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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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60 records · Page 4

The Space-Time Conservative Schemes for Large-Scale, Time-Accurate Flow Simulations with Tetrahedral Meshes

Despite decades of development of unstructured mesh methods, high-fidelity time-accurate simulations are still predominantly carried out on structured, or unstructured hexahedral meshes by using high-order finite-difference, weighted essentially non-oscillatory (WENO), or hybrid schemes formed by their combinations. In this work, the space-time conservation element solution element (CESE) method is used to simulate several flow problems including supersonic jet/shock interaction and its impact on launch vehicle acoustics, and direct numerical simulations of turbulent flows using tetrahedral meshes. This paper provides a status report for the continuing development of the space-time conservation element solution element (CESE) numerical and software framework under the Revolutionary Computational Aerosciences (RCA) project. Solution accuracy and large-scale parallel performance of the numerical framework is assessed with the goal of providing a viable paradigm for future high-fidelity flow physics simulations.

Venkatachari, Balaji Shankar↗

Parallel Adaptive High-Order CFD Simulations Characterizing SOFIA Cavitiy Acoustics

This paper presents large-scale MPI-parallel computational uid dynamics simulations for the Stratospheric Observatory for Infrared Astronomy (SOFIA). SOFIA is an airborne, 2.5-meter infrared telescope mounted in an open cavity in the aft fuselage of a Boeing 747SP. These simulations focus on how the unsteady ow eld inside and over the cavity interferes with the optical path and mounting structure of the telescope. A tempo- rally fourth-order accurate Runge-Kutta, and a spatially fth-order accurate WENO-5Z scheme were used to perform implicit large eddy simulations. An immersed boundary method provides automated gridding for complex geometries and natural coupling to a block-structured Cartesian adaptive mesh re nement framework. Strong scaling studies using NASA's Pleiades supercomputer with up to 32k CPU cores and 4 billion compu- tational cells shows excellent scaling. Dynamic load balancing based on execution time on individual AMR blocks addresses irregular numerical cost associated with blocks con- taining boundaries. Limits to scaling beyond 32k cores are identi ed, and targeted code optimizations are discussed.

Parallell↗

Tetrahedral-Mesh Simulations of Shock-Turbulence Interaction

Despite decades of development of unstructured mesh methods, direct numerical simulations (DNS) of turbulent flows are still predominantly performed on structured or unstructured hexahedral meshes with high-order finite-difference methods, weighted essentially nonoscillatory (WENO) schemes, or hybrid schemes formed by their combinations. Tetrahedral meshes offer easy mesh generation and adaptation around complex geometries and the potential of an orientation-free grid that would benefit the isotropic nature of small-scale dissipation, as well as the solution accuracy of intermediate scales. To advance the state of the art of unstructured-mesh simulation capabilities for shock/turbulence interaction, DNS using pure tetrahedral meshes are carried out with the space-time conservation element, solution element (CESE) method in this research. By its design, the CESE method is constructed based on a non-dissipative scheme and is a genuinely multidimensional numerical framework that is free from the use of an approximate Riemann-solver. The numerical framework also provides the ability to add numerical dissipation (the nondissipative scheme acts as the reference state like that of the reversible state in thermodynamics) when needed (with justification from mathematics/physics). The above-mentioned features along with the CESE method's consistent shock-capturing approach and strong enforcement of flux conservation in spacetime offers a novel method to accurately simulate turbulent flows and their interaction with shocks using tetrahedral meshes. Two canonical problems, namely, isotropic turbulence interaction with a normal shock and a Mach 2.9 turbulent boundary layer flow over a 24deg compression corner are investigated in this study. Computational results show reasonably good agreement with experimental data and results from structured-mesh, high-order simulations available in the literature. Successful validation of these canonical problems demonstrated here paves the way for future high-fidelity supersonic flow simulations involving complex-geometries.

Venkatachari, Balaji Shankar↗

DLES Unreal Simulation Tool (DUST)

NASA’s future Artemis missions to the Moon seek to explore areas around the Lunar South Pole. Though humans have previously set foot on the lunar surface, the proposed region provides unique and challenging environments that require insight and investigation prior to arrival. Several teams throughout the agency are performing this site and mission planning, design, and analysis to support areas like the Human Landing System (HLS), surface mobility, habitation elements, and scientific exploration. The NASA Exploration Systems Simulation (NExSyS) team at Johnson Space Center is developing a graphical environment of the Lunar South Pole region. Lunar terrain information collected from the Lunar Reconnaissance Orbiter (LRO) is compiled and made available through Johnson Space Center’s Digital Lunar Exploration Sites (DLES) data sets. The DLES data is used to build this graphic environment. The process of ingesting and accurately modeling this information in a meaningful way for analysis creates its own challenges such as generating a performant model from the source data and the application of curvature. Additionally, the area around the Lunar South Pole experiences different lighting conditions than those observed from the Apollo missions. The need to use the lunar environmental data products provided by DLES combined with the capability to calculate date specific ephemerides in real-time has given rise to the development of the DLES Unreal Simulation Tool (DUST). DUST incorporates augmented terrain from the DLES product into a desktop application that allows exploration of the Lunar South Pole region and its complex lighting conditions. DUST leverages advanced capabilities in the recently released Unreal Engine 5 renderer by Epic Games such as double precision for positioning of planetary bodies and surface elements, multiple infinite light sources to represent the Sun and eventually Earthshine, high resolution shadow maps for dynamic shadow accuracy, real-time software ray-tracing for multi-surface bounce lighting to render sunlight reflected off surface elements and terrain features, and performance optimized level of detail shifting as the eyepoint changes in a scene. This paper details the DUST application, the technologies of the engine platform that enable scientific and engineering analysis, the unique techniques and processes developed to consume the DLES data sets, and how the tool is being used to support the Artemis program.

Lunar Visualization↗

Digital Lunar Exploration Sites Unreal Simulation Tool (DUST)

NASA’s future Artemis missions to the Moon seek to explore areas around the Lunar South Pole. Though humans have previously set foot on the lunar surface, the proposed region provides unique and challenging environments that require insight and investigation prior to arrival. Several teams throughout the agency are performing this site and mission planning, design, and analysis to support areas like the Human Landing System (HLS), surface mobility, habitation elements, and scientific exploration.

Lunar↗