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At least 577 records · Page 32

Overcoming rule-based rigidity and connectionist limitations through massively-parallel case-based reasoning

Symbol manipulation as used in traditional Artificial Intelligence has been criticized by neural net researchers for being excessively inflexible and sequential. On the other hand, the application of neural net techniques to the types of high-level cognitive processing studied in traditional artificial intelligence presents major problems as well. A promising way out of this impasse is to build neural net models that accomplish massively parallel case-based reasoning. Case-based reasoning, which has received much attention recently, is essentially the same as analogy-based reasoning, and avoids many of the problems leveled at traditional artificial intelligence. Further problems are avoided by doing many strands of case-based reasoning in parallel, and by implementing the whole system as a neural net. In addition, such a system provides an approach to some aspects of the problems of noise, uncertainty and novelty in reasoning systems. The current neural net system (Conposit), which performs standard rule-based reasoning, is being modified into a massively parallel case-based reasoning version.

Barnden, John↗

Survey of coherent ion reflection at the quasi-parallel bow shock

This paper presents the results of a survey of ion beam observations near the earth's quasi-parallel bow shock. Particular attention is given to three issues: (1) the spatial locations of the cold coherent ion beams relative to the shock, (2) the velocity space locations of the ion beams relative to that expected for specular reflection, and (3) the parameter regimes over which the beams are observed. Evidence is found that coherent ion reflection occurs commonly in the quasi-parallel regime, over essentially the full range of upstream plasma parameters normally found at the earth's bow shock. It was also observed that the cold coherent reflected beams spread rapidly in the velocity space upstream from the shock. The observations presented serve as an extension to those presented by Gosling et al. (1989) and further strengthen the conclusion that specularly reflected ions are contributing directly to the downstream thermalization at the earth's quasi-parallel bow shock.

Onsager, T. G.↗

Effects of error sources on the parallelism of an optical matrix-vector processor

The error sources in a high accuracy optical matrix-vector processor are analyzed by numerical simulation in terms of their effects on the parallelism and speed of the processor. These effects are detailed for radices -2, -4 and -8. Radix -4 is shown to provide maximum parallel processing capabilities under the effects of the system's error sources. Processing speed is shown to be a function of matrix partitioning and the number of parallel processing channels. Consequently, radix -4 operation provides a higher processing speed than radix -2 and -8 for most matrix-vector multiplications when error source effects are considered.

Perlee, Caroline J.↗

Giotto magnetic field observations at the outbound quasi-parallel bow shock of Comet Halley

The investigation of the outbound bow shock of Comet Halley using Giotto magnetometer data leads to the following results: the shock is characterized by strong magnetic turbulence associated with an increasing background magnetic field and a change in direction by 60 deg as one goes inward. In HSE-coordinates, the observed normal turned out to be (0.544, - 0.801, 0.249). The thickness of the quasi-parallel shock was 120,000 km. The shock is shown to be a new type of shock transition called a 'draping shock'. In a draping shock with high beta in the transonic transition region, the transonic region is characterized by strong directional variations of the magnetic field. The magnetic turbulence ahead of the shock is characterized by k-vectors parallel or antiparallel to the average field (and, therefore, also to the normal of the quasi-parallel shock) and almost isotropic magnetic turbulence in the shock transition region. A model of the draping shock is proposed which also includes a hypothetical subshock in which the supersonic-subsonic transition is accomplished.

Neubauer, F. M.↗

Algorithmically Specialized Parallel Architecture For Robotics

Computing system called Robot Mathematics Processor (RMP) contains large number of processor elements (PE's) connected in various parallel and serial combinations reconfigurable via software. Special-purpose architecture designed for solving diverse computational problems in robot control, simulation, trajectory generation, workspace analysis, and like. System an MIMD-SIMD parallel architecture capable of exploiting parallelism in different forms and at several computational levels. Major advantage lies in design of cells, which provides flexibility and reconfigurability superior to previous SIMD processors.

Fijany, Amir↗

A conservative approach to parallelizing the Sharks World simulation

Parallelizing a benchmark problem for parallel simulation, the Sharks World, is described. The described solution is conservative, in the sense that no state information is saved, and no 'rollbacks' occur. The used approach illustrates both the principal advantage and principal disadvantage of conservative parallel simulation. The advantage is that by exploiting lookahead an approach was found that dramatically improves the serial execution time, and also achieves excellent speedups. The disadvantage is that if the model rules are changed in such a way that the lookahead is destroyed, it is difficult to modify the solution to accommodate the changes.

Nicol, David M.↗

Performance of a parallel code for the Euler equations on hypercube computers

The performance of hypercubes were evaluated on a computational fluid dynamics problem and the parallel environment issues were considered that must be addressed, such as algorithm changes, implementation choices, programming effort, and programming environment. The evaluation focuses on a widely used fluid dynamics code, FLO52, which solves the two dimensional steady Euler equations describing flow around the airfoil. The code development experience is described, including interacting with the operating system, utilizing the message-passing communication system, and code modifications necessary to increase parallel efficiency. Results from two hypercube parallel computers (a 16-node iPSC/2, and a 512-node NCUBE/ten) are discussed and compared. In addition, a mathematical model of the execution time was developed as a function of several machine and algorithm parameters. This model accurately predicts the actual run times obtained and is used to explore the performance of the code in interesting but yet physically realizable regions of the parameter space. Based on this model, predictions about future hypercubes are made.

Barszcz, Eric↗

Parallel-vector computation for CSI-design code

Computational aspects of Control-Structure Interaction (CSI) DESIGN code is reviewed. Numerical intensive computation portions of CSI-DESIGN code were identified. Improvements in computational speed for the CSI-DESIGN code can be achieved by exploiting parallel and vector capabilities offered by modern computers, such as the Alliant, Convex, Cray-2, and Cray-YMP. Four options to generate the coefficient stiffness matrix and to solve the system of linear, simultaneous equations are currently available in the CSI-DESIGN code. A preprocessor to use RCM (Reverse Cuthill-Mackee) algorithm for bandwidth minimization was also developed for the CSI-DESIGN code. Preliminary results obtained by solving a small-scale, 97 node CSI finite element model (for eigensolution) have indicated that this new CSI-DESIGN code is 5 to 6 times faster (using 1 Alliant processor) than the old version of CSI-DESIGN code. This speed-up was achieved due to the RCM algorithm and the use of a new skyline solver. Efforts are underway to further improve the vector speed for CSI-DESIGN code, to evaluate its performance on a larger scale CSI model (such as phase zero CSI model) to make the code run efficiently on multiprocessor, parallel computer environment, and to make the code portable among different parallel computers available at NASA LaRC, such as Alliant, Convex, and Cray computers.

Nguyen, Duc T.↗

Parallel Ada benchmarks for the SVMS

The use of parallel processing paradigm to design and develop faster and more reliable computers appear to clearly mark the future of information processing. NASA started the development of such an architecture: the Spaceborne VHSIC Multi-processor System (SVMS). Ada will be one of the languages used to program the SVMS. One of the unique characteristics of Ada is that it supports parallel processing at the language level through the tasking constructs. It is important for the SVMS project team to assess how efficiently the SVMS architecture will be implemented, as well as how efficiently Ada environment will be ported to the SVMS. AUTOCLASS II, a Bayesian classifier written in Common Lisp, was selected as one of the benchmarks for SVMS configurations. The purpose of the R and D effort was to provide the SVMS project team with the version of AUTOCLASS II, written in Ada, that would make use of Ada tasking constructs as much as possible so as to constitute a suitable benchmark. Additionally, a set of programs was developed that would measure Ada tasking efficiency on parallel architectures as well as determine the critical parameters influencing tasking efficiency. All this was designed to provide the SVMS project team with a set of suitable tools in the development of the SVMS architecture.

Collard, Philippe E.↗

Knowledge representation into Ada parallel processing

The Knowledge Representation into Ada Parallel Processing project is a joint NASA and Air Force funded project to demonstrate the execution of intelligent systems in Ada on the Charles Stark Draper Laboratory fault-tolerant parallel processor (FTPP). Two applications were demonstrated - a portion of the adaptive tactical navigator and a real time controller. Both systems are implemented as Activation Framework Objects on the Activation Framework intelligent scheduling mechanism developed by Worcester Polytechnic Institute. The implementations, results of performance analyses showing speedup due to parallelism and initial efficiency improvements are detailed and further areas for performance improvements are suggested.

Masotto, Tom↗

A Parallel Rendering Algorithm for MIMD Architectures

Applications such as animation and scientific visualization demand high performance rendering of complex three dimensional scenes. To deliver the necessary rendering rates, highly parallel hardware architectures are required. The challenge is then to design algorithms and software which effectively use the hardware parallelism. A rendering algorithm targeted to distributed memory MIMD architectures is described. For maximum performance, the algorithm exploits both object-level and pixel-level parallelism. The behavior of the algorithm is examined both analytically and experimentally. Its performance for large numbers of processors is found to be limited primarily by communication overheads. An experimental implementation for the Intel iPSC/860 shows increasing performance from 1 to 128 processors across a wide range of scene complexities. It is shown that minimal modifications to the algorithm will adapt it for use on shared memory architectures as well.

Crockett, Thomas W.↗

Optimal expression evaluation for data parallel architectures

A data parallel machine represents an array or other composite data structure by allocating one processor per data item. A pointwise operation can be performed between two such arrays in unit time, provided their corresponding elements are allocated in the same processors. If the arrays are not aligned in this fashion, the cost of moving one or both of them is part of the cost of operation. The choice of where to perform the operation then affects this cost. If an expression with several operands is to be evaluated, there may be many choices of where to perform the intermediate operations. An efficient algorithm is given to find the minimum cost way to evaluate an expression, for several different data parallel architectures. The algorithm applies to any architecture in which the metric describing the cost of moving an array has a property called robustness. This encompasses most of the common data parallel communication architectures, including meshes of arbitrary dimension and hypercubes.

Gilbert, J. R.↗

Highly parallel sparse Cholesky factorization

Several fine grained parallel algorithms were developed and compared to compute the Cholesky factorization of a sparse matrix. The experimental implementations are on the Connection Machine, a distributed memory SIMD machine whose programming model conceptually supplies one processor per data element. In contrast to special purpose algorithms in which the matrix structure conforms to the connection structure of the machine, the focus is on matrices with arbitrary sparsity structure. The most promising algorithm is one whose inner loop performs several dense factorizations simultaneously on a 2-D grid of processors. Virtually any massively parallel dense factorization algorithm can be used as the key subroutine. The sparse code attains execution rates comparable to those of the dense subroutine. Although at present architectural limitations prevent the dense factorization from realizing its potential efficiency, it is concluded that a regular data parallel architecture can be used efficiently to solve arbitrarily structured sparse problems. A performance model is also presented and it is used to analyze the algorithms.

Gilbert, John R.↗

Line-drawing algorithms for parallel machines

The fact that conventional line-drawing algorithms, when applied directly on parallel machines, can lead to very inefficient codes is addressed. It is suggested that instead of modifying an existing algorithm for a parallel machine, a more efficient implementation can be produced by going back to the invariants in the definition. Popular line-drawing algorithms are compared with two alternatives; distance to a line (a point is on the line if sufficiently close to it) and intersection with a line (a point on the line if an intersection point). For massively parallel single-instruction-multiple-data (SIMD) machines (with thousands of processors and up), the alternatives provide viable line-drawing algorithms. Because of the pixel-per-processor mapping, their performance is independent of the line length and orientation.

Pang, Alex T.↗

A comparison of real-time blade-element and rotor-map helicopter simulations using parallel processing

In recent efforts by NASA, the Army, and Advanced Rotorcraft Technology, Inc. (ART), the application of parallel processing techniques to real-time simulation have been studied. Traditionally, real-time helicopter simulations have omitted the modeling of high-frequency phenomena in order to achieve real-time operation on affordable computers. Parallel processing technology can now provide the means for significantly improving the fidelity of real-time simulation, and one specific area for improvement is the modeling of rotor dynamics. This paper focuses on the results of a piloted simulation in which a traditional rotor-map mathematical model was compared with a more sophisticated blade-element mathematical model that had been implemented using parallel processing hardware and software technology.

Corliss, Lloyd↗

Application of a parallel DSMC method to hypersonic rarefied flows

This paper describes a method for doing direct simulation Monte Carlo (DSMC) calculations using parallel processing and presents some results of applying the method to several hypersonic, rarefied flow problems. The performance and efficiency of the parallel method are discussed. The applications described are the flow in a channel and the flow about a flat plate at incidence. The results show significant advantages of parallel processing over conventional scalar processing and demonstrate the scalability of the method to large problems.

Wilmoth, Richard G.↗

A natural partitioning scheme for parallel simulation of multibody systems

A parallel partitioning scheme based on physical-coordinate variables is presented to systematically eliminate system constraint forces and yield the equations of motion of multibody dynamics systems in terms of their independent coordinates. Key features of the present scheme include an explicit determination of the independent coordinates, a parallel construction of the null space matrix of the constraint Jacobian matrix, an easy incorporation of the previously developed two-stage staggered solution procedure, and Schur complement based parallel preconditioned conjugate gradient numerical algorithm.

Chiou, J. C.↗

Parallel homotopy curve tracking on a hypercube

An investigation is conducted to find good parallel algorithms for solving systems of nonlinear equations using probability-one homotopy methods. Particular attention is paid to algorithms for the hypercube. Methods for one of the most computationally expensive steps of the homotopy approach, the computation of the kernel of the Jacobian matrix of the homotopy map, are studied. General nonlinear systems of equations with small and dense Jacobian matrices are considered, however, polynomial systems are not, since their structure leads to different strategies for parallelism. The mathematics behind the homotopy algorithm is summarized and the use of orthogonal factorizations is discussed. Parallel algorithms for orthogonal factorizations and triangular system solving are described. Computational results are presented and discussed.

Chakraborty, A.↗