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At least 73 records · Page 4

Control of Telerobots with Variable Communication Delay

Ths paper proposes two solutions for the control of telerobots, in which master and slave are connected through a communication system that introduces a variable delay. This is the typical case of packet-switched networks (e.g. Internet), in which the delay varies in an unpredictible way.

stabilization of telerobots controllers Lyapunov f↗

Launch Support Video Site

The goal of this project is to create a website that displays video, countdown clock, and event times to customers during launches, without needing to be connected to the internal operations network. The requirements of this project are to also minimize the delay in the clock and events to be less than two seconds. The two parts of this are the webpage, which will display the data and videos to the user, and a server to send clock and event data to the webpage. The webpage is written in HTML with CSS and JavaScript. The JavaScript is responsible for connecting to the server, receiving new clock data, and updating the webpage. JavaScript is used for this because it can send custom HTTP requests from the webpage, and provides the ability to update parts of the webpage without having to refresh the entire page. The server application will act as a relay between the operations network, and the open internet. On the operations network side, the application receives multicast packets that contain countdown clock and events data. It will then parse the data into current countdown times and events, and create a packet with that information that can be sent to webpages. The other part will accept HTTP requests from the webpage, and respond to them with current data. The server is written in C# with some C++ files used to define the structure of data packets. The videos for the webpage will be shown in an embedded player from UStream.

OFarrell, Zachary L.↗

Advancing the Standards for Unmanned Air System Communications, Navigation and Surveillance

Under NASA program NNA16BD84C, new architectures were identified and developed for supporting reliable and secure Communications, Navigation and Surveillance (CNS) needs for Unmanned Air Systems (UAS) operating in both controlled and uncontrolled airspace. An analysis of architectures for the two categories of airspace and an implementation technology readiness analysis were performed. These studies produced NASA reports that have been made available in the public domain and have been briefed in previous conferences. We now consider how the products of the study are influencing emerging directions in the aviation standards communities. The International Civil Aviation Organization (ICAO) Communications Panel (CP), Working Group I (WG-I) is currently developing a communications network architecture known as the Aeronautical Telecommunications Network with Internet Protocol Services (ATN/IPS). The target use case for this service is secure and reliable Air Traffic Management (ATM) for manned aircraft operating in controlled airspace. However, the work is more and more also considering the emerging class of airspace users known as Remotely Piloted Aircraft Systems (RPAS), which refers to certain UAS classes. In addition, two Special Committees (SCs) in the Radio Technical Commission for Aeronautics (RTCA) are developing Minimum Aviation System Performance Standards (MASPS) and Minimum Operational Performance Standards (MOPS) for UAS. RTCA SC-223 is investigating an Internet Protocol Suite (IPS) and AeroMACS aviation data link for interoperable (INTEROP) UAS communications. Meanwhile, RTCA SC-228 is working to develop Detect And Avoid (DAA) equipment and a Command and Control (C2) Data Link MOPS establishing LBand and C-Band solutions. These RTCA Special Committees along with ICAO CP WG/I are therefore overlapping in terms of the Communication, Navigation and Surveillance (CNS) alternatives they are seeking to provide for an integrated manned- and unmanned air traffic management service as well as remote pilot command and control. This paper presents UAS CNS architecture concepts developed under the NASA program that apply to all three of the aforementioned committees. It discusses the similarities and differences in the problem spaces under consideration in each committee, and considers the application of a common set of CNS alternatives that can be widely applied. As the works of these committees progress, it is clear that the overlap will need to be addressed to ensure a consistent and safe framework for worldwide aviation. In this study, we discuss similarities and differences in the various operational models and show how the CNS architectures developed under the NASA program apply.

Ponchak, Denise S.↗

XNsim: Internet-Enabled Collaborative Distributed Simulation via an Extensible Network

In this paper, the XNsim approach to achieve Internet-enabled, dynamically scalable collaborative distributed simulation capabilities is presented. With this approach, a complete simulation can be assembled from shared component subsystems written in different formats, that run on different computing platforms, with different sampling rates, in different geographic locations, and over singlelmultiple networks. The subsystems interact securely with each other via the Internet. Furthermore, the simulation topology can be dynamically modified. The distributed simulation uses a combination of hub-and-spoke and peer-topeer network topology. A proof-of-concept demonstrator is also presented. The XNsim demonstrator can be accessed at http://www.jsc.draver.corn/xn that hosts various examples of Internet enabled simulations.

Novotny, John↗

An Intelligent Distributed Ledger Construction Algorithm for IoT

Blockchain is the next generation of secure data management that creates near-immutable decentralized storage. Secure cryptography created a niche for blockchain to provide alternatives to well-known security compromises. However, design bottlenecks with traditional blockchain data structures scale poorly with increased network usage and are extremely computation-intensive. This made the technology difficult to combine with limited devices, like those in Internet of Things networks. In protocols like IOTA, replacement of blockchain's linked-list queue processing with a lightweight dynamic ledger showed remarkable throughput performance increase. However, current stochastic algorithms for ledger construction suffer distinct trade-offs between efficiency and security. This work proposed a machine-learning approach with a multi-arm bandit that resolved these issues and was designed for auditing on limited devices. This algorithm was tested in a reinforcement-learning environment simulating the IOTA ledger's construction with a decision tree. This study showed through regret analysis and experimentation that this approach was secure against impulse manipulation attacks while remaining energy-efficient. Although the IOTA protocol was a pioneer for lightweight distributed ledgers, it is expected that future blockchain protocols will adopt techniques similar to those presented in this work.

multi-arm bandit↗

Use of Nack Oriented Reliable Multicast (NORM) Protocol for Transport of Spacecraft Telemetry in Ground Networks

Frequently it is necessary to distribute spacecraft telemetry to multiple destinations on Internet Protocol (IP) networks. There are various methods of delivering this data, but when the data is high rate and there are many destinations IP multicast provides the best solution from a network perspective. However, IP multicast only supports the User Datagram Protocol (UDP) which is connectionless and unreliable. This nature of UDP and by extension the low priority treatment of UDP packets by some network hardware creates a difficult environment for distribution of high rate telemetry to a number of recipients over IP networks. NACK (Negative ACKnowledgment) Oriented Reliable Multicast (NORM) is defined by IETF (Internet Engineering Task Force) RFC (Request for Comments) 5740 in 2009 by B. Adamson et al. NORM provides a mechanism of retransmission and or forward error correction for UDP packets, potentially overcoming the limits of UDP for the transmission of spacecraft telemetry. Marshall Space Flight Center’s (MSFC) Huntsville Operations Support Center (HOSC) manages the delivery of the International Space Station (ISS) payload science and health data. The ISS IP Ground Routed (IIGoR) network provides the delivery of the data from the ground stations to the control centers. HOSC personnel have been experimenting with the use of NORM on the link between the ground stations and the front end processor equipment in Huntsville, AL.

Baldwin, Patrick A.↗

High-speed, cross-continental networks - A necessity

The networking requirements that the Earth Observing System (EOS) program has levied on NASA and the national and international operational networking communities is addressed. The objectives of the EOS program are listed and include the development and operation of an observing system to acquire essential, global earth science data on a long-term, sustained basis and in a manner which maximizes the scientific utility of the data and simplifies data analysis. Network design issues are also discussed, including protocol selection, the Transport Control Protocol/Internet Protocol suite, the Open Systems Interconnect network suite, and the internet evolution. Open and closed network issues are also discussed. A number of networks now in place are assessed including NASNet, and ESNet. These offer possible options and/or solutions to be considered by the NASA Headquarters EOS Data and Information Systems Program.

Wong, C. M.↗

Delay-Tolerant Networking for Space Flight Operations: Design and Development

Large-scale future space exploration will offer complex communication challenges that may be best addressed by establishing a network infrastructure. The Internet protocols are not well suited for operation of a network over interplanetary distances; a Delay-Tolerant Networking (DTN) architecture has been proposed instead. DTN is now a rapidly growing research field, but most implementations are mainly aimed at supporting applications of DTN technology to terrestrial networking problems. Those implementations are not necessarily suitable for deployment in an interplanetary network. Interplanetary Overlay Network (ION) is an implementation of the DTN architecture that is specifically designed for use in resource-constrained embedded systems, such as interplanetary robotic spacecraft.

DTN↗

Developing a Framework for Effective Network Capacity Planning

As Internet traffic continues to grow exponentially, developing a clearer understanding of, and appropriately measuring, network's performance is becoming ever more critical. An important challenge faced by the Information Resources Directorate (IRD) at the Johnson Space Center in this context remains not only monitoring and maintaining a secure network, but also better understanding the capacity and future growth potential boundaries of its network. This requires capacity planning which involves modeling and simulating different network alternatives, and incorporating changes in design as technologies, components, configurations, and applications change, to determine optimal solutions in light of IRD's goals, objectives and strategies. My primary task this summer was to address this need. I evaluated network-modeling tools from OPNET Technologies Inc. and Compuware Corporation. I generated a baseline model for Building 45 using both tools by importing "real" topology/traffic information using IRD's various network management tools. I compared each tool against the other in terms of the advantages and disadvantages of both tools to accomplish IRD's goals. I also prepared step-by-step "how to design a baseline model" tutorial for both OPNET and Compuware products.

Yaprak, Ece↗

Aviation Research and the Internet

The Internet is a network of networks. It was originally funded by the Defense Advanced Research Projects Agency or DOD/DARPA and evolved in part from the connection of supercomputer sites across the United States. The National Science Foundation (NSF) made the most of their supercomputers by connecting the sites to each other. This made the supercomputers more efficient and now allows scientists, engineers and researchers to access the supercomputers from their own labs and offices. The high speed networks that connect the NSF supercomputers form the backbone of the Internet. The World Wide Web (WWW) is a menu system. It gathers Internet resources from all over the world into a series of screens that appear on your computer. The WWW is also a distributed. The distributed system stores data information on many computers (servers). These servers can go out and get data when you ask for it. Hypermedia is the base of the WWW. One can 'click' on a section and visit other hypermedia (pages). Our approach to demonstrating the importance of aviation research through the Internet began with learning how to put pages on the Internet (on-line) ourselves. We were assigned two aviation companies; Vision Micro Systems Inc. and Innovative Aerodynamic Technologies (IAT). We developed home pages for these SBIR companies. The equipment used to create the pages were the UNIX and Macintosh machines. HTML Supertext software was used to write the pages and the Sharp JX600S scanner to scan the images. As a result, with the use of the UNIX, Macintosh, Sun, PC, and AXIL machines, we were able to present our home pages to over 800,000 visitors.

Scott, Antoinette M.↗

Open-Source Framework for Data Storage and Visualization of Real-Time Experiments

Digital real time simulators (DRTS) are increasingly being used for the evaluation of power hardware and controller hardware in the laboratory prior to field deployment. Although DRTS are capable of simulating large models in real-time, it is challenging to visualize the results of large models without overdrawing or confounding the viewer. This paper provides an open-source framework for users to visualize their DRTS-based hardware-in-the-loop (HIL) experimental results in real-time. This proposed framework can be used by experimental test beds that can push data through an internet protocol based network. The proposed framework includes three main components. First, it includes the DRTS that generates and pushes the data to a relay. Second, it includes an application that serves multiple purposes, from data storage, testing, and translation of the data to a publisher/subscriber protocol. Finally, it includes libraries and applications that can be used to visualize the data by subscribing to the relay. This framework is available in open source, and it is tested using the HIL platform developed for testing advanced distribution management systems.

advanced distribution management systems↗

Utilization of Internet Protocol-Based Voice Systems in Remote Payload Operations

Due to limited crew availability to support science and the large number of experiments to be operated simultaneously, telescience is key to a successful International Space Station (ISS) science program. Crew, operations personnel at NASA centers, and researchers at universities and companies around the world must work closely together to per orm scientific experiments on-board ISS. The deployment of reliable high-speed Internet Protocol (IP)-based networks promises to greatly enhance telescience capabilities. These networks are now being used to cost-effectively extend the reach of remote mission support systems. They reduce the need for dedicated leased lines and travel while improving distributed workgroup collaboration capabilities. NASA has initiated use of Voice over Internet Protocol (VoIP) to supplement the existing mission voice communications system used by researchers at their remote sites. The Internet Voice Distribution System (IVoDS) connects remote researchers to mission support "loopsll or conferences via NASA networks and Internet 2. Researchers use NODS software on personal computers to talk with operations personnel at NASA centers. IVoDS also has the ;capability, if authorized, to allow researchers to communicate with the ISS crew during experiment operations. NODS was developed by Marshall Space Flight Center with contractors & Technology, First Virtual Communications, Lockheed-Martin, and VoIP Group. NODS is currently undergoing field-testing with full deployment for up to 50 simultaneous users expected in 2002. Research is being performed in parallel with IVoDS deployment for a next-generation system to qualitatively enhance communications among ISS operations personnel. In addition to the current voice capability, video and data/application-sharing capabilities are being investigated. IVoDS technology is also being considered for mission support systems for programs such as Space Launch Initiative and Homeland Defense.

Chamberlain, jim↗

VOIP over Space Networks

This viewgraph presentation reviews Voice over Internet Protocol (VOIP) over a space networking environment. The topics include: 1) Drivers for VOIP in Space; 2) Challenges in the Space Networking Environment: Long Latencies, Path errors, Simplex paths, Asymmetric paths, QoS requirements, Team-based operations, and Overhead concerns; 3) Possible VOIPOSN approaches; 4) Study of BER, code type and voice frame length on PESQ-MOS; 5) Codec Latency Trade Space; and 6) Testbed.

Internet Protocol (IP)↗

Lessons Learned on the Interface Between Quantum and Conventional Networking

The future Quantum Internet is expected to be based on a hybrid architecture with core quantum transport capabilities complemented by conventional networking. Practical and foundational considerations indicate the need for conventional control and data planes that (i) utilize extensive existing telecommunications fiber infrastructure, and (ii) provide parallel conventional data channels needed for quantum networking protocols. We propose a quantum-conventional network (QCN) harness to implement a new architecture to meet these requirements. The QCN control plane carries the control and management traffic, whereas its data plane handles the conventional and quantum data communications. We established a local area QCN connecting three quantum laboratories over dedicated fiber and conventional network connections. We describe considerations and tradeoffs for layering QCN functionalities, informed by our recent quantum entanglement distribution experiments conducted over this network.

Alshowkan, Muneer↗

The Jade File System

File systems have long been the most important and most widely used form of shared permanent storage. File systems in traditional time-sharing systems, such as Unix, support a coherent sharing model for multiple users. Distributed file systems implement this sharing model in local area networks. However, most distributed file systems fail to scale from local area networks to an internet. Four characteristics of scalability were recognized: size, wide area, autonomy, and heterogeneity. Owing to size and wide area, techniques such as broadcasting, central control, and central resources, which are widely adopted by local area network file systems, are not adequate for an internet file system. An internet file system must also support the notion of autonomy because an internet is made up by a collection of independent organizations. Finally, heterogeneity is the nature of an internet file system, not only because of its size, but also because of the autonomy of the organizations in an internet. The Jade File System, which provides a uniform way to name and access files in the internet environment, is presented. Jade is a logical system that integrates a heterogeneous collection of existing file systems, where heterogeneous means that the underlying file systems support different file access protocols. Because of autonomy, Jade is designed under the restriction that the underlying file systems may not be modified. In order to avoid the complexity of maintaining an internet-wide, global name space, Jade permits each user to define a private name space. In Jade's design, we pay careful attention to avoiding unnecessary network messages between clients and file servers in order to achieve acceptable performance. Jade's name space supports two novel features: (1) it allows multiple file systems to be mounted under one direction; and (2) it permits one logical name space to mount other logical name spaces. A prototype of Jade was implemented to examine and validate its design. The prototype consists of interfaces to the Unix File System, the Sun Network File System, and the File Transfer Protocol.

Rao, Herman Chung-Hwa↗

Internet Technologies for Space-based Communications: State of the Art and Challenges

The Internet is rapidly changing the ways we communicate information around the globe today. The desire to provide Internet-based services to anyone, anywhere, anytime has brought satellite communications to the forefront to become an integral part of the Internet. In spite of the distances involved, satellite links are proving to be capable of providing Internet services based on Internet protocol (TCP/IP) stack. This development has led to the question particularly at NASA; can satellites and other space platforms become an Internet-node in space? This will allow the direct transfer of information directly from space to the users on Earth and even be able to control the spacecraft and its instruments. NASA even wants to extend the near earth space Internet to deep space applications where scientists and the public here on Earth may view space exploration in real time via the Internet. NASA's future solar system exploration will involve intensive in situ investigations of planets, moons, asteroids, and comets. While past missions typically involved a single fly-by or orbiting science spacecraft, future missions will begin to use fleets of small, highly intelligent robotic vehicles to carry out collaborative investigations. The resulting multi-spacecraft topologies will effectively create a wide area network spanning the solar system. However, this will require significant development in Internet technologies for space use. This paper provides the status'of the Internet for near earth applications and the potential extension of the Internet for use in deep space planetary exploration. The paper will discuss the overall challenges of implementing the space Internet and how the space Internet will integrate into the complex terrestrial systems those forms the Internet of today in a hybrid set of networks. Internet. We envision extending to the deep space environment such Internet concepts as a well-designed layered architecture. This effort will require an ability to develop and infuse new physical layer technology to increase network bandwidth at very low-bit error rates. In addition, we identify network technologies such as routers and switches needed to maintain standard application layer interfaces, while providing low-cost, efficient, modular networking solutions. We will describe the overall architectural approach to extending the concept of the Internet to space and highlight the important technological challenges and initiatives that will make it a reality.

Bhasin, K.↗

Ad-Hawk Aerial Connectivity Network: An Integrated and Empirical System Evaluation

Wildfires in the United States have been increasing significantly in both frequency and size in recent decades, requiring unprecedented resource and communication efficiency on the part of wildfire management organizations. However, while the methodology and technology to combat wildfires have improved, the connectivity infrastructure in rural regions of the country is either incompatible with newer technology or altogether non-existent. Due to this, many modern communication methods are rendered useless in areas where a connection is needed most, complicating the overall fire management procedure. To improve communication and logistics between responders on the front lines and headquarters, a team of NASA research associates has developed the schematic for a rapidly deployable mobile ad-hoc internet-enabled Wi-Fi network that can bring stable internet access to any desired area. This paper contains the testing and analysis of the Ad-Hawk project conceived in the summer of 2022 and developed in the summer of 2023.

Wildfire↗