Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “Visualized”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 595 records · Page 33

Information efficiency in visual communication

This paper evaluates the quantization process in the context of the end-to-end performance of the visual-communication channel. Results show that the trade-off between data transmission and visual quality revolves around the information in the acquired signal, not around its energy. Improved information efficiency is gained by frequency dependent quantization that maintains the information capacity of the channel and reduces the entropy of the encoded signal. Restorations with energy bit-allocation lose both in sharpness and clarity relative to restorations with information bit-allocation. Thus, quantization with information bit-allocation is preferred for high information efficiency and visual quality in optimized visual communication.

Alter-Gartenberg, Rachel↗

Perceptual response to visual noise and display media

The present project was designed to follow up an earlier investigation in which perceptual adaptation in response to the use of Night Vision Goggles, or image intensification (I squared) systems, such as those employed in the military were studied. Our chief concern in the earlier studies was with the dynamic visual noise that is a byproduct of the I(sup 2) technology: under low light conditions, there is a great deal of 'snow' or sporadic 'twinkling' of pixels in the I(sup 2) display which is more salient as the ambient light levels are lower. Because prolonged exposure to static visual noise produces strong adaptation responses, we reasoned that the dynamic visual noise of I(sup 2) displays might have a similar effect, which could have implications for their long term use. However, in the series of experiments reported last year, no evidence at all of such aftereffects following extended exposure to I(sup 2) displays were found. This finding surprised us, and led us to propose the following studies: (1) an investigation of dynamic visual noise and its capacity to produce after effects; and (2) an investigation of the perceptual consequences of characteristics of the display media.

Durgin, Frank H.↗

Flow-visualization study of the X-29A aircraft at high angles of attack using a 1/48-scale model

A water-tunnel study on a 1/48-scale model of the X-29A aircraft was performed at the NASA Dryden Flow Visualization Facility. The water-tunnel test enhanced the results of the X-29A flight tests by providing flow-visualization data for comparison and insights into the aerodynamic characteristics of the aircraft. The model was placed in the water tunnel at angles of attack of 20 to 55 deg. and with angles of sideslip from 0 to 5 deg. In general, flow-visualization techniques provided useful information on vortex formation, separation, and breakdown and their role in yaw asymmetries and tail buffeting. Asymmetric forebody vortices were observed at angles of attack greater than 30 deg. with 0 deg. sideslip and greater than 20 deg. with 5 deg. sideslip. While the asymmetric flows observed in the water tunnel did not agree fully with the flight data, they did show some of the same trends. In addition, the flow visualization indicated that the interaction of forebody vortices and the wing wake at angles of attack between 20 and 35 deg. may cause vertical-tail buffeting observed in flight.

Cotton, Stacey J.↗

Computer-aided light sheet flow visualization using photogrammetry

A computer-aided flow visualization process has been developed to analyze video images acquired from rotating and translating light sheet visualization systems. The computer process integrates a mathematical model for image reconstruction, advanced computer graphics concepts, and digital image processing to provide a quantitative and a visual analysis capability. The image reconstruction model, based on photogrammetry, uses knowledge of the camera and light sheet locations and orientations to project two-dimensional light sheet video images into three-dimensional space. A sophisticated computer visualization package, commonly used to analyze computational fluid dynamics (CFD) results, was chosen to interactively display the reconstructed light sheet images with the numerical surface geometry for the model or aircraft under study. The photogrammetric reconstruction technique and the image processing and computer graphics techniques and equipment are described. Results of the computer-aided process applied to both a wind tunnel translating light sheet experiment and an in-flight rotating light sheet experiment are presented. The capability to compare reconstructed experimental light sheet images with CFD solutions in the same graphics environment is also demonstrated.

Stacy, Kathryn↗

3D visualization of unsteady 2D airplane wake vortices

Air flowing around the wing tips of an airplane forms horizontal tornado-like vortices that can be dangerous to following aircraft. The dynamics of such vortices, including ground and atmospheric effects, can be predicted by numerical simulation, allowing the safety and capacity of airports to be improved. In this paper, we introduce three-dimensional techniques for visualizing time-dependent, two-dimensional wake vortex computations, and the hazard strength of such vortices near the ground. We describe a vortex core tracing algorithm and a local tiling method to visualize the vortex evolution. The tiling method converts time-dependent, two-dimensional vortex cores into three-dimensional vortex tubes. Finally, a novel approach calculates the induced rolling moment on the following airplane at each grid point within a region near the vortex tubes and thus allows three-dimensional visualization of the hazard strength of the vortices. We also suggest ways of combining multiple visualization methods to present more information simultaneously.

Ma, Kwan-Liu↗

Data Visualization and Animation Lab (DVAL): Applications

A wide variety of software tools has been successfully used to visualize, analyze and present computational and experimental data at Langley Research Center. These tools can be categorized according to five primary uses: (1) 2-D image analysis, (2) conventional 3-D visualization, (3) volume visualization, (4) photo-realistic rendering, or (5) special purpose applications. Software is accessible in each of these categories for Langley personnel, and training or consultation can be arranged with the Data Visualization and Animation laboratory staff.

Severance, Kurt↗

A distributed analysis and visualization system for model and observational data

Software was developed with NASA support to aid in the analysis and display of the massive amounts of data generated from satellites, observational field programs, and from model simulations. This software was developed in the context of the PATHFINDER (Probing ATmospHeric Flows in an Interactive and Distributed EnviRonment) Project. The overall aim of this project is to create a flexible, modular, and distributed environment for data handling, modeling simulations, data analysis, and visualization of atmospheric and fluid flows. Software completed with NASA support includes GEMPAK analysis, data handling, and display modules for which collaborators at NASA had primary responsibility, and prototype software modules for three-dimensional interactive and distributed control and display as well as data handling, for which NSCA was responsible. Overall process control was handled through a scientific and visualization application builder from Silicon Graphics known as the Iris Explorer. In addition, the GEMPAK related work (GEMVIS) was also ported to the Advanced Visualization System (AVS) application builder. Many modules were developed to enhance those already available in Iris Explorer including HDF file support, improved visualization and display, simple lattice math, and the handling of metadata through development of a new grid datatype. Complete source and runtime binaries along with on-line documentation is available via the World Wide Web at: http://redrock.ncsa.uiuc.edu/ PATHFINDER/pathre12/top/top.html.

Wilhelmson, Robert B.↗

Real-time tracking using stereo and motion: Visual perception for space robotics

The state-of-the-art in computing technology is rapidly attaining the performance necessary to implement many early vision algorithms at real-time rates. This new capability is helping to accelerate progress in vision research by improving our ability to evaluate the performance of algorithms in dynamic environments. In particular, we are becoming much more aware of the relative stability of various visual measurements in the presence of camera motion and system noise. This new processing speed is also allowing us to raise our sights toward accomplishing much higher-level processing tasks, such as figure-ground separation and active object tracking, in real-time. This paper describes a methodology for using early visual measurements to accomplish higher-level tasks; it then presents an overview of the high-speed accelerators developed at Teleos to support early visual measurements. The final section describes the successful deployment of a real-time vision system to provide visual perception for the Extravehicular Activity Helper/Retriever robotic system in tests aboard NASA's KC135 reduced gravity aircraft.

Nishihara, H. Keith↗

NASA Dryden flow visualization facility

This report describes the Flow Visualization Facility at NASA Dryden Flight Research Center, Edwards, California. This water tunnel facility is used primarily for visualizing and analyzing vortical flows on aircraft models and other shapes at high-incidence angles. The tunnel is used extensively as a low-cost, diagnostic tool to help engineers understand complex flows over aircraft and other full-scale vehicles. The facility consists primarily of a closed-circuit water tunnel with a 16- x 24-in. vertical test section. Velocity of the flow through the test section can be varied from 0 to 10 in/sec; however, 3 in/sec provides optimum velocity for the majority of flow visualization applications. This velocity corresponds to a unit Reynolds number of 23,000/ft and a turbulence level over the majority of the test section below 0.5 percent. Flow visualization techniques described here include the dye tracer, laser light sheet, and shadowgraph. Limited correlation to full-scale flight data is shown.

Delfrate, John H.↗

Using program visualization to enhance maintainability and promote reuse

Our intuition is that comprehension of visual representations is often quicker than of equivalent text. In the work described in this paper, we explore the application of this intuition to programming languages. The goal of this project is to create visual representation of segments of computer programs that improve the maintenance and reusability of this code. We describe a software tool, a program browser, that provides a visual representation of the function call graph of any C program. This tool is the first in a series of tools that aids program comprehension, making reuse of existing programs more likely. The development of the program browser is itself an example of code reuse as described in the section on implementation. Although our intuition is that some visual display of programs aid understandability, we are looking for experimental verification. Several human factors experiments in this area have contradicted this intuition. We describe reasons for these contradictions, and potential solutions to overcome them.

Ames, Chuck↗

ICASE/LaRC Symposium on Visualizing Time-Varying Data

Time-varying datasets present difficult problems for both analysis and visualization. For example, the data may be terabytes in size, distributed across mass storage systems at several sites, with time scales ranging from femtoseconds to eons. In response to these challenges, ICASE and NASA Langley Research Center, in cooperation with ACM SIGGRAPH, organized the first symposium on visualizing time-varying data. The purpose was to bring the producers of time-varying data together with visualization specialists to assess open issues in the field, present new solutions, and encourage collaborative problem-solving. These proceedings contain the peer-reviewed papers which were presented at the symposium. They cover a broad range of topics, from methods for modeling and compressing data to systems for visualizing CFD simulations and World Wide Web traffic. Because the subject matter is inherently dynamic, a paper proceedings cannot adequately convey all aspects of the work. The accompanying video proceedings provide additional context for several of the papers.

Banks, D. C.↗

Visualization: A pathway to enhanced scientific productivity in the expanding missions of Space and Earth Sciences

The movement toward the solution of problems involving large-scale system science, the ever-increasing capabilities of three-dimensional, time-dependent numerical models, and the enhanced capabilities of 'in situ' and remote sensing instruments bring a new era of scientific endeavor that requires an important change in our approach to mission planning and the task of data reduction and analysis. Visualization is at the heart of the requirements for a much-needed enhancement in scientific productivity as we face these new challenges. This article draws a perspective on the problem as it crosses discipline boundaries from solar physics to atmospheric and ocean sciences. It also attempts to introduce visualization as a new approach to scientific discovery and a tool which expedites and improves our insight into physically complex problems. A set of simple illustrations demonstrates a number of visualization techniques and the discussion emphasizes the trial-and-error and search-and-discover modes that are necessary for the techniques to reach their full potential. Further discussions also point to the importance of integrating data access, management, mathematical operations, and visualization into a single system. Some of the more recent developments in this area are reviewed.

Szuszczewicz, E. P.↗

Visualization of stratospheric ozone depletion and the polar vortex

Direct analysis of spacecraft observations of stratospheric ozone yields information about the morphology of annual austral depletion. Visual correlation of ozone with other atmospheric data illustrates the diurnal dynamics of the polar vortex and contributions from the upper troposphere, including the formation and breakup of the depletion region each spring. These data require care in their presentation to minimize the introduction of visualization artifacts that are erroneously interpreted as data features. Non geographically registered data of differing mesh structures can be visually correlated via cartographic warping of base geometries without interpolation. Because this approach is independent of the realization technique, it provides a framework for experimenting with many visualization strategies. This methodology preserves the fidelity of the original data sets in a coordinate system suitable for three-dimensional, dynamic examination of atmospheric phenomena.

Treinish, Lloyd A.↗

A method for automatically abstracting visual documents

Visual documents--motion sequences on film, videotape, and digital recording--constitute a major source of information for the Space Agency, as well as all other government and private sector entities. This article describes a method for automatically selecting key frames from visual documents. These frames may in turn be used to represent the total image sequence of visual documents in visual libraries, hypermedia systems, and training algorithm reduces 51 minutes of video sequences to 134 frames; a reduction of information in the range of 700:1.

Rorvig, Mark E.↗

On the Visual Input Driving Human Smooth-Pursuit Eye Movements

Current computational models of smooth-pursuit eye movements assume that the primary visual input is local retinal-image motion (often referred to as retinal slip). However, we show that humans can pursue object motion with considerable accuracy, even in the presence of conflicting local image motion. This finding indicates that the visual cortical area(s) controlling pursuit must be able to perform a spatio-temporal integration of local image motion into a signal related to object motion. We also provide evidence that the object-motion signal that drives pursuit is related to the signal that supports perception. We conclude that current models of pursuit should be modified to include a visual input that encodes perceived object motion and not merely retinal image motion. Finally, our findings suggest that the measurement of eye movements can be used to monitor visual perception, with particular value in applied settings as this non-intrusive approach would not require interrupting ongoing work or training.

Stone, Leland S.↗

Integrated Data Visualization and Virtual Reality Tool

The Integrated Data Visualization and Virtual Reality Tool (IDVVRT) Phase II effort was for the design and development of an innovative Data Visualization Environment Tool (DVET) for NASA engineers and scientists, enabling them to visualize complex multidimensional and multivariate data in a virtual environment. The objectives of the project were to: (1) demonstrate the transfer and manipulation of standard engineering data in a virtual world; (2) demonstrate the effects of design and changes using finite element analysis tools; and (3) determine the training and engineering design and analysis effectiveness of the visualization system.

Dryer, David A.↗

X-33 Flight Visualization

The X-33 flight visualization effort has resulted in the integration of high-resolution terrain data with vehicle position and attitude data for planned flights of the X-33 vehicle from its launch site at Edwards AFB, California, to landings at Michael Army Air Field, Utah, and Maelstrom AFB, Montana. Video and Web Site representations of these flight visualizations were produced. In addition, a totally new module was developed to control viewpoints in real-time using a joystick input. Efforts have been initiated, and are presently being continued, for real-time flight coverage visualizations using the data streams from the X-33 vehicle flights. The flight visualizations that have resulted thus far give convincing support to the expectation that the flights of the X-33 will be exciting and significant space flight milestones... flights of this nation's one-half scale predecessor to its first single-stage-to-orbit, fully-reusable launch vehicle system.

Laue, Jay H.↗

A Measure of Psychological Realism on a Visual Simulator

A FUNDAMENTAL question of simulation technology is how to determine if an aircraft simulation is creating the proper psychological space necessary to assess manned-system performance. The standard approach to this problem for visual simulators is to measure how well pilots can make approaches and landings on the simulator. Experiments of this type generally show that simulator performance is worse than actual landing performance and that there is an excessive amount of training required to reach acceptable performance. Unfortunately, in these experiments it is difficult to sort out the inadequacies of the visual subsystem from possible inadequacies in other simulator subsystems, such as the motion subsystem. This synoptic presents the results from one of a series of five experiments which attempted to provide direct measures of the psychological realism on a computer graphics night visual flight attachment. These experiments used experimental procedures and methodologies that psychologists have developed in their attempts to determine how people perceived visual space in the real world.

Palmer, Everett↗