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At least 55 records · Page 3

Autonomous spacecraft rendezvous and docking

A storyboard display is presented which summarizes work done recently in design and simulation of autonomous video rendezvous and docking systems for spacecraft. This display includes: photographs of the simulation hardware, plots of chase vehicle trajectories from simulations, pictures of the docking aid including image processing interpretations, and drawings of the control system strategy. Viewgraph-style sheets on the display bulletin board summarize the simulation objectives, benefits, special considerations, approach, and results.

Tietz, J. C.↗

Applied Multi-Mission Telemetry Processing and Display for Operations, Integration, Training, Playback and Event Reconstruction

Conveying spacecraft health and status information to mission engineering personnel during various mission phases, including mission operations, is a requirement to achieve a successful mission. For NASA/JPL spacecraft, that often means displaying hundreds of telemetry channels from a variety of sensors and components emitting data at rates varying from 1hz-100hz (and faster) in a way that allows the operations team to quickly evaluate the health of the vehicle, identify any off-nominal states and resolve any issues. In this paper we will discuss the system design, requirements and use cases of three telemetry processing and visualization systems recently developed and deployed by our team for NASA's Low Density Supersonic Decelerator (LDSD) test vehicle, NASA's Soil Moisture Active/Passive (SMAP) orbiter, and JPL's Sampling Lab Universal Robotic Manipulator (SLURM) test bed.

simulation↗

Development and Testing of Functionally Operative and Visually Appealing Remote Firing Room Displays and Applications

This internship provided an opportunity for an intern to work with NASA's Ground Support Equipment (GSE) for the Spaceport Command and Control System (SCCS) at Kennedy Space Center as a remote display developer, under NASA technical mentor Kurt Leucht. The main focus was on creating remote displays and applications for the hypergolic and high pressure helium subsystem team to help control the filling of the respective tanks. As a remote display and application developer for the GSE hypergolic and high pressure helium subsystem team the intern was responsible for creating and testing graphical remote displays and applications to be used in the Launch Control Center (LCC) on the Firing Room's computers. To become more familiar with the subsystem, the individual attended multiple project meetings and acquired their specific requirements regarding what needed to be included in the software. After receiving the requirements for the displays, the next step was to create displays that had both visual appeal and logical order using the Display Editor, on the Virtual Machine (VM). In doing so, all Compact Unique Identifiers (CUI), which are associated with specific components within the subsystem, were need to be included in each respective display for the system to run properly. Then, once the display was created it was to be tested to ensure that the display runs as intended by using the Test Driver, also found on the VM. This Test Driver is a specific application that checks to make sure all the CUIs in the display are running properly and returning the correct form of information. After creating and locally testing the display it needed to go through further testing and evaluation before deemed suitable for actual use. For the remote applications the intern was responsible for creating a project that focused on channelizing each component included in each display. The core of the application code was created by setting up spreadsheets and having an auto test generator, generate the complete code structure. This application code was then loaded and ran on a testing environment set to ensure the code runs as anticipated. By the end of the semester-long experience at NASA's Kennedy Space Center, the individual should have gained great knowledge and experience in various areas of both display and application development and testing. They were able to demonstrate this new knowledge obtained by creating multiple successful remote displays that will one day be used by the hypergolic and high pressure helium subsystem team in the LCC's firing rooms to service the new Orion spacecraft. The completed display channelization application will be used to receive verification from NASA quality engineers.

Display Devices↗

Astronaut activity

Human factors pertinent to the design and operation of spacecraft are considered. The geometric characteristics of spacecraft that define the degree and type of confinement imposed on the crew and the character of equipment management and housekeeping necessary for hygiene, comfort and safety are discussed. The controls and displays of various spacecraft are described to indicate the degree to which crew functions become integral to functions of the total spacecraft. The contributions of the crew to system reliability and performance are summarized and the increasing significance of the crew's role in scientific observation and experimentation is noted.

Loftus, J. P., Jr.↗

Training for 21st century space missions

Although specific recommendations are difficult to make about spacecraft and missions not yet designed, several general guidelines are presently formulated concerning the training of future, long-duration space mission crews. Training systems should be embedded in the normal controls and displays of the spacecraft used, so that critical maneuvers can be practiced as often as possible. Some system for computer-based training should be available onboard, in order to maintain the spacecraft system-knowledge of the crew at a high level and deepen understanding of malfunction responses.

Hughes, Frank E.↗

Tool for Statistical Analysis and Display of Landing Sites

MarsLS is a software tool for analyzing statistical dispersion of spacecraft-landing sites and displaying the results of its analyses. Originally intended for the Mars Explorer Rover (MER) mission, MarsLS is also applicable to landing sites on Earth and non-MER sites on Mars. MarsLS is a collection of interdependent MATLAB scripts that utilize the MATLAB graphical-user-interface software environment to display landing-site data (see figure) on calibrated image-maps of the Martian or other terrain. The landing-site data comprise latitude/longitude pairs generated by Monte Carlo runs of other computer programs that simulate entry, descent, and landing. Using these data, MarsLS can compute a landing-site ellipse a standard means of depicting the area within which the spacecraft can be expected to land with a given probability. MarsLS incorporates several features for the user s convenience, including capabilities for drawing lines and ellipses, overlaying kilometer or latitude/longitude grids, drawing and/or specifying lines and/or points, entering notes, defining and/or displaying polygons to indicate hazards or areas of interest, and evaluating hazardous and/or scientifically interesting areas. As part of such an evaluation, MarsLS can compute the probability of landing in a specified polygonal area.

Wawrzyniak, Geoffrey↗

TOPEX NASA Altimeter Operations Handbook, September 1992

This operations handbook identifies the commands for the NASA radar altimeter for the TOPEX/Poseidon spacecraft, defines the functions of these commands, and provides supplemental reference material for use by the altimeter operations personnel. The main emphasis of this document is placed on command types, command definitions, command sequences, and operational constraints. Additional document sections describe uploadable altimeter operating parameters, the telemetry stream data contents (for both the science and the engineering data), the Missions Operations System displays, and the spacecraft and altimeter health monitors.

Hancock, David W., III↗

Survey of multi-function display and control technology

The NASA orbiter spacecraft incorporates a complex array of systems, displays and controls. The incorporation of discrete dedicated controls into a multi-function display and control system (MFDCS) offers the potential for savings in weight, power, panel space and crew training time. The technology applicable to the development of a MFDCS for orbiter application is surveyed. Technology thought to be applicable presently or in the next five years is highlighted. Areas discussed include display media, data handling and processing, controls and operator interactions and the human factors considerations which are involved in a MFDCS design. Several examples of applicable MFDCS technology are described.

Spiger, R. J.↗

Application of multi-function display and control technology

The NASA orbiter spacecraft incorporates a complex array of systems, displays, and controls. The incorporation of discrete dedicated controls into a multifunction display and control system (MFDCS) offers the potential for savings in weight, power, panel space, and crew training time. Technology identified as applicable to a MFDCS is applied to the orbiter orbital maneuvering system (OMS) and the electrical power distribution and control system (EPDCS) to derive concepts for a MFDCS design. Several concepts of varying degrees of performance and complexity are discussed and a suggested concept for further development is presented in greater detail. Both the hardware and software aspects and the human factors considerations of the designs are included.

Spiger, R. J.↗

Optical projector system Patent

Optical projector system for establishing optimum arrangement of instrument displays in aircraft, spacecraft, other vehicles, and industrial instrument consoles

Beam, R. A.↗

Study of ballistic mode comet Encke mission opportunities

An analysis was conducted of the space mission to intercept the comet Encke. The two basic types of flight geometry considered for the mission are described. The primary interactions between time-of-flight and performance characteristics are displayed. The representative spacecraft characteristics for the Titan 3/Centaur launch vehicle are tabulated. The navigation analyses for the two missions are developed to show: (1) assessment of the navigation feasibility of the missions, (2) determination of the total velocity budget for the trim maneuvers, and (3) evaluation of dispersions at comet encounter.

Hollenbeck, G. R.↗

Rings and moons - Clues to understanding the solar nebula

Planetary satellites, ranging in size from ring particles to the Galilean moons of Jupiter, constitute a small but diverse compmonent of the solar system. In some respects, the satellite systems of the giant planets can be thought of as miniature solar systems. The chemical and physical properties of these systems can yield clues to the conditions under which they may have formed, and thus can constrain models of the circumplanetary nebulae and the solar nebula. Planetary rings contain a great deal of structure, most strikingly displayed in Voyager spacecraft images. Understanding the causes of this structure can yield important insights into the dynamics of the protoplanetary disk. Taken together, rings and moons offer clues as to the nature of the processes which led to the formation of the planets themselves.

Lissauer, J. J.↗

Peripheral vision displays

Peripheral vision displays for presenting dynamic tracking information while landing high-speed aircraft, rendezvousing spacecraft, or performing other difficult control tasks

RENDEZVOUS SPACECRAFT↗

Pictorial communication in virtual and real environments

Papers about the communication between human users and machines in real and synthetic environments are presented. Individual topics addressed include: pictorial communication, distortions in memory for visual displays, cartography and map displays, efficiency of graphical perception, volumetric visualization of 3D data, spatial displays to increase pilot situational awareness, teleoperation of land vehicles, computer graphics system for visualizing spacecraft in orbit, visual display aid for orbital maneuvering, multiaxis control in telemanipulation and vehicle guidance, visual enhancements in pick-and-place tasks, target axis effects under transformed visual-motor mappings, adapting to variable prismatic displacement. Also discussed are: spatial vision within egocentric and exocentric frames of reference, sensory conflict in motion sickness, interactions of form and orientation, perception of geometrical structure from congruence, prediction of three-dimensionality across continuous surfaces, effects of viewpoint in the virtual space of pictures, visual slant underestimation, spatial constraints of stereopsis in video displays, stereoscopic stance perception, paradoxical monocular stereopsis and perspective vergence. (No individual items are abstracted in this volume)

Ellis, Stephen R.↗