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INTEGRITY - Integrated Human Exploration Mission Simulation Facility

It is proposed to develop a high-fidelity ground facility to carry out long-duration human exploration mission simulations. These would not be merely computer simulations - they would in fact comprise a series of actual missions that just happen to stay on earth. These missions would include all elements of an actual mission, using actual technologies that would be used for the real mission. These missions would also include such elements as extravehicular activities, robotic systems, telepresence and teleoperation, surface drilling technology-all using a simulated planetary landscape. A sequence of missions would be defined that get progressively longer and more robust, perhaps a series of five or six missions over a span of 10 to 15 years ranging in duration from 180 days up to 1000 days. This high-fidelity ground facility would operate hand-in-hand with a host of other terrestrial analog sites such as the Antarctic, Haughton Crater, and the Arizona desert. Of course, all of these analog mission simulations will be conducted here on earth in 1-g, and NASA will still need the Shuttle and ISS to carry out all the microgravity and hypogravity science experiments and technology validations. The proposed missions would have sufficient definition such that definitive requirements could be derived from them to serve as direction for all the program elements of the mission. Additionally, specific milestones would be established for the "launch" date of each mission so that R&D programs would have both good requirements and solid milestones from which to .build their implementation plans. Mission aspects that could not be directly incorporated into the ground facility would be simulated via software. New management techniques would be developed for evaluation in this ground test facility program. These new techniques would have embedded metrics which would allow them to be continuously evaluated and adjusted so that by the time the sequence of missions is completed, the best management techniques will have been developed, implemented, and validated. A trained cadre of managers experienced with a large, complex program would then be available.

Henninger, Donald L.

Shuttle mission simulator hardware conceptual design report

The detailed shuttle mission simulator hardware requirements are discussed. The conceptual design methods, or existing technology, whereby those requirements will be fulfilled are described. Information of a general nature on the total design problem plus specific details on how these requirements are to be satisfied are reported. The configuration of the simulator is described and the capabilities for various types of training are identified.

Burke, J. F.

Shuttle vehicle and mission simulation requirements report, volume 1

The requirements for the space shuttle vehicle and mission simulation are developed to analyze the systems, mission, operations, and interfaces. The requirements are developed according to the following subject areas: (1) mission envelope, (2) orbit flight dynamics, (3) shuttle vehicle systems, (4) external interfaces, (5) crew procedures, (6) crew station, (7) visual cues, and (8) aural cues. Line drawings and diagrams of the space shuttle are included to explain the various systems and components.

Burke, J. F.

Mission Simulation of Space Lidar Measurements for Seasonal and Regional CO2 Variations

Results of mission simulation studies are presented for a laser-based atmospheric [82 sounder. The simulations are based on real-time carbon cycle process modeling and data analysis. The mission concept corresponds to the Active Sensing of [82 over Nights, Days, and Seasons (ASCENDS) recommended by the US National Academy of Sciences Decadal Survey of Earth Science and Applications from Space. One prerequisite for meaningful quantitative sensor evaluation is realistic CO2 process modeling across a wide range of scales, i.e., does the model have representative spatial and temporal gradients? Examples of model comparison with data will be shown. Another requirement is a relatively complete description of the atmospheric and surface state, which we have obtained from meteorological data assimilation and satellite measurements from MODIS and [ALIPS0. We use radiative transfer model calculations, an instrument model with representative errors ' and a simple retrieval approach to complete the cycle from "nature" run to "pseudo-data" CO2, Several mission and instrument configuration options are examined/ and the sensitivity to key design variables is shown. We use the simulation framework to demonstrate that within reasonable technological assumptions for the system performance, relatively high measurement precision can be obtained, but errors depend strongly on environmental conditions as well as instrument specifications. Examples are also shown of how the resulting pseudo - measurements might be used to address key carbon cycle science questions.

Kawa, Stephan

Hubble Space Telescope six-battery nickel-cadmium mission simulation test

A simulation test of the six-battery nickel-cadmium mission to determine battery life and electrical power system (EPS) performance characteristics for the Hubble Space Telescope (HST) program, is described. The basic HST power system requirements are to provide power generation, energy storage, and EPS control and distribution for 2.5 years with the nickel-cadmium (NiCd) batteries at an end of life solar array of 2 years. Mission simulation life testing begain in April of 1986, and the batteries have completed their 2.5 year mission requirement. Conditions as close as practical to the actual predicted mission profiles were used. These included solar array degradation, load variations, beta angle changes, temperature changes (with excursions to 10 C), battery reconditioning, safemode simulations, and off-normal roll activities. Discounting system cycling interruptions caused by hardware, software, human error, and periodic updates and revisions, the HST EPS breadboard hardware operated continuously for 30 months and demonstrated the power system's ability to meet the HST requirement.

Jackson, Lorna G.

Shuttle mission simulator baseline definition report, volume 1

A baseline definition of the space shuttle mission simulator is presented. The subjects discussed are: (1) physical arrangement of the complete simulator system in the appropriate facility, with a definition of the required facility modifications, (2) functional descriptions of all hardware units, including the operational features, data demands, and facility interfaces, (3) hardware features necessary to integrate the items into a baseline simulator system to include the rationale for selecting the chosen implementation, and (4) operating, maintenance, and configuration updating characteristics of the simulator hardware.

Burke, J. F.

Shuttle mission simulator baseline definition report, volume 2

The baseline definition report for the space shuttle mission simulator is presented. The subjects discussed are: (1) the general configurations, (2) motion base crew station, (3) instructor operator station complex, (4) display devices, (5) electromagnetic compatibility, (6) external interface equipment, (7) data conversion equipment, (8) fixed base crew station equipment, and (9) computer complex. Block diagrams of the supporting subsystems are provided.

Dahlberg, A. W.

Shuttle mission simulator requirements report, volume 1, revision C

The contractor tasks required to produce a shuttle mission simulator for training crew members and ground personnel are discussed. The tasks will consist of the design, development, production, installation, checkout, and field support of a simulator with two separate crew stations. The tasks include the following: (1) review of spacecraft changes and incorporation of appropriate changes in simulator hardware and software design, and (2) the generation of documentation of design, configuration management, and training used by maintenance and instructor personnel after acceptance for each of the crew stations.

Burke, J. F.

Shuttle mission simulator requirements report, volume 1, revision A

The tasks are defined required to design, develop produce, and field support a shuttle mission simulator for training crew members and ground support personnel. The requirements for program management, control, systems engineering, design and development are discussed along with the design and construction standards, software design, control and display, communication and tracking, and systems integration.

Burke, J. F.

Integrated Mission Simulation (IMSim): Multiphase Initialization Design with Late Joiners, Rejoiners and Federation Save & Restore

This document describes the design of the Integrated Mission Simulation (IMSim) federate multiphase initialization process. The main goal of multiphase initialization is to allow for data interdependencies during the federate initialization process. IMSim uses the High Level Architecture (HLA) IEEE 1516 [1] to provide the communication and coordination between the distributed parts of the simulation. They are implemented using the Runtime Infrastructure (RTI) from Pitch Technologies AB. This document assumes a basic understanding of IEEE 1516 HLA, and C++ programming. In addition, there are several subtle points in working with IEEE 1516 and the Pitch RTI that need to be understood, which are covered in Appendix A. Please note the C++ code samples shown in this document are for the IEEE 1516-2000 standard.

Dexter, Daniel E.

A life sciences Spacelab mission simulation

The paper describes the purposes of a seven-day simulated life-sciences mission conducted in a Spacelab simulator. A major objective was the evaluation of in-orbit Spacelab operations and those mission control support functions which will be required from the Payload Operations Center. Tested equipment and procedures included experiment racks, common operational research equipment, commercial off-the-shelf equipment, experiment hardware interfaces with Spacelab, experiment data handling concepts, and Spacelab trash management.

Mason, J. A.

Using full-mission simulation for human factors research in air transport operations

This study examined state-of-the-art mission oriented simulation and its use in human factors research. Guidelines were developed for doing full-mission human factors research on crew member behavior during simulated air transport operations. The existing literature was reviewed. However, interviews with experienced investigators provided the most useful information. The fundamental scientific and practical issues of behavioral research in a simulation environment are discussed. Guidelines are presented for planning, scenario development, and the execution of behavioral research using full-mission simulation in the context of air transport flight operations . Research is recommended to enhance the validity and productivity of full-mission research by: (1) validating the need for high-fidelity simulation of all major elements in the operational environment, (2) improving methods for conducting full-mission research, and (3) examining part-task research on specific problems through the use of vehicles which contain higher levels of abstraction (and lower fidelity) of the operational environment.

Orlady, Harry W.

OMV mission simulator

The Orbital Maneuvering Vehicle (OMV) will be remotely piloted during rendezvous, docking, or proximity operations with target spacecraft from a ground control console (GCC). The real-time mission simulator and graphics being used to design a console pilot-machine interface are discussed. A real-time orbital dynamics simulator drives the visual displays. The dynamics simulator includes a J2 oblate earth gravity model and a generalized 1962 rotating atmospheric and drag model. The simulator also provides a variable-length communication delay to represent use of the Tracking and Data Relay Satellite System (TDRSS) and NASA Communications (NASCOM). Input parameter files determine the graphics display. This feature allows rapid prototyping since displays can be easily modified from pilot recommendations. A series of pilot reviews are being held to determine an effective pilot-machine interface. Pilots fly missions with nominal to 3-sigma dispersions in translational or rotational axes. Console dimensions, switch type and layout, hand controllers, and graphic interfaces are evaluated by the pilots and the GCC simulator is modified for subsequent runs. Initial results indicate a pilot preference for analog versus digital displays and for two 3-degree-of-freedom hand controllers.

Cok, Keith E.