program has been upgraded to open-source status through elimination of license-restricted components. The present version functions equivalently to the version reported in "Software for Numerical Modeling of Nanoelectronic Devices" (NPO-30520), NASA Tech Briefs, Vol. 27, No. 11 (November 2003), page 37. To recapitulate: NEMO 3-D performs numerical modeling of the electronic transport and structural properties of a semiconductor device that has overall dimensions of the order of tens of nanometers. The underlying mathematical model represents the quantum-mechanical behavior of the device resolved to the atomistic level of granularity. NEMO 3-D solves the applicable quantum matrix equation on a Beowulf-class cluster computer by use of a parallel-processing matrix vector multiplication algorithm coupled to a Lanczos and/or Rayleigh-Ritz algorithm that solves for eigenvalues. A prior upgrade of NEMO 3-D incorporated a capability for a strain treatment, parameterized for bulk material properties of GaAs and InAs, for two tight-binding submodels. NEMO 3-D has been demonstrated in atomistic analyses of effects of disorder in alloys and, in particular, in bulk In(x)Ga(1-x)As and in In(0.6)Ga(0.4)As quantum dots.

Oyafuso, Fabiano↗

More About Software for No-Loss Computing

A document presents some additional information on the subject matter of "Integrated Hardware and Software for No- Loss Computing" (NPO-42554), which appears elsewhere in this issue of NASA Tech Briefs. To recapitulate: The hardware and software designs of a developmental parallel computing system are integrated to effectuate a concept of no-loss computing (NLC). The system is designed to reconfigure an application program such that it can be monitored in real time and further reconfigured to continue a computation in the event of failure of one of the computers. The design provides for (1) a distributed class of NLC computation agents, denoted introspection agents, that effects hierarchical detection of anomalies; (2) enhancement of the compiler of the parallel computing system to cause generation of state vectors that can be used to continue a computation in the event of a failure; and (3) activation of a recovery component when an anomaly is detected.

Edmonds, Iarina↗

NASA Langley FUN3D Analyses in Support of the 1st AIAA Stability and Control Prediction Workshop

This work summarizes the results of FUN3D analyses conducted for the 1st AIAA Stability and Control Workshop on behalf of participants from the NASA Langley Research Center. The workshop was created to establish best practices for the prediction of stability and control derivatives using computational fluid dynamics and assess the limitations of these methods when those best practices are applied. The inaugural workshop considered the ONERA version of the NASA/Boeing Common Research Model, which includes the wing, body, horizontal tail, and a vertical tail designed by ONERA. Wind tunnel data at small sideslip angles remain unpublished and served as ‘blind’ data for computational comparisons. The present research generated workshop test case data using the NASA FUN3D code, which is a parallelized, unstructured, node-based, finite-volume discretization, Reynolds-averaged Navier-Stokes flow solver. Steady- state numerical simulations were conducted for workshop test cases investigating the following: grid convergence, Mach number effect on static stability, wind tunnel sting increments, static stability-derivative calculations, and a sideslip angle sweep. Results were generated for two series of unstructured, mixed-element grids, one set provided by the workshop and another set created using the HeldenMesh grid generation software. The results provided include total- and component-level breakdowns of the force and moment coefficients, in addition to sectional pressure distributions for the wing and tail components for comparisons to wind tunnel data.

CFD↗

Verification and Validation of Elastodynamic Simulation Software for Aerospace Research

Physics-based simulation of nondestructive evaluation (NDE) inspection can help to advance the inspectability and reliability of mechanical systems. However, NDE simulations applicable to non-idealized mechanical components often require large compute domains and long run times. This has prompted development of custom NDE simulation software tailored to high performance computing (HPC) hardware. Verification and validation (V&V) is an integral part of developing this software to ensure implementations are robust and applicable to inspection problems, producing tools and simulations suitable for computational NDE research. This presentation addresses factors common to V&V of several elastodynamic simulation codes applicable to ultrasonic NDE. Examples are drawn from in-house simulation software at NASA Langley Research Center, ranging from ensuring reliability in a 1D heterogeneous media wave equation solver to the V&V needs of 3D cluster-parallel elastodynamic software. Factors specific to a research environment are addressed, where individual simulation results can be as relevant as the software product itself. Distinct facets of V&V are discussed including testing to establish software reliability, employing systematic approaches for consistency with fundamental conservation laws, establishing the numerical stability of algorithms, and demonstrating concurrence with empirical data. This talk also addresses V&V practices for small groups of researchers. This includes establishing resources (e.g. time and personnel) for V&V during project planning to mitigate and control the risk of setbacks. Similarly, we identify ways for individual researchers to use V&V during simulation software development itself to both speed up the development process and reduce incurred technical debt.

NDE↗

Limiting Data Friction by Reducing Data Download Using Spatiotemporally Aligned Data Organization Through STARE

Current data processing practice limits the volume and variety of relevant geoscience data that can practically be applied to important problems. File archives in centralized data centers are the principal means by which Earth Science data are accessed. This approach, however, requires laborious search, retrieval, and eventual customization/adaptation for the data to be used. Such fractionation makes it even more difficult to share outcomes, i.e. research artifacts and data products, hampering reusability and repeatability, since end users generally have their own research agenda and preferences as well as scarce resources. Thus, while finding and downloading data files from central data centers are already costly for end users working in their own field, using data products from other disciplines rapidly becomes prohibitive. This curtails scientific productivity, limits avenues of study, and endangers quality and reproducibility. The Spatio-Temporal Adaptive Resolution Encoding (STARE) is a unifying scheme that facilitates the indexing, access, and fusion of diverse Earth Science data. STARE implements an innovative encoding of geo-spatiotemporal information, originally developed for aligning datasets with diverse spatiotemporal characteristics in an array database. The spatial component of STARE recursively quadfurcates a root polyhedron, producing a hierarchical scheme for addressing geographic locations and regions. The temporal component of STARE uses conventional date-time units as an indexing hierarchy. The additional encoding of spatial and temporal resolution information in STARE enables comparisons and conditional selections across diverse datasets. Moreover, spatiotemporal set-operations, e.g. union and intersection, are mapped to efficient integer operations with STARE. Applied to existing data models (point, grid, spacecraft swath) and corresponding granules, STARE indexes provide a streamlined description usable as geo-spatiotemporal metadata. When coupled with large scale, distributed hardware and software, STARE-based data access reduces pre-analysis data preparation costs by offering a convenient means to align different datasets spatiotemporally without specialized effort in parallel computing or distributed data management.

Kuo, Kwo-Sen↗

Design of a high-speed digital processing element for parallel simulation

A prototype of a custom designed computer to be used as a processing element in a multiprocessor based jet engine simulator is described. The purpose of the custom design was to give the computer the speed and versatility required to simulate a jet engine in real time. Real time simulations are needed for closed loop testing of digital electronic engine controls. The prototype computer has a microcycle time of 133 nanoseconds. This speed was achieved by: prefetching the next instruction while the current one is executing, transporting data using high speed data busses, and using state of the art components such as a very large scale integration (VLSI) multiplier. Included are discussions of processing element requirements, design philosophy, the architecture of the custom designed processing element, the comprehensive instruction set, the diagnostic support software, and the development status of the custom design.

Milner, E. J.↗

Feasibility of using the Massively Parallel Processor for large eddy simulations and other Computational Fluid Dynamics applications

The results of an investigation into the feasibility of using the MPP for direct and large eddy simulations of the Navier-Stokes equations is presented. A major part of this study was devoted to the implementation of two of the standard numerical algorithms for CFD. These implementations were not run on the Massively Parallel Processor (MPP) since the machine delivered to NASA Goddard does not have sufficient capacity. Instead, a detailed implementation plan was designed and from these were derived estimates of the time and space requirements of the algorithms on a suitably configured MPP. In addition, other issues related to the practical implementation of these algorithms on an MPP-like architecture were considered; namely, adaptive grid generation, zonal boundary conditions, the table lookup problem, and the software interface. Performance estimates show that the architectural components of the MPP, the Staging Memory and the Array Unit, appear to be well suited to the numerical algorithms of CFD. This combined with the prospect of building a faster and larger MMP-like machine holds the promise of achieving sustained gigaflop rates that are required for the numerical simulations in CFD.

Bruno, John↗

Space spider crane

A space spider crane for the movement, placement, and or assembly of various components on or in the vicinity of a space structure is described. As permanent space structures are utilized by the space program, a means will be required to transport cargo and perform various repair tasks. A space spider crane comprising a small central body with attached manipulators and legs fulfills this requirement. The manipulators may be equipped with constant pressure gripping end effectors or tools to accomplish various repair tasks. The legs are also equipped with constant pressure gripping end effectors to grip the space structure. Control of the space spider crane may be achieved either by computer software or a remotely situated human operator, who maintains visual contact via television cameras mounted on the space spider crane. One possible walking program consists of a parallel motion walking program whereby the small central body alternatively leans forward and backward relative to end effectors.

Macconochie, Ian O.↗

Numerical propulsion system simulation

The cost of implementing new technology in aerospace propulsion systems is becoming prohibitively expensive. One of the major contributors to the high cost is the need to perform many large scale system tests. Extensive testing is used to capture the complex interactions among the multiple disciplines and the multiple components inherent in complex systems. The objective of the Numerical Propulsion System Simulation (NPSS) is to provide insight into these complex interactions through computational simulations. This will allow for comprehensive evaluation of new concepts early in the design phase before a commitment to hardware is made. It will also allow for rapid assessment of field-related problems, particularly in cases where operational problems were encountered during conditions that would be difficult to simulate experimentally. The tremendous progress taking place in computational engineering and the rapid increase in computing power expected through parallel processing make this concept feasible within the near future. However it is critical that the framework for such simulations be put in place now to serve as a focal point for the continued developments in computational engineering and computing hardware and software. The NPSS concept which is described below will provide that framework.

R.W. Claus↗

Numerical propulsion system simulation

The cost of implementing new technology in aerospace propulsion systems is becoming prohibitively expensive. One of the major contributors to the high cost is the need to perform many large scale system tests. Extensive testing is used to capture the complex interactions among the multiple disciplines and the multiple components inherent in complex systems. The objective of the Numerical Propulsion System Simulation (NPSS) is to provide insight into these complex interactions through computational simulations. This will allow for comprehensive evaluation of new concepts early in the design phase before a commitment to hardware is made. It will also allow for rapid assessment of field-related problems, particularly in cases where operational problems were encountered during conditions that would be difficult to simulate experimentally. The tremendous progress taking place in computational engineering and the rapid increase in computing power expected through parallel processing make this concept feasible within the near future. However it is critical that the framework for such simulations be put in place now to serve as a focal point for the continued developments in computational engineering and computing hardware and software. The NPSS concept which is described will provide that framework.

Lytle, John K.↗

A New Architecture for Parallelization of Complex Spacecraft Trajectory Optimization Scans

This paper describes CopScanner, a new component of the Copernicus ecosystem for spacecraft trajectory design and optimization. CopScanner is a Python library being developed at the NASA JSC which enables easy parallelization of Copernicus scans. CopScanner is currently being developed and implemented for production of Copernicus trajectory scans for upcoming Artemis Missions (Artemis II and beyond). On the backend, CopScanner utilizes Dask, an open-source Python library for parallel computing which enables parallelization over both multi-core local machines and large-scale distributed computing clusters. CopScanner abstracts the trajectory scanning process into a DAG which is constructed using a chain of individual subscans. Each node in the DAG executes a python module, called the callable, for which there are built-in defaults, or users may specify their own. Support for custom callables makes CopScanner a versatile trajectory optimization software. All output files and associated metadata from a CopScanner scan are compressed and stored in a two-file output, collectively called the FileStore, consisting of a SQLite database and a compressed JSON MessagePack file, for which CopScanner provides a Python class for interaction.

Quentin Moore↗