Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “parallel algorithm”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 559 records · Page 31

Evolutionary Computing for Low-thrust Navigation

The development of new mission concepts requires efficient methodologies to analyze, design and simulate the concepts before implementation. New mission concepts are increasingly considering the use of ion thrusters for fuel-efficient navigation in deep space. This paper presents parallel, evolutionary computing methods to design trajectories of spacecraft propelled by ion thrusters and to assess the trade-off between delivered payload mass and required flight time. The developed methods utilize a distributed computing environment in order to speed up computation, and use evolutionary algorithms to find globally Pareto-optimal solutions. The methods are coupled with two main traditional trajectory design approaches, which are called direct and indirect. In the direct approach, thrust control is discretized in either arc time or arc length, and the resulting discrete thrust vectors are optimized. In the indirect approach, a thrust control problem is transformed into a costate control problem, and the initial values of the costate vector are optimized. The developed methods are applied to two problems: 1) an orbit transfer around the Earth and 2) a transfer between two distance retrograde orbits around Europa, the closest to Jupiter of the icy Galilean moons. The optimal solutions found with the present methods are comparable to other state-of-the-art trajectory optimizers and to analytical approximations for optimal transfers, while the required computational time is several orders of magnitude shorter than other optimizers thanks to an intelligent design of control vector discretization, advanced algorithmic parameterization, and parallel computing.

optimization↗

Graphics applications utilizing parallel processing

The results are presented of research conducted to develop a parallel graphic application algorithm to depict the numerical solution of the 1-D wave equation, the vibrating string. The research was conducted on a Flexible Flex/32 multiprocessor and a Sequent Balance 21000 multiprocessor. The wave equation is implemented using the finite difference method. The synchronization issues that arose from the parallel implementation and the strategies used to alleviate the effects of the synchronization overhead are discussed.

Rice, John R.↗

Parallel computation of 3-D Navier-Stokes flowfields for supersonic vehicles

Multidisciplinary design optimization of aircraft will require unprecedented capabilities of both analysis software and computer hardware. The speed and accuracy of the analysis will depend heavily on the computational fluid dynamics (CFD) module which is used. A new CFD module has been developed to combine the robust accuracy of conventional codes with the ability to run on parallel architectures. This is achieved by parallelizing the ARC3D algorithm, a central-differenced Navier-Stokes method, on the Intel iPSC/860. The computed solutions are identical to those from conventional machines. Computational speed on 64 processors is comparable to the rate on one Cray Y-MP processor and will increase as new generations of parallel computers become available.

Ryan, James S.↗

A parallel discrete dislocation dynamics/kinetic Monte Carlo method to study non-conservative plastic processes

Non-conservative processes play a fundamental role in plasticity and are behind important macroscopic phenomena such as creep, dynamic strain aging, loop raft formation, etc. In the most general case, vacancy-induced dislocation climb is the operating unit mechanism. While dislocation/vacancy interactions have been modeled in the literature using a variety of methods, the approaches developed rely on continuum descriptions of both the vacancy population and its fluxes. However, there are numerous situations in physics where point defect populations display heterogeneous concentrations and/or non-smooth kinetics. Here, a kinetic Monte Carlo (kMC) approach for modeling vacancy transport in response to arbitrary stress fields is used. Vacancies are treated as point particles and are coupled to the dislocation substructure representing a deformed material via an advection term defined by the local stress gradients. The stress fields and the dislocation substructure are evolved using a discrete dislocation dynamics (DDD) module. To extend the coupled model to the treatment of large systems, we have implemented it in the massively-parallel DDD code ParaDiS. To avoid numerical incompatibilities associated with merging deterministic (DDD) and stochastic (kMC) integration algorithms, we cast the entire elasto-plastic-diffusive problem within a single stochastic framework, taking advantage of a parallel kMC algorithm to evolve the system as a single event-driven process. The large-scale implementation enables the study of the evolution of a variety of dislocation-defect scenarios governed by non-conservative transport kinetics. After carrying out an exhaustive numerical and computational analysis of our parallel algorithm, we show results that emphasize situations where inhomogeneous vacancy dynamics are of relevance, and compare discrete kinetics to continuum solutions for several cases.

36 MATERIALS SCIENCE↗

Scalable Implicit Solvers with Dynamic Mesh Adaptation for a Relativistic Drift-Kinetic Fokker–Planck–Boltzmann Model

In this work we consider a relativistic drift-kinetic model for runaway electrons along with a Fokker–Planck operator for small-angle Coulomb collisions, a radiation damping operator, and a secondary knock-on (Boltzmann) collision source. Here, we develop a new scalable fully implicit solver utilizing finite volume and conservative finite difference schemes and dynamic mesh adaptivity. A new data management framework in the PETSc library based on the p4est library is developed to enable simulations with dynamic adaptive mesh refinement (AMR), distributed memory parallelization, and dynamic load balancing of computational work. This framework and the runaway electron solver building on the framework are able to dynamically capture both bulk Maxwellian at the low-energy region and a runaway tail at the high-energy region. To effectively capture features via the AMR algorithm, a new AMR indicator prediction strategy is proposed that is performed alongside the implicit time evolution of the solution. This strategy is complemented by the introduction of computationally cheap feature-based AMR indicators that are analyzed theoretically. Numerical results quantify the advantages of the prediction strategy in better capturing features compared with nonpredictive strategies; and we demonstrate trade-offs regarding computational costs. The robustness with respect to model parameters, algorithmic scalability, and parallel scalability are demonstrated through several benchmark problems including manufactured solutions and solutions of different physics models. We focus on demonstrating the advantages of using implicit time stepping and AMR for runaway electron simulations.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗

Image segmentation by iterative parallel region growing and splitting

The spatially constrained clustering (SCC) iterative parallel region-growing technique is applied to image analysis. The SCC algorithm is implemented on the massively parallel processor at NASA Goddard. Most previous region-growing approaches have the drawback that the segmentation produced depends on the order in which portions of the image are processed. The ideal solution to this problem (merging only the single most similar pair of spatially adjacent regions in the image in each iteration) becomes impractical except for very small images, even on a massively parallel computer. The SCC algorithm overcomes these problems by performing, in parallel, the best merge within each of a set of local, possibly overlapping, subimages. A region-splitting stage is also incorporated into the algorithm, but experiments show that region splitting generally does not improve segmentation results. The SCC algorithm has been tested on various imagery data, and test results for a Landsat TM image are summarized.

Tilton, James C.↗

Space–time reduced order model for large-scale linear dynamical systems with application to Boltzmann transport problems

A classical reduced order model for dynamical problems involves spatial reduction of the problem size. However, temporal reduction accompanied by the spatial reduction can further reduce the problem size without losing much accuracy, which results in a considerably more speed-up than the spatial reduction only. Recently, a novel space–time reduced order model for dynamical problems has been developed [17], where the space–time reduced order model shows an order of a hundred speed-up with a relative error of 10 –4 for small academic problems. However, in order for the method to be applicable to a large-scale problem, an efficient space–time reduced basis construction algorithm needs to be developed. Here we present the incremental space–time reduced basis construction algorithm. The incremental algorithm is fully parallel and scalable. Additionally, the block structure in the space–time reduced basis is exploited, which enables the avoidance of constructing the reduced space–time basis. These novel techniques are applied to a large-scale particle transport simulation with million and billion degrees of freedom. The numerical example shows that the algorithm is scalable and practical. Also, it achieves a tremendous speed-up, maintaining a good accuracy. Finally, error bounds for space-only and space–time reduced order models are derived.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗

Accelerating Demand Paging for Local and Remote Out-of-Core Visualization

This paper describes a new algorithm that improves the performance of application-controlled demand paging for the out-of-core visualization of data sets that are on either local disks or disks on remote servers. The performance improvements come from better overlapping the computation with the page reading process, and by performing multiple page reads in parallel. The new algorithm can be applied to many different visualization algorithms since application-controlled demand paging is not specific to any visualization algorithm. The paper includes measurements that show that the new multi-threaded paging algorithm decreases the time needed to compute visualizations by one third when using one processor and reading data from local disk. The time needed when using one processor and reading data from remote disk decreased by up to 60%. Visualization runs using data from remote disk ran about as fast as ones using data from local disk because the remote runs were able to make use of the remote server's high performance disk array.

Ellsworth, David↗

Towards scaling community detection on distributed-memory heterogeneous systems

Distributed multi-GPU systems pose significant challenges and opportunities for efficient execution of parallel applications. Graph algorithms are generally characterized by irregular memory accesses, low computation to communication ratios, and load balancing problems that are especially hard to address on multi-GPU systems. Graph community detection is an important problem in the emerging domain of graph analytics with numerous applications. In this paper, we present our ongoing work on distributed-memory multi-GPU implementation for graph community detection. Our work parallelizes the widely used (albeit serial) Louvain method on distributed multi-GPU platforms. Supported by an extensive set of experiments on a multi-GPU enabled supercomputer (OLCF Summit) and a single compute node (Nvidia DGX-2®), we demonstrate competitive performance to existing distributed-memory CPU-based implementation, and up to 6.5 better results than Nvidia RAPIDS® CUGRAPH. To the best of our knowledge, this work represents the first effort for community detection on distributed multi-GPU systems. Our approach and related findings can be extended to numerous other iterative graph algorithms on multi-GPU systems.

97 MATHEMATICS AND COMPUTING↗

A parallel-vector Lanczos eigen-solver for structural vibration problems

The Lanczos algorithm for the solution of generalized eigen-problem has been receiving a lot of attention in recent years due to its computational efficiency. The focus of this paper is to develop a Lanczos algorithm which can exploit both the parallel and vector capabilities provided by modern high-performance computers. A partial restoring orthogonality scheme is also developed and incorporated into the basic Lanczos algorithm. The numerical performance in terms of accuracy and efficiency of the proposed parallel-vector Lanczos algorithm is demonstrated by solving for the frequencies and mode shapes of structural problems on multiprocessor supercomputers.

Qin, Jiangning↗

GPU acceleration of Swendsen–Wang dynamics

When simulating a lattice system near its critical temperature, local algorithms for modeling the system’s evolution can introduce very large autocorrelation times into sampled data. Here, this critical slowing down places restrictions on the analysis that can be completed in a timely manner of the behavior of systems around the critical point. Because it is often desirable to study such systems around this point, a new algorithm must be introduced. Therefore, we turn to cluster algorithms, such as the Swendsen–Wang algorithm and the Wolff clustering algorithm. They incorporate global updates which generate new lattice configurations with little correlation to previous states, even near the critical point. We look to accelerate the rate at which these algorithm are capable of running by implementing and benchmarking a parallel implementation of each algorithm designed to run on GPUs under NVIDIA’s CUDA framework. A 17 and 90 fold increase in the computational rate was, respectively, experienced when measured against the equivalent algorithm implemented in serial code.

72 PHYSICS OF ELEMENTARY PARTICLES AND FIELDS↗

Evaluating the performance of multicomputer configurations

Steps to optimize the performance of a multicomputer system (MCS) are discussed. Three aspects are emphasized: (1) the interconnection scheme that ties all the processors together, (2) the scheduling and mapping of the algorithm on the architecture, and (3) the mechanism for detecting parallelism and partitioning the algorithm into modules which achieve computational speedup when run on an MCS. Mapping and scheduling issues are addressed, and an application example is given.

Agrawal, D. P.↗

Distributed parallel processing applied to an implicit multigrid Euler/Navier-Stokes algorithm

An implicit multigrid algorithm for the solution of the Euler and Navier-Stokes equations has been implemented within the framework of multiple block-structured grids in which the physical domain is spatially decomposed into several blocks and the solution is advanced in parallel on each block. Utilities have been developed to implement such a scheme in a distributed computing environment. The multi-block algorithm is designed so that the explicit residual calculation is identical to that of single-block scheme, and therefore converged solutions for both schemes must be the same. To accelerate convergence, synchronous and asynchronous multigrid strategies are implemented. Significant speedups have been achieved in a multiple processor environment, while convergence rates similar to those of the single-block scheme are observed.

Tysinger, T. L.↗

Competitive Parallel Processing For Compression Of Data

Momentarily-best compression algorithm selected. Proposed competitive-parallel-processing system compresses data for transmission in channel of limited band-width. Likely application for compression lies in high-resolution, stereoscopic color-television broadcasting. Data from information-rich source like color-television camera compressed by several processors, each operating with different algorithm. Referee processor selects momentarily-best compressed output.

Diner, Daniel B.↗

Parallel String Graph Construction and Transitive Reduction for De Novo Genome Assembly

One of the most computationally intensive tasks in computational biology is de novo genome assembly, the decoding of the sequence of an unknown genome from redundant and erroneous short sequences. A common assembly paradigm identifies overlapping sequences, simplifies their layout, and creates consensus. Despite many algorithms developed in the literature, the efficient assembly of large genomes is still an open problem. In this work, we introduce new distributed-memory parallel algorithms for overlap detection and layout simplification steps of de novo genome assembly, and implement them in the diBELLA 2D pipeline. Our distributed memory algorithms for both overlap detection and layout simplification are based on linear-algebra operations over semirings using 2D distributed sparse matrices. Our layout step consists of performing a transitive reduction from the overlap graph to a string graph. We provide a detailed communication analysis of the main stages of our new algorithms. diBELLA 2D achieves near linear scaling with over 80% parallel efficiency for the human genome, reducing the runtime for overlap detection by 1.2-1.3× for the human genome and 1.5-1.9× for C.elegans compared to the state-of-the-art. Our transitive reduction algorithm outperforms an existing distributed-memory implementation by 10.5-13.3× for the human genome and 18-29× for the C. elegans. Our work paves the way for efficient de novo assembly of large genomes using long reads in distributed memory.

59 BASIC BIOLOGICAL SCIENCES↗

Parallel Visualization of Large-Scale Aerodynamics Calculations: A Case Study on the Cray T3E

This paper reports the performance of a parallel volume rendering algorithm for visualizing a large-scale, unstructured-grid dataset produced by a three-dimensional aerodynamics simulation. This dataset, containing over 18 million tetrahedra, allows us to extend our performance results to a problem which is more than 30 times larger than the one we examined previously. This high resolution dataset also allows us to see fine, three-dimensional features in the flow field. All our tests were performed on the Silicon Graphics Inc. (SGI)/Cray T3E operated by NASA's Goddard Space Flight Center. Using 511 processors, a rendering rate of almost 9 million tetrahedra/second was achieved with a parallel overhead of 26%.

Ma, Kwan-Liu↗

A family of independent Variable Eddington Factor methods with efficient preconditioned iterative solvers

We present a family of discretizations for the Variable Eddington Factor (VEF) equations that have high-order accuracy on curved meshes and efficient preconditioned iterative solvers. The VEF discretizations are combined with the Discontinuous Galerkin transport discretization from to form effective high-order, linear transport methods. The VEF discretizations are derived by extending the unified analysis of Discontinuous Galerkin methods for elliptic problems presented by Arnold et al. to the VEF equations. This framework is used to define analogs of the interior penalty, second method of Bassi and Rebay, minimal dissipation local Discontinuous Galerkin, and continuous finite element methods. The analysis of subspace correction preconditioners, which use a continuous operator to iteratively precondition the discontinuous discretization, is extended to the case of the non-symmetric VEF system. Numerical results demonstrate that the VEF discretizations have arbitrary-order accuracy on curved meshes, preserve the thick diffusion limit, and are effective on a proxy problem from thermal radiative transfer in both outer transport iterations and inner preconditioned linear solver iterations. We demonstrate that the VEF solution converges to the S N transport solution as the mesh is refined on both problems with smooth and non-smooth behavior in angle. Parallel performance studies show that the interior penalty VEF discretization's linear solve weak scales out to 1024 processors and strong scales well on a single node. Particular attention is paid to the parallel performance of the VEF algorithm when used in combination with a parallel block Jacobi transport sweep.

97 MATHEMATICS AND COMPUTING↗

A Non-cooperative Game-based Approach to Distributed Beam Scheduling in Millimeter-Wave Networks

We consider the distributed beam scheduling problem in mm-Wave networks where the base stations may belong to different operators and there is no centralized coordination among them. Our goal is to design distributed beam scheduling algorithms such that the network utility, which is defined as a logarithm function of the average throughput of the user equipment, can be maximized. We propose a non-cooperative game-based scheduling approach where the base stations are modeled as players that greedily maximize their own utilities. The Nash Equilibrium (NE) then provides a distributed solution to the network utility maximization problem. By employing the Lyapunov optimization, the asymptotic optimality of the proposed scheduling can be guaranteed. We prove the existence and provide sufficient conditions which guarantee the uniqueness of the NE by establishing an equivalence to the Variational Inequality (VI) problem. We also propose a parallel power adaptation algorithm which is proved to converge to the NE. Numerical results show the superiority of the proposed scheduling over several distributed baseline schemes.

99 GENERAL AND MISCELLANEOUS↗