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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 667 records · Page 37

Automating the parallel processing of fluid and structural dynamics calculations

The NASA Lewis Research Center is actively involved in the development of expert system technology to assist users in applying parallel processing to computational fluid and structural dynamic analysis. The goal of this effort is to eliminate the necessity for the physical scientist to become a computer scientist in order to effectively use the computer as a research tool. Programming and operating software utilities have previously been developed to solve systems of ordinary nonlinear differential equations on parallel scalar processors. Current efforts are aimed at extending these capabilties to systems of partial differential equations, that describe the complex behavior of fluids and structures within aerospace propulsion systems. This paper presents some important considerations in the redesign, in particular, the need for algorithms and software utilities that can automatically identify data flow patterns in the application program and partition and allocate calculations to the parallel processors. A library-oriented multiprocessing concept for integrating the hardware and software functions is described.

Arpasi, Dale J.↗

The use of hypermedia to increase the productivity of software development teams

Rapid progress in low-cost commercial PC-class multimedia workstation technology will potentially have a dramatic impact on the productivity of distributed work groups of 50-100 software developers. Hypermedia/multimedia involves the seamless integration in a graphical user interface (GUI) of a wide variety of data structures, including high-resolution graphics, maps, images, voice, and full-motion video. Hypermedia will normally require the manipulation of large dynamic files for which relational data base technology and SQL servers are essential. Basic machine architecture, special-purpose video boards, video equipment, optical memory, software needed for animation, network technology, and the anticipated increase in productivity that will result for the introduction of hypermedia technology are covered. It is suggested that the cost of the hardware and software to support an individual multimedia workstation will be on the order of $10,000.

Coles, L. Stephen↗

Smart Payload Development for High Data Rate Instrument Systems

This slide presentation reviews the development of smart payloads instruments systems with high data rates. On-board computation has become a bottleneck for advanced science instrument and engineering capabilities. In order to improve the computation capability on board, smart payloads have been proposed. A smart payload is a Localized instrument, that can offload the flight processor of extensive computing cycles, simplify the interfaces, and minimize the dependency of the instrument on the flight system. This has been proposed for the Mars mission, Mars Atmospheric Trace Molecule Spectroscopy (MATMOS). The design of this system is discussed; the features of the Virtex-4, are discussed, and the technical approach is reviewed. The proposed Hybrid Field Programmable Gate Array (FPGA) technology has been shown to deliver breakthrough performance by tightly coupling hardware and software. Smart Payload designs for instruments such as MATMOS can meet science data return requirements with more competitive use of available on-board resources and can provide algorithm acceleration in hardware leading to implementation of better (more advanced) algorithms in on-board systems for improved science data return

Virtex-4↗

Demonstrating a Realistic IP Mission Prototype

Flight software and hardware and realistic space communications environments were elements of recent demonstrations of the Internet Protocol (IP) mission concept in the lab. The Operating Missions as Nodes on the Internet (OMNI) Project and the Flight Software Branch at NASA/GSFC collaborated to build the prototype of a representative space mission that employed unmodified off-the-shelf Internet protocols and technologies for end-to-end communications between the spacecraft/instruments and the ground system/users. The realistic elements used in the prototype included an RF communications link simulator and components of the TRIANA mission flight software and ground support system. A web-enabled camera connected to the spacecraft computer via an Ethernet LAN represented an on-board instrument creating image data. In addition to the protocols at the link layer (HDLC), transport layer (UDP, TCP), and network (IP) layer, a reliable file delivery protocol (MDP) at the application layer enabled reliable data delivery both to and from the spacecraft. The standard Network Time Protocol (NTP) performed on-board clock synchronization with a ground time standard. The demonstrations of the prototype mission illustrated some of the advantages of using Internet standards and technologies for space missions, but also helped identify issues that must be addressed. These issues include applicability to embedded real-time systems on flight-qualified hardware, range of applicability of TCP, and liability for and maintenance of commercial off-the-shelf (COTS) products. The NASA Earth Science Technology Office (ESTO) funded the collaboration to build and demonstrate the prototype IP mission.

Rash, James↗

Digital image processing of bone - Problems and potentials

The development of a digital image processing system for bone histomorphometry and fluorescent marker monitoring is discussed. The system in question is capable of making measurements of UV or light microscope features on a video screen with either video or computer-generated images, and comprises a microscope, low-light-level video camera, video digitizer and display terminal, color monitor, and PDP 11/34 computer. Capabilities demonstrated in the analysis of an undecalcified rat tibia include the measurement of perimeter and total bone area, and the generation of microscope images, false color images, digitized images and contoured images for further analysis. Software development will be based on an existing software library, specifically the mini-VICAR system developed at JPL. It is noted that the potentials of the system in terms of speed and reliability far exceed any problems associated with hardware and software development.

Morey, E. R.↗

Enhancement of computer system for applications software branch

Presented is a compilation of the history of a two-month project concerned with a survey, evaluation, and specification of a new computer system for the Applications Software Branch of the Software and Data Management Division of Information and Electronic Systems Laboratory of Marshall Space Flight Center, NASA. Information gathering consisted of discussions and surveys of branch activities, evaluation of computer manufacturer literature, and presentations by vendors. Information gathering was followed by evaluation of their systems. The criteria of the latter were: the (tentative) architecture selected for the new system, type of network architecture supported, software tools, and to some extent the price. The information received from the vendors, as well as additional research, lead to detailed design of a suitable system. This design included considerations of hardware and software environments as well as personnel issues such as training. Design of the system culminated in a recommendation for a new computing system for the Branch.

Bykat, Alex↗

Bootstrapping Multi-Agent Unmanned Aerial Vehicle (UAV) System Integration Using Ground-Based Assets: Lessons Learned

The highly dynamic nature of UAVs imposes significant challenges when conducting initial testing ranging from safety risks posed by high-capacity lithium batteries and spinning propellers to rigorous timing demands on controllers and the consequences of failures mid-air. Flight testing of a single vehicle is time and labor intensive due to these challenges and more, and the complexity increases exponentially with the number of vehicles. While simulations and hardware-in-the-loop bench testing can provide adequate environments for preliminary validation, differences in system deployment architecture, software interfaces, and hardware infrastructure between simulation and a fleet of real UAVs create a sizable gap that must be navigated carefully during system integration. In support of the Autonomy Teaming and TRAjectories for Complex Trusted Operational Reliability (ATTRACTOR) project, which had the goal of establishing a basis of certification of trust and trustworthiness in multi-agent autonomous systems, this gap was tackled from two directions. First, a novel mixed-reality simulation environment was engineered to blur the transition from simulation to flight hardware. Second, a fleet of Unmanned Surface Vehicles (USVs) was developed as a test and evaluation platform that more closely represented the final aerial fleet while eliminating many of the risks associated with air vehicles. This paper delves into the second element, analyzing the efficacy of the USV platform in performing system integration testing for the UAV system. In this paper we present the USV fleet and its role in reducing the aforementioned gaps in deployment architecture, software interfaces, and hardware infrastructure when moving from simulation to flight. An overview of the hardware and software onboard the vehicles will be provided along with supporting infrastructure. The system integration process will be documented including results in supporting both the overarching design reference mission (DRM) of ATTRACTOR and individual research efforts conducted during the project. Finally, we will discuss some of the practical lessons learned regarding the testing, deployment, and operation of multi-agent autonomous systems.

Matthew P Vaughan↗

Independent Orbiter Assessment (IOA): Analysis of the remote manipulator system

The results of the Independent Orbiter Assessment (IOA) of the Failure Modes and Effects Analysis (FMEA) and Critical Items List (CIL) are presented. The IOA approach features a top-down analysis of the hardware to determine failure modes, criticality, and potential critical items (PCIs). To preserve independence, this analysis was accomplished without reliance upon the results contained within the NASA FMEA/CIL documentation. The independent analysis results for the Orbiter Remote Manipulator System (RMS) are documented. The RMS hardware and software are primarily required for deploying and/or retrieving up to five payloads during a single mission, capture and retrieve free-flying payloads, and for performing Manipulator Foot Restraint operations. Specifically, the RMS hardware consists of the following components: end effector; displays and controls; manipulator controller interface unit; arm based electronics; and the arm. The IOA analysis process utilized available RMS hardware drawings, schematics and documents for defining hardware assemblies, components and hardware items. Each level of hardware was evaluated and analyzed for possible failure modes and effects. Criticality was assigned based upon the severity of the effect for each failure mode. Of the 574 failure modes analyzed, 413 were determined to be PCIs.

Tangorra, F.↗

GPM Timeline Inhibits For IT Processing

The Safety Inhibit Timeline Tool was created as one approach to capturing and understanding inhibits and controls from IT through launch. Global Precipitation Measurement (GPM) Mission, which launched from Japan in March 2014, was a joint mission under a partnership between the National Aeronautics and Space Administration (NASA) and the Japan Aerospace Exploration Agency (JAXA). GPM was one of the first NASA Goddard in-house programs that extensively used software controls. Using this tool during the GPM buildup allowed a thorough review of inhibit and safety critical software design for hazardous subsystems such as the high gain antenna boom, solar array, and instrument deployments, transmitter turn-on, propulsion system release, and instrument radar turn-on. The GPM safety team developed a methodology to document software safety as part of the standard hazard report. As a result of this process, a new tool safety inhibit timeline was created for management of inhibits and their controls during spacecraft buildup and testing during IT at GSFC and at the launch range in Japan. The Safety Inhibit Timeline Tool was a pathfinder approach for reviewing software that controls the electrical inhibits. The Safety Inhibit Timeline Tool strengthens the Safety Analysts understanding of the removal of inhibits during the IT process with safety critical software. With this tool, the Safety Analyst can confirm proper safe configuration of a spacecraft during each IT test, track inhibit and software configuration changes, and assess software criticality. In addition to understanding inhibits and controls during IT, the tool allows the Safety Analyst to better communicate to engineers and management the changes in inhibit states with each phase of hardware and software testing and the impact of safety risks. Lessons learned from participating in the GPM campaign at NASA and JAXA will be discussed during this session.

Inhibits↗

Network upgrades

The NASA Scientific and Technical Information (STI) Project modernization plan covers both software and hardware upgrades. On the hardware side, replacing terminals with PC's will enhance office automation functions, provide mainframe and computer network systems access, and facilitate client/server functions. The modernization plan upgrades will involve commercial off-the-shelf software, user interface and client development tools, and the redesign and integration of application systems and software.

Ridgeway, Roland↗

Computer-aided design and computer science technology

A description is presented of computer-aided design requirements and the resulting computer science advances needed to support aerospace design. The aerospace design environment is examined, taking into account problems of data handling and aspects of computer hardware and software. The interactive terminal is normally the primary interface between the computer system and the engineering designer. Attention is given to user aids, interactive design, interactive computations, the characteristics of design information, data management requirements, hardware advancements, and computer science developments.

Fulton, R. E.↗

A perspective on future directions in aerospace propulsion system simulation

The design and development of aircraft engines is a lengthy and costly process using today's methodology. This is due, in large measure, to the fact that present methods rely heavily on experimental testing to verify the operability, performance, and structural integrity of components and systems. The potential exists for achieving significant speedups in the propulsion development process through increased use of computational techniques for simulation, analysis, and optimization. This paper outlines the concept and technology requirements for a Numerical Propulsion Simulation System (NPSS) that would provide capabilities to do interactive, multidisciplinary simulations of complete propulsion systems. By combining high performance computing hardware and software with state-of-the-art propulsion system models, the NPSS will permit the rapid calculation, assessment, and optimization of subcomponent, component, and system performance, durability, reliability and weight-before committing to building hardware.

Miller, Brent A.↗

Visualization of fluid dynamics at NASA Ames

The hardware and software currently used for visualization of fluid dynamics at NASA Ames is described. The software includes programs to create scenes (for example particle traces representing the flow over an aircraft), programs to interactively view the scenes, and programs to control the creation of video tapes and 16mm movies. The hardware includes high performance graphics workstations, a high speed network, digital video equipment, and film recorders.

Watson, Val↗

Developing Software For A Flight-Control System

Improved process for development of flight-control software devised by integrating conventional software-development process with conventional control-system-analysis process. Reduces costs of development, eliminates need for reengineering, and almost eliminates production errors. Concept applicable to design of other control systems and of complicated hardware-and-software systems in general.

Murray, Jonathan↗

An Overview of the Process for Pre-Launch Checkout and Transition Activities in Support of the International Space Station (ISS) Payload Operations Integration Center

The objective of this paper is to provide future ISS scientists and/or engineers with an overview of the coordination process for the preparation and implementation of the pre-launch checkout and transition activities as observed from the Marshall Control Flight Center (MSFC) Payload Operations Integration Center perspective. This includes 4 major phases: (1) Verification and validation of the new command and telemetry databases that are needed for new payload experiments and new onboard formats; (2) Integration testing of the new ground control software and hardware; (3) Final internal and external pre-launch checkouts with cadre and experiment teams; (4) Performance of the actual synchronized transition between MSFC, Johnson Space Center (JSC), and ISS onboard configuration to new onboard software, ground software, and databases.

Digesu, Sam↗

Software-Defined Radio for Space-to-Space Communications

A paper describes the Space- to-Space Communications System (SSCS) Software- Defined Radio (SDR) research project to determine the most appropriate method for creating flexible and reconfigurable radios to implement wireless communications channels for space vehicles so that fewer radios are required, and commonality in hardware and software architecture can be leveraged for future missions. The ability to reconfigure the SDR through software enables one radio platform to be reconfigured to interoperate with many different waveforms. This means a reduction in the number of physical radio platforms necessary to support a space mission s communication requirements, thus decreasing the total size, weight, and power needed for a mission.

Fisher, Ken↗

Simulations used in the development and flight test of the HiMAT vehicle

Real-time simulations have been essential in the flight-test program of the highly maneuverable aircraft technology (HiMAT) remotely piloted research vehicle at the Dryden Flight Research Facility of NASA Ames Research Center. The HiMAT project makes extensive use of simulations in design, development, and qualification for flight, pilot training, and flight planning. Four distinct simulations, each with varying amounts of hardware in the loop, were developed for the HiMAT project. The use of simulations has been the key to flight qualification of the HiMAT vehicle. Specifically, they are useful in detecting anomalous behavior of the flight software and hardware at the various stages of development, verification, and validation.

Evans, M. B.↗

Exploring Cognition Using Software Defined Radios for NASA Missions

NASA missions typically operate using a communication infrastructure that requires significant schedule planning with limited flexibility when the needs of the mission change. Parameters such as modulation, coding scheme, frequency, and data rate are fixed for the life of the mission. This is due to antiquated hardware and software for both the space and ground assets and a very complex set of mission profiles. Automated techniques in place by commercial telecommunication companies are being explored by NASA to determine their usability by NASA to reduce cost and increase science return. Adding cognition the ability to learn from past decisions and adjust behavior is also being investigated. Software Defined Radios are an ideal way to implement cognitive concepts. Cognition can be considered in many different aspects of the communication system. Radio functions, such as frequency, modulation, data rate, coding and filters can be adjusted based on measurements of signal degradation. Data delivery mechanisms and route changes based on past successes and failures can be made to more efficiently deliver the data to the end user. Automated antenna pointing can be added to improve gain, coverage, or adjust the target. Scheduling improvements and automation to reduce the dependence on humans provide more flexible capabilities. The Cognitive Communications project, funded by the Space Communication and Navigation Program, is exploring these concepts and using the SCaN Testbed on board the International Space Station to implement them as they evolve. The SCaN Testbed contains three Software Defined Radios and a flight computer. These four computing platforms, along with a tracking antenna system and the supporting ground infrastructure, will be used to implement various concepts in a system similar to those used by missions. Multiple universities and SBIR companies are supporting this investigation. This paper will describe the cognitive system ideas under consideration and the plan for implementing them on platforms, including the SCaN Testbed. Discussions in the paper will include how these concepts might be used to reduce cost and improve the science return for NASA missions.

transmitters receivers↗