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At least 613 records · Page 34

Overview of The Inaugural Space Health Impacts for the NASA Experience (SHINE) Training Program - Virtual Space Radiation Curriculum

The Space Radiation Element part of NASA Human Research Program initiated a virtual, annual space radiation curriculum. The SHINE space radiation curriculum aims to educate participants not only in the scientific aspects of space radiation but also in the agency’s risk management strategies. SHINE combines weekly seminars by speakers from NASA, other government agencies, academia, and industry, with networking sessions designed to foster collaboration between participants and interactions with NASA scientists. A total of 59 applications were received from which 25 participants were selected. The 25 participants, with citizenship from a total of 8 countries, are composed of 5 graduate students, 4 postdocs, 11 scientists and 5 professors/medical doctors. Participants have a wide range of expertise including molecular and cellular biology, microbiology, botany, physiology, engineering, physics, aerospace medicine, planetary science, biostatistics, and modeling. The inaugural course ran weekly from February 2023 to August 2023 and was comprised of lectures, less formal coffee hours and office hours. The topics covered ranged from space environments to health effects to granting opportunities. The second annual SHINE training program is scheduled from February to August 2024. In addition, a separate competitive practicum session, to allow participants to gain hands-on radiation experience, will be held Fall 2024 at the NASA Space Radiation Laboratory (NSRL).

SHINE↗

Performance of an Array of 6 X 6 X 20 mm3 Virtual Frisch-Grid CdZnTe Detectors With A Waveform Sampling Readout System

Arrays of CdZnTe (CZT) bars with high spatial and energy resolution are an enabling technology for future space missions, such as the image plane detector of the Galactic Explorer with a Coded Aperture Mask Compton Telescope (GECCO). GECCO will explore the medium-energy (100 keV – 10 MeV) gamma-ray sky, which is among the least covered windows to the Universe with a massive potential for discovery. We have integrated an array of 6x6x20 mm3 virtual Frisch-grid (VFG) CZT detectors, measuring signals from the cathodes, anodes, and pads on each of the four sides of each bar. The VFG CZT detector is read out with an IDEAS GDS-100 waveform sampling readout system to optimize the signal processing and event reconstruction. We evaluated the energy and position resolution of the integrated VFG CZT array with a 137Cs source and successfully demonstrated better than 1% energy resolution and finer than 1 mm position resolution at 662 keV. Furthermore, we carried out a beam test at the High Intensity Gamma-ray Source (HIGS) at Duke University to investigate the performance of the system for higher energy gamma-rays. Together with the basic performance obtained from the 137Cs source, we present here those results from the beam test with various gamma-ray energies up to 8 MeV.

Makoto Sasaki↗

Lunar Development and Test Facility Virtual Walkthrough

This is a 3D virtual tour (VR) of the Lunar Development and Test Facility at Johnson Space Center. This tour will allow users to see the different aspects and projects throughout this facility. With clickable walk through circles that allow you to travel through the building along with interactive posters and monitors that give additional information on projects for the specific areas being viewed. The bottom left of the screen contains viewing options for changing positions as desired and bottom right offers a View in VR and a full screen option.

Kristopher Lee↗

Small Spacecraft Systems Virtual Institute (S3VI)

This presentation provides and overview of the products, technology demonstration missions, and efforts of NASA's Small Spacecraft Systems Virtual Institute and Small Spacecraft Technology Program.

Bruce D Yost↗

Autonomous Ocean World Exploration: Advancement of a Virtual Testbed

The search for life (extinct or extant) and potentially habitable bodies in our solar system and beyond is one of the 12 priority science questions outlined in the National Acadamies’ 2022 decadal survey [5]. Extraterrestrial destinations containing liquid water present an opportunity to search for life as we know it, and in recent years an increasing number of such locations have been discovered within our solar system. Several Jovian moons—Europa, Ganymede, and Callisto [10]—and the Saturnian moons Enceladus [8] and Titan [9] are known or suspected to harbor massive subsurface oceans. Of these "ocean worlds", Europa is the focus of at least one planned NASA orbiter mission, Europa Clipper [4], and an early lander mission concept, the Europa Lander [2, 3]. Whereas most robotic missions to the Moon and Mars (e.g. orbiters, rovers, landers) to date have had ground controllers on Earth tightly involved in mission operations, missions to more distant worlds will require a high degree of onboard autonomy due to long communication lags and blackouts, harsh environments (radiation, cold), and more limited battery and hardware life. The past decade has seen great advances in both AI technologies and computing scalability and performance that offer promising solutions for spacecraft autonomy and motivate the software system and research programs described in this paper. The Ocean Worlds Autonomy Testbed for Exploration, Research, and Simulation (OceanWATERS) [1], which has been in development at the NASA Ames Research Center since 2018, is a virtual environment for testing lander autonomy solutions. It is built on the Robot Operating System (ROS), runs on consumer-grade Linux workstations, and was released as open source in 2020. OceanWATERS provides a physical and visual simulation of a prototypical lander in a Europa-like environment (Figure 1). The lander was modeled after requirements and specifications made in JPL’s Europa Lander Study of 2016 [3]. Simulated lander systems include stereo cameras and spotlights mounted on an antenna mast that pans and tilts, a 6 degrees of freedom (DoF) robotic arm with a force-torque sensor and two interchangeable end effectors, and a battery pack power system. The environment consists of multiple terrain models including a highly detailed model sourced from the FROST dataset [11], simulation of surrounding planetary bodies based on an ephemeris model, and lighting from the sun with associated surface illumination, reflectance, and shadows. Operations supported by OceanWATERS include panoramic and directed imaging of the environment and lander workspace, Cartesian and joint-level arm commanding, grinding of the terrain surface (e.g. digging a trench), and scooping of ground material (Figure 2) which can be discarded or collected as science samples in a receptacle that can be emptied (science operations themselves are not simulated). These operations are realized as ROS Actions and are complimented by a wide selection of telemetry that is continually produced by each lander subsystem. The power system model is driven by the open-source Generic Software Architecture for Prognostics (GSAP) [11] that predicts the battery’s remaining useful life and other characteristics. As a testbed for high-level autonomy, OceanWATERS provides an execution framework based on PLEXIL [12], an open-source plan specification language and execution engine developed largely at Ames. NASA's initial development of OceanWATERS, as well the Ocean Worlds Lander Autonomy Testbed (OWLAT) [6], a complimentary physical testbed developed at JPL, was the first step in a plan for realizing candidate onboard autonomy solutions for such planetary landers. In 2020 NASA solicited applications for its Autonomous Robotics Research for Ocean Worlds (ARROW) program, and in 2021 the similar Concepts for Ocean worlds Life Detection Technology (COLDTech) program. Collectively six research teams, based in universities and companies across the United States, were awarded grants to develop and demonstrate autonomy solutions on OceanWATERS and OWLAT. These 1–2-year projects have now finished or are nearing completion, and a wide variety of autonomy challenges in ocean world surface missions were addressed. Prototyped and demonstrated solutions have included autonomous discovery, response and adaptation to system faults and unexpected environmental events, world model synthesis through perception, plan synthesis using learned models, methods to optimize sample target selection and prioritize science data transmission, extension of PLEXIL for stochastic decision-making, and an integration of a model of JPL’s mission-ready COLDArm [7]. Technologies used in these projects include many forms of machine learning, causal reasoning, automated planning, Markov decision processes, formal methods, and other advanced techniques. A more detailed summary of the ARROW and COLDTech projects is given herein. OceanWATERS has had significant enhancements since its open-source release in 2020. Many of its new features were driven or shaped by feedback from the ARROW and COLDTech teams and requirements of their projects. In support of enabling autonomous adaptation to spacecraft faults (a specific capability solicited by both programs), a fault injection and detection framework was developed that supports a wide and growing range of fault types such as locked joints, image loss, and battery failures. The power system model was completed and integrated into the simulator, starting as a single-cell battery model and later upgraded to a multi-cell model with associated faults such as cell disconnection. Arm/terrain interaction was improved by adding a force-torque sensor and associated faults, and an analytic dig force model based on the Balovnev bucket force equations. Environment fidelity was increased by modeling terrain deformation resulting from digging and scooping; visual improvements were made in textures, lighting, and shadows. To facilitate interoperation with OWLAT, a unified command and telemetry interface between the testbeds was developed at the ROS level, along with a PLEXIL interface. The number of lander operations was greatly expanded (e.g. with Cartesian-based arm and antenna movement), and a framework was designed for users to build their own lander actions. A GUI for PLEXIL plan selection was created (Figure 3), and an expansive set of plans were added, such as those that illustrate patterns for fault handling. This paper provides a self-contained high-level description of OceanWATERS, focusing on more detailed coverage of the aforementioned enhancements. It provides a high-level summary of the projects undertaken by participants in the ARROW and COLDTech programs and how these efforts have helped shape OceanWATERS. Finally, potential future work and directions for the testbed are listed, as likely informed by the recent planetary science decadal survey [5].

K Michael Dalal↗

NASA Small Spacecraft Systems Virtual Institute: Products and Activities

This presentation summarizes the current activities and products managed by NASA's Small Spacecraft Systems Virtual Institute (S3VI) and includes a brief overview of the on-orbit and upcoming missions managed by NASA's Small Spacecraft Technology Program. S3VI's activities and products focus on information sharing across the small spacecraft community at large and include webinar series, the annual Small Spacecraft Technology State of the Art Report, multiple databases, and a webportal.

Bruce D Yost↗

HabSim: A Modular Coupled Virtual Testbed for Simulating ExtraTerrestrial Habitat Systems

Extraterrestrial habitats involve a tightly coupled combination of hardware, software, and humans while operating in an unforgiving environment that poses many risks, both anticipated and unanticipated. Traditional approaches with such systems of systems focus on reliability, robustness, and redundancy. These approaches seek to avoid failure rather than reduce overall risk. However, faults are inevitable, and understanding and managing the complex and emergent behavior and cascading events of such a complex system is critical. This study describes the development of HabSim, a computational simulation environment intended to support research to establish the know-how to design and operate resilient and autonomous SmartHabs. HabSim is a modular virtual testbed composed of many of the coupled dynamic systems expected in a typical SmartHab. A heterogeneous set of interconnected physics-based and phenomenological models is used to represent the essential functions of a SmartHab. HabSim further considers disruptions and models damage and repair of certain components. This paper discusses a) system and subsystem requirements of the deep space habitat included in the HabSim platform; b) architectural choices made in response to the requirements; c) technical considerations for developing, verifying, configuring, and executing HabSim; and d) illustrative sample results from a simulation of a representative disruption scenario.

Mohsen Azimi↗

Virtual California

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virtual California CASDE↗

An Application fo the Virtual Spacecraft Concept in Evaluation of the Mars Pathfinder Lander Low Gain Antenna

This paper describes a simulation designed to evaluate a communications link between the Earth and the Mars Pathfinder Lander module as it descends under a parachute through the Martian atmosphere toward the planet's surface. The link includes a transmitter and a low gain antenna on the spacecraft and a receiving antenna and receiver on the Earth as well as a simulation of the dynamics of the spacecraft.

virtual spacecraft spacecraft simulation TRAMEL co↗