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BPv6 and BPv7 Coexistence in Delay Tolerant Networking (DTN)

As DTN has progressed since its inception in 2002, the community stabilized around Bundle Protocol version 6 (BPv6). This protocol was standardized by the RFC 5050’s definition of BPv6 and was later standardized and refined for space operations by the CCSDS Bundle Protocol Specification. After the release of RFC 5050, a variety of implementations and missions used BPv6 and noted several improvements that could be made to the protocol. These improvements culminated in a push to release a new protocol version, BPv7. Unfortunately, the vast improvements and difference in encoding that separates BPv7 from BPv6 also makes the two versions inherently incompatible. Consequently, there is an issue implementing BPv7 in existing systems while continuing support for BPv6 implementations. In response to this issue, two solutions emerge: (1) Bundle-in-Bundle Encapsulation (BIBE), a capability that wraps a bundle in another bundle for shipping between intermediary nodes, and (2) version agnostic DTN implementations. These concepts have been proven out in the MSFC DTN implementation known as DTNME.

Joshua Deaton↗

High-Rate Delay Tolerant Networking (HDTN) Software Requirements Analysis

This document serves as a detailed analysis of the main networking protocols implemented by HDTN. Sources of the protocol specifications include Internet Engineering Task Force (IETF) Request for Comments (RFC) and Consultative Committee for Space Data Systems (CCSDS) standards. The focus of this report is to derive software requirements suitable for NASA Procedural Requirements 7150.2D Class B compliance, including requirements traceability and software verification and validation, from the source specifications. This analysis will be incorporated into the finalized HDTN Software Requirements Specification (SRS) but does not encompass the full scope of the HDTN SRS. Requirements in this document are considered draft. The complete requirements will include bundle application requirements, interface requirements, computer resource requirements, software quality factors, and additional requirements as determined by the project. This document is publicly released to the greater community to receive feedback and foster collaboration opportunities.

Rachel Dudukovich↗

4K High Definition Video and Audio Streaming Across High-rate Delay Tolerant Space Networks

Audio and video streaming across delay tolerant networks are relatively new phenomena. During the Apollo 11 mission, video and audio were streamed directly back to Earth using fully analog radios. This streaming capability atrophied over time due to the gradual conversion to digital electronics accompanied with higher resolutions causing the required bit rates to outpace communication link performance. Additionally, 21st century space systems face the new requirement of interconnectedness. Delay Tolerant Networking (DTN) attempts to solve this requirement by uniting traditional point to point links into a robust and dynamic network. However, In order to avoid system bottlenecks, the High-Rate Delay Tolerant Networking (HDTN) implementation focuses on performance-optimization of the standards. This work extends the functionality of HDTN by implementing audio and video streaming, with the goal of demonstrating the practical application of high definition media streaming across space networks. A series of network topologies were created including simple point to point links and multi-node multi-hop networks. Test media in the form of prerecorded and live footage was streamed across the network. A set of objective quality metrics were established in order to measure the stream quality. A lunar network was emulated using a mixture of embedded ARM platforms.

Kyle J Vernyi↗

Large-Scale Space Network Simulator for Performance-Optimized DTNs

High-rate Delay Tolerant Networking (HDTN) is a performance-optimized Delay Tolerant Networking (DTN) implementation that can provide multigigabit per second data rates in disruptive and high-latency space networks. Routing, especially in large-scale space networks, remains challenging due to network topologies that evolve over time. This paper presents a simulation tool that enables HDTN implementation testing at accelerated speeds, which is key for routing in large-scale space networks.

High data-rate Delay Tolerant Networking↗

Evaluating a Cognitive Extension for the Licklider Transmission Protocol in a Spacecraft Emulation Testbed

In space communications, particularly when involving regions beyond cislunar space, the development of advanced networking solutions is essential to address the challenges posed by limited connectivity, substantial propagation delays, and radio signal variations. This study explores a data-driven approach to the Licklider Transmission Protocol (LTP), specifically focusing on dynamically adjusting the maximum payload size of segments. Prior research has emphasized the potential benefits of dynamically adjusting this parameter, introducing the concept of Cognitive LTP. This paper presents a software implementation of Cognitive LTP (CLTP) within an open-source Delay Tolerant Networking (DTN) framework, specifically the High-rate Delay Tolerant Networking (HDTN), and experimentally evaluates its performance under realistic space conditions. Leveraging the Cognitive Ground Testbed (CGT), developed by NASA GRC for spacecraft communication emulation, this study effectively bridges the gap between theoretical advancements and practical applications. By thoroughly analyzing CLTP’s functionality within the CGT, this research offers insights into the practical implications of adaptive networking strategies, emphasizing the importance of conducting tests in relevant environments for the maturation of space communication technologies.

Delay Tolerant Networking↗

On the Current State of Sheaf Theoretic Networking

Advancing the Delay Tolerant Networking (DTN) effort has proven to be a unique and difficult challenge. In the journey to implementing space networking, NASA has considered several strategies. From direct translations of Internet Protocol (IP) to satellite networks to pre-planned routing structures in Contact Graph Routing (CGR), each potential solution for DTN has come with its fair share of setbacks and challenges. Frequently, these challenges can be traced back to specific assumptions made in the development of each protocol that do not carry over from ground networks to space networks. To address these fundamental assumptions, a more general and foundational networking theory is required. In this paper, we survey a novel mathematical foundation for networking using the theory of cellular sheaves. Sheaves form a mathematical tool for modeling local phenomenon that leads to global effects. Sheaves have been introduced a number of times, and our goal here is to summarize the applications and point towards important future work that must be done to build a stronger, cohesive theory for networking.

Sheaves↗

Applying the Cognitive Space Gateway to Swarm Topologies

NASA's future vision for interplanetary networking includes a lunar network, Cube Satellite (CubeSat) constellations, and deep space robotic missions, comprising what could be viewed as a network of networks. Delay-tolerant networking (DTN) architecture and protocols provide a standard network layer among these varying scenarios and mitigate many challenges of the space environment, such as long delays, unplanned service interruptions, and asymmetric links. The Cognitive Space Gateway (CSG) is a routing method in a DTN architecture that uses spiking neural networks as the learning element to optimize routing decisions in a complex environment. This work aims to further develop cognitive networking technologies in several critical areas, including DTN, the CSG algorithm, CubeSat swarm topologies, and cloud services. To test the algorithm in a realistic scenario, the emulated network topology is based on a CubeSat swarm. The swarm may function as a mesh of nodes or as a hub-and-spoke network. An emulation environment will be built upon a commercial cloud service, such as Amazon Web Services (AWS) Elastic Compute Cloud. The cloud environment may enable a flexible, lower maintenance approach versus a multi-hop network based in a physical laboratory. The cloud platform will provide a secure environment allowing for collaboration among government and academic entities.

Ricardo Lent↗

Applying the Cognitive Space Gateway to Swarm Topologies

NASA’s future vision for interplanetary networking includes a lunar network, Cube Satellite (CubeSat) constellations, and deep space robotic missions, comprising what could be viewed as a network of networks. Delay-tolerant networking (DTN) architecture and protocols provide a standard network layer among these varying scenarios and mitigate many challenges of the space environment, such as long delays, unplanned service interruptions, and asymmetric links. The Cognitive Space Gateway (CSG) is a routing method in a DTN architecture that uses spiking neural networks as the learning element to optimize outing decisions in a complex environment. This work aims to further develop cognitive networking technologies in several critical areas, including DTN, the CSG algorithm, SmallSat swarm topologies, and cloud services. The CSG algorithm is tested in a realistic scenario in which the emulated network topology is based on a SmallSat swarm. The emulation environment will be built upon a commercial cloud service, such as Amazon Web Services (AWS) Elastic Compute Cloud. This work investigates the ability of such a platform to enable a flexible, lower maintenance approach to creating a multihop network outside of a physical laboratory. The cloud platform will provide a secure environment allowing for collaboration among government and academic entities.

Ricardo Lent↗

A Delay Tolerant Networking-Based Approach to a High Data Rate Architecture for Spacecraft

Historically, it has been the case that SWaP placed such severe constraints on radios that the links between spacecraft and the ground were relatively slow. This meant that the radio link was normally a significant bottleneck in returning scientific data. Over recent years, however, a combination of more efficient radio design, intelligent waveforms, and highly directed, high-frequency RF / optical systems have led to a rapid increase in the amount of data that can be pushed through radio and optical links. This has led to some cases where the radio links are capable of moving data much more quickly than the spacecraft and instruments are capable of actually generating it! In some instances, scientific data can therefore be lost not because the downlink is too slow to support the data rate, but instead because the spacecraft was not designed in a way that would let it fully utilize both the radio and the networking services available to it.The High Data Rate Architecture (HiDRA) project describes a packet-based approach to building modern, distributed spacecraft systems. It presents a means for spacecraft and other assets to participate in both present and future Delay Tolerant Networks (DTN), while simultaneously ensuring that the asset is able to fully utilize the new, high-speed links that have been seeing more widespread development and deployment in recent years. With this in mind, this paper begins with a discussion regarding HiDRA's evolution. Next, it discusses the capabilities and limitations of NASA's present DTN-enabled networks. Of particular note is the way in which principles of network design at the terrestrial level (e.g. use of programmable networks / software-defined networks, separation between data and control plane, infusion of COTS Ethernet switch chips, etc.) can all be translated into the space environment as well. After this, the paper discusses the design and implementation of a present prototype reference implementation of High-Rate DTN (HDTN), which is intended to demonstrate future high-rate networking concepts as part of a coherent demonstration on the International Space Station (ISS). The goal, of both the research and of this implementation, is to help develop a ready-made toolbox of ideas, approaches, and examples from which mission designers can draw when putting together new missions. Assuming all goes as planned, this should not only work to reduce the cost of individual mission design, but also improve the rate at which science data can be returned for mission participants to review.

Hylton, Alan↗