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At least 73 records · Page 4

The New CCSDS Image Compression Recommendation

The Consultative Committee for Space Data Systems (CCSDS) data compression working group has recently adopted a recommendation for image data compression, with a final release expected in 2005. The algorithm adopted in the recommendation consists a two dimensional discrete wavelet transform of the image, followed by progressive bit-plane coding of the transformed data. The algorithm can provide both lossless and lossy compression, and allows a user to directly control the compressed data volume or the fidelity with which the wavelet-transformed data can be reconstructed. The algorithm is suitable for both frame-based image data and scan-based sensor data, and has applications for near-earth and deep-space missions. The standard will be accompanied by free software sources on a future web site. An ASIC implementation of the compressor is currently under development. This paper describes the compression algorithm along with the requirements that drove the selection of the algorithm.

image compression↗

A simplified Integer Cosine Transform and its application in image compression

A simplified version of the integer cosine transform (ICT) is described. For practical reasons, the transform is considered jointly with the quantization of its coefficients. It differs from conventional ICT algorithms in that the combined factors for normalization and quantization are approximated by powers of two. In conventional algorithms, the normalization/quantization stage typically requires as many integer divisions as the number of transform coefficients. By restricting the factors to powers of two, these divisions can be performed by variable shifts in the binary representation of the coefficients, with speed and cost advantages to the hardware implementation of the algorithm. The error introduced by the factor approximations is compensated for in the inverse ICT operation, executed with floating point precision. The simplified ICT algorithm has potential applications in image-compression systems with disparate cost and speed requirements in the encoder and decoder ends. For example, in deep space image telemetry, the image processors on board the spacecraft could take advantage of the simplified, faster encoding operation, which would be adjusted on the ground, with high-precision arithmetic. A dual application is found in compressed video broadcasting. Here, a fast, high-performance processor at the transmitter would precompensate for the factor approximations in the inverse ICT operation, to be performed in real time, at a large number of low-cost receivers.

Costa, M.↗

Fractal image compression: A resolution independent representation for imagery

A deterministic fractal is an image which has low information content and no inherent scale. Because of their low information content, deterministic fractals can be described with small data sets. They can be displayed at high resolution since they are not bound by an inherent scale. A remarkable consequence follows. Fractal images can be encoded at very high compression ratios. This fern, for example is encoded in less than 50 bytes and yet can be displayed at resolutions with increasing levels of detail appearing. The Fractal Transform was discovered in 1988 by Michael F. Barnsley. It is the basis for a new image compression scheme which was initially developed by myself and Michael Barnsley at Iterated Systems. The Fractal Transform effectively solves the problem of finding a fractal which approximates a digital 'real world image'.

Sloan, Alan D.↗

An image compression algorithm for a high-resolution digital still camera

The Electronic Still Camera (ESC) project will provide for the capture and transmission of high-quality images without the use of film. The image quality will be superior to video and will approach the quality of 35mm film. The camera, which will have the same general shape and handling as a 35mm camera, will be able to send images to earth in near real-time. Images will be stored in computer memory (RAM) in removable cartridges readable by a computer. To save storage space, the image will be compressed and reconstructed at the time of viewing. Both lossless and loss-y image compression algorithms are studied, described, and compared.

Nerheim, Rosalee↗

The New CCSDS Image Compression Recommendation

The Consultative Committee for Space Data Systems (CCSDS) data compression working group has recently adopted a recommendation for image data compression, with a final release expected in 2005. The algorithm adopted in the recommendation consists of a two-dimensional discrete wavelet transform of the image, followed by progressive bit-plane coding of the transformed data. The algorithm can provide both lossless and lossy compression, and allows a user to directly control the compressed data volume or the fidelity with which the wavelet-transformed data can be reconstructed. The algorithm is suitable for both frame-based image data and scan-based sensor data, and has applications for near-Earth and deep-space missions. The standard will be accompanied by free software sources on a future web site. An Application-Specific Integrated Circuit (ASIC) implementation of the compressor is currently under development. This paper describes the compression algorithm along with the requirements that drove the selection of the algorithm. Performance results and comparisons with other compressors are given for a test set of space images.

Yeh, Pen-Shu↗

A Motion-Compensating Image-Compression Scheme

Chrominance used (in addition to luminance) in estimating motion. Variable-rate digital coding scheme for compression of color-video-image data designed to deliver pictures of good quality at moderate compressed-data rate of 1 to 2 bits per pixel, or of fair quality at rate less than 1 bit per pixel. Scheme, in principle, implemented by use of commercially available application-specific integrated circuits. Incorporates elements of some prior coding schemes, including motion compensation (MC) and discrete cosine transform (DCT).

Wong, Carol↗

Combining image-processing and image compression schemes

An investigation into the combining of image-processing schemes, specifically an image enhancement scheme, with existing compression schemes is discussed. Results are presented on the pyramid coding scheme, the subband coding scheme, and progressive transmission. Encouraging results are demonstrated for the combination of image enhancement and pyramid image coding schemes, especially at low bit rates. Adding the enhancement scheme to progressive image transmission allows enhanced visual perception at low resolutions. In addition, further progressing of the transmitted images, such as edge detection schemes, can gain from the added image resolution via the enhancement.

Greenspan, H.↗

A Resonant Metamaterial Line Array for Ultrasound Compressive Imaging

Abstract Acoustic metamaterials have been proposed for numerous applications including subwavelength imaging, impedance matching, and lensing. Yet, their application in compressive sensing and imaging has not been fully investigated. When metamaterials are used as resonators at certain frequencies, they can generate random radiation patterns in the transmitted waves from the transducers and received waves from a target. Compressive sensing favors such randomness inasmuch as it can increase incoherence by decreasing the amount of mutual information between any two different measurements. This study aims at assessing whether the use of resonating metamaterial unit cells in a single-layered non-optimized array between a number of ultrasound transceivers and targets can improve the sensing capacity, point-spread function of the sensing array (their beam focusing ability), and imaging performance in point-like target detection. The theoretical results are promising and can open the way for more efficient metamaterial designs with the aim of enhancing ultrasound imaging with lower number of transceivers compared to the regular systems.

Acoustics↗

Image Compression Devices

The Rice algorithm is a "lossless" compression algorithm; it takes an image or other data that has been broken down into short strings of digital data, then processes each string mathematically to reduce the amount of memory required to store or transmit them. It is particularly useful in medical, scientific or engineering applications where all data must be preserved. Originally developed at Jet Propulsion Laboratory, the technology is marketed by Advanced Hardware Architectures, a company started by a former employee of the NASA Microelectronics Research Center.

Source record↗

Real time on-chip sequential adaptive principal component analysis for data feature extraction and image compression

In this paper, we present a new, simple, and optimized hardware architecture sequential learning technique for adaptive Principle Component Analysis (PCA) which will help optimize the hardware implementation in VLSI and to overcome the difficulties of the traditional gradient descent in learning convergence and hardware implementation.

PCA feature extraction image compression real time↗

Probabilistic Classification Using Elemental Abundance Distributions and Lossless Image Compression in Apollo 17 Lunar Dust Samples from Mare Serenitatis

We have previously outlined a strategy for the detection of fossils [Storrie-Lombardi and Hoover, 2004] and extant microbial life [Storrie-Lombaudi and Hoover, 20051 during robotic missions to Mars using co-registered structural and chemical signatures. Data inputs included image lossless compression indices to estimate relative textural complexity and elemental abundance distributions. Two exploratory classification algorithms (principal component analysis and hierarchical cluster analysis) provide an initial tentative classification of all targets. Nonlinear stochastic neural networks are then trained to produce a Bayesian estimate of algorithm classification accuracy. The strategy previously has been successful in distinguishing regions of biotic and abiotic alteration of basalt glass from unaltered samples. [Storrie-Lombardi and Fisk, 2004; Storrie-Lombardi and Fisk, 2004] Such investigations of abiotic versus biotic alteration of terrestrial mineralogy on Earth are compromised by .the difficulty finding mineralogy completely unaffected by the ubiquitous presence of microbial life on the planet. The renewed interest in lunar exploration offers an opportunity to investigate geological materials that may exhibit signs of aqueous alteration, but are highly unlikely to contain contaminating biological weathering signatures. We here present an extension of our earlier data set to include lunar dust samples obtained during the Apollo 17 mission. Apollo 17 landed in the Taurus-Littrow Valley in Mare Serenitatis. Most of the rock samples from this region of the lunar highlands are basalts comprised primarily of plagioclase and pyroxene and selected examples of orange and black volcanic glass. SEM images and elemental abundances (C6, N7, O8, Na11, Mg12, Al13, Si14, P15, S16, Cll7, K19, Ca20, Fe26) for a series of targets in the lunar dust samples are compared to the extant cyanobacteria, fossil trilobites, Orgueil meteorite, and terrestrial basalt targets previously discussed. The data set provides a first step in producing a quantitative probabilistic methodology for geobiological analysis of returned lunar samples or in situ exploration.

Storrie-Lombardi, Michael C.↗

Compressing Image Data While Limiting the Effects of Data Losses

ICER is computer software that can perform both lossless and lossy compression and decompression of gray-scale-image data using discrete wavelet transforms. Designed for primary use in transmitting scientific image data from distant spacecraft to Earth, ICER incorporates an error-containment scheme that limits the adverse effects of loss of data and is well suited to the data packets transmitted by deep-space probes. The error-containment scheme includes utilization of the algorithm described in "Partitioning a Gridded Rectangle Into Smaller Rectangles " (NPO-30479), NASA Tech Briefs, Vol. 28, No. 7 (July 2004), page 56. ICER has performed well in onboard compression of thousands of images transmitted from the Mars Exploration Rovers.

Kiely, Aaron↗

GPU-based Image Compression for Efficient Compositing in Distributed Rendering Applications

Visualizations of large-scale data sets are often created on graphics clusters that distribute the rendering task amongst many processes. When using real-time GPU-based graphics algorithms, the most time-consuming aspect of distributed rendering is typically the com-positing phase - combining all partial images from each rendering process into the final visualization. Compo siting requires image data to be copied off the GPU and sent over a network to other processes. While compression has been utilized in existing distributed rendering compositors to reduce the data being sent over the network, this compression tends to occur after the raw images are transferred from the GPU to main memory. In this paper, we present work that leverages OpenGL / CUDA interoperability to compress raw images on the GPU prior to transferring the data to main memory. This approach can significantly reduce the device-to-host data transfer time, thus enabling more efficient compositing of images generated by distributed rendering applications.

Lipinksi, Riley↗

High compression image and image sequence coding

The digital representation of an image requires a very large number of bits. This number is even larger for an image sequence. The goal of image coding is to reduce this number, as much as possible, and reconstruct a faithful duplicate of the original picture or image sequence. Early efforts in image coding, solely guided by information theory, led to a plethora of methods. The compression ratio reached a plateau around 10:1 a couple of years ago. Recent progress in the study of the brain mechanism of vision and scene analysis has opened new vistas in picture coding. Directional sensitivity of the neurones in the visual pathway combined with the separate processing of contours and textures has led to a new class of coding methods capable of achieving compression ratios as high as 100:1 for images and around 300:1 for image sequences. Recent progress on some of the main avenues of object-based methods is presented. These second generation techniques make use of contour-texture modeling, new results in neurophysiology and psychophysics and scene analysis.

Kunt, Murat↗

Luminance-model-based DCT quantization for color image compression

A model is developed to approximate visibility thresholds for discrete cosine transform (DCT) coefficient quantization error based on the peak-to-peak luminance of the error image. Experimentally measured visibility thresholds for R, G, and B DCT basis functions can be predicted by a simple luminance-based detection model. This model allows DCT coefficient quantization matrices to be designed for display conditions other than those of the experimental measurements: other display luminances, other veiling luminances, and other spatial frequencies (different pixel spacings, viewing distances, and aspect ratios).

Ahumada, Albert J., Jr.↗