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Evaluation of Various Radar Data Quality Control Algorithms Based on Accumulated Radar Rainfall Statistics

The primary function of the TRMM Ground Validation (GV) Program is to create GV rainfall products that provide basic validation of satellite-derived precipitation measurements for select primary sites. A fundamental and extremely important step in creating high-quality GV products is radar data quality control. Quality control (QC) processing of TRMM GV radar data is based on some automated procedures, but the current QC algorithm is not fully operational and requires significant human interaction to assure satisfactory results. Moreover, the TRMM GV QC algorithm, even with continuous manual tuning, still can not completely remove all types of spurious echoes. In an attempt to improve the current operational radar data QC procedures of the TRMM GV effort, an intercomparison of several QC algorithms has been conducted. This presentation will demonstrate how various radar data QC algorithms affect accumulated radar rainfall products. In all, six different QC algorithms will be applied to two months of WSR-88D radar data from Melbourne, Florida. Daily, five-day, and monthly accumulated radar rainfall maps will be produced for each quality-controlled data set. The QC algorithms will be evaluated and compared based on their ability to remove spurious echoes without removing significant precipitation. Strengths and weaknesses of each algorithm will be assessed based on, their abilit to mitigate both erroneous additions and reductions in rainfall accumulation from spurious echo contamination and true precipitation removal, respectively. Contamination from individual spurious echo categories will be quantified to further diagnose the abilities of each radar QC algorithm. Finally, a cost-benefit analysis will be conducted to determine if a more automated QC algorithm is a viable alternative to the current, labor-intensive QC algorithm employed by TRMM GV.

Robinson, Michael

The Langley Parameterized Shortwave Algorithm (LPSA) for Surface Radiation Budget Studies

An efficient algorithm was developed during the late 1980's and early 1990's by W. F. Staylor at NASA/LaRC for the purpose of deriving shortwave surface radiation budget parameters on a global scale. While the algorithm produced results in good agreement with observations, the lack of proper documentation resulted in a weak acceptance by the science community. The primary purpose of this report is to develop detailed documentation of the algorithm. In the process, the algorithm was modified whenever discrepancies were found between the algorithm and its referenced literature sources. In some instances, assumptions made in the algorithm could not be justified and were replaced with those that were justifiable. The algorithm uses satellite and operational meteorological data for inputs. Most of the original data sources have been replaced by more recent, higher quality data sources, and fluxes are now computed on a higher spatial resolution. Many more changes to the basic radiation scheme and meteorological inputs have been proposed to improve the algorithm and make the product more useful for new research projects. Because of the many changes already in place and more planned for the future, the algorithm has been renamed the Langley Parameterized Shortwave Algorithm (LPSA).

Gupta, Shashi K.

A Fast Implementation of the ISOCLUS Algorithm

Unsupervised clustering is a fundamental building block in numerous image processing applications. One of the most popular and widely used clustering schemes for remote sensing applications is the ISOCLUS algorithm, which is based on the ISODATA method. The algorithm is given a set of n data points in d-dimensional space, an integer k indicating the initial number of clusters, and a number of additional parameters. The general goal is to compute the coordinates of a set of cluster centers in d-space, such that those centers minimize the mean squared distance from each data point to its nearest center. This clustering algorithm is similar to another well-known clustering method, called k-means. One significant feature of ISOCLUS over k-means is that the actual number of clusters reported might be fewer or more than the number supplied as part of the input. The algorithm uses different heuristics to determine whether to merge lor split clusters. As ISOCLUS can run very slowly, particularly on large data sets, there has been a growing .interest in the remote sensing community in computing it efficiently. We have developed a faster implementation of the ISOCLUS algorithm. Our improvement is based on a recent acceleration to the k-means algorithm of Kanungo, et al. They showed that, by using a kd-tree data structure for storing the data, it is possible to reduce the running time of k-means. We have adapted this method for the ISOCLUS algorithm, and we show that it is possible to achieve essentially the same results as ISOCLUS on large data sets, but with significantly lower running times. This adaptation involves computing a number of cluster statistics that are needed for ISOCLUS but not for k-means. Both the k-means and ISOCLUS algorithms are based on iterative schemes, in which nearest neighbors are calculated until some convergence criterion is satisfied. Each iteration requires that the nearest center for each data point be computed. Naively, this requires O(kn) time, where k denotes the current number of centers. Traditional techniques for accelerating nearest neighbor searching involve storing the k centers in a data structure. However, because of the iterative nature of the algorithm, this data structure would need to be rebuilt with each new iteration. Our approach is to store the data points in a kd-tree data structure. The assignment of points to nearest neighbors is carried out by a filtering process, which successively eliminates centers that can not possibly be the nearest neighbor for a given region of space. This algorithm is significantly faster, because large groups of data points can be assigned to their nearest center in a single operation. Preliminary results on a number of real Landsat datasets show that our revised ISOCLUS-like scheme runs about twice as fast.

Memarsadeghi, Nargess

Motion Cueing Algorithm Development: New Motion Cueing Program Implementation and Tuning

A computer program has been developed for the purpose of driving the NASA Langley Research Center Visual Motion Simulator (VMS). This program includes two new motion cueing algorithms, the optimal algorithm and the nonlinear algorithm. A general description of the program is given along with a description and flowcharts for each cueing algorithm, and also descriptions and flowcharts for subroutines used with the algorithms. Common block variable listings and a program listing are also provided. The new cueing algorithms have a nonlinear gain algorithm implemented that scales each aircraft degree-of-freedom input with a third-order polynomial. A description of the nonlinear gain algorithm is given along with past tuning experience and procedures for tuning the gain coefficient sets for each degree-of-freedom to produce the desired piloted performance. This algorithm tuning will be needed when the nonlinear motion cueing algorithm is implemented on a new motion system in the Cockpit Motion Facility (CMF) at the NASA Langley Research Center.

Houck, Jacob A.

Motion Cueing Algorithm Development: Human-Centered Linear and Nonlinear Approaches

While the performance of flight simulator motion system hardware has advanced substantially, the development of the motion cueing algorithm, the software that transforms simulated aircraft dynamics into realizable motion commands, has not kept pace. Prior research identified viable features from two algorithms: the nonlinear "adaptive algorithm", and the "optimal algorithm" that incorporates human vestibular models. A novel approach to motion cueing, the "nonlinear algorithm" is introduced that combines features from both approaches. This algorithm is formulated by optimal control, and incorporates a new integrated perception model that includes both visual and vestibular sensation and the interaction between the stimuli. Using a time-varying control law, the matrix Riccati equation is updated in real time by a neurocomputing approach. Preliminary pilot testing resulted in the optimal algorithm incorporating a new otolith model, producing improved motion cues. The nonlinear algorithm vertical mode produced a motion cue with a time-varying washout, sustaining small cues for longer durations and washing out large cues more quickly compared to the optimal algorithm. The inclusion of the integrated perception model improved the responses to longitudinal and lateral cues. False cues observed with the NASA adaptive algorithm were absent. The neurocomputing approach was crucial in that the number of presentations of an input vector could be reduced to meet the real time requirement without degrading the quality of the motion cues.

Houck, Jacob A.

Design and Implementation of the Automated Rendezvous Targeting Algorithms for Orion

The Orion vehicle will be designed to perform several rendezvous missions: rendezvous with the ISS in Low Earth Orbit (LEO), rendezvous with the EDS/Altair in LEO, a contingency rendezvous with the ascent stage of the Altair in Low Lunar Orbit (LLO) and a contingency rendezvous in LLO with the ascent and descent stage in the case of an aborted lunar landing. Therefore, it is not difficult to realize that each of these scenarios imposes different operational, timing, and performance constraints on the GNC system. To this end, a suite of on-board guidance and targeting algorithms have been designed to meet the requirement to perform the rendezvous independent of communications with the ground. This capability is particularly relevant for the lunar missions, some of which may occur on the far side of the moon. This paper will describe these algorithms which are designed to be structured and arranged in such a way so as to be flexible and able to safely perform a wide variety of rendezvous trajectories. The goal of the algorithms is not to merely fly one specific type of canned rendezvous profile. Conversely, it was designed from the start to be general enough such that any type of trajectory profile can be flown.(i.e. a coelliptic profile, a stable orbit rendezvous profile, and a expedited LLO rendezvous profile, etc) all using the same rendezvous suite of algorithms. Each of these profiles makes use of maneuver types which have been designed with dual goals of robustness and performance. They are designed to converge quickly under dispersed conditions and they are designed to perform many of the functions performed on the ground today. The targeting algorithms consist of a phasing maneuver (NC), an altitude adjust maneuver (NH), and plane change maneuver (NPC), a coelliptic maneuver (NSR), a Lambert targeted maneuver, and several multiple-burn targeted maneuvers which combine one of more of these algorithms. The derivation and implementation of each of these algorithms will be discussed in detail, as well and the Rendezvous Targeting "wrapper" which will sequentially tie them all together into a single onboard targeting tool which can produce a final integrated rendezvous trajectory. In a similar fashion, the various guidance modes available for flying out each of these maneuvers will be discussed as well. This paradigm of having the onboard guidance & targeting capability described above is different than the way the Space Shuttle has operated thus far. As a result, a discussion of these differences in terms of operations and ground and crew intervention will also be discussed. However, the general framework of how the mission designers on the ground first perform all mission design and planning functions, and then uplink that burn plan to the vehicle ensures that the ground will be involved to ensure safety and reliability. The only real difference is which of these functions will be done onboard vs. on the ground as done currently. Finally, this paper will describe the performance of each of these algorithms individually as well as the entire suite of algorithms as applied to the Orion ISS and EDS/Altair rendezvous missions in LEO. These algorithms have been incorporated in both a Linear Covariance environment and a Monte Carlo environment and the results of these dispersion analyses will be presented in the paper as well.

DSouza, Christopher

Synthesis of Greedy Algorithms Using Dominance Relations

Greedy algorithms exploit problem structure and constraints to achieve linear-time performance. Yet there is still no completely satisfactory way of constructing greedy algorithms. For example, the Greedy Algorithm of Edmonds depends upon translating a problem into an algebraic structure called a matroid, but the existence of such a translation can be as hard to determine as the existence of a greedy algorithm itself. An alternative characterization of greedy algorithms is in terms of dominance relations, a well-known algorithmic technique used to prune search spaces. We demonstrate a process by which dominance relations can be methodically derived for a number of greedy algorithms, including activity selection, and prefix-free codes. By incorporating our approach into an existing framework for algorithm synthesis, we demonstrate that it could be the basis for an effective engineering method for greedy algorithms. We also compare our approach with other characterizations of greedy algorithms.

Nedunuri, Srinivas

Recent Advancements in Lightning Jump Algorithm Work

In the past year, the primary objectives were to show the usefulness of total lightning as compared to traditional cloud-to-ground (CG) networks, test the lightning jump algorithm configurations in other regions of the country, increase the number of thunderstorms within our thunderstorm database, and to pinpoint environments that could prove difficult for any lightning jump configuration. A total of 561 thunderstorms have been examined in the past year (409 non-severe, 152 severe) from four regions of the country (North Alabama, Washington D.C., High Plains of CO/KS, and Oklahoma). Results continue to indicate that the 2 lightning jump algorithm configuration holds the most promise in terms of prospective operational lightning jump algorithms, with a probability of detection (POD) at 81%, a false alarm rate (FAR) of 45%, a critical success index (CSI) of 49% and a Heidke Skill Score (HSS) of 0.66. The second best performing algorithm configuration was the Threshold 4 algorithm, which had a POD of 72%, FAR of 51%, a CSI of 41% and an HSS of 0.58. Because a more complex algorithm configuration shows the most promise in terms of prospective operational lightning jump algorithms, accurate thunderstorm cell tracking work must be undertaken to track lightning trends on an individual thunderstorm basis over time. While these numbers for the 2 configuration are impressive, the algorithm does have its weaknesses. Specifically, low-topped and tropical cyclone thunderstorm environments are present issues for the 2 lightning jump algorithm, because of the suppressed vertical depth impact on overall flash counts (i.e., a relative dearth in lightning). For example, in a sample of 120 thunderstorms from northern Alabama that contained 72 missed events by the 2 algorithm 36% of the misses were associated with these two environments (17 storms).

Schultz, Christopher J.

Conservative Patch Algorithm and Mesh Sequencing for PAB3D

A mesh-sequencing algorithm and a conservative patched-grid-interface algorithm (hereafter Patch Algorithm ) have been incorporated into the PAB3D code, which is a computer program that solves the Navier-Stokes equations for the simulation of subsonic, transonic, or supersonic flows surrounding an aircraft or other complex aerodynamic shapes. These algorithms are efficient, flexible, and have added tremendously to the capabilities of PAB3D. The mesh-sequencing algorithm makes it possible to perform preliminary computations using only a fraction of the grid cells (provided the original cell count is divisible by an integer) along any grid coordinate axis, independently of the other axes. The patch algorithm addresses another critical need in multi-block grid situation where the cell faces of adjacent grid blocks may not coincide, leading to errors in calculating fluxes of conserved physical quantities across interfaces between the blocks. The patch algorithm, based on the Stokes integral formulation of the applicable conservation laws, effectively matches each of the interfacial cells on one side of the block interface to the corresponding fractional cell area pieces on the other side. This approach is comprehensive and unified such that all interface topology is automatically processed without user intervention. This algorithm is implemented in a preprocessing code that creates a cell-by-cell database that will maintain flux conservation at any level of full or reduced grid density as the user may choose by way of the mesh-sequencing algorithm. These two algorithms have enhanced the numerical accuracy of the code, reduced the time and effort for grid preprocessing, and provided users with the flexibility of performing computations at any desired full or reduced grid resolution to suit their specific computational requirements.

Pao, S. P.

Comparison of Cloud Detection Algorithms for Sentinel-2 Imagery

Accurate, automated cloud and cloud shadow detection is a key component of the processing needed to prepare optical satellite imagery for scientific analysis. Many existing cloud detection algorithms rely on temperature information to identify clouds, making detection difficult for imagers that lack a thermal band, like Sentinel-2. To get maximum benefit from Sentinel-2 products it is critical to understand which algorithms best identify clouds and their shadows in images. We examined the relative performance of five different cloud-masking algorithms (Sen2Cor, MAJA, LaSRC, Fmask and Tmask) in 6 Sentinel-2 scenes (28 total images) distributed across the Eastern Hemisphere. Expanding on these comparisons, we tested ensemble approaches to improve results. We tested three ensemble approaches to cloud and shadow classification based on the outputs of the five initial algorithms using the cloud masks in: (1) a majority prediction model; (2) a random forests model; and (3) a conditional logic model. Accuracy assessments show a trade-off between omission and commission errors in cloud detection for individual algorithms across all sites, and some algorithms are better at detecting either clouds or cloud shadows. No single algorithm outperforms the others for both clouds and shadows. Aggregating the results from multiple algorithms produces fewer undetected clouds and higher overall accuracy than any single algorithm, with as high as 2.7% improvement over the top-performing algorithm, suggesting an ensemble approach may be the most useful for processing of Sentinel-2 data.

Sentinel-2

Comparison of Multisine Peak Factor Minimization Algorithms for Aircraft System Identification

Two phase-optimized multisine peak factor minimization algorithms are presented and evaluated. The first algorithm minimizes peak factor by iteratively clipping the peaks of generated multisine signals. The second algorithm optimizes peak factor indirectly through minimization of an approximation of the infinity norm of the multisine. Algorithm performance was evaluated as a function of different signal properties, including the number of harmonics, harmonic spacing, and number of snow harmonics (extra harmonics included for further reduction of the peak factor). The two algorithms are compared against results obtained by minimizing peak factor directly using a simplex algorithm, which has been a common approach when designing phase-optimized multisines for system identification flight tests. Sample results show that the clipping and infinity norm algorithms produced multisine signals with comparable peak factors that were lower than that of the simplex algorithm. However, the clipping algorithm runs an order of magnitude faster than the other two algorithms, which also makes it practical to repeat the algorithm multiple times to achieve even lower peak factors.

system identification

Comparison of Multisine Peak Factor Minimization Algorithms for Aircraft System Identification(Presentation)

Two phase-optimized multisine peak factor minimization algorithms are presented and evaluated. The first algorithm minimizes peak factor by iteratively clipping the peaks of generated multisine signals. The second algorithm optimizes peak factor indirectly through minimization of an approximation of the infinity norm of the multisine. Algorithm performance was evaluated as a function of different signal properties, including the number of harmonics, harmonic spacing, and number of snow harmonics (extra harmonics included for further reduction of the peak factor). The two algorithms are compared against results obtained by minimizing peak factor directly using a simplex algorithm, which has been a common approach when designing phase-optimized multisines for system identification flight tests. Sample results show that the clipping and infinity norm algorithms produced multisine signals with comparable peak factors that were lower than that of the simplex algorithm. However, the clipping algorithm runs an order of magnitude faster than the other two algorithms, which also makes it practical to repeat the algorithm multiple times to achieve even lower peak factors.

flight test

A new frame-based registration algorithm

This paper presents a new algorithm for frame registration. Our algorithm requires only that the frame be comprised of straight rods, as opposed to the N structures or an accurate frame model required by existing algorithms. The algorithm utilizes the full 3D information in the frame as well as a least squares weighting scheme to achieve highly accurate registration. We use simulated CT data to assess the accuracy of our algorithm. We compare the performance of the proposed algorithm to two commonly used algorithms. Simulation results show that the proposed algorithm is comparable to the best existing techniques with knowledge of the exact mathematical frame model. For CT data corrupted with an unknown in-plane rotation or translation, the proposed technique is also comparable to the best existing techniques. However, in situations where there is a discrepancy of more than 2 mm (0.7% of the frame dimension) between the frame and the mathematical model, the proposed technique is significantly better (p < or = 0.05) than the existing techniques. The proposed algorithm can be applied to any existing frame without modification. It provides better registration accuracy and is robust against model mis-match. It allows greater flexibility on the frame structure. Lastly, it reduces the frame construction cost as adherence to a concise model is not required.

NASA Center ARC

Distilling the Verification Process for Prognostics Algorithms

The goal of prognostics and health management (PHM) systems is to ensure system safety, and reduce downtime and maintenance costs. It is important that a PHM system is verified and validated before it can be successfully deployed. Prognostics algorithms are integral parts of PHM systems. This paper investigates a systematic process of verification of such prognostics algorithms. To this end, first, this paper distinguishes between technology maturation and product development. Then, the paper describes the verification process for a prognostics algorithm as it moves up to higher maturity levels. This process is shown to be an iterative process where verification activities are interleaved with validation activities at each maturation level. In this work, we adopt the concept of technology readiness levels (TRLs) to represent the different maturity levels of a prognostics algorithm. It is shown that at each TRL, the verification of a prognostics algorithm depends on verifying the different components of the algorithm according to the requirements laid out by the PHM system that adopts this prognostics algorithm. Finally, using simplified examples, the systematic process for verifying a prognostics algorithm is demonstrated as the prognostics algorithm moves up TRLs.

verification

NETRA: A parallel architecture for integrated vision systems 2: Algorithms and performance evaluation

In part 1 architecture of NETRA is presented. A performance evaluation of NETRA using several common vision algorithms is also presented. Performance of algorithms when they are mapped on one cluster is described. It is shown that SIMD, MIMD, and systolic algorithms can be easily mapped onto processor clusters, and almost linear speedups are possible. For some algorithms, analytical performance results are compared with implementation performance results. It is observed that the analysis is very accurate. Performance analysis of parallel algorithms when mapped across clusters is presented. Mappings across clusters illustrate the importance and use of shared as well as distributed memory in achieving high performance. The parameters for evaluation are derived from the characteristics of the parallel algorithms, and these parameters are used to evaluate the alternative communication strategies in NETRA. Furthermore, the effect of communication interference from other processors in the system on the execution of an algorithm is studied. Using the analysis, performance of many algorithms with different characteristics is presented. It is observed that if communication speeds are matched with the computation speeds, good speedups are possible when algorithms are mapped across clusters.

Choudhary, Alok N.

Parallel algorithms and architecture for computation of manipulator forward dynamics

Parallel computation of manipulator forward dynamics is investigated. Considering three classes of algorithms for the solution of the problem, that is, the O(n), the O(n exp 2), and the O(n exp 3) algorithms, parallelism in the problem is analyzed. It is shown that the problem belongs to the class of NC and that the time and processors bounds are of O(log2/2n) and O(n exp 4), respectively. However, the fastest stable parallel algorithms achieve the computation time of O(n) and can be derived by parallelization of the O(n exp 3) serial algorithms. Parallel computation of the O(n exp 3) algorithms requires the development of parallel algorithms for a set of fundamentally different problems, that is, the Newton-Euler formulation, the computation of the inertia matrix, decomposition of the symmetric, positive definite matrix, and the solution of triangular systems. Parallel algorithms for this set of problems are developed which can be efficiently implemented on a unique architecture, a triangular array of n(n+2)/2 processors with a simple nearest-neighbor interconnection. This architecture is particularly suitable for VLSI and WSI implementations. The developed parallel algorithm, compared to the best serial O(n) algorithm, achieves an asymptotic speedup of more than two orders-of-magnitude in the computation the forward dynamics.

Fijany, Amir

Constraint treatment techniques and parallel algorithms for multibody dynamic analysis

Computational procedures for kinematic and dynamic analysis of three-dimensional multibody dynamic (MBD) systems are developed from the differential-algebraic equations (DAE's) viewpoint. Constraint violations during the time integration process are minimized and penalty constraint stabilization techniques and partitioning schemes are developed. The governing equations of motion, a two-stage staggered explicit-implicit numerical algorithm, are treated which takes advantage of a partitioned solution procedure. A robust and parallelizable integration algorithm is developed. This algorithm uses a two-stage staggered central difference algorithm to integrate the translational coordinates and the angular velocities. The angular orientations of bodies in MBD systems are then obtained by using an implicit algorithm via the kinematic relationship between Euler parameters and angular velocities. It is shown that the combination of the present solution procedures yields a computationally more accurate solution. To speed up the computational procedures, parallel implementation of the present constraint treatment techniques, the two-stage staggered explicit-implicit numerical algorithm was efficiently carried out. The DAE's and the constraint treatment techniques were transformed into arrowhead matrices to which Schur complement form was derived. By fully exploiting the sparse matrix structural analysis techniques, a parallel preconditioned conjugate gradient numerical algorithm is used to solve the systems equations written in Schur complement form. A software testbed was designed and implemented in both sequential and parallel computers. This testbed was used to demonstrate the robustness and efficiency of the constraint treatment techniques, the accuracy of the two-stage staggered explicit-implicit numerical algorithm, and the speed up of the Schur-complement-based parallel preconditioned conjugate gradient algorithm on a parallel computer.

Chiou, Jin-Chern

Evaluating scheduling algorithms for traffic with heterogeneous performance objectives

Two types of network traffic are considered: traffic with deadlines, for which the most important performance objective is based on loss rate, and packets without deadlines, for which the most important performance objective is based on mean delay. An optimal scheduling algorithm is presented to minimize weighted loss rate and weighted mean delay in the queues that form at the switches and at the network access points of a packet-switched network, where weights reflect the relative importance of packets. Although not practical for implementation, the algorithm is intended as a standard for the comparison of the performance of other scheduling algorithms. The algorithm is more general and lower computational complexity than previously published algorithms, enabling performance evaluation of some important scenarios that could not previously have been considered. Using the optimal performance results of this algorithm, the performance of the first-come-first-served, static priority, and earliest deadline first scheduling algorithms is evaluated. The results suggest that network efficiency could be improved by using a more sophisticated heuristic scheduling algorithm rather than one of the aforementioned algorithms.

Peha, Jon M.