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At least 73 records · Page 4

R.U.N. Motion VR Boots: Realistic Unimpeded Natural (RUN) Motion Boots for VR gaming in the comfort of your home

Virtual reality (VR) gaming has experienced increasingly widespread adoption in recent years largely due to the development of affordable, consumer-grade headsets equipped with high quality, miniature displays and compact sensors for motion tracking. These devices are now able to provide users with immersive experiences that far surpass what traditional video games can achieve. However, despite these technological strides, a fundamental limitation remains: VR users are unable to move freely in their physical environment without the risk of colliding with real-world obstacles and hazards. This safety concern significantly restricts the level of immersion and natural movement possible in VR gaming.

42 ENGINEERING↗

Low-thrust solar electric propulsion navigation simulation program

An interplanetary low-thrust, solar electric propulsion mission simulation program suitable for navigation studies is presented. The mathematical models for trajectory simulation, error compensation, and tracking motion are described. The languages, input-output procedures, and subroutines are included.

Hagar, H. J.↗

Navigation systems

The elements of the measurement and communications network comprising the global deep space navigation system (DSN) for NASA missions are described. Among the measurement systems discussed are: VLBI, two-way Doppler and range measurements, and optical measurements carried out on board the spacecraft. Processing of navigation measurement is carried out using two modules: an N-body numerical integration of the trajectory (and state transition partial derivatives) based on pre-guessed initial conditions; and partial derivatives of simulated observables corresponding to each actual observation. Calculations of velocity correction parameters is performed by precise modelling of all physical phenomena influencing the observational measurements, including: planetary motions; tracking station locations, gravity field structure, and transmission media effects. Some of the contributions to earth-relative orbit estimate errors for the Doppler/range system on board Voyager are discussed in detail. A line drawing of the DSN navigation system is provided.

Jordan, J. F.↗

Geometric accuracy in airborne SAR images

Uncorrected across-track motions of a synthetic aperture radar (SAR) platform can cause both a severe loss of azimuthal positioning accuracy in, and defocusing of, the resultant SAR image. It is shown how the results of an autofocus procedure can be incorporated in the azimuth processing to produce a fully focused image that is geometrically accurate in azimuth. Range positioning accuracy is also discussed, leading to a comprehensive treatment of all aspects of geometric accuracy. The system considered is an X-band SAR.

Blacknell, D.↗

Kinematid Parameters of Corrective Postural Responses Differ between Upper and Lower Body Perturbations

Balance control is disrupted following prolonged microgravity exposure, and to better understand this, both upper and lower body perturbations have been used to study postural control in space flight crewmembers. However, differences between several postural response indicators observed using the two techniques suggest that different sensory systems may be involved in organizing responses to these different perturbation approaches. The present study sought to compare differences in parameters of corrective postural responses between upper body perturbations (pushes to the chest) and forward translations of the support surface. Nine subjects participated in this study. Forward translations were performed using a NeuroCom EquiTest(TM) CDP system, which was synchronized with a Northern Digital OptoTrak motion tracking system (3 subjects). Chest pushes were applied using a hand-held force transducer device and were performed using a stabilometric system (6 subjects). Analysis of EMG has shown that: i) the earliest response of the leg muscles was registered significantly later during forward translation of the support surface than during chest pushes, and ii) there was a tendency for the different order of leg muscles activation during the translation tests. Analysis of the kinematic data showed a significant difference in the subject's body segments inclinations during corrective postural responses to upper and lower body perturbations. It appears that upper body perturbations likely engage the vestibular system more rapidly, while lower body perturbations likely engage somatosensory systems more rapidly. These differences must be taken into account when choosing the type of perturbation for testing postural function.

Sayenko, G.↗

Spinoff 2005

Topics covered include: Lighting the Way for Quicker, Safer Healing; Discovering New Drugs on the Cellular Level; Hydrogen Sensors Boost Hybrids; Today s Models Losing Gas?; 3-D Highway in the Sky; Popping a Hole in High-Speed Pursuits; Monitoring Wake Vortices for More Efficient Airports; From Rockets to Racecars; All-Terrain Intelligent Robot Braves Battlefront to Save Lives; Keeping the Air Clean and Safe--An Anthrax Smoke Detector; Lightning Often Strikes Twice; Technology That's Ready and Able to Inspect Those Cables; Secure Networks for First Responders and Special Forces; Space Suit Spins; Cooking Dinner at Home--From the Office; Nanoscale Materials Make for Large-Scale Applications; NASA s Growing Commitment: The Space Garden; Bringing Thunder and Lightning Indoors; Forty-Year-Old Foam Springs Back With New Benefits; Experiments With Small Animals Rarely Go This Well; NASA, the Fisherman's Friend; Crystal-Clear Communication a Sweet-Sounding Success; Inertial Motion-Tracking Technology for Virtual 3-D; Then Why Do They Call Earth the Blue Planet?; Valiant 'Zero-Valent' Effort Restores Contaminated Grounds; Harnessing the Power of the Sun; Water and Air Measures That Make 'PureSense'; Remote Sensing for Farmers and Flood Watching; Pesticide-Free Device a Fatal Attraction for Mosquitoes Making the Most of Waste Energy Washing Away the Worries About Germs Celestial Software Scratches More Than the Surface A Search Engine That's Aware of Your Needs Fault-Detection Tool Has Companies 'Mining' Own Business; Software to Manage the Unmanageable; Tracking Electromagnetic Energy With SQUIDs; Taking the Risk Out of Risk Assessment; Satellite and Ground System Solutions at Your Fingertips; Structural Analysis Made 'NESSUSary'; Software of Seismic Proportions Promotes Enjoyable Learning; Making a Reliable Actuator Faster and More Affordable; Cost-Cutting Powdered Lubricant NASA s Radio Frequency Bolt Monitor: A Lifetime of Spinoffs Going End to End to Deliver High-Speed Data; Advanced Joining Technology: Simple, Strong, and Secure; Big Results From a Smaller Gearbox; Low-Pressure Generator Makes Cleanrooms Cleaner; and The Space Laser Business Model.

Source record↗

Tactile Data Entry for Extravehicular Activity

In the task-saturated environment of extravehicular activity (EVA), an astronaut's ability to leverage suit-integrated information systems is limited by a lack of options for data entry. In particular, bulky gloves inhibit the ability to interact with standard computing interfaces such as a mouse or keyboard. This paper presents the results of a preliminary investigation into a system that permits the space suit gloves themselves to be used as data entry devices. Hand motion tracking is combined with simple finger gesture recognition to enable use of a virtual keyboard, while tactile feedback provides touch-based context to the graphical user interface (GUI) and positive confirmation of keystroke events. In human subject trials, conducted with twenty participants using a prototype system, participants entered text significantly faster with tactile feedback than without (p = 0.02). The results support incorporation of vibrotactile information in a future system that will enable full touch typing and general mouse interactions using instrumented EVA gloves.

Adams, Richard J.↗

Ubiquitous Wireless Smart Sensing and Control

Need new technologies to reliably and safely have humans interact within sensored environments (integrated user interfaces, physical and cognitive augmentation, training, and human-systems integration tools). Areas of focus include: radio frequency identification (RFID), motion tracking, wireless communication, wearable computing, adaptive training and decision support systems, and tele-operations. The challenge is developing effective, low cost/mass/volume/power integrated monitoring systems to assess and control system, environmental, and operator health; and accurately determining and controlling the physical, chemical, and biological environments of the areas and associated environmental control systems.

Wagner, Raymond↗

Improving Early Adaptation Following Long Duration Spaceflight by Enhancing Vestibular Information

Crewmember adapted to the microgravity state may need to egress the vehicle within a few minutes for safety and operational reasons after g-transitions. The transition from one sensorimotor state to another consists of two main mechanisms: strategic and plastic-adaptive and have been demonstrated in astronauts returning after long duration space flight. Strategic modifications represent "early adaptation" -immediate and transitory changes in control that are employed to deal with short-term changes in the environment. If these modifications are prolonged then plastic-adaptive changes are evoked that modify central nervous system function, automating new behavioral responses. More importantly, this longer term adaptive recovery mechanism was significantly associated with their strategic ability to recover on the first day after return to Earth G. We are developing a method based on stochastic resonance (SR) to enhance information transfer by improving the brain's ability to detect vestibular signals especially when combined with balance training exercises for rapid improvement in functional skill, for standing and mobility. The countermeasure to improve post-flight balance and locomotor disturbances is a stimulus delivery system that is wearable/portable providing low imperceptible levels of white noise based binaural bipolar electrical stimulation of the vestibular system (stochastic vestibular stimulation, SVS). The techniques for improving signal detection using SVS may thus provide additional information to improve such strategic abilities and thus help in significantly reducing the number of days required to recover functional performance to preflight levels after long duration space flight. We have conducted a series of studies to document the efficacy of SVS stimulation on balance/locomotion tasks on unstable surfaces and motion tracking tasks during intra-vestibular system conflicts. In an initial study, we showed that SVS improved overall balance performance while standing on an unstable surface indicating that SVS may be sufficient to provide a comprehensive countermeasure approach for improving postural stability. In a second study, we showed that SVS improved locomotor performance on a treadmill mounted on an oscillating platform indicating that SVS may also be used to maximize locomotor performance during walking in unstable environments. In a third study, SVS was evaluated during an otolith-canal conflict scenario in a variable radius centrifuge at low frequency of oscillation (0.1 Hz) on both eye movements and perceptual responses (using a joystick) to track imposed oscillations. The variable radius centrifuge provides a selective tilting sensation that is detectable only by the otolith organs providing conflicting information from the canal organs of the vestibular system (intra-vestibular conflict). Results show that SVS significantly reduced the timing difference between both the eye movement responses as well as the perceptual tracking responses with respect to the imposed tilt sensations. These results indicate that SVS can improve performance in sensory conflict scenarios like that experienced during space flight. Such a SR countermeasure will act synergistically along with the pre-and in-flight adaptability training protocols providing an integrated, multi-disciplinary countermeasure capable of fulfilling multiple requirements making it a comprehensive and cost effective countermeasure approach to enhance sensorimotor capabilities following long-duration space flight.

Mulavara, Ajitkumar↗

Rigging Test Bed Development for Validation of Multi-Stage Decelerator Extractions

The Low Density Supersonic Decelerator project is developing new decelerator systems for Mars entry which would include testing with a Supersonic Flight Dynamics Test Vehicle. One of the decelerator systems being developed is a large supersonic ringsail parachute. Due to the configuration of the vehicle it is not possible to deploy the parachute with a mortar which would be the preferred method for a spacecraft in a supersonic flow. Alternatively, a multi-stage extraction process using a ballute as a pilot is being developed for the test vehicle. The Rigging Test Bed is a test venue being constructed to perform verification and validation of this extraction process. The test bed consists of a long pneumatic piston device capable of providing a constant force simulating the ballute drag force during the extraction events. The extraction tests will take place both inside a high-bay for frequent tests of individual extraction stages and outdoors using a mobile hydraulic crane for complete deployment tests from initial pack pull out to canopy extraction. These tests will measure line tensions and use photogrammetry to track motion of the elements involved. The resulting data will be used to verify packing and rigging as well, as validate models and identify potential failure modes in order to finalize the design of the extraction system.

Low Density Supersonic Decelerator (LDSD)↗

Ubiquitous Wireless Smart Sensing and Control. Pumps and Pipes JSC: Uniquely Houston

Need new technologies to reliably and safely have humans interact within sensored environments (integrated user interfaces, physical and cognitive augmentation, training, and human-systems integration tools).Areas of focus include: radio frequency identification (RFID), motion tracking, wireless communication, wearable computing, adaptive training and decision support systems, and tele-operations. The challenge is developing effective, low cost/mass/volume/power integrated monitoring systems to assess and control system, environmental, and operator health; and accurately determining and controlling the physical, chemical, and biological environments of the areas and associated environmental control systems.

Wagner, Raymond↗

Immersive Technologies for Human-in-the-Loop Lunar Surface Simulations

NASA, the National Aeronautics and Space Administration, continually seeks innovative solutions to enhance its operations, particularly in the realms of testing, evaluation, and training for future missions. Immersive technologies, such as virtual, augmented, and mixed reality have proven to be powerful tools for realistic, interactive, and engaging environments. This paper explores how the Simulation and Graphics Branch at NASA’s Johnson Space Center (JSC) leverages immersive technology, modern commercial rendering engines, and physics-based systems simulations to develop human-in-the-loop systems for humanity’s return to the Moon through the Artemis program. When NASA returns to the Moon, astronauts will travel to the Moon’s South Pole where lighting conditions will cause a more complex operational environment. Human-in-the-loop testing plays a crucial role in NASA's mission planning, spacecraft and space systems development, and evaluation of operational scenarios. The development of immersive environments such as a lunar rover mockup at a video wall enables engineers and astronauts to simulate and experience mission scenarios, integrated spacecraft systems, and operational procedures in a relevant environment before deployment. By integrating realistic virtual environments, immersive technology allows for the visualization and interaction with virtual spacecraft models, mission landscapes, and complex operational tasks. This approach helps identify potential design flaws, operational challenges, and safety considerations. It also provides valuable insights for risk reduction and helps improve mission efficiency and effectiveness. With advanced motion tracking systems and custom virtual environments data can be gathered and evaluated to help NASA refine training protocols, develop specialized training procedures and optimize human-robotic interactions for future space missions. Furthermore, immersive technology offers opportunities for future training initiatives at NASA. The Virtual Reality Laboratory at JSC has pioneered training with Virtual Reality (VR) since the Hubble Space Telescope repair missions in the early 1990’s. Extended Reality (XR) simulations enable astronauts to rehearse complex spacewalks, spacecraft maneuvers, and extravehicular activities in a safe and controlled environment. By replicating the physical and cognitive challenges of space missions, immersive training experiences enhance astronauts' situational awareness, decision-making abilities, and adaptability to unexpected scenarios. Additionally, immersive technology facilitates collaborative training, allowing geographically dispersed crew and mission control personnel to engage in synchronized simulations, fostering teamwork and effective communication. The adoption of immersive technology in NASA's testing, evaluation, and future training programs has yielded significant benefits. By incorporating human-in-the-loop testing for studies involving Extra Vehicular Activities (EVA), surface mobility and landing systems, NASA can identify and mitigate risks, optimize operational procedures, and enhance mission success. Ultimately, immersive training experiences can empower astronauts to better navigate the complexities of space missions, ensuring their safety, productivity, and success in the dynamic and challenging environments they will experience at the Lunar South Pole.

Simulation Modeling Virtual Reality Immersive Tech↗

Immersive Technologies for Human-in-the-Loop Lunar Surface Simulations

NASA, the National Aeronautics and Space Administration, continually seeks innovative solutions to enhance its operations, particularly in the realms of testing, evaluation, and training for future missions. Immersive technologies, such as virtual, augmented, and mixed reality have proven to be powerful tools for immersing users in realistic, interactive, and engaging environments. This paper explores how the Simulation and Graphics Branch at NASA’s Johnson Space Center (JSC) leverages immersive technology, modern commercial rendering engines, and physics-based systems simulations to develop human-in-the-loop systems for humanity’s return to the Moon through the Artemis program. When NASA returns to the Moon, astronauts will travel to the Moon’s South Pole where lighting conditions will cause a more complex operational environment. Human-in-the-loop simulations play a crucial role in NASA’s mission planning, spacecraft and space systems development, and evaluation of operational scenarios. The development of immersive environments such as a lunar rover mockup at a video wall enables engineers and astronauts to simulate and experience mission scenarios, integrated spacecraft systems, and operational procedures in a relevant environment before deployment. By integrating realistic virtual environments, immersive technology allows for the visualization and interaction with virtual spacecraft models, mission landscapes, and complex operational tasks. This approach helps identify potential design flaws, operational challenges, and safety considerations. It also provides valuable insights for risk reduction and helps improve mission efficiency and effectiveness. With advanced motion tracking systems and custom virtual environments, data can be gathered and evaluated to help NASA refine training protocols, develop specialized training procedures, and optimize human-robotic interactions for future space missions. Furthermore, immersive technology offers opportunities for future training initiatives at NASA. The Virtual Reality Laboratory at JSC has pioneered training with Virtual Reality (VR) since the Hubble Space Telescope repair missions in the early 1990’s. Extended Reality (XR) simulations enable astronauts to rehearse complex spacewalks, spacecraft maneuvers, and extravehicular activities in a safe and controlled environment. By replicating the physical and cognitive challenges of space missions, immersive training experiences enhance astronauts’ situational awareness, decision-making abilities, and adaptability to unexpected scenarios. Additionally, immersive technology facilitates collaborative training, allowing geographically dispersed crew and mission control personnel to engage in synchronized simulations, fostering teamwork and effective communication. The adoption of immersive technology in NASA’s testing, evaluation, and future training programs has yielded significant benefits. By incorporating human-in-the-loop simulations for studies involving Extra Vehicular Activities (EVA), surface mobility and landing systems, NASA can identify and mitigate risks, optimize operational procedures, and enhance mission success. Ultimately, immersive simulation experiences can empower astronauts to better navigate the complexities of space missions, ensuring their safety, productivity, and success in the dynamic and challenging environments they will experience at the Lunar South Pole.

HITL↗

Development of Data Reduction Methods for Dynamic Stability Tests in a Magnetic Suspension and Balance System

The NASA/ODU 6-inch Magnetic Suspension and Balance System (MSBS) is operational in a “free-to-yaw” configuration in a subsonic wind tunnel. The MSBS hardware has been heavily modified over recent years to utilize a transverse magnetization scheme, with mixed electromagnetic and motion tracking camera position sensors and a relatively sophisticated control system. The project aims to provide a unique test capability for dynamic stability testing of planetary entry capsules, free from support interference. Aerodynamic tests are being conducted, with a focus of validation of the data reduction methods used to extract dynamic stability parameters. The unique complication is the existence of magnetic, aerodynamic, and mass centers, where magnetic, aerodynamic, and inertia forces respectively are resolved. The paper will report on tests of a family of EEV-like geometries, where the conical half-angle varied between 45 and 60 degrees in steps of 3.75 degrees. The paper will present experimental results from the parametric family of EEV-like geometries. Simulation results will also be presented, based on a two or three degree-of-freedom Simulink model. The model allows the exploration of the effects of non-coincident centers and the sensitivity of results arising from uncertainties in location.

Entry Systems Modeling↗

New Design Yields Robust Large-Area Framing Camera

Manuscript to be submitted to Review of Scientific Instruments to determine interest in possible publication. Website: https://aip.scitation.org/rsi/authors/manuscript High-speed imaging is a core diagnostic capability for the Nevada National Security Site (NNSS). Data from experiments that measure the behavior of materials under extreme conditions are essential for the stockpile mission. For example, during subcritical experiments, materials that are shocked and compressed under high-explosive drive change behavior rapidly over timescales measured in millionths or even billionths of a second. Characterizing and understanding this behavior requires radiographic and/or optical imaging to track motion on these timescales. Framing cameras provide a discrete series of images over a short period of time in a manner that mimics a high-speed movie camera, but with individual shutter times that must be extremely short in order to capture freeze-frame images of rapidly evolving phenomena such as high-explosive shock-driven ejecta, dynamic compression of metals, and high-velocity fluid flow.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Image Moment-Based Extended Object Tracking for Complex Motions

A novel image moment-based model for shape estimation and tracking of an extended target moving with a complex trajectory is presented. The proposed extended object tracking algorithm is based on multiple noisy measurement points sampled from the target at each time step. The shape of the object, approximated by an ellipse, is estimated using a combination of image moments. Dynamic models of image moments for constant velocity and coordinated turn motions are mathematically derived. An unscented Kalman filter - interacting multiple model (UKF-IMM) method is used to track the object and estimate its shape. A likelihood function based on average log-likelihood is derived for the IMM filter. Simulation results of the proposed UKF-IMM algorithm with the image momentbased models are presented that show the estimation of the shape of the object moving in a complex trajectory. The intersection over union (IoU), and the root mean square errors (RMSEs) of the position and velocity of the centroid of the ellipse are used as metrics. The comparison results of the proposed algorithm with a benchmark algorithm from literature based on the IoU and RMSE metrics are presented.

Extended object tracking↗

Real-Time Fault Tracking and Ground Motion Prediction for Large Earthquakes With HR-GNSS and Deep Learning

Earthquake early warning (EEW) systems aim to forecast the shaking intensity rapidly after an earthquake occurs and send warnings to affected areas before the onset of strong shaking. The system relies on rapid and accurate estimation of earthquake source parameters. However, it is known that source estimation for large ruptures in real-time is challenging, and it often leads to magnitude underestimation. In a previous study, we showed that machine learning, HR-GNSS, and realistic rupture synthetics can be used to reliably predict earthquake magnitude. This model, called Machine-Learning Assessed Rapid Geodetic Earthquake model (M-LARGE), can rapidly forecast large earthquake magnitudes with an accuracy of 99%. Here, we expand M-LARGE to predict centroid location and fault size, enabling the construction of the fault rupture extent for forecasting shaking intensity using existing ground motion models. We test our model in the Chilean Subduction Zone with thousands of simulated and five real large earthquakes. The result achieves an average warning time of 40.5 s for shaking intensity MMI4+, surpassing the 34 s obtained by a similar GNSS EEW model. Our approach addresses a critical gap in existing EEW systems for large earthquakes by demonstrating real-time fault tracking feasibility without saturation issues. This capability leads to timely and accurate ground motion forecasts and can support other methods, enhancing the overall effectiveness of EEW systems. Additionally, the ability to predict source parameters for real Chilean earthquakes implies that synthetic data, governed by our understanding of earthquake scaling, is consistent with the actual rupture processes.

58 GEOSCIENCES↗