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At least 595 records · Page 33

Studying the hadron structure with PANDA and CLAS using machine learning techniques

The hadron spectroscopy and structure are currently very active fields of research to study the non-perturbative regime of quantum chronodynamics. The first one studies the complex structure of excited hadrons by looking at their decay products, while the latter uses lepton scattering on nucleons. Both methods require reconstruction algorithms with great efficiency and good particle identification and background rejection rates. This work aims to provide these by either improving the existing methods or developing new ones. The first part of this document presents a feasibility study of a predicted hybrid charmonium state for the PANDA experiment. Lattice QCD calculations predict the ground state hybrid charmonium to be a spin exotic with quantum numbers of JP C = 1?+ at a mass of around 4.3 GeV with a width to be around 20 MeV. A machine learning based data analysis scheme is proposed to further improve the signal efficiency and the background reduction, alongside with improvements of the analysis software (PandaRoot), that are vital for this study. These improvements include a reworked clustering algorithm for the electromagnetic calorimeter (EMC) and an optimized monte carlo matching for neutral particles. The second part of this document is about studying the proton structure. A multidimensional study of the structure function ratio Fsin(?)LU /FUU has been performed for K±, based on the measurement of beam-spin asymmetries. It uses the high statistics data recorded with the CLAS12 spectrometer at Jefferson Laboratory. Fsin(?)LU is a twist-3 quantity that provides information about the quark gluon correlations in the proton. This document will present for the first time a simultaneous analysis of two kaon channels over a large kinematic range of z, xB , PT and Q2 with virtualities Q2 ranging from 1 GeV2 up to 8 GeV2 using machine learning techniques for improved particle identification.

Kripko, Aron↗

Small Earth Observing Satellites Flying with Large Satellites in the A-Train

This paper/poster presents a real-life example of the benefits of flying small satellites with other satellites, large or small, and vice versa. Typically, most small satellites fly payloads consisting of one or two instruments and fly in orbits that are independent from that of other satellites. The science data from these satellites are either used in isolation or correlated with instrument data from other satellites. Data correlation with other satellites is greatly improved when the measurements of the same point or air mass are taken at approximately the same time. Scientists worldwide are beginning to take advantage of the opportunities for improved data correlation, or coincidental science, offered by the international Earth Observing Constellation known as the A-Train (sometimes referred to as the Afternoon Constellation). Most of the A-Train satellites are small - the A-Train is anchored by two large NASA satellites (EOS-Aqua and EOS-Aura), but consists also of 5 small satellites (CloudSat, CALIPSO, PARASOL, OCO and Glory these last two will join in 2009). By flying in a constellation, each mission benefits from coincidental observations from instruments on the other satellites in the constellation. Essentially, from a data point of view, the A-Train can be envisioned as a single, virtual science platform with multiple instruments. Satellites in the A-Train fly at 705 km in sun-synchronous orbits. Their mean local times at the equator are within seconds to a few minutes of each other. This paper describes the challenges of operating an international constellation of independent satellites from the U.S. and Europe to maximize the coincidental science opportunities while at the same time minimizing the level of operational interactions required between team members. The A-Train mission teams have been able to demonstrate that flying as members of an international constellation does not take away the flexibility to accommodate new requirements. Specific examples will be cited, including CloudSat's relocation (to accommodate a new viewing angle for the CALIPSO satellite), Glory's replan to move closer to PARASOL, and OCO's long term plans to minimize on-orbit operations costs while maintaining safety. In all cases, safety is ensured, science returns are enhanced, and operational flexibility is retained to the maximum extent possible.

Kelly, Angelita C.↗

Building Airport Surface HITL Simulation Capability

FutureFlight Central is a high fidelity, real-time simulator designed to study surface operations and automation. As an air traffic control tower simulator, FFC allows stakeholders such as the FAA, controllers, pilots, airports, and airlines to develop and test advanced surface and terminal area concepts and automation including NextGen and beyond automation concepts and tools. These technologies will improve the safety, capacity and environmental issues facing the National Airspace system. FFC also has extensive video streaming capabilities, which combined with the 3-D database capability makes the facility ideal for any research needing an immersive virtual and or video environment. FutureFlight Central allows human in the loop testing which accommodates human interactions and errors giving a more complete picture than fast time simulations. This presentation describes FFCs capabilities and the components necessary to build an airport surface human in the loop simulation capability.

facility capabilities↗

Real-Time Testbed for Studying Cyberattacks and Defense in DER-integrated Smart Inverter Systems

In this paper, we propose a Hardware-in-the-Loop (HIL) simulation testbed suitable for the implementation and testing of realistic cyberattacks on grid-tied smart inverter systems integrated with Distributed Energy Resources (DER) that use the Distributed Network Protocol-3 (DNP3) protocol for communications between grid components. Specifically, our testbed combines a Real-Time Digital Simulator (RTDS) NovaCor device, outfitted with GNETx2 network interface cards, a gridtied DER topology implemented via the RTDS software package RSCAD, and a custom virtual network that emulates a man in the middle attacker. The Man-in-the-Middle (MITM) attacker captures DNP3 traffic and falsifies telemetry data in DNP3 packets to trigger unwarranted commands from a DNP3 controller that exploit smart inverter grid support functions. We choose DNP3 and implement grid support functions according to the IEEE Std. 1547-2018 mandated for the interconnection and interoperability of DER power systems with associated power components. Furthermore, we develop a protocol payload agnostic attack detection framework that leverages the round-trip time (RTT) anomalies between DNP3 requests and responses and can detect the presence of attacks without having to analyze the payload’s contents, while balancing trade-offs between false alarm counts, missed detections, and time to detection. To facilitate further research, we publicly release benign and attack network traffic exchanged between various sensors, controllers, and actuators in our grid-tied inverter testbed.

24 POWER TRANSMISSION AND DISTRIBUTION↗

Virtual Log-Structured Storage for High-Performance Streaming

Over the past decade, given the higher number of data sources (e.g., Cloud applications, Internet of things) and critical business demands, Big Data transitioned from batch-oriented to real-time analytics. Stream storage systems, such as Apache Kafka, are well known for their increasing role in real-time Big Data analytics. For scalable stream data ingestion and processing, they logically split a data stream topic into multiple partitions. Stream storage systems keep multiple data stream copies to protect against data loss while implementing a stream partition as a replicated log. This architectural choice enables simplified development while trading cluster size with performance and the number of streams optimally managed. This paper introduces a shared virtual log-structured storage approach for improving the cluster throughput when multiple producers and consumers write and consume in parallel data streams. Stream partitions are associated with shared replicated virtual logs transparently to the user, effectively separating the implementation of stream partitioning (and data ordering) from data replication (and durability). We implement the virtual log technique in the KerA stream storage system. When comparing with Apache Kafka, KerA improves the cluster ingestion throughput by up to 4x when multiple producers write over hundreds of data streams.

consistent stream ordering↗

Energy-efficient cooperative resource allocation and task scheduling for Internet of Things environments

Offloading Internet of Things (IoT) tasks to the cloud for further processing might not always lead to an optimal execution time, particularly in situations such as resource contention, under-provisioning, over-provisioning, and fragmentation. In addition, dynamically optimizing the number of Virtual Machines (VMs) for resource scheduling in order to meet application requirements remains a major research challenge. Further, existing resource scheduling algorithms focus primarily on minimizing operational costs while maximizing resource sharing and utilization. Considering energy utilization as part of the resource allocation and scheduling process as an optimization objective for maintaining load balancing has often been neglected. To address these challenges and more, we propose a cooperative energy-aware resource allocation and scheduling strategy based on a Technique for Order of Preference by Similarity to Ideal Solution (TOPSIS) multi-criteria decision-making method. Here we used the Grid Workloads Archive dataset to evaluate our proposed approach named TOPREAL. Experimental results with respect to the allocation of VM resources when considering processing a large segment of tasks indicate that TOPREAL outperforms existing algorithms in terms of energy savings, with an average improvement of 40.25%, while maintaining an average improvement of 16.21% when it comes to execution time. Results also demonstrate that our method can save an average of 78.06 processing hours and 63,215kJ of energy when compared to existing scheduling algorithms. These results demonstrate the effectiveness of our proposed model and the viability of using multi-criteria decision-making techniques such as TOPSIS to solve the resource allocation and scheduling problem in edge environments.

32 ENERGY CONSERVATION, CONSUMPTION, AND UTILIZATI↗

Computational Modeling as a Design Tool in Microelectronics Manufacturing

Plans to introduce pilot lines or fabs for 300 mm processing are in progress. The IC technology is simultaneously moving towards 0.25/0.18 micron. The convergence of these two trends places unprecedented stringent demands on processes and equipments. More than ever, computational modeling is called upon to play a complementary role in equipment and process design. The pace in hardware/process development needs a matching pace in software development: an aggressive move towards developing "virtual reactors" is desirable and essential to reduce design cycle and costs. This goal has three elements: reactor scale model, feature level model, and database of physical/chemical properties. With these elements coupled, the complete model should function as a design aid in a CAD environment. This talk would aim at the description of various elements. At the reactor level, continuum, DSMC(or particle) and hybrid models will be discussed and compared using examples of plasma and thermal process simulations. In microtopography evolution, approaches such as level set methods compete with conventional geometric models. Regardless of the approach, the reliance on empricism is to be eliminated through coupling to reactor model and computational surface science. This coupling poses challenging issues of orders of magnitude variation in length and time scales. Finally, database development has fallen behind; current situation is rapidly aggravated by the ever newer chemistries emerging to meet process metrics. The virtual reactor would be a useless concept without an accompanying reliable database that consists of: thermal reaction pathways and rate constants, electron-molecule cross sections, thermochemical properties, transport properties, and finally, surface data on the interaction of radicals, atoms and ions with various surfaces. Large scale computational chemistry efforts are critical as experiments alone cannot meet database needs due to the difficulties associated with such controlled experiments and costs.

Meyyappan, Meyya↗

Development of visual 3D virtual environment for control software

Virtual environments for software visualization may enable complex programs to be created and maintained. A typical application might be for control of regional electric power systems. As these encompass broader computer networks than ever, construction of such systems becomes very difficult. Conventional text-oriented environments are useful in programming individual processors. However, they are obviously insufficient to program a large and complicated system, that includes large numbers of computers connected to each other; such programming is called 'programming in the large.' As a solution for this problem, the authors are developing a graphic programming environment wherein one can visualize complicated software in virtual 3D world. One of the major features of the environment is the 3D representation of concurrent process. 3D representation is used to supply both network-wide interprocess programming capability (capability for 'programming in the large') and real-time programming capability. The authors' idea is to fuse both the block diagram (which is useful to check relationship among large number of processes or processors) and the time chart (which is useful to check precise timing for synchronization) into a single 3D space. The 3D representation gives us a capability for direct and intuitive planning or understanding of complicated relationship among many concurrent processes. To realize the 3D representation, a technology to enable easy handling of virtual 3D object is a definite necessity. Using a stereo display system and a gesture input device (VPL DataGlove), our prototype of the virtual workstation has been implemented. The workstation can supply the 'sensation' of the virtual 3D space to a programmer. Software for the 3D programming environment is implemented on the workstation. According to preliminary assessments, a 50 percent reduction of programming effort is achieved by using the virtual 3D environment. The authors expect that the 3D environment has considerable potential in the field of software engineering.

Hirose, Michitaka↗

Virtual Build: Low-Tech Simulations Can be High on IPPD Content

This people-based simulation is a game that can be used to rehearse complex first-time product assembly activities before the chips are down and the pressure is on to perform. Our experiences with this technique resulted in significantly improved manufacturing planning through better communication in an Integrated Product Team environment.

Hilscher, R.↗

A SIMULINK environment for flight dynamics and control analysis: Application to the DHC-2 Beaver. Part 1: Implementation of a model library in SIMULINK. Part 2: Nonlinear analysis of the Beaver autopilot

The design of advanced Automatic Aircraft Control Systems (AACS's) can be improved upon considerably if the designer can access all models and tools required for control system design and analysis through a graphical user-interface, from within one software environment. This MSc-thesis presents the first step in the development of such an environment, which is currently being done at the Section for Stability and Control of Delft University of Technology, Faculty of Aerospace Engineering. The environment is implemented within the commercially available software package MATLAB/SIMULINK. The report consists of two parts. Part I gives a detailed description of the AACS design environment. The heart of this environment is formed by the SIMULINK implementation of a nonlinear aircraft model in block-diagram format. The model has been worked out for the old laboratory aircraft of the Faculty, the De Havilland DHC-2 'Beaver', but due to its modular structure, it can easily be adapted for other aircraft. Part I also describes MATLAB programs which can be applied for finding steady-state trimmed-flight conditions and for linearization of the aircraft model, and it shows how the built-in simulation routines of SIMULINK have been used for open-loop analysis of the aircraft dynamics. Apart from the implementation of the models and tools, a thorough treatment of the theoretical backgrounds is presented. Part II of this report presents a part of an autopilot design process for the 'Beaver' aircraft, which clearly demonstrates the power and flexibility of the AACS design environment from part I. Evaluations of all longitudinal and lateral control laws by means of nonlinear simulations are treated in detail. The AACS design environment from part I proved to be a very useful tool for designing the control laws of the 'Beaver' autopilot within a very tight time-schedule. The autopilot design process itself will be used as a guideline for future AACS research at the Faculty of Aerospace Engineering. Flight tests of the 'Beaver' autopilot, done after evaluating the control laws in the SIMULINK package, proved to be quite successful. In the future, the AACS design package will evolve into a standardized, integrated design environment which can be applied to virtually any type of aircraft. The AACS design cycle will be shortened further by developing tools for automatically porting control laws from the MATLAB/SIMULINK environment to a piloted real-time flight simulator and the Flight Control Computers of the aircraft.

Flight Control System Design↗

Head-up display (HUD) utility. II - Runway to HUD transitions monitoring eye focus and decision times

An experiment conducted using a head-up display (HUD) suggests that the demonstrated superiority of the HUD over a conventional instrument panel stems from its superior layout of information. A HUD display presents instrument-panel information to pilots in such a way that the symbols appear as a virtual image at optical infinity superimposed on the landscape. In the experiment conducted, the luminance of the display symbology and its angle subtended at the eye remained fixed, while optical distance and gaze angle were varied. Concomitant measures of eye movements, eye accommodative state, and decision-making time concerning airspeed, altitude and runway condition were obtained. It is found that, while looking straight ahead, at zero diopters, the HUD shortens decision time by 80 to 90 msec, not statistically significant at the 0.05 (slope of diopter/gaze interaction) level. The question of a cognitive overload induced by the luminous symbols of the HUD is subsequently addressed.

Weintraub, D. J.↗

3D Audio System

Ames Research Center research into virtual reality led to the development of the Convolvotron, a high speed digital audio processing system that delivers three-dimensional sound over headphones. It consists of a two-card set designed for use with a personal computer. The Convolvotron's primary application is presentation of 3D audio signals over headphones. Four independent sound sources are filtered with large time-varying filters that compensate for motion. The perceived location of the sound remains constant. Possible applications are in air traffic control towers or airplane cockpits, hearing and perception research and virtual reality development.

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Compass Concurrent Engineering Lessons Learned in Remote and Hybrid Environments

The Compass Team at NASA’s Glenn Research Center (GRC) is a concurrent engineering team which specializes in conceptual spacecraft mission designs. Detailed descriptions of the team, its history, and its operating model can be found in [1] and [2]. During the COVID-19 pandemic, the team was required to move to remote (virtual) operation from their in-person model for approximately 22 months. As the restrictions began to lift and team members were able to return in-person to the Compass Lab, the team moved into a hybrid mode of operation, with some participants still tying in remotely some or all of the time. This paper discusses many of the lessons learned from these experiences, highlighting improvements, outstanding challenges and the tools and methodologies used to address both. Throughout this discussion the terms “in-person”, “hybrid”, “virtual” and “remote” will be used. For the purposes of this paper, “in-person” will be understood to mean when team members are interacting simultaneously, physically within the Compass Lab. “Remote” or “virtual” will refer to when interactions are happening between people who are not co-located using only technology to interface. “Hybrid” will refer to when two or more participants are physically located in the Compass Lab and one or more participant(s) is participating remotely. Media richness is described as “a medium’s ability to communicate effectively based of four factors. They are the capacity for immediate feedback, the number of cues and channels it utilizes, the degree of personalization it affords, and its ability to communicate using natural language” [3]. This theory will be referenced and discussed in multiple of the following sections due to its relevance when choosing how to operate in remote and hybrid modes, as well as in making tool selections. The key to selecting the best mode of communication lays in how complicated the discussion is and the level of ambiguity involved. Not all conversations or interactions require media rich mediums. For example, providing information about which there is little to no ambiguity can easily be done in less rich methods - such as email. A conversation including high levels of ambiguity and/or complex information is better suited to a richer medium, such as in-person or a video call with shared screens.

Concurrent Engineering↗

The promise of space processing

The long exposure to a virtually zero-gravity environment is a truly unique situation that cannot be duplicated or even approximated for any length of time on earth. The topics discussed are: (1) low gravity; (2) atmospheric effects; (3) potential advantages of materials processing in space; (4) the absence of buoyancy-driven convection; (5) the absence of hydrostatic pressure; (6) the absence of sedimentation and buoyancy; (7) containerless processing; and (8) ultrahigh vacuum processing.

Source record↗

Strategy for reflector pattern calculation: Let the computer do the work

Using high frequency approximations, the secondary pattern of a reflector antenna can be calculated by numerically evaluating a radiation integral I(u,v). In recent years, tremendous effort has been expended to reducing I(u,v) to Fourier integrals. These reduction schemes are invariably reflector geometry dependent. Hence, different analyses/computer software development must be carried out for different reflector shapes/boundaries. it is pointed out, that, as the computer power improves, these reduction schemes are no longer necessary. Comparable accuracy and computation time can be achieved by evaluating I(u,v) by a brute force FFT described in this note. Furthermore, there is virtually no restriction on the reflector geometry by using the brute force FFT.

Lam, P. T.↗

Strategy for reflector pattern calculation - Let the computer do the work

Using high frequency approximations, the secondary pattern of a reflector antenna can be calculated by numerically evaluating a radiation integral I(u,v). In recent years, tremendous effort has been expended to reducing I(u,v) to Fourier integrals. These reduction schemes are invariably reflector geometry dependent. Hence, different analyses/computer software development must be carried out for different reflector shapes/boundaries. It is pointed out, that, as the computer power improves, these reduction schemes are no longer necessary. Comparable accuracy and computation time can be achieved by evaluating I(u,v) by a brute force FFT described in this note. Furthermore, there is virtually no restriction on the reflector geometry by using the brute force FFT.

Lam, P. T.↗

AIRNET: A real-time comunications network for aircraft

A real-time local area network was developed for use on aircraft and space vehicles. It uses token ring technology to provide high throughput, low latency, and high reliability. The system was implemented on PCs and PC/ATs operating on PCbus, and on Intel 8086/186/286/386s operating on Multibus. A standard IEEE 802.2 logical link control interface was provided to (optional) upper layer software; this permits the controls designer to utilize standard communications protocols (e.g., ISO, TCP/IP) if time permits, or to utilize a very fast link level protocol directly if speed is critical. Both unacknowledged datagram and reliable virtual circuit services are supported. A station operating an 8 MHz Intel 286 as a host can generate a sustained load of 1.8 megabits per second per station, and a 100-byte message can be delivered from the transmitter's user memory to the receiver's user memory, including all operating system and network overhead, in under 4 milliseconds.

Weaver, Alfred C.↗

A New Definition for Ground Control

LandForm(R) VisualFlight(R) blends the power of a geographic information system with the speed of a flight simulator to transform a user's desktop computer into a "virtual cockpit." The software product, which is fully compatible with all Microsoft(R) Windows(R) operating systems, provides distributed, real-time three-dimensional flight visualization over a host of networks. From a desktop, a user can immediately obtain a cockpit view, a chase-plane view, or an airborne tracker view. A customizable display also allows the user to overlay various flight parameters, including latitude, longitude, altitude, pitch, roll, and heading information. Rapid Imaging Software sought assistance from NASA, and the VisualFlight technology came to fruition under a Phase II SBIR contract with Johnson Space Center in 1998. Three years later, on December 13, 2001, Ken Ham successfully flew NASA's X-38 spacecraft from a remote, ground-based cockpit using LandForm VisualFlight as part of his primary situation awareness display in a flight test at Edwards Air Force Base, California.

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