Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “fog computing”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

46 records · Page 3

Technologies Render Views of Earth for Virtual Navigation

On a December night in 1995, 159 passengers and crewmembers died when American Airlines Flight 965 flew into the side of a mountain while in route to Cali, Colombia. A key factor in the tragedy: The pilots had lost situational awareness in the dark, unfamiliar terrain. They had no idea the plane was approaching a mountain until the ground proximity warning system sounded an alarm only seconds before impact. The accident was of the kind most common at the time CFIT, or controlled flight into terrain says Trey Arthur, research aerospace engineer in the Crew Systems and Aviation Operations Branch at NASA s Langley Research Center. In situations such as bad weather, fog, or nighttime flights, pilots would rely on airspeed, altitude, and other readings to get an accurate sense of location. Miscalculations and rapidly changing conditions could contribute to a fully functioning, in-control airplane flying into the ground. To improve aviation safety by enhancing pilots situational awareness even in poor visibility, NASA began exploring the possibilities of synthetic vision creating a graphical display of the outside terrain on a screen inside the cockpit. How do you display a mountain in the cockpit? You have to have a graphics-powered computer, a terrain database you can render, and an accurate navigation solution, says Arthur. In the mid-1990s, developing GPS technology offered a means for determining an aircraft s position in space with high accuracy, Arthur explains. As the necessary technologies to enable synthetic vision emerged, NASA turned to an industry partner to develop the terrain graphical engine and database for creating the virtual rendering of the outside environment.

Source record↗

The effect of moonlight on observation of cloud cover at night, and application to cloud climatology

Ten years of nighttime weather observations from the Northern Hemisphere in December were classified according to the illuminance of moonlight or twilight on the cloud tops, and a threshold level of illuminance was determined, above which the clouds are apparently detected adequately. This threshold corresponds to light from a full moon at an elevation angle of 6 deg, light from a partial moon at higher elevation, or twilight from the sun less than 9 deg bvelow the horizon. It permits the use of about 38% of the observations made with the sun below the horizon. The computed diurnal cycles of total cloud cover are altered considerably when this moonlight criterion is imposed. Maximum cloud cover over much of the ocean is now found to be at night or in the morning, whereas computations obtained without benefit of the moonlight criterion, as in our published atlases, showed the time of maximum to be noon or early afternoon in many regions. The diurnal cycles of total cloud cover we obtain are compared with those of the International Satellite Cloud Climatology Project (ISCCP) for a few regions; they are generally in better agreement if the moonlight criterion is imposed on the surface observations. Using the moonlight criterion, we have analyzed 10 years (1982-91) of surface weather observations over land and ocean, worldwide, for total cloud cover and for the frequency of occurrence of clear sky, fog, and precipitation. The global average cloud cover (average of day and night) is about 2% higher if the moonlight criterion is imposed than if all observations are used. The difference is greater in winter than in summer, because of the fewer hours of darkness in summer. The amplitude of the annual cycle of total cloud cover over the Arctic Ocean and at the South Pole is diminished by a few percent when the moonlight criterion is imposed. The average cloud cover for 1982-91 is found to be 55% for Northern Hemisphere land, 53% for Southern Hemisphere land, 66% for Northern Hemisphere ocean, and 70% for Southern Hemisphere ocean, giving a global average of 64%. The global average for daytime is 64.6%; for nighttime 63.3%.

Hahn, Carole J.↗

The Application of Machine Learning Techniques to Meteorological Forecasting

Fog and inland-penetrating sea-breezes occur often at SRS and have a strong impact on site operations. Site personnel therefore require accurate forecasts of these events, but both are difficult to forecast using traditional techniques. Our goal is to apply machine learning (ML) techniques to the problem of forecasting fog and the sea breeze at the Savannah River Site. We apply several such techniques - decision trees, regression, and a series of classification/regression techniques – and train them using the large datasets collected by our group at SRS and from external organizations that maintain databases of regional meteorological variables.

54 ENVIRONMENTAL SCIENCES↗

Spinoff 2015

Topics covered include: 3D Endoscope to Boost Safety, Cut Cost of Surgery; Audio App Brings a Better Night's Sleep Liquid Cooling Technology Increases Exercise Efficiency; Algae-Derived Dietary Ingredients Nourish Animals; Space Grant Research Launches Rehabilitation Chair; Vision Trainer Teaches Focusing Techniques at Home; Aircraft Geared Architecture Reduces Fuel Cost and Noise; Ubiquitous Supercritical Wing Design Cuts Billions in Fuel Costs; Flight Controller Software Protects Lightweight Flexible Aircraft; Cabin Pressure Monitors Notify Pilots to Save Lives; Ionospheric Mapping Software Ensures Accuracy of Pilots' GPS; Water Mapping Technology Rebuilds Lives in Arid Regions; Shock Absorbers Save Structures and Lives during Earthquakes; Software Facilitates Sharing of Water Quality Data Worldwide; Underwater Adhesives Retrofit Pipelines with Advanced Sensors; Laser Imaging Video Camera Sees through Fire, Fog, Smoke; 3D Lasers Increase Efficiency, Safety of Moving Machines; Air Revitalization System Enables Excursions to the Stratosphere; Magnetic Fluids Deliver Better Speaker Sound Quality; Bioreactor Yields Extracts for Skin Cream; Private Astronaut Training Prepares Commercial Crews of Tomorrow; Activity Monitors Help Users Get Optimum Sun Exposure; LEDs Illuminate Bulbs for Better Sleep, Wake Cycles; Charged Particles Kill Pathogens and Round Up Dust; Balance Devices Train Golfers for a Consistent Swing; Landsat Imagery Enables Global Studies of Surface Trends; Ruggedized Spectrometers Are Built for Tough Jobs; Gas Conversion Systems Reclaim Fuel for Industry; Remote Sensing Technologies Mitigate Drought; Satellite Data Inform Forecasts of Crop Growth; Probes Measure Gases for Environmental Research; Cloud Computing Technologies Facilitate Earth Research; Software Cuts Homebuilding Costs, Increases Energy Efficiency; Portable Planetariums Teach Science; Schedule Analysis Software Saves Time for Project Planners; Sound Modeling Simplifies Vehicle Noise Management; Custom 3D Printers Revolutionize Space Supply Chain; Improved Calibration Shows Images' True Colors; Micromachined Parts Advance Medicine, Astrophysics, and More; Metalworking Techniques Unlock a Unique Alloy; Low-Cost Sensors Deliver Nanometer-Accurate Measurements; Electrical Monitoring Devices Save on Time and Cost; Dry Lubricant Smooths the Way for Space Travel, Industry; and Compact Vapor Chamber Cools Critical Components.

Source record↗

Constructing an Educational Mars Simulation

January 14th 2004, President George Bush announces his plans to catalyst the space program into a new era of space exploration and discovery. His vision encompasses a robotics program to explore our solar system, a return to the moon, the human exploration of Mars, and to promote international prosperity towards our endeavors. We at NASA now have the task of constructing this vision in a very real timeframe. I have been chosen to begin phase 1 of making this vision a reality. I will be working on creating an Educational Mars Simulation of human exploration of Mars to stimulate interest and involvement with the project from investors and the community. GRC s Computer Services Division (CSD) in collaboration with the Office of Education Programs will be designing models, constructing terrain, and programming this simulation to create a realistic portrayal of human exploration on mars. With recent and past technological breakthroughs in computing, my primary goal can be accomplished with only the aid of 3-4 software packages. Lightwave 3D is the modeling package we have selected to use for the creation of our digital objects. This includes a Mars pressurized rover, rover cockpit, landscape/terrain, and habitat. Once we have the models completed they need textured so Photoshop and Macromedia Fireworks are handy for bringing these objects to life. Before directly importing all of this data into a simulation environment, it is necessary to first render a stunning animation of the desired final product. This animation with represent what we hope to capture out of the simulation and it will include all of the accessories like ray-tracing, fog effects, shadows, anti-aliasing, particle effects, volumetric lighting, and lens flares. Adobe Premier will more than likely be used for video editing and adding ambient noises and music. Lastly, V-Tree is the real-time 3D graphics engine which will facilitate our realistic simulation. Additional information is included in the original extended abstract.

Henke, Stephen A.↗

Quantitative cross-species translators of cardiac myocyte electrophysiology: Model training, experimental validation, and applications

Animal experimentation is key in the evaluation of cardiac efficacy and safety of novel therapeutic compounds. However, interspecies differences in the mechanisms regulating excitation-contraction coupling can limit the translation of experimental findings from animal models to human physiology and undermine the assessment of drugs’ efficacy and safety. Here, we built a suite of translators for quantitatively mapping electrophysiological responses in ventricular myocytes across species. We trained these statistical operators using a broad dataset obtained by simulating populations of our biophysically detailed computational models of action potential and Ca 2+ transient in mouse, rabbit, and human. We then tested our translators against experimental data describing the response to stimuli, such as ion channel block, change in beating rate, and β-adrenergic challenge. We demonstrate that this approach is well suited to predicting the effects of perturbations across different species or experimental conditions and suggest its integration into mechanistic studies and drug development pipelines.

60 APPLIED LIFE SCIENCES↗

Investigation of multiple scattering effects in aerosols

The results are presented of investigations on the various aspects of multiple scattering effects on visible and infrared laser beams transversing dense fog oil aerosols contained in a chamber (4' x 4' x 9'). The report briefly describes: (1) the experimental details and measurements; (2) analytical representation of the aerosol size distribution data by two analytical models (the regularized power law distribution and the inverse modified gamma distribution); (3) retrieval of aerosol size distributions from multispectral optical depth measurements by two methods (the two and three parameter fast table search methods and the nonlinear least squares method); (4) modeling of the effects of aerosol microphysical (coagulation and evaporation) and dynamical processes (gravitational settling) on the temporal behavior of aerosol size distribution, and hence on the extinction of four laser beams with wavelengths 0.44, 0.6328, 1.15, and 3.39 micrometers; and (5) the exact and approximate formulations for four methods for computing the effects of multiple scattering on the transmittance of laser beams in dense aerosols, all of which are based on the solution of the radiative transfer equation under the small angle approximation.

Deepak, A.↗

Studies of Alternative Ventilation Configurations to Mitigate Airborne Exposure Risks in Office Spaces

The objective of this study was to evaluate the impact of alternative ventilation configurations on airflow patterns and potential exposure risks in office spaces. Two existing conference rooms at Sandia NM were modeled using Computational Fluid Dynamics (CFD) simulations to characterize airflow patterns and potential airborne exposure risks in well-mixed and once-through (through-flow) ventilation conditions. Multiple scenarios were studied to evaluate the impact of occupancy, Plexiglass barriers, and a modified-return airflow configuration. Experimental and visualization tests were also conducted to validate the well-mixed and through-flow models and findings. The simulations demonstrated that the modified-return airflow configuration that promoted through-flow conditions reduced pathogen concentrations within the space compared to the well-mixed airflow configuration; occupancy reduction only reduced the number of exposed individuals, and Plexiglass barriers had almost no effect. The experimentally measured air speeds at nine anemometer locations generally matched the simulated airflow velocities, and a fog-purge visualization test was also consistent with simulated results of plume movement and dissipation. The visualization tests demonstrated improvements in air change rate with the modified return, which promoted through-flow conditions, versus the original well-mixed ventilation configuration. The results of this study demonstrate that minor modifications to a space that promote through-flow conditions can improve air quality and reduce pathogen concentrations. Additional airflow modeling and testing of alternative occupied space configurations are recommended to further inform room designs that mitigate airborne exposure risks for occupants.

42 ENGINEERING↗

Global surface-based cloud observation for ISCCP

Visual observations of cloud cover are hindered at night due to inadequate illumination of the clouds. This usually leads to an underestimation of the average cloud cover at night, especially for the amounts of middle and high clouds, in climatologies on surface observations. The diurnal cycles of cloud amounts, if based on all the surface observations, are therefore in error, but they can be obtained more accurately if the nighttime observations are screened to select those made under sufficient moonlight. Ten years of nighttime weather observations from the northern hemisphere in December were classified according to the illuminance of moonlight or twilight on the cloud tops, and a threshold level of illuminance was determined, above which the clouds are apparently detected adequately. This threshold corresponds to light from a full moon at an elevation angle of 6 degrees or from a partial moon at higher elevation, or twilight from the sun less than 9 degrees below the horizon. It permits the use of about 38% of the observations made with the sun below the horizon. The computed diurnal cycles of total cloud cover are altered considerably when this moonlight criterion is imposed. Maximum cloud cover over much of the ocean is now found to be at night or in the morning, whereas computations obtained without benefit of the moonlight criterion, as in our published atlases, showed the time of maximum to be noon or early afternoon in many regions. Cloud cover is greater at night than during the day over the open oceans far from the continents, particularly in summer. However, near noon maxima are still evident in the coastal regions, so that the global annual average oceanic cloud cover is still slightly greater during the day than at night, by 0.3%. Over land, where daytime maxima are still obtained but with reduced amplitude, average cloud cover is 3.3% greater during the daytime. The diurnal cycles of total cloud cover we obtain are compared with those of ISCCP for a few regions; they are generally in better agreement if the moonlight criterion is imposed on the surface observations. Using the moonlight criterion, we have analyzed ten years (1982-1991) of surface weather observations over land and ocean, worldwide, for total cloud cover and for the frequency of occurrence of clear sky, fog and precipitation The global average cloud cover (average of day and night) is about 2% higher if we impose the moonlight criterion than if we use all observations. The difference is greater in winter than in summer, because of the fewer hours of darkness in the summer. The amplitude of the annual cycle of total cloud cover over the Arctic Ocean and at the South Pole is diminished by a few percent when the moonlight criterion is imposed. The average cloud cover for 1982-1991 is found to be 55% for northern hemisphere land, 53% for southern hemisphere land, 66% for northern hemisphere ocean, and 70% for southern hemisphere ocean, giving a global average of 64%. The global average for daytime is 64.6% for nighttime 63.3%.

Source record↗

STRIPE: Remote Driving Using Limited Image Data

Driving a vehicle, either directly or remotely, is an inherently visual task. When heavy fog limits visibility, we reduce our car's speed to a slow crawl, even along very familiar roads. In teleoperation systems, an operator's view is limited to images provided by one or more cameras mounted on the remote vehicle. Traditional methods of vehicle teleoperation require that a real time stream of images is transmitted from the vehicle camera to the operator control station, and the operator steers the vehicle accordingly. For this type of teleoperation, the transmission link between the vehicle and operator workstation must be very high bandwidth (because of the high volume of images required) and very low latency (because delayed images can cause operators to steer incorrectly). In many situations, such a high-bandwidth, low-latency communication link is unavailable or even technically impossible to provide. Supervised TeleRobotics using Incremental Polyhedral Earth geometry, or STRIPE, is a teleoperation system for a robot vehicle that allows a human operator to accurately control the remote vehicle across very low bandwidth communication links, and communication links with large delays. In STRIPE, a single image from a camera mounted on the vehicle is transmitted to the operator workstation. The operator uses a mouse to pick a series of 'waypoints' in the image that define a path that the vehicle should follow. These 2D waypoints are then transmitted back to the vehicle, where they are used to compute the appropriate steering commands while the next image is being transmitted. STRIPE requires no advance knowledge of the terrain to be traversed, and can be used by novice operators with only minimal training. STRIPE is a unique combination of computer and human control. The computer must determine the 3D world path designated by the 2D waypoints and then accurately control the vehicle over rugged terrain. The human issues involve accurate path selection, and the prevention of disorientation, a common problem across all types of teleoperation systems. STRIPE is the only semi-autonomous teleoperation system that can accurately follow paths designated in monocular images on varying terrain. The thesis describes the STRIPE algorithm for tracking points using the incremental geometry model, insight into the design and redesign of the interface, an analysis of the effects of potential errors, details of the user studies, and hints on how to improve both the algorithm and interface for future designs.

REMOTE CONTROL↗