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At least 703 records · Page 39

Addressing Load Imbalance in Bioinformatics and Biomedical Applications: Efficient Scheduling across Multiple GPUs

Computational bioinformatics and biomedical applications frequently contain heterogeneously sized units of work or tasks, for instance due to variability in the sizes of biological sequences and molecules. Variable-sized workloads lead to load imbalances in parallel implementations which detract from efficiency and performance. Many modern computing resources now have multiple graphics processing units(GPUs) per computer for acceleration. These multiple GPU resources need to be used efficiently through balancing of workloads across the GPUs. OpenMP is a portable directive-based parallel programming API used ubiquitously in bioscience applications to program CPUs; recently, the use of OpenMP directives for GPU acceleration has become possible. Here, motivated by experiences with imbalanced loads in GPU-accelerated bioinformatics applications, we address the load balancing problem using OpenMP task-to-GPU scheduling combined with OpenMP GPU offloading for multiply heterogeneous workloads – loads with both variable input sizes, and simultaneously, variable convergence rates for algorithms with a stochastic component – scheduled across multiple GPUs. We aim to develop strategies which are both easy to use and have lower overheads, and may be incorporated incrementally in existing programs which already make use of OpenMP for CPU-based threading in order to make use of multi-GPU computers. We test different combinations of input size variability and convergence rate variability, and characterize the effects of these different scenarios on the performance of scheduling strategies across multiple GPUs with OpenMP. We present several dynamic scheduling solutions for different parallel patterns, explore optimizations, and provide publicly available example computational kernels to make these strategies easy to use in programs. This work will enable application developers to efficiently and easily use multiple GPUs for imbalanced workloads found in bioinformatics and biomedical applications.

Thavappiragasam, Mathialakan↗

PLOT3D/AMES

Interactive graphics program helps scientists visualize computational fluid dynamics grids and solutions. PLOT3D/AMES offers multitude of functions and features and adapted for more types of computers than any other CFD graphics program. Other versions available are: SGI IRIS, UNIX Supercomputer and SGI IRIS, DEC VAX using DISSPLA, Generic UNIX using DISSPLA, and Apollo UNIX using GMR3D.

Buning, Pieter G.↗

GUI for Computational Simulation of a Propellant Mixer

Control Panel is a computer program that generates a graphical user interface (GUI) for computational simulation of a rocket-test-stand propellant mixer in which gaseous hydrogen (GH2) is injected into flowing liquid hydrogen (LH2) to obtain a combined flow having desired thermodynamic properties. The GUI is used in conjunction with software that models the mixer as a system having three inputs (the positions of the GH2 and LH2 inlet valves and an outlet valve) and three outputs (the pressure inside the mixer and the outlet flow temperature and flow rate). The user can specify valve characteristics and thermodynamic properties of the input fluids via userfriendly dialog boxes. The user can enter temporally varying input values or temporally varying desired output values. The GUI provides (1) a set-point calculator function for determining fixed valve positions that yield desired output values and (2) simulation functions that predict the response of the mixer to variations in the properties of the LH2 and GH2 and manual- or feedback-control variations in valve positions. The GUI enables scheduling of a sequence of operations that includes switching from manual to feedback control when a certain event occurs.

Figueroa, Fernando↗

Assessing Tsunami Vulnerabilities of Geographies with Shallow Water Equations

Tsunami preparedness is crucial for saving human lives in case of disasters that involve massive water movement. In this work, we develop a framework for visual assessment of tsunami preparedness of geographies. Shallow water equations (also called Saint Venant equations) are a set of hyperbolic partial differential equations that are derived by depth-integrating the Navier-Stokes equations and provide a great abstraction of water masses that have lower depths compared to their free surface area. Our specific contribution in this study is to use Microsoft's XNA Game Studio to import underwater and shore line geographies, create different tsunami scenarios, and visualize the propagation of the waves and their impact on the shore line geography. Most importantly, we utilized the computational power of graphical processing units (GPUs) as HLSL based shader files and delegated all of the heavy computations to the GPU. Finally, we also conducted a validation study, in which we have tested our model against a controlled shallow water experiment. We believe that such a framework with an easy to use interface that is based on readily available software libraries, which are widely available and easily distributable, would encourage not only researchers, but also educators to showcase ideas.

Aras, Rifat↗

A multimedia adult literacy program: Combining NASA technology, instructional design theory, and authentic literacy concepts

For a number of years, the Software Technology Branch of the Information Systems Directorate has been involved in the application of cutting edge hardware and software technologies to instructional tasks related to NASA projects. The branch has developed intelligent computer aided training shells, instructional applications of virtual reality and multimedia, and computer-based instructional packages that use fuzzy logic for both instructional and diagnostic decision making. One outcome of the work on space-related technology-supported instruction has been the creation of a significant pool of human talent in the branch with current expertise on the cutting edges of instructional technologies. When the human talent is combined with advanced technologies for graphics, sound, video, CD-ROM, and high speed computing, the result is a powerful research and development group that both contributes to the applied foundations of instructional technology and creates effective instructional packages that take advantage of a range of advanced technologies. Several branch projects are currently underway that combine NASA-developed expertise to significant instructional problems in public education. The branch, for example, has developed intelligent computer aided software to help high school students learn physics and staff are currently working on a project to produce educational software for young children with language deficits. This report deals with another project, the adult literacy tutor. Unfortunately, while there are a number of computer-based instructional packages available for adult literacy instruction, most of them are based on the same instructional models that failed these students when they were in school. The teacher-centered, discrete skill and drill-oriented, instructional strategies, even when they are supported by color computer graphics and animation, that form the foundation for most of the computer-based literacy packages currently on the market may not be the most effective or most desirable way to use computer technology in literacy programs. This project is developing a series of instructional packages that are based on a different instructional model - authentic instruction. The instructional development model used to create these packages is also different. Instead of using the traditional five stage linear, sequential model based on behavioral learning theory, the project uses the recursive, reflective design and development model (R2D2) that is based on cognitive learning theory, particularly the social constructivism of Vygotsky, and an epistemology based on critical theory. Using alternative instructional and instructional development theories, the result of the summer faculty fellowship is LiteraCity, a multimedia adult literacy instructional package that is a simulation of finding and applying for a job. The program, which is about 120 megabytes, is distributed on CD-ROM.

Willis, Jerry W.↗

Software Aids In Graphical Depiction Of Flow Data

Interactive Data Display System (IDDS) computer program is graphical-display program designed to assist in visualization of three-dimensional flow in turbomachinery. Grid and simulation data files in PLOT3D format required for input. Able to unwrap volumetric data cone associated with centrifugal compressor and display results in easy-to-understand two- or three-dimensional plots. IDDS provides majority of visualization and analysis capability for Integrated Computational Fluid Dynamics and Experiment (ICE) system. IDDS invoked from any subsystem, or used as stand-alone package of display software. Generates contour, vector, shaded, x-y, and carpet plots. Written in C language. Input file format used by IDDS is that of PLOT3D (COSMIC item ARC-12782).

Stegeman, J. D.↗

Benchmarking Operators in Deep Neural Networks for Improving Performance Portability of SYCL

SYCL is a portable programming model for heterogeneous computing, so it is important to obtain reasonable performance portability of SYCL. Towards the goal of better understanding and improving performance portability of SYCL for machine learning workloads, we have been developing benchmarks for basic operators in deep neural networks (DNNs). These operators could be offloaded to heterogeneous computing devices such as graphics processing units (GPUs) to speed up computation. In this paper, we introduce the benchmarks, evaluate the performance of the operators on GPU-based systems, and describe the causes of the performance gap between the SYCL and Compute Unified Device Architecture (CUDA) kernels. We find that the causes are related to the utilization of the texture cache for read-only data, optimization of the memory accesses with strength reduction, use of local memory, and register usage per thread. We hope that the efforts of developing benchmarks for studying performance portability will stimulate discussion and interactions within the community.

Jin, Zheming [ORNL] (ORCID:000000027197780X)↗

Evaluating Operators in Deep Neural Networks for Improving Performance Portability of SYCL

SYCL is a portable programming model for heterogeneous computing, so it is important to obtain reasonable performance portability of SYCL. Towards the goal of better understanding and improving performance portability of SYCL for machine learning workloads, we have been developing benchmarks for basic operators in deep neural networks (DNNs). These operators could be offloaded to heterogeneous computing devices such as graphics processing units (GPUs) to speed up computation. In this work, we introduce the benchmarks, evaluate the performance of the operators on GPU-based systems, and describe the causes of the performance gap between the SYCL and Compute Unified Device Architecture (CUDA) kernels. We find that the causes are related to the utilization of the texture cache for read-only data, optimization of the memory accesses with strength reduction, shared local memory accesses, and register usage per thread. We hope that the efforts of developing benchmarks for studying performance portability will stimulate discussion and interactions within the community.

97 MATHEMATICS AND COMPUTING↗

Preliminary mission planning using Interactive Graphics

The selection of satellite orbits, subject to mission and launch vehicle constraints, can be expedited using the IGOS (Interactive Graphics Orbit Selection) computer program. The program operates in a conversational mode displaying the constraints as shaded areas on a graphics terminal. Mission requirements evaluated include: earth observation coverage, radiation environment, orbit lifetime, and sun synchronization. Launch vehicle constraints consist of injection accuracy and payload capability and include the impact of launch site, and launch azimuth restrictions. Sample output is shown, the hardware and software configurations are described, and details of the mathematical model are summarized.

Rea, F. G.↗

A boundary integral method for numerical computation of radar cross section of 3D targets using hybrid BEM/FEM with edge elements

This contribution presents the boundary integral formulation for numerical computation of time-harmonic radar cross section for 3D targets. Method relies on hybrid edge element BEM/FEM to compute near field edge element coefficients that are associated with near electric and magnetic fields at the boundary of the computational domain. Special boundary integral formulation is presented that computes radar cross section directly from these edge element coefficients. Consequently, there is no need for near-to-far field transformation (NTFFT) which is common step in RCS computations. By the end of the paper it is demonstrated that the formulation yields accurate results for canonical models such as spheres, cubes, cones and pyramids. Method has demonstrated accuracy even in the case of dielectrically coated PEC sphere at interior resonance frequency which is common problem for computational electromagnetic codes. - Graphical abstract: - Highlights: • Hybrid edge element BEM/FEM is used to find edge element coefficients. • New formulation for RCS computation directly from edge element coefficients is presented. • Formulation is tested on canonical cases and on coated dielectric sphere at interior resonance frequency.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

LONGLIB Graphics-Library Program

LONGLIB computer program is set of subroutines designed for plotting vectors of cathode-ray tubes, plotting machines, and dot-matrix and laser printers. Contains extensive set of routines to enable viewport clipping, extended character sets, graphic input shading, polar plots, and three-dimensional plotting with or without removal of hidden lines. Written in FORTRAN 77.

Long, David G.↗

Commercial Off-The-Shelf (COTS) Graphics Processing Board (GPB) Radiation Test Evaluation Report

Large round trip communications latency for deep space missions will require more onboard computational capabilities to enable the space vehicle to undertake many tasks that have traditionally been ground-based, mission control responsibilities. As a result, visual display graphics will be required to provide simpler vehicle situational awareness through graphical representations, as well as provide capabilities never before done in a space mission, such as augmented reality for in-flight maintenance or Telepresence activities. These capabilities will require graphics processors and associated support electronic components for high computational graphics processing. In an effort to understand the performance of commercial graphics card electronics operating in the expected radiation environment, a preliminary test was performed on five commercial offthe- shelf (COTS) graphics cards. This paper discusses the preliminary evaluation test results of five COTS graphics processing cards tested to the International Space Station (ISS) low earth orbit radiation environment. Three of the five graphics cards were tested to a total dose of 6000 rads (Si). The test articles, test configuration, preliminary results, and recommendations are discussed.

Salazar, George A.↗

CUDA Computation of the Feynman Distribution

In 2006, NVIDIA Corporation introduced the Computer Unified Device Architecture (CUDA) for C, C++, and Fortran programming languages. The CUDA parallel computing platform uses the Graphics Processing Unit (GPU) of NVIDIA graphics card, and it is designed for parallel computations. In these computations, the same algorithms are executed on the data in parallel. The GPU contains many Streaming Multiprocessors (SM) that can independently execute blocks of threads. A thread is a sequence of serial programmed instructions. The SM executes threads in groups of 32 and a group of 32 threads is called warp. The threads within a block can be synchronized and have access to a shared memory that is visible only to them. Conversely, blocks of threads cannot be synchronized and have access only to the global memory of the graphics card. This memory is called device memory and is independent of the host memory controlled by the Central Processing Unit (CPU). A single thread has access to a local memory (register) that is not visible to any other thread. The part of the program that is executed on the graphics card is called kernel. Each thread of the kernel has a unique identification index that is accessible by the in-built variable threadIdx; the latter is a 3-component vector. A threads block can contain up to 1024 threads. Blocks of threads have a unique identification index that is accessible by the in-built variable blockIdx; the latter is a 3-component vector. The in-built variable blockDim contains the number of threads per block; this variable is a 3-component vector. Threads and blocks represent different levels of parallelism; a kernel is executed as a grid of blocks of threads. Figure 1 illustrates a grid of thread blocks for a GPU with 2 SM. A SM can execute multiple blocks of threads in parallel; a block of threads is executed on a single SM. A GPU can execute multiple kernels concurrently. This work has used the Quadro M5000 graphics card with the following technical specifications: - 2048 cores with 861 MHz frequency, - 16 streaming multiprocessors, - 5.2 trillion transistors, - 8.2 Gb device memory, - 64 kb register memory (per thread), - 48 kb shared memory (per block) - 211.6 GB/s memory bandwidth, and - 3.5 GFLOPS floating point performance.

97 MATHEMATICS AND COMPUTING↗

Space systems computer-aided design technology

The interactive Design and Evaluation of Advanced Spacecraft (IDEAS) system is described, together with planned capability increases in the IDEAS system. The system's disciplines consist of interactive graphics and interactive computing. A single user at an interactive terminal can create, design, analyze, and conduct parametric studies of earth-orbiting satellites, which represents a timely and cost-effective method during the conceptual design phase where various missions and spacecraft options require evaluation. Spacecraft concepts evaluated include microwave radiometer satellites, communication satellite systems, solar-powered lasers, power platforms, and orbiting space stations.

Garrett, L. B.↗

Laser Interferometer Space Antenna (LISA) Far Field Phase Patterns

The Laser Interferometer Space Antenna (LISA) consists of three spacecraft in orbit about the sun. The orbits are chosen such that the three spacecraft are always at (roughly) the vertices of a equilateral triangle with 5 million kilometer leg lengths. Even though the distances between the three spacecraft are 5 million kilometers, the expected phase shifts between any two beams, due to a gravitational wave, only correspond to a distance change of about 10 pico meters, which is about 10(exp -5) waves for a laser wavelength of 1064 nm. To obtain the best signal-to-noise ratio, noise sources such as changes in the apparent distances due to pointing jitter must be controlled carefully. This is the main reason for determining the far-field phase patterns of a LISA type telescope. Because of torque on the LISA spacecraft and other disturbances, continuous adjustments to the pointing of the telescopes are required. These pointing adjustments will be a "jitter" source. If the transmitted wave is perfectly spherical then rotations (Jitter) about its geometric center will not produce any effect at the receiving spacecraft. However, if the outgoing wave is not perfectly spherical, then pointing jitter will produce a phase variation at the receiving spacecraft. The following sections describe the "brute force" computational approach used to determine the scalar wave front as a function of exit pupil (Zernike) aberrations and to show the results (mostly graphically) of the computations. This approach is straightforward and produces believable phase variations to sub-pico meter accuracy over distances on the order of 5 million kilometers. As such this analyzes the far field phase sensitivity to exit pupil aberrations.

Waluschka, Eugene↗

Transformation of two and three-dimensional regions by elliptic systems

Efforts in transferring computational work from the LRC computer to the IRIS Graphics Workstation at MSU are reported and the computation of a conservative solution of a simple hyperbolic equation on an overlapping grid is discussed. Several conclusions concerning computations on overlapping grids are apparent. Problems only occur when there is a major difference in grid spacing on the individual component grids. In the case of hyperbolic equations, it is necessary that both interpolation and extrapolation be applied at the grid boundaries. When interpolated values are used at outflow boundary points, excessive oscillations in the numerical solution may be the result. The same conclusions would be valid for more complicated systems of hyperbolic equations such as the Euler equations for inviscid flow. Some of the solution values would be extrapolated at the overlap boundary, the exact number depending on the number of characteristics pointing out of the overlap region. It is also possible that similar boundary conditions may be needed for some parabolic equations such as high Reynolds number viscous flow equations. Efforts were also expended on the development of three-dimensional conservative interpolation procedures. Finally, the investigation of grid smoothing procedures were initiated during this reporting period. It was decided that the first grid smoothing algorithms will be based on the concepts of variational grid generation.

Mastin, C. W.↗

Flow Analysis Software Toolkit

Flow Analysis Software Toolkit (FAST) computer program provides software environment facilitating visualization of data. Collection of separate programs (modules) running simultaneously and helps user to examine results of numerical and experimental simulations. Intended for graphical depiction of computed flows, also assists in analysis of other types of data. Combines capabilities of such programs as PLOT3D, RIP, SURF, and GAS into one software environment with modules sharing data. All modules have consistent, highly interactive graphical user interface. Modular construction makes it flexible and extensible. Environment custom-configured, and new modules developed and added as needed. Written in ANSI compliant FORTRAN 77 and C language.

Watson, Velvin↗