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At least 559 records · Page 31

Multi-level Simulation of a Real Time Vibration Monitoring System Component

This paper describes the development of a custom built Digital Signal Processing (DSP) printed circuit board designed to implement the Advanced Real Time Vibration Monitoring Subsystem proposed by MSFC Transportation Directorate in 2000 for the Space Shuttle Main Engine Advanced Health Management System (AHMS). This Real Time Vibration Monitoring System (RTVMS) is being developed for ground use as part of the AHMS Health Management Computer-Integrated Rack Assembly (HMC-IRA). The HMC-IRA RTVMS design contains five DSPs which are highly interconnected through individual communication ports, shared memory, and a unique communication router that allows all the DSPs to receive digitized data from two multi-channel analog boards simultaneously. This paper will briefly cover the overall board design but will focus primarily on the state-of-the-art simulation environment within which this board was developed. This 16-layer board with over 1800 components and an additional mezzanine card has been an extremely challenging design. Utilization of a Mentor Graphics simulation environment provided the unique board and system level simulation capability to ascertain any timing or functional concerns before production. By combining VHDL, Synopsys Software and Hardware Models, and the Mentor Design Capture Environment, multiple simulations were developed to verify the RTVMS design. This multi-level simulation allowed the designers to achieve complete operability without error the first time the RTVMS printed circuit board was powered. The HMCIRA design has completed all engineering unit testing and the deliverable unit is currently under development.

Roberston, Bryan↗

Multi-level Simulation of a Real Time Vibration Monitoring System Component

This paper describes the development of a custom built Digital Signal Processing (DSP) printed circuit board designed to implement the Advanced Real Time Vibration Monitoring Subsystem proposed by Marshall Space Flight Center (MSFC) Transportation Directorate in 2000 for the Space Shuttle Main Engine Advanced Health Management System (AHMS). This Real Time Vibration Monitoring System (RTVMS) is being developed for ground use as part of the AHMS Health Management Computer-Integrated Rack Assembly (HMC-IRA). The HMC-IRA RTVMS design contains five DSPs which are highly interconnected through individual communication ports, shared memory, and a unique communication router that allows all the DSPs to receive digitized data fiom two multi-channel analog boards simultaneously. This paper will briefly cover the overall board design but will focus primarily on the state-of-the-art simulation environment within which this board was developed. This 16-layer board with over 1800 components and an additional mezzanine card has been an extremely challenging design. Utilization of a Mentor Graphics simulation environment provided the unique board and system level simulation capability to ascertain any timing or functional concerns before production. By combining VHDL, Synopsys Software and Hardware Models, and the Mentor Design Capture Environment, multiple simulations were developed to verify the RTVMS design. This multi-level simulation allowed the designers to achieve complete operability without error the first time the RTVMS printed circuit board was powered. The HMC-IRA design has completed all engineering and deliverable unit testing. P

Robertson, Bryan A.↗

A comparison of real-time blade-element and rotor-map helicopter simulations using parallel processing

In recent efforts by NASA, the Army, and Advanced Rotorcraft Technology, Inc. (ART), the application of parallel processing techniques to real-time simulation have been studied. Traditionally, real-time helicopter simulations have omitted the modeling of high-frequency phenomena in order to achieve real-time operation on affordable computers. Parallel processing technology can now provide the means for significantly improving the fidelity of real-time simulation, and one specific area for improvement is the modeling of rotor dynamics. This paper focuses on the results of a piloted simulation in which a traditional rotor-map mathematical model was compared with a more sophisticated blade-element mathematical model that had been implemented using parallel processing hardware and software technology.

Corliss, Lloyd↗

A Cooperative Game Theory-based Approach to Under-frequency Load Shedding Control

This paper proposes a cooperative game theory-based under-frequency load shedding (UFLS) approach for frequency stability and control in power systems. UFLS is a crucial factor for frequency stability and control especially in power grids with high penetration of renewable energy sources and restructured power systems. Conventional UFLS methods, most of which are off-line, usually shed fixed amounts of predetermined loads based on a predetermined schedule which can lead to over or under curtailment of load. This paper presents a co-operative game theory-based two-stage strategy to effectively and precisely determine locations and amounts of loads to be shed for UFLS control. In the first stage, the total amount of loads to be shed, also referred to as deficit in generation or the disturbance power, is computed using the initial rate of change of frequency (ROCOF) referred to the equivalent inertial center. In the second stage, the Shapley value, one of the solution concepts of cooperative game theory, is used to determine load shedding amounts and locations. The proposed method is implemented on the reduced 9-bus 3-machine Western Electricity Coordinating Council (WECC) system and simulated on Real-time Digital Simulators (RTDS). The results show that the proposed UFLS approach can effectively return the system to normal state after disturbances.

42 ENGINEERING↗

Does man always close the loop in trying to pilot a large ship?

Control of a slowly responding complex dynamic system such as a large supertanker poses special problems for the human. Experienced ship's crew members maneuvered a simulated ship in real time. The simulation was performed using a graphics display run by a DPD 11/40 minicomputer. The maneuvers consisted of piloting a large ship along a narrow waterway. Preliminary results suggest that the human operates as a feedforward controller utilizing the preview information for 'gross changes' in heading, and as a feedback controller for correcting small deviations. The instruments displayed on the deck do not seem to be helpful in all situations. In fact, evidence seems to indicate that some of the displays might even interfere with the pilot's attempt to form a good internal model.

Arnott, D. R.↗

RT_BUILD: An expert programmer for implementing and simulating Ada real-time control software

The RT BUILD is an expert control system programmer that creates real-time Ada code from block-diagram descriptions of control systems. Since RT BUILD embodies substantial knowledge about the implementation of real-time control systems, it can perform many, if not most of the functions normally performed by human real-time programmers. Though much basic research was done in automatic programming, RT BUILD appears to be the first application of this research to an important problem in flight control system development. In particular, RT BUILD was designed to directly increase productivity and reliability for control implementations of large complex systems.

Lehman, Larry L.↗

Real-time, interactive, visually updated simulator system for telepresence

Time delays and limited sensory feedback of remote telerobotic systems tend to disorient teleoperators and dramatically decrease the operator's performance. To remove the effects of time delays, key components were designed and developed of a prototype forward simulation subsystem, the Global-Local Environment Telerobotic Simulator (GLETS) that buffers the operator from the remote task. GLETS totally immerses an operator in a real-time, interactive, simulated, visually updated artificial environment of the remote telerobotic site. Using GLETS, the operator will, in effect, enter into a telerobotic virtual reality and can easily form a gestalt of the virtual 'local site' that matches the operator's normal interactions with the remote site. In addition to use in space based telerobotics, GLETS, due to its extendable architecture, can also be used in other teleoperational environments such as toxic material handling, construction, and undersea exploration.

Schebor, Frederick S.↗

Stimulation of a turbofan engine for evaluation of multivariable optimal control concepts

The development of control systems for jet engines requires a real-time computer simulation. The simulation provides an effective tool for evaluating control concepts and problem areas prior to actual engine testing. The development and use of a real-time simulation of the Pratt and Whitney F100-PW100 turbofan engine is described. The simulation was used in a multi-variable optimal controls research program using linear quadratic regulator theory. The simulation is used to generate linear engine models at selected operating points and evaluate the control algorithm. To reduce the complexity of the design, it is desirable to reduce the order of the linear model. A technique to reduce the order of the model; is discussed. Selected results between high and low order models are compared. The LQR control algorithms can be programmed on digital computer. This computer will control the engine simulation over the desired flight envelope.

Seldner, K.↗

A Nonlinear Propulsion System Simulation Technique for Piloted Simulators

In the past, propulsion system simulations used in flight simulators have been extremely simple. This resulted in a loss of simulation realism since significant engine and aircraft interactions were neglected and important internal engine parameters were not computed. More detailed propulsion system simulators are needed to permit evaluations of modern aircraft propulsion systems in a simulated flight environment. A real time digital simulation technique has been developed which provides the capabilities needed to evaluate propulsion system performance and aircraft system interaction on manned flight simulators. A parameter correlation technique is used with real and pseudo dynamics in a stable integration convergence loop. The technique has been applied to a multivariable propulsion system for use in a piloted NASA flight simulator program. Cycle time is 2.0 ms on a Univac 1110 computer and 5.7 ms on the simulator computer, a Xerox Sigma 8. The model is stable and accurate with time steps up to 50 ms. The program evaluated the simulation technique and the propulsion system digital control. The simulation technique and model used in that program are described and results from the simulation are presented.

Mihaloew, J. R.↗

Mission simulator test data

A real time mission simulation test program of nickel cadmium cells, performed in conjunction with the Anik 1A2 satellite, is reviewed. Simulation of the temperature profiles, the electrical profiles, the depth of discharge, and the rate of charge and discharge is reported. The type of separator used in the cells and the transfer of electrolytes during overcharge are discussed.

Hendee, E. A.↗

High-altitude balloon-launched aircraft - A piloted simulation study

A real-time piloted simulation at the NASA Dryden Flight Research Facility was used to study the feasibility of launching a research aircraft from a high-altitude balloon. In the study, the simulated aircraft was launched in a nosedown attitude at zero airspeed from 110,000 ft. After launch, the pilot flew the aircraft through a near-maximum-lift pullout and then through a zoom climb to a trimmed, l-g flight condition at the test altitude. The study included parametric variations to measure the effects of launch altitude, gross weight, Mach number limit, and parachute size on the test altitude attained. The aerodynamic model of the simulated aircraft was based on flight test results, low Reynolds number windtunnel tests, and computational models; the model included significant Mach number and Reynolds number effects at high altitude. A small parachute was included in the simulation to limit Mach number during the pullout to avoid adverse transonic effects and their resultant energy losses. A small rocket motor was included in the simulation and was investigated for boosting the aircraft to a higher test altitude. In the study, a test altitude of approximately 95,000 ft was attained without rocket boost, and a test altitude in excess of 100,000 ft was attained using small rocket boost.

Murray, James E.↗

Rotary-wing aircraft terrain-following/terrain-avoidance system development

Work being accomplished to develop a real-time, piloted simulation of a helicopter using the vertical motion simulator at NASA Ames is discussed. The trajectory generation algorithm and the flight path controller are described, and the software integration of the entire terrain following/terrain avoidance (TF/TA) system is discussed. Real-time simulation requirements and the unique features of applying TF/TA system to helicopter flight are summarized. Initial results indicate that the system is satisfactory for automatic, low level TF/TA helicopter flight.

Dorr, D. W.↗