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At least 55 records · Page 3

GRAPEVINE: Grids about anything by Poisson's equation in a visually interactive networking environment

A proven 3-D multiple-block elliptic grid generator, designed to run in 'batch mode' on a supercomputer, is improved by the creation of a modern graphical user interface (GUI) running on a workstation. The two parts are connected in real time by a network. The resultant system offers a significant speedup in the process of preparing and formatting input data and the ability to watch the grid solution converge by replotting the grid at each iteration step. The result is a reduction in user time and CPU time required to generate the grid and an enhanced understanding of the elliptic solution process. This software system, called GRAPEVINE, is described, and certain observations are made concerning the creation of such software.

Sorenson, Reese L.↗

An intelligent interactive visual database management system for Space Shuttle closeout image management

Status is given of an applications investigation on the potential for using an expert system shell for classification and retrieval of high resolution, digital, color space shuttle closeout photography. This NASA funded activity has focused on the use of integrated information technologies to intelligently classify and retrieve still imagery from a large, electronically stored collection. A space shuttle processing problem is identified, a working prototype system is described, and commercial applications are identified. A conclusion reached is that the developed system has distinct advantages over the present manual system and cost efficiencies will result as the system is implemented. Further, commercial potential exists for this integrated technology.

Ragusa, James M.↗

iGlobe Interactive Visualization and Analysis of Spatial Data

iGlobe is open-source software built on NASA World Wind virtual globe technology. iGlobe provides a growing set of tools for weather science, climate research, and agricultural analysis. Up until now, these types of sophisticated tools have been developed in isolation by national agencies, academic institutions, and research organizations. By providing an open-source solution to analyze and visualize weather, climate, and agricultural data, the scientific and research communities can more readily advance solutions needed to understand better the dynamics of our home planet, Earth

Hogan, Patrick↗

HERMES: A cyber-energy SAAS platform to provide real-time 2d and 3d interactive visualizations [SWR-23-15]

HERMES is a novel visualization SAAS platform for achieving real-time visualization of large-scale environments involving cyber-energy devices. The platform receives data from emulated environments which include physical hardware and network devices that represent a complex IT / OT system. The platform is capable of streaming, filtering, storing, and visualizing all data within the environment and scaling vertically and horizontally. This capability enables high fidelity visual analysis of events to be performed in real time as well as the collection and storage of historical data for forensic analysis.

Van Natta, Joshua↗

Visual Vestibular Interaction in the Dynamic Visual Acuity Test during Voluntary Head Rotation

Although intact vestibular function is essential in maintaining spatial orientation, no good screening tests of vestibular function are available to the aviation community. High frequency voluntary head rotation was selected as a vestibular stimulus to isolate the vestibulo-ocular reflex (VOR) from visual influence. A dynamic visual acuity test that incorporates voluntary head rotation was evaluated as a potential vestibular function screening tool. Twenty-seven normal subjects performed voluntary sinusoidal head rotation at frequencies from 0.7-4.0 Hz under three different visual conditions: visually-enhanced VOR, normal VOR, and visually suppressed VOR. Standardized Baily-Lovie chart letters were presented on a computer monitor in front of the subject, who then was asked to read the letters while rotating his head horizontally. The electro-oculogram and dynamic visual acuity score were recorded and analyzed. There were no significant differences in gain or phase shift among three visual conditions in the frequency range of 2.8 to 4.0 Hz. The dynamic visual acuity score shifted less than 0.3 logMAR at frequencies under 2.0 Hz. The dynamic visual acuity test at frequencies a round 2.0 Hz can be recommended for evaluating vestibular function.

VISUAL ACUITY↗

On visual-vestibular interaction

Experimental evidence is presented regarding visual vestibular interaction, and the results of three studies on the subject are briefly noted. An attempt to put together some of these observations with elementary notions of a visual vestibular interaction program is shown in the form of a flow chart representation of a possible model. This is a nonlinear model in which visual and vestibular influences are linearly weighted when they are in relative agreement but switch to the more believable one when they are in disagreement. A solution to the human space orientation problem is depicted by a schema for optimal subjective orientation based on several sensory modalities.

Young, L. R.↗

Interactive 3D Mars Visualization

The Interactive 3D Mars Visualization system provides high-performance, immersive visualization of satellite and surface vehicle imagery of Mars. The software can be used in mission operations to provide the most accurate position information for the Mars rovers to date. When integrated into the mission data pipeline, this system allows mission planners to view the location of the rover on Mars to 0.01-meter accuracy with respect to satellite imagery, with dynamic updates to incorporate the latest position information. Given this information so early in the planning process, rover drivers are able to plan more accurate drive activities for the rover than ever before, increasing the execution of science activities significantly. Scientifically, this 3D mapping information puts all of the science analyses to date into geologic context on a daily basis instead of weeks or months, as was the norm prior to this contribution. This allows the science planners to judge the efficacy of their previously executed science observations much more efficiently, and achieve greater science return as a result. The Interactive 3D Mars surface view is a Mars terrain browsing software interface that encompasses the entire region of exploration for a Mars surface exploration mission. The view is interactive, allowing the user to pan in any direction by clicking and dragging, or to zoom in or out by scrolling the mouse or touchpad. This set currently includes tools for selecting a point of interest, and a ruler tool for displaying the distance between and positions of two points of interest. The mapping information can be harvested and shared through ubiquitous online mapping tools like Google Mars, NASA WorldWind, and Worldwide Telescope.

Powell, Mark W.↗

Yaw and pitch visual-vestibular interaction in weightlessness

Both yaw and pitch visual-vestibular interactions at two separate frequencies of chair rotation (0.2 and 0.8 Hz) in combination with a single velocity of optokinetic stimulus (36 degrees/s) were used to investigate the effects of sustained weightlessness on neural strategies adopted by astronaut subjects to cope with the stimulus rearrangement of spaceflight. Pitch and yaw oscillation in darkness at 0.2 and 0.8 Hz without optokinetic stimulation, and constant velocity linear optokinetic stimulation at 18, 36, and 54 degrees/s presented relative to the head with the subject stationary, were used as controls for the visual-vestibular interactions. The results following 8 days of space flight showed no significant changes in: (1) either the horizontal and vertical vestibulo-ocular reflex (VOR) gain, phase, or bias; (2) the yaw visual-vestibular response (VVR); or (3) the horizontal or vertical optokinetic (OKN) slow phase velocity (SPV). However, significant changes were observed: (1) when during pitch VVR at 0.2 Hz late inflight, the contribution of the optokinetic input to the combined oculomotor response was smaller than during the stationary OKN SPV measurements, followed by an increased contribution during the immediate postflight testing; and (2) when during pitch VVR at 0.8 Hz, the component of the combined oculomotor response due to the underlying vertical VOR was more efficiently suppressed early inflight and less suppressed immediately postflight compared with preflight observations. The larger OKN response during pitch VVR at 0.2 Hz and the better suppression of VOR during pitch VVR at 0.8 Hz postflight are presumably due to the increased role of vision early inflight and immediately after spaceflight, as previously observed in various studies. These results suggest that the subjects adopted a neural strategy to structure their spatial orientation in weightlessness by reweighting visual, otolith, and perhaps tactile/somatic signals.

NASA Center JSC↗

Supporting Greater Interactivity in the IPython Visualization Ecosystem

Interactive visualizations are invaluable tools for building intuition and supporting rapid exploration of datasets and models. Numerous libraries in Python support interactivity, and workflows that combine Jupyter and IPyWidgets in particular make it straightforward to build data analysis tools on the fly. However, the field is missing the ability to arbitrarily overlay widgets and plots on top of others to support more flexible details-on-demand techniques. This work discusses some limitations of the base IPyWidgets library, explains the benefits of IPyVuetify and how it addresses these limitations, and finally presents a new open-source solution that builds on IPyVuetify to provide easily integrated widget overlays in Jupyter.

Martindale, Nathan↗

Visual-vestibular interaction in humans during earth-horizontal axis rotation

Visual-vestibular interaction using 60 percent constant velocity earth horizontal axis yaw rotation, simulating both the horizontal semicircular canals and the otolith organs, was measured in seven human subjects. Subjects were tested with their eyes open in the dark (EOD) while fixating upon a target rotating with them (FIX), and while observing stationary optokinetic stripes (VVR). Resulting nystagmus slow component velocity (SCV) was analyzed for EOD, FIX, and VVR conditions. It is concluded that the visual-vestibular interactions during EHA differ significantly from those during rotation about the vertical; specifically, there is a nonlinear interaction between linear acceleration and optokinetic nystagmus.

Wall, Conrad, III↗

Interactive Planetary Visualization and Analysis with NASA's Solar System Treks Portals

NASA's Solar System Trek online portals provide web-based suites of interactive visualization and analysis tools enabling mission planners, planetary scientists, students, and the general public to explore planetary surfaces as seen through the eyes of many different instruments aboard a wide range of spacecraft. The portals present a vast collection of mapped data products from past and current missions for a growing number of planetary bodies. As web-based toolsets, the portals do not require users to purchase or install any software beyond current web browsers. The interactive and immersive capabilities of these portals are being used for site selection and analysis by NASA and a number of its international partners, supporting upcoming missions. They are also being used by formal and informal educators, students from elementary through university levels of study, and members of the public who are engaged in the excitement of solar system exploration. This presentation will provide an overview of the Solar System Treks and highlight many of the exciting new additions to the project implemented this past year.

Treks↗