Moire effects in computer-generated holograms.
Moire patterns generated on computer printout when superimposing sampling grid over two-dimensional function to be plotted
SEARCH · Engineering Papers
Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.
Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.
Moire patterns generated on computer printout when superimposing sampling grid over two-dimensional function to be plotted
Data are presented from a series of wind-tunnel and flight experiments concerning natural and induced turbulence around an airplane, and the effects on propagation characteristics of an emitter mounted in the airplane. Some of the papers are concerned with phase distortion of the propagating radiation, and others deal with mechanical jitter of the optical elements when exposed to open-cavity turbulence. The results include both aerodynamic and optical measurements and a consideration of the relationship between the two. Primary emphasis is on the dynamic disturbances, but theoretical and experimental evaluations of steady-state distortions are also presented.
Changes in engine technology such as higher temperatures, higher tip speeds, new metal/composite/ceramic materials together with radical changes in design philosophy will require amongst other prerequisites the ability to measure and to monitor key internal gas and structural characteristics. The symposium papers presented non-intrusive measurement and analysis technologies in the following categories: Laser Point Measurements (11); Absorption and Infrared Techniques (4); Paints - Surface Sensors (6); Laser Induced Fluorescence (6); Mechanical (7); Films (5); Laser Planar Measurement (9); and a Keynote Address.
Explore the source record for details and available documents.
Explore the source record for details and available documents.
This paper describes an experimental study of a deformable flat plate on the NASA-JPL, 70-meter antenna (DSS-14) at Ka-Band.
Explore the source record for details and available documents.
Mission Support Alliance's (MSA) Public Works and Information Systems organizations have been working with Microsoft Corporation to develop and implement mixed reality operational solutions using their HoloLens technology. This collaborative effort is intended to drive innovative solutions and significantly improve MSA's efficiency in performing work at the Hanford Site. HoloLens, a mixed reality tool, is a commercial off-the-shelf technology that combines a head-mounted viewing screen with applications to help people and organizations learn, communicate, and collaborate more effectively through the use of mixed reality. https://microsoft.com/en-us/hololens MSA's initial pilot successfully demonstrated its ability to use mixed reality utilizing HoloLens' advanced features in a variety of ways, illustrating the potential efficiency gains previously stated as goals of this pilot. These achievements include the development of proprietary technology that allows synchronization between a HoloLens device and a mobile device or alternate global positioning system (GPS) device. This synchronization enables the HoloLens device to access real time GPS location data anywhere on the Hanford Site. This real time location data, combined with MSA's improved Hanford Geographical Information System (GIS) data, enables the mixed reality pilot application to identify underground utility systems as well as related utility attributes. This ability will aid utility workers in several areas, including excavation activities, the placement of large cranes, identifying interactions and conflicts with future underground utility placements and, eventually, recognizing and de-conflicting tank waste transfer system valve alignments. The HoloLens mixed reality application is also able to provide full or small scale holographic images of a facility's digital twin. This feature will allow MSA's Water and Sewer Utilities team to train and validate procedures associated with the new water treatment facility virtually, before it is constructed. This reduces the amount of time it takes to complete the training and procedure validation, and accelerates the overall construction schedule. (authors)
Introduction: Problems: Mistakes in the field due to a lack of information (Ex: Pump repair failure rate 50%); Avoidable exposure due to multiple employees for procedure adherence and monitoring; Debates over 2D drawings can be more easily resolved. Purpose: Training: Employees can be trained more effectively. Operating: Operations can be carried out more efficiently with fewer workers required with AR. Design Review: Pull the designers and designs into VR. Design: VR: Unreal Engine, Unity, Custom. AR: HoloLens: Unity, Custom - DirectX 12.