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At least 649 records · Page 36

Languages for artificial intelligence: Implementing a scheduler in LISP and in Ada

A prototype scheduler for space experiments originally programmed in a dialect of LISP using some of the more traditional techniques of that language, was recast using an object-oriented LISP, Common LISP with Flavors on the Symbolics. This object-structured version was in turn partially implemented in Ada. The Flavors version showed a decided improvement in both speed of execution and readability of code. The recasting into Ada involved various practical problems of implementation as well as certain challenges of reconceptualization in going from one language to the other. Advantages were realized, however, in greater clarity of the code, especially where more standard flow of control was used. This exercise raised issues about the influence of programming language on the design of flexible and sensitive programs such as schedule planners, and called attention to the importance of factors external to the languages themselves such as system embeddedness, hardware context, and programmer practice.

Hays, Dan↗

Run-time scheduling and execution of loops on message passing machines

Sparse system solvers and general purpose codes for solving partial differential equations are examples of the many types of problems whose irregularity can result in poor performance on distributed memory machines. Often, the data structures used in these problems are very flexible. Crucial details concerning loop dependences are encoded in these structures rather than being explicitly represented in the program. Good methods for parallelizing and partitioning these types of problems require assignment of computations in rather arbitrary ways. Naive implementations of programs on distributed memory machines requiring general loop partitions can be extremely inefficient. Instead, the scheduling mechanism needs to capture the data reference patterns of the loops in order to partition the problem. First, the indices assigned to each processor must be locally numbered. Next, it is necessary to precompute what information is needed by each processor at various points in the computation. The precomputed information is then used to generate an execution template designed to carry out the computation, communication, and partitioning of data, in an optimized manner. The design is presented for a general preprocessor and schedule executer, the structures of which do not vary, even though the details of the computation and of the type of information are problem dependent.

Crowley, Kay↗

Genetic algorithms applied to the scheduling of the Hubble Space Telescope

A prototype system employing a genetic algorithm (GA) has been developed to support the scheduling of the Hubble Space Telescope. A non-standard knowledge structure is used and appropriate genetic operators have been created. Several different crossover styles (random point selection, evolving points, and smart point selection) are tested and the best GA is compared with a neural network (NN) based optimizer. The smart crossover operator produces the best results and the GA system is able to evolve complete schedules using it. The GA is not as time-efficient as the NN system and the NN solutions tend to be better.

Sponsler, Jeffrey L.↗

A user interface for a knowledge-based planning and scheduling system

The objective of EMPRESS (Expert Mission Planning and Replanning Scheduling System) is to support the planning and scheduling required to prepare science and application payloads for flight aboard the US Space Shuttle. EMPRESS was designed and implemented in Zetalisp on a 3600 series Symbolics Lisp machine. Initially, EMPRESS was built as a concept demonstration system. The system has since been modified and expanded to ensure that the data have integrity. Issues underlying the design and development of the EMPRESS-I interface, results from a system usability assessment, and consequent modifications are described.

Mulvehill, Alice M.↗

Efficient scheduling algorithm for demand-assigned TDMA satellite systems

An efficient scheduling algorithm (stations burst plan) for demand-assigned time-division multiple-access (TDMA) satellite network systems is introduced. The total demand for transmitting data through a transponder may exceed the available bit-rate capacity, and a scheduler of the system wishes to utilize the system with minimum changes of slot allocations while maximizing throughputs. By implementing such a burst-plan algorithm, transmission of all demanded data traffic can be completed with minimum unused resources (idle slots). The underlying ideas adopted for the algorithm are that jobs with shorter remaining processing times should have higher priorities and that as many jobs are processed at a time as possible. The algorithm is particularly useful for deriving smooth burst plans for a satellite system with a large number of ground stations.

Durrani, Sajjad H.↗

S-Chart - Scheduling-Chart Program

Schedule Chart Program (S-Chart) produces quickly, through array of simple menu choices, high-quality Gantt-type scheduling and production time-line charts with minimal data-entry requirements. Significant features include: speed and ease of use with menu-driven selections from start to finish; storage and catalogs of all sets of data for rapid access and manipulation; compact program to permit storage of dozens of sets of data on program disk; and creation of ASCII text files of graphs for rapid printing. Written in ASCII code.

Klinkner, Eric R.↗

A planning and scheduling lexicon

A lexicon related to mission planning and scheduling for spacecraft is presented. Planning and scheduling work is known as sequencing. Sequencing is a multistage process of merging requests from both the science and engineering arenas to accomplish the objectives defined in the requests. The multistage process begins with the creation of science and engineering goals, continues through their integration into the sequence, and eventually concludes with command execution onboard the spacecraft. The objective of this publication is to introduce some formalism into the field of spacecraft sequencing-system technology. This formalism will make it possible for researchers and potential customers to communicate about system requirements and capabilities in a common language.

Cruz, Jennifer W.↗

Real-time adaptive aircraft scheduling

One of the most important functions of any air traffic management system is the assignment of ground-holding times to flights, i.e., the determination of whether and by how much the take-off of a particular aircraft headed for a congested part of the air traffic control (ATC) system should be postponed in order to reduce the likelihood and extent of airborne delays. An analysis is presented for the fundamental case in which flights from many destinations must be scheduled for arrival at a single congested airport; the formulation is also useful in scheduling the landing of airborne flights within the extended terminal area. A set of approaches is described for addressing a deterministic and a probabilistic version of this problem. For the deterministic case, where airport capacities are known and fixed, several models were developed with associated low-order polynomial-time algorithms. For general delay cost functions, these algorithms find an optimal solution. Under a particular natural assumption regarding the delay cost function, an extremely fast (O(n ln n)) algorithm was developed. For the probabilistic case, using an estimated probability distribution of airport capacities, a model was developed with an associated low-order polynomial-time heuristic algorithm with useful properties.

Kolitz, Stephan E.↗

Efficient mapping algorithms for scheduling robot inverse dynamics computation on a multiprocessor system

Two efficient mapping algorithms for scheduling the robot inverse dynamics computation consisting of m computational modules with precedence relationship to be executed on a multiprocessor system consisting of p identical homogeneous processors with processor and communication costs to achieve minimum computation time are presented. An objective function is defined in terms of the sum of the processor finishing time and the interprocessor communication time. The minimax optimization is performed on the objective function to obtain the best mapping. This mapping problem can be formulated as a combination of the graph partitioning and the scheduling problems; both have been known to be NP-complete. Thus, to speed up the searching for a solution, two heuristic algorithms were proposed to obtain fast but suboptimal mapping solutions. The first algorithm utilizes the level and the communication intensity of the task modules to construct an ordered priority list of ready modules and the module assignment is performed by a weighted bipartite matching algorithm. For a near-optimal mapping solution, the problem can be solved by the heuristic algorithm with simulated annealing. These proposed optimization algorithms can solve various large-scale problems within a reasonable time. Computer simulations were performed to evaluate and verify the performance and the validity of the proposed mapping algorithms. Finally, experiments for computing the inverse dynamics of a six-jointed PUMA-like manipulator based on the Newton-Euler dynamic equations were implemented on an NCUBE/ten hypercube computer to verify the proposed mapping algorithms. Computer simulation and experimental results are compared and discussed.

Lee, C. S. G.↗

Run-time scheduling and execution of loops on message passing machines

Sparse system solvers and general purpose codes for solving partial differential equations are examples of the many types of problems whose irregularity can result in poor performance on distributed memory machines. Often, the data structures used in these problems are very flexible. Crucial details concerning loop dependences are encoded in these structures rather than being explicitly represented in the program. Good methods for parallelizing and partitioning these types of problems require assignment of computations in rather arbitrary ways. Naive implementations of programs on distributed memory machines requiring general loop partitions can be extremely inefficient. Instead, the scheduling mechanism needs to capture the data reference patterns of the loops in order to partition the problem. First, the indices assigned to each processor must be locally numbered. Next, it is necessary to precompute what information is needed by each processor at various points in the computation. The precomputed information is then used to generate an execution template designed to carry out the computation, communication, and partitioning of data, in an optimized manner. The design is presented for a general preprocessor and schedule executer, the structures of which do not vary, even though the details of the computation and of the type of information are problem dependent.

Saltz, Joel↗

The integrated scheduling system: A case study in project management

A prototype project management system was developed for the Level III Project Office for the Space Station Freedom. The main goal was to establish a framework for the Space Station Project Office whereby Project and Office Managers can jointly establish and review scheduled milestones and activities. The objective was to assist office managers in communicating their objectives, milestones, schedules, and other project information more effectively and efficiently. Consideration of sophisticated project management systems was included, but each of the systems had limitations in meeting the stated objectives.

Bishop, Peter C.↗

Request Generation 2 mission planning and scheduling

Request Generation II (ReGe II) is a PC-based prototype knowledge based system intented to assist USAF personnel in planning and scheduling satellite operations for their Mission Control Complexes (MCC). It aids MCC personnel in producing weekly Program Action Plans (PAPs) for each of the satellite vehicles an MCC is responsible for monitoring and maintaining. The PAPs are input to the Resource Control Complex (RCC) which schedules all satellite support requests for usage of the network.

Greenhut, Darlene D.↗

RSM 1.0 user's guide: A resupply scheduler using integer optimization

The Resupply Scheduling Model (RSM) is a PC based, fully menu-driven computer program. It uses integer programming techniques to determine an optimum schedule to replace components on or before a fixed replacement period, subject to user defined constraints such as transportation mass and volume limits or available repair crew time. Principal input for RSJ includes properties such as mass and volume and an assembly sequence. Resource constraints are entered for each period corresponding to the component properties. Though written to analyze the electrical power system on the Space Station Freedom, RSM is quite general and can be used to model the resupply of almost any system subject to user defined resource constraints. Presented here is a step by step procedure for preparing the input, performing the analysis, and interpreting the results. Instructions for installing the program and information on the algorithms are given.

Viterna, Larry A.↗

Using C to build a satellite scheduling expert system: Examples from the Explorer platform planning system

Recently, many expert systems were developed in a LISP environment and then ported to the real world C environment before the final system is delivered. This situation may require that the entire system be completely rewritten in C and may actually result in a system which is put together as quickly as possible with little regard for maintainability and further evolution. With the introduction of high performance UNIX and X-windows based workstations, a great deal of the advantages of developing a first system in the LISP environment have become questionable. A C-based AI development effort is described which is based on a software tools approach with emphasis on reusability and maintainability of code. The discussion starts with simple examples of how list processing can easily be implemented in C and then proceeds to the implementations of frames and objects which use dynamic memory allocation. The implementation of procedures which use depth first search, constraint propagation, context switching and a blackboard-like simulation environment are described. Techniques for managing the complexity of C-based AI software are noted, especially the object-oriented techniques of data encapsulation and incremental development. Finally, all these concepts are put together by describing the components of planning software called the Planning And Resource Reasoning (PARR) shell. This shell was successfully utilized for scheduling services of the Tracking and Data Relay Satellite System for the Earth Radiation Budget Satellite since May 1987 and will be used for operations scheduling of the Explorer Platform in November 1991.

Mclean, David R.↗

Lessons learned from the Hubble Space Telescope planning and scheduling system implementation and operation

The major challenge of the NASA Hubble Space Telescope (HST) Ground System has been the implementation of the planning and scheduling system. This paper describes the operational flow of HST from science proposals to the actual execution of science observations on board the HST. The paper provides a collection of lessons learned over the 10 years that have covered the definition, development, test, and initial operation of HST's planning and scheduling system.

Ruitberg, Edward O.↗

Concepts, requirements, and design approaches for building successful planning and scheduling systems

Traditional practice of systems engineering management assumes requirements can be precisely determined and unambiguously defined prior to system design and implementation; practice further assumes requirements are held static during implementation. Human-computer decision support systems for service planning and scheduling applications do not conform well to these assumptions. Adaptation to the traditional practice of systems engineering management are required. Basic technology exists to support these adaptations. Additional innovations must be encouraged and nutured. Continued partnership between the programmatic and technical perspective assures proper balance of the impossible with the possible. Past problems have the following origins: not recognizing the unusual and perverse nature of the requirements for planning and scheduling; not recognizing the best starting point assumptions for the design; not understanding the type of system that being built; and not understanding the design consequences of the operations concept selected.

Hornstein, Rhoda Shaller↗

Proposed planning and scheduling services for the SNC in the CDOS era

Studies indicate that the current NCC mode of operation needs to be enhanced to meet the needs of the mid to late 19990's. There is a need to simplify the request interface for Space Network services. This is because there are more complex missions, more flexible spacecraft operations, more scheduling data volume, and more events per spacecraft and scheduling period.

Welden, Todd↗

An RF interference mitigation methodology with potential applications in scheduling

Software tools for interference analysis and mitigation were developed in the Communications Link Analysis and Simulation System (CLASS) environment for: communications performance evaluation; and mission planning. Potential applications are seen in analysis, evaluation, and optimization of user schedules. Tools producing required separation angles and potential interference intervals can be used as an aid to mutual interference mitigation within a scheduling system.

Wong, Yen F.↗