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At least 73 records · Page 4

A head-up display format for application to transport aircraft approach and landing

A head up display (HUD) format used in simulator studies of the application of HUD to the landing of civil transport aircraft is described in detail. The display features an indication of the aircraft's instantaneous flightpath that constitutes the primary controlled element. Discrete ILS error and altitude signals are scaled and positioned to provide precise guidance modes when tracked with the flightpath symbol. Consideration is given to both the availability and nonavailability of inertial velocity information in the aircraft.

Bray, R. S.↗

Simulation of a cockpit-display concept for executing a wake-vortex avoidance procedure

A piloted simulation study has been undertaken to determine the feasibility and potential benefits of utilizing a forward-looking display to provide information that would enable aircraft to reduce their in-trail separation, and hence increase runway capacity, through the application of multiple glide-path approach techniques. This portion of the study was an initial exploration into a concept in which traffic information was added to a head-up display (HUD) format to allow the pilot to monitor the traffic situation and to self-space on a lead aircraft during a single glide-path approach task. The tests were conducted in a motion-base cockpit simulator configured as a current-generation transport aircraft and include the dynamic effects of the vortices generated by the lead aircraft. The information provided on the HUD included typical aircraft-guidance information and the current and past positions of the lead aircraft. Additionally, the displayed information provided self-separation cues which allowed the pilot to maintain separation on the lead aircraft. The results of this study indicate that the display concept could provide sufficient information to the pilot for traffic monitoring and self-separation.

Abbott, T. S.↗

Printer Graphics Package

Printer Graphics Package (PGP) is tool for making two-dimensional symbolic plots on line printer. PGP created to support development of Heads-Up Display (HUD) simulation. Standard symbols defined with HUD in mind. Available symbols include circle, triangle, quadrangle, window, line, numbers, and text. Additional symbols easily added or built up from available symbols.

Blanchard, D. C.↗

A cockpit-display concept for executing a multiple glide-slope approach for wake-vortex avoidance

A piloted simulation study was undertaken to determine the feasibility of utilizing a forward-looking display to provide information that would enable aircraft to rredue their in-trail separation interval, and hence increase airport capacity, through the application of multiple glide-path approach techniques. The primary objective of this study was to determine whether information could be satisfactorily provided on a head-up display (HUD) format to permit the pilot to conduct a multiple glide-slope approach while maintaining a prespecified in-trail separation interval. The tests were conducted in a motion-base cockpit simulator configured as a current-generation transport aircraft and included dynamic effects of the vortices generated by the lead aircraft. The information provided on the HUD included typical aircraft guidance information and the current and past positions of the lead aircraft. Additionally, the displayed information provided self-separation cues that allowed the pilot to maintain separation on the lead aircraft. Performance data and pilot subjective ratings and comments were obtained during the tests. The results of this study indicate that multiple glide-slope approaches, procedurally designed for vortex avoidance, are possible while maintaining pilot work load and performance within operationally acceptable limits. In general, it would seem that multiple glide-slope approaches are possible even under reduced in-trail separation conditions if the pilot is provided with adequate situational information.

Abbott, T. S.↗

Simulation evaluation of helicopter Terrain Following/Terrain Avoidance concepts

A helicopter Terrain-Following/Terrain-Avoidance (TF/TA) system was developed and evaluated using a real-time piloted simulation. The TF/TA system included a guidance algorithm based upon dynamic programming and a head-up display (HUD) concept which incorporates a pathway in the sky, a phantom aircraft, and flightpath vector/predictor symbology. The simulation was conducted at the NASA Ames Research Center Interchangeable Cab (ICAB) Laboratory using NASA test pilots. The pilots performed the TF/TA task by manually tracking the HUD symbology. The pilots were able to satisfactorily perform the TF/TA tasks with an acceptable level of pilot workload.

Swenson, Herry N.↗

A head up display format for application to V/STOL aircraft approach and landing

A head up display (HUD) format developed at NASA Ames Research Center to provide pilots of V/STOL aircraft with complete flight guidance and control information for category-3C terminal-area flight operations, is described in detail. These flight operations cover a large spectrum, from STOL operations on land-based runways to VTOL operations on small ships in high seas. Included in this description is a complete geometrical specification of the HUD elements and their drive laws. The principal features of this display format are the integration of the flightpath and pursuit guidance information into a narrow field of view, easily assimilated by the pilot with a single glance, and the superposition of vertical and horizontal situation information. The display is a derivative of a successful design developed for conventional transport aircraft. The design is the outcome of many piloted simulations conducted over a four-year period. Whereas the concepts on which the display format rests could not be fully exploited because of field-of-view restrictions, and some reservations remain about the acceptability of superimposing vertical and horizontal situation information, the design successfully fulfilled its intended objectives.

Merrick, Vernon K.↗

Qualitative evaluation of a conformal velocity vector display for use at high angles-of-attack in fighter aircraft

A piloted simulation study was conducted to evaluate the utility of a display device designed to illustrate graphically and conformally the approximate location of a fighter aircraft's velocity vector. The display device consisted of two vertical rows of light emitting diodes (LED's) located toward the center of the cockpit instrument panel to each side of the control stick. The light strings provided a logical extension of the head up display (HUD) velocity vector symbol at flight path angles which exceeded the HUD field-of-view. Four test subjects flew a modified F/A-18 model with this display in an air-to-air engagement task against an equally capable opponent. Their responses to a questionnaire indicated that the conformal velocity vector information could not be used during the scenarios investigated due to the inability to visually track a target and view the lights simultaneously.

Jones, Denise R.↗

Computer aiding for low-altitude helicopter flight

A computer-aiding concept for low-altitude helicopter flight was developed and evaluated in a real-time piloted simulation. The concept included an optimal control trajectory-generated algorithm based on dynamic programming, and a head-up display (HUD) presentation of a pathway-in-the-sky, a phantom aircraft, and flight-path vector/predictor symbol. The trajectory-generation algorithm uses knowledge of the global mission requirements, a digital terrain map, aircraft performance capabilities, and advanced navigation information to determine a trajectory between mission waypoints that minimizes threat exposure by seeking valleys. The pilot evaluation was conducted at NASA Ames Research Center's Sim Lab facility in both the fixed-base Interchangeable Cab (ICAB) simulator and the moving-base Vertical Motion Simulator (VMS) by pilots representing NASA, the U.S. Army, and the U.S. Air Force. The pilots manually tracked the trajectory generated by the algorithm utilizing the HUD symbology. They were able to satisfactorily perform the tracking tasks while maintaining a high degree of awareness of the outside world.

Swenson, Harry N.↗

Computer aiding for low-altitude helicopter flight

A computer-aiding concept for low-altitude helicopter flight was developed and evaluated in a real-time piloted simulation. The concept included an optimal control trajectory-generated algorithm based on dynamic programming, and a head-up display (HUD) presentation of a pathway-in-the-sky, a phantom aircraft, and flight-path vector/predictor symbol. The trajectory-generation algorithm uses knowledge of the global mission requirements, a digital terrain map, aircraft performance capabilities, and advanced navigation information to determine a trajectory between mission waypoints that minimizes threat exposure by seeking valleys. The pilot evaluation was conducted at NASA Ames Research Center's Sim Lab facility in both the fixed-base Interchangeable Cab (ICAB) simulator and the moving-base Vertical Motion Simulator (VMS) by pilots representing NASA, the U.S. Army, and the U.S. Air Force. The pilots manually tracked the trajectory generated by the algorithm utilizing the HUD symbology. They were able to satisfactorily perform the tracking tasks while maintaining a high degree of awareness of the outside world.

Swenson, Harry N.↗

Boundary-Layer Code For Supersonic Combustion

HUD is integral computer code based on Spaulding-Chi method for predicting development of boundary layers in laminar, transitional, and turbulent regions of flows on two-dimensional or axisymmetric bodies. Approximates nonequilibrium velocity profiles as well as local surface friction in presence of pressure gradient. Predicts transfer of heat in turbulent boundary layer in presence of high axial presure gradient. Provides for pressure gradients both normal and lateral to surfaces. Also used to estimate requirements for cooling scramjet engines. Because of this capability, HUD program incorporated into several scramjet-cycle-performance-analysis codes, including SCRAM (ARC-12338) and SRGULL (LEW-15093). Written in FORTRAN 77.

Pinckney, S. Z.↗

Enhanced/Synthetic Vision Systems - Human factors research and implications for future systems

This paper reviews recent human factors research studies conducted in the Aerospace Human Factors Research Division at NASA Ames Research Center related to the development and usage of Enhanced or Synthetic Vision Systems. Research discussed includes studies of field of view (FOV), representational differences of infrared (IR) imagery, head-up display (HUD) symbology, HUD advanced concept designs, sensor fusion, and sensor/database fusion and evaluation. Implications for the design and usage of Enhanced or Synthetic Vision Systems are discussed.

Foyle, David C.↗

Attentional tunneling and the head-up display

Twenty instrument-rated flight students flew simulated landing approaches to a realistic graphics generated airport, using either a head-up display (HUD) of instrument landing systems (ILS) instruments or the same display positioned 8.5 deg. head down. Responses to discrete events appearing either on the ground environment or on the instrument display assessed the pilot's ability to switch attention between these domains. Unexpected events also occurred once (per subject) in each domain. The results revealed that flight path control and attention switching to the instrumnet display was better supported by the HUD, while this advantage disappeared for attention switching to the environment, and for detection of unexpected events. The results are discussed in terms of the attention strategies employed in sampling multiple information sources.

Wickens, Christopher D.↗

Integrated helmet mounted display concepts for air combat

A piloted simulation study was conducted in a dome simulator to evaluate several Helmet Mounted Display (HMD) formats developed as part of the NASA High Alpha Technology Program (HATP). The display formats conveyed energy management, spatial orientation, and weapons management information. The HMD format was compared to a generic Heads Up Display (HUD) typical of current operational fighter aircraft. Pilots were tasked to spend as much time in a weapon solution as possible, to have the correct weapon selected for the envelope they were in, and to avoid the adversary's weapon envelope as much as possible. Several different displays were tested individually and simultaneously to see how separate display concepts coexisted. Objective results showed that the ability for the pilot to select the correct weapon for the envelope he was in increased by 50% in a moderate workload condition and 90% in a high workload condition with the HMD format. In the post-test comments pilots generally favored the helmet display formats over the HUD formats with a few instances where pilots preferred a simple numeric readout of the parameter. Short term exposure effects of the HMD on visual acuity were also measured and showed no advers results.

Clark, Joseph W.↗

Scene-Linked Symbology to Improve Situation Awareness

This paper reviews recent research conducted in the Flight Management and Human Factors Division of NASA Ames Research Center on superimposed symbology (as found on HUDs and HMDs). We first identify various performance problems which suggest that superimposed symbology impairs pilots' ability to maintain simultaneous awareness of instrument information and information in the forward visual scene. Results of experiments supporting an attentional account of the impairment are reported. A design solution involving the concept of 'scene-linked' symbology is developed, and experiments testing the design solution are reported. An application of the scene-linking concept, in the form of a candidate HUD to support ground taxi operations for civil transport, is described.

McCann, Robert S.↗

Flight evaluation of advanced controls and displays for transition and landing on the NASA V/STOL systems research aircraft

Flight experiments were conducted on Ames Research Center's V/STOL Systems Research Aircraft (VSRA) to assess the influence of advanced control modes and head-up displays (HUD's) on flying qualities for precision approach and landing operations. Evaluations were made for decelerating approaches to hover followed by a vertical landing and for slow landings for four control/display mode combinations: the basic YAV-8B stability augmentation system; attitude command for pitch, roll, and yaw; flightpath/acceleration command with translational rate command in the hover; and height-rate damping with translational-rate command. Head-up displays used in conjunction with these control modes provided flightpath tracking/pursuit guidance and deceleration commands for the decelerating approach and a mixed horizontal and vertical presentation for precision hover and landing. Flying qualities were established and control usage and bandwidth were documented for candidate control modes and displays for the approach and vertical landing. Minimally satisfactory bandwidths were determined for the translational-rate command system. Test pilot and engineer teams from the Naval Air Warfare Center, the Boeing Military Airplane Group, Lockheed Martin, McDonnell Douglas Aerospace, Northrop Grumman, Rolls-Royce, and the British Defense Research Agency participated in the program along with NASA research pilots from the Ames and Lewis Research Centers. The results, in conjunction with related ground-based simulation data, indicate that the flightpath/longitudinal acceleration command response type in conjunction with pursuit tracking and deceleration guidance on the HUD would be essential for operation to instrument minimums significantly lower than the minimums for the AV-8B. It would also be a superior mode for performing slow landings where precise control to an austere landing area such as a narrow road is demanded. The translational-rate command system would reduce pilot workload for demanding vertical landing tasks aboard ship and in confined land-based sites.

Franklin, James A.↗

Can Attention be Divided Between Perceptual Groups?

Previous work using Head-Up Displays (HUDs) suggests that the visual system parses the HUD and the outside world into distinct perceptual groups, with attention deployed sequentially to first one group and then the other. New experiments show that both groups can be processed in parallel in a divided attention search task, even though subjects have just processed a stimulus in one perceptual group or the other. Implications for models of visual attention will be discussed.

McCann, Robert S.↗

Demonstration of Land and Hold Short Technology at the Dallas-Fort Worth International Airport

A guidance system for assisting in Land and Hold Short operations was developed and then tested at the Dallas-Fort Worth International Airport. This system displays deceleration advisory information on a head-up display (HUD) in front of the airline pilot during landing. The display includes runway edges, a trend vector, deceleration advisory, locations of the hold line and of the selected exit, and alphanumeric information about the progress of the aircraft. Deceleration guidance is provided to the hold short line or to a pilot selected exit prior to this line. Logic is provided to switch the display automatically to the next available exit. The report includes descriptions of the algorithms utilized in the displays, and a report on the techniques of HUD alignment, and results.

Hyer, Paul V.↗

Head-Mounted and Head-Up Display Glossary

One of the problems in head-up and helmet-mounted display (HMD) literature has been a lack of standardization of words and abbreviations. Several different words have been used for the same concept; for example, flight path angle, flight path marker, velocity vector, and total velocity vector all refer to the same thing. In other cases, the same term has been used with two different meanings, such as binocular field-of-view which means the field-of-view visible to both left and right eyes according to some or the field-of-view visible to either the left or right eye or both according to others. Many of the terms used in HMD studies have not been well-defined. We need to have a common language to ensure that system descriptions are communicated. As an example, the term 'stabilized' has been widely used with two meanings. 'Roll-stabilized' has been used to mean a symbol which rotates to indicate the roll or bank of the aircraft. 'World-stabilized' and 'head-stabilized' have both been used to indicate symbols which move to remain fixed with respect to external objects. HMDs present unique symbology problems not found in HUDs. Foremost among these is the issue of maintaining spatial orientation of the symbols. All previous flight displays, round dial instruments, HDDs, and HUDs have been fixed in the cockpit. With the HMD, the flight display can move through a large angle. The coordinates use in transforming from the real-world to the aircraft to the HMD have not been consistently defined. This glossary contains terms relating to optics and vision, displays, and flight information, weapons and aircraft systems. Some definitions, such as Navigation Display, have been added to clarify the definitions for Primary Flight Display and Primary Flight Reference. A list of HUD/HMD related abbreviations is also included.

Newman, Richard L.↗