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Some Useful Innovations with Trasys and Sinda-85

Several innovative methods have been used to allow more efficient and accurate thermal analysis using SINDA-85 and TRASYS, including model integration and reduction, planetary surface calculations, and model animation. Integration with other modeling and analysis codes allows an analyst to import a geometry from a solid modeling or computer-aided design (CAD) software package, rather than building the geometry "by hand." This is more efficient as well as potentially more accurate. However, the use of solid modeling software often generates large analytical models. The problem of reducing large models has been elegantly solved using the response of the transient derivative to a forcing step function. The thermal analysis of a lunar rover implemented two unusual features of the TRASYS/SINDA system. A little-known TRASYS routine SURFP calculates the solar heating of a rover on the lunar surface for several different rover positions and orientations. This is used not only to determine the rover temperatures, but also to automatically determine the power generated by the solar arrays. The animation of transient thermal results is an effective tool, especially in a vivid case such as the 14-day progress of the sun over the lunar rover. An animated color map on the solid model displays the progression of temperatures.

Amundsen, Ruth M.↗

Celestial Mapping System Video Demonstration Part 4

The current presentation focuses on the work performed by the authors, to consume a unique dataset of super-enhanced images of the permanently shadowed regions (PSRs) at the lunar south pole which were produced by the Hyper-effective nOise Removal U-net Software (HORUS) tool. This tool was developed in direct support of NASA's VIPER and Artemis programs to enhance the extremely low-light images of the interior of PSRs and provide the first-time ability to see within these regions at 3m scale visibility. We focused on the region near Nobili crater, selected site for VIPER mission and stitched several images to create a high-resolution map of B01 crater, that included the visualization of PSRs. We have developed an in-built line of sight analysis tool in CMS, that analyzes the terrain profile and obstructions and provides the visibility of a given terrain for a remote observer. This tool was utilized to perform viewshed analysis to investigate the area inside the PSR B01, a remote observer such as a rover could see without actually crossing the region. This analysis was extended further to set different heights for various observers and then perform the viewshed analysis. The combined visibility profile at different locations could subsequently lead to traverse planning.

Mapping↗

Lunar rover navigation concepts

With regard to the navigation of mobile lunar vehicles on the surface, candidate techniques are reviewed and progress of simulations and experiments made up to now are described. Progress that can be made through precursor investigations on Earth is considered. In the early seventies the problem was examined in a series of relevant tests made in the California desert. Meanwhile, Apollo rovers made short exploratory sorties and robotic Lunokhods traveled over modest distances on the Moon. In these early missions some of the required methods were demonstrated. The navigation problem for a lunar traverse can be viewed in three parts: to determine the starting point with enough accuracy to enable the desired mission; to determine the event sequence required to reach the site of each traverse objective; and to redetermine actual positions enroute. The navigator's first tool is a map made from overhead imagery. The Moon was almost completely photographed at moderate resolution by spacecraft launched in the sixties, but that data set provides imprecise topographic and selenodetic information. Therefore, more advanced orbital missions are now proposed as part of a resumed lunar exploration program. With the mapping coverage expected from such orbiters, it will be possible to use a combination of visual landmark navigation and external radio and optical references (Earth and Sun) to achieve accurate surface navigation almost everywhere on the near side of the Moon. On the far side and in permanently dark polar areas, there are interesting exploration targets where additional techniques will have to be used.

Burke, James D.↗

Unlocking the Mysteries of the Moon’s Shadowed Regions

The Moon poles host large quantities of water-ice deposits in the permanently shadowed regions (PSRs), which are vital for enabling sustainable human space exploration, making these regions high-priority targets for upcoming Artemis missions [1]. Unfortunately, today, the best available orbital lunar imagery [2, 3] lacks the meter-scale resolution and signal needed to understand the geomorphology and trafficability of PSRs, complicating the planning and execution of future missions seeking to explore PSRs. We have developed an image enhancement tool called HORUS (Hyper-effective nOise Removal Unet Software) [4, 5], designed to enhance LRO Narrow-Angle Camera (NAC) optical low-light imagery of permanently shadowed regions by effectively removing the CCD-related, photon, and other residual noises that corrupt the images. The tool is composed of two deep learning neural networks trained on environmental metadata and real and synthetic imagery, the latter generated by a physical noise model (LROC). We demonstrated that HORUS effectively produces low-noise, high-resolution images (~1.5m/px), achieving a 5 to 10x improvement over existing long-exposure images of PSRs. HORUS allows scientists and engineers to identify geomorphic features (e.g., craters and boulders) in shadowed regions as small as 3 meters across as well as to peek inside of small shadowed regions, for the first time. The tool was deployed and thoroughly validated for NASA's VIPER mission [6], where it was applied to 20 candidate target regions across the lunar South Pole. Additionally, we conducted different approaches to validate the resulting HORUS-processed images. With HORUS denoised images, VIPER scientists can increase their confidence on what surface features (previously unseen) exist in the shadowed regions, helping them plan rover traverses more safely and efficiently (e.g., Fig. 1) In this manuscript, we will describe how VIPER scientists are utilizing HORUS denoised images to extract new information from the terrain and increase their confidence in what surface features exist in the shadowed regions. In combination with other high-resolution images and digital elevation maps, HORUS images are helping the team analyze potential lading and science sites, as well as planning traverses more safely and efficiently (e.g., Fig. 1). Additionally, we will describe how HORUS tool unlocks a broad range of scientific and exploration applications to other Artemis and CPLS missions to the lunar poles, including (but not limited to) geomorphic analysis, change detection, surface hazard detection, and terrain relative navigation.

artificial intelligence↗

Mission-Maps For Outbound Cislunar Transfer Trajectories

This study quantifies the robustness and sensitivity of an outbound cislunar trajectory for a lunar lander in the form of mission-maps, or topological maps that allows either a computer program or mission designer to intuitively optimize the placement of critical outbound correction burns from the derived sensitivity data. The non-linear multi-body dynamics are applied to generate an outbound cislunar reference profile used by a linear covariance analysis (LinCov) tool to compute the expected Δv and trajectory dispersions due to the initial state uncertainty, sensor errors, maneuver execution errors, and disturbance accelerations along the outbound cislunar profile. The rapid performance analysis capabilities of LinCov are complimented with parallel processing techniques to evaluate hundreds and thousands of different translational burn locations, placements, and targeting constraints to identify the combination that minimizes the total Δv usage (nominal plus 3σ Δv) and trajectory dispersions at lunar orbit insertion. This study utilizes a generalized reference targeting algorithm to quickly assess the integrated closed-loop GN&C system performance due to different targeting configurations and constraints. The resulting mission maps provide an intuitive insight to ascertain each trajectory correction maneuver’s (TCM) sensitivity to different burn times along an outbound cislunar trajectory and quickly identify desirable engineering tradeoffs when performing analysis on the number and placement of these burns that nominally zero. Multiple mission maps are generated for a variety of different performance parameters that allow engineers to visually identify optimal solutions for trajectory correction maneuver placements, the number of correction burns, and the targeting constraints for each burn.

GN&C↗

The Maneuver Planning Process for the Microwave Anisotropy Probe (MAP) Mission

The Microwave Anisotropy Probe (MAP) was successfully launched from Kennedy Space Center's Eastern Range on June 30, 2001. MAP will measure the cosmic microwave background as a follow up to NASA's Cosmic Background Explorer (COBE) mission from the early 1990's. MAP will take advantage of its mission orbit about the Sun-Earth/Moon L2 Lagrangian point to produce results with higher resolution, sensitivity, and accuracy than COBE. A strategy comprising highly eccentric phasing loops with a lunar gravity assist was utilized to provide a zero-cost insertion into a lissajous orbit about L2. Maneuvers were executed at the phasing loop perigees to correct for launch vehicle errors and to target the lunar gravity assist so that a suitable orbit at L2 was achieved. This paper will discuss the maneuver planning process for designing, verifying, and executing MAP's maneuvers. A discussion of the tools and how they interacted will also be included. The maneuver planning process was iterative and crossed several disciplines, including trajectory design, attitude control, propulsion, power, thermal, communications, and ground planning. Several commercial, off-the-shelf (COTS) packages were used to design the maneuvers. STK/Astrogator was used as the trajectory design tool. All maneuvers were designed in Astrogator to ensure that the Moon was met at the correct time and orientation to provide the energy needed to achieve an orbit about L2. The Mathworks Matlab product was used to develop a tool for generating command quaternions. The command quaternion table (CQT) was used to drive the attitude during the perigee maneuvers. The MatrixX toolset, originally written by Integrated Systems, Inc., now distributed by Mathworks, was used to create HiFi, a high fidelity simulator of the MAP attitude control system. HiFi was used to test the CQT and to make sure that all attitude requirements were met during the maneuver. In addition, all ACS data plotting and output were generated in MatrixX. A final test used FlatSat, a real-time hardware-in-the-loop simulator, which used identical MAP flight code to simulate operations on the spacecraft. Simulations in FlatSat allowed the MAP team to verify maneuver commands, timing, and spacecraft configuration before the commands were sent up to the spacecraft for execution. The MAP maneuver team successfully pieced together all of these COTS tools for designing MAP's maneuvers and MAP is now collecting data at L2.

Mesarch, Michael A.↗

Lunar radargrammetry with ALSE-VHF imagery

Results are presented for a controlled experiment with a pair of overlapping lunar ALSE-VHF images produced in two consecutive revolutions of the Apollo command module around the moon. A theoretical treatment is presented of the mathematical tools for ALSE radargrammetry. Evaluation of radargrammetric mapping with single strips and a radar stereo model led to preliminary results in a test area around Mons Maraldi. Accuracy achieved with single radar images was about plus or minus 250 m along track and plus or minus 500 m across track. Stereoradargrammetry was used to generate a contour plot of Mons Maraldi and to evaluate the overall height accuracy obtainable from ALSE radar. About plus or minus 120 m of accuracy is obtained if the stereo model is corrected using a few control points. This makes ALSE stereo radar heights competitive with or even superior to vidicon data obtained for planetary exploration. The present basic limitation to radargrammetric accuracy from ALSE-VHF images is the identifiability of surface features.

Leberl, F.↗

Large Meteoroid Impact on the Moon on 17 March 2013

Since early 2006, NASA's Marshall Space Flight Center has observed over 300 impact flashes on the Moon, produced by meteoroids striking the lunar surface. On 17 March 2013 at 03:50:54.312 UTC, the brightest flash of an 8-year routine observing campaign was observed in two 0.35 m telescopes outfitted with Watec 902H2 Ultimate monochrome CCD cameras recording interleaved 30 fps video. Standard CCD photometric techniques, described in [1], were applied to the video after saturation correction, yielding a peak R magnitude of 3.0 +/- 0.4 in a 1/30 second video exposure. This corresponds to a luminous energy of 7.1 × 10(exp 6) J. Geographic Information System (GIS) tools were used to georeference the lunar impact imagery and yielded a crater location at 20.60 +/- 0.17deg N, 23.92 +/- 0.30deg W. The camera onboard the Lunar Reconnaissance Orbiter (LRO), a NASA spacecraft mapping the Moon from lunar orbit, discovered the fresh crater associated with this impact by comparing post-impact images from 28 July 2013 to pre-impact images on 12 Feb 2012. The images show fresh, bright ejecta around an 18 m diameter circular crater, with a 15 m inner diameter measured from the level of pre-existing terrain, at 20.7135deg N, 24.3302deg W. An asymmetrical ray pattern with both high and low reflectance ejecta zones extends 1-2 km beyond the crater, and a series of mostly low reflectance splotches can be seen within 30 km of the crater - likely due to secondary impacts [2]. The meteoroid impactor responsible for this event may have been part of a stream of large particles encountered by the Earth/Moon associated with the Virginid Meteor Complex, as evidenced by a cluster of 5 fireballs seen in Earth's atmosphere on the same night by the NASA All Sky Fireball Network [3] and the Southern Ontario Meteor Network [4]. Assuming a velocity-dependent luminous efficiency (ratio of luminous energy to kinetic energy) from [5] and an impact velocity of 25.6 km/s derived from fireball measurements, the impactor kinetic energy was 5.4 × 10(exp 9) J and the impactor mass was 16 kg. Assuming an impact angle of 56deg from horizontal (based on fireball orbit measurements), a regolith density of 1500 kg/m(exp 3), and impactor density between 1800 and 3000 kg/m(exp 3), the impact crater diameter was estimated to be 8-18 m at the pre-impact surface and 10-23 m rim-to-rim using the Holsapple [6] and Gault [7] models, a result consistent with the observed crater.

Moser, Danielle E.↗

DLES Unreal Simulation Tool (DUST)

NASA’s future Artemis missions to the Moon seek to explore areas around the Lunar South Pole. Though humans have previously set foot on the lunar surface, the proposed region provides unique and challenging environments that require insight and investigation prior to arrival. Several teams throughout the agency are performing this site and mission planning, design, and analysis to support areas like the Human Landing System (HLS), surface mobility, habitation elements, and scientific exploration. The NASA Exploration Systems Simulation (NExSyS) team at Johnson Space Center is developing a graphical environment of the Lunar South Pole region. Lunar terrain information collected from the Lunar Reconnaissance Orbiter (LRO) is compiled and made available through Johnson Space Center’s Digital Lunar Exploration Sites (DLES) data sets. The DLES data is used to build this graphic environment. The process of ingesting and accurately modeling this information in a meaningful way for analysis creates its own challenges such as generating a performant model from the source data and the application of curvature. Additionally, the area around the Lunar South Pole experiences different lighting conditions than those observed from the Apollo missions. The need to use the lunar environmental data products provided by DLES combined with the capability to calculate date specific ephemerides in real-time has given rise to the development of the DLES Unreal Simulation Tool (DUST). DUST incorporates augmented terrain from the DLES product into a desktop application that allows exploration of the Lunar South Pole region and its complex lighting conditions. DUST leverages advanced capabilities in the recently released Unreal Engine 5 renderer by Epic Games such as double precision for positioning of planetary bodies and surface elements, multiple infinite light sources to represent the Sun and eventually Earthshine, high resolution shadow maps for dynamic shadow accuracy, real-time software ray-tracing for multi-surface bounce lighting to render sunlight reflected off surface elements and terrain features, and performance optimized level of detail shifting as the eyepoint changes in a scene. This paper details the DUST application, the technologies of the engine platform that enable scientific and engineering analysis, the unique techniques and processes developed to consume the DLES data sets, and how the tool is being used to support the Artemis program.

Lunar Visualization↗

Lunar Mapping and Modeling Project

The Lunar Mapping and Modeling Project (LMMP) has been created to manage the development of a suite of lunar mapping and modeling products that support the Constellation Program (CxP) and other lunar exploration activities, including the planning, design, development, test and operations associated with lunar sortie missions, crewed and robotic operations on the surface, and the establishment of a lunar outpost. The information provided through LMMP will assist CxP in: planning tasks in the areas of landing site evaluation and selection, design and placement of landers and other stationary assets, design of rovers and other mobile assets, developing terrain-relative navigation (TRN) capabilities, and assessment and planning of science traverses. The project draws on expertise from several NASA and non-NASA organizations (MSFC, ARC, GSFC, JPL, CRREL US Army Cold Regions Research and Engineering Laboratory, and the USGS). LMMP will utilize data predominately from the Lunar Reconnaissance Orbiter, but also historical and international lunar mission data (e.g. Apollo, Lunar Orbiter, Kaguya, Chandrayaan-1), as available and appropriate, to meet Constellation s data needs. LMMP will provide access to this data through a single intuitive and easy to use NASA portal that transparently accesses appropriately sanctioned portions of the widely dispersed and distributed collections of lunar data, products and tools. Two visualization systems are being developed, a web-based system called Lunar Mapper, and a desktop client, ILIADS, which will be downloadable from the LMMP portal. LMMP will provide such products as local and regional imagery and DEMs, hazard assessment maps, lighting and gravity models, and resource maps. We are working closely with the LRO team to prevent duplication of efforts and to ensure the highest quality data products. While Constellation is our primary customer, LMMP is striving to be as useful as possible to the lunar science community, the lunar commercial community, the lunar education and public outreach (E/PO) community, and anyone else interested in accessing or utilizing lunar data. A beta version of the portal and visualization systems is expected to be released in late 2009, with a version 1 release planned for early 2011.

Noble, Sarah K.↗

Technology Transfer Plan: LuNaMaps Project

The main contribution of this project is the combined knowledge of terrain relative navigation experts and lunar scientists who are familiar with both the lunar orbital imagery and the instruments that collected the data as well as how a TRN system utilizes map data. This knowledge comes in the form of published technical papers, benchmark map data sets, and software tools that can help others automate the process of creating the necessary maps for their own landing sites in the future. This document represents the project's plans to share all the lessons learned, processes developed, and applicable software tools with the public.

optical navigation↗

The Maneuver Planning Process for the Microwave Anisotropy Probe (MAP) Mission

The Microwave Anisotropy Probe (MAP) mission utilized a strategy combining highly eccentric phasing loops with a lunar gravity assist to provide a zero-cost insertion into a Lissajous orbit about the Sun-Earth/Moon L2 point. Maneuvers were executed at the phasing loop perigees to correct for launch vehicle errors and to target the lunar gravity assist so that a suitable orbit at L2 was achieved. This paper will discuss the maneuver planning process for designing, verifying, and executing MAP's maneuvers. This paper will also describe how commercial off-the-shelf (COTS) tools were used to execute these tasks and produce a command sequence ready for upload to the spacecraft. These COTS tools included Satellite Tool Kit, MATLAB, and Matrix-X.

Mesarch, Michael A.↗

The Wizard Staff: A Mobile Tool Supporting Human Exploration on The Lunar Surface

The Wizard Staff is a rechargeable, battery powered mobile tool with multiple uses for lunar surface exploration. It supports human activity as a surface survey tool, provides external illumination to enhance safety, delivers networking, communications, and navigation features to remote sites, and assists crew rescue with an emergency beacon and rigid splint structure. As a survey tool, it assists crewed geologic field site exploration with external lights, cameras, and LiDAR to illuminate, map, and record the sample collection process. As a relay station, it provides a surface intranet communications and navigation node for extended exploration far from the lander or habitation module. A separately developed Search-and-Rescue (SAR) handheld device can broadcast a signal to the Gandalf Staff containing crew position and biometric data. The staff then formats the message and sends it orbiting satellite(s) for emergency response via the LunaNET on a dedicated frequency similar to terrestrial applications using an Emergency Position-Indicating Radiobeacon (EPIRB). The staff is designed with an upper and lower segment. Components in the upper segment are the LiDAR, external lighting arrays, cameras, communications equipment, intelligence devices, and user interface for crew operations. The lower segment is a set of FeLiPO4 battery cells packed into the 2” diameter carbon fiber tube. When the battery pack is discharged, a spring connector (designed for the dusty lunar environment) easily disconnects the two segments for replacement with another fully charged battery pack. The lower segment can be used for Incapacitated Crew Rescue (ICR) as a rigid splint. As a stand-alone science platform, the Wizard Staff provides infrastructure for instruments and sensors to record the lunar environment over long periods of time. After a crew installs the components on the lunar surface, the platform delivers data to the lunar lander or base station for analysis. The stand-alone mode requires an auxiliary power source (e.g. solar array) and energy storage system (e.g. battery), so it could also be used as an electrical recharging station. A working prototype of Wizard Staff has been developed with collaboration between NASA (JSC, MSFC, and GSFC), Texas Space Technology Applications and Research (T STAR), and Texas A&M University (TAMU) using $300k of innovation funding in FY’21 and FY’22. The functional staff weights 36# on Earth (6# on the Moon), stands 2.1m tall and delivers external lighting with an array of 40 LED bulbs generating 1460 Lux at 2m range (near field), or 2 Lux at 50m (far field).

Gandalf Staff↗

A Streamlined Approach to Spatial Mapping of Complex 3D Thermal Boundary Condition Data

Spatial mapping of 1D, 2D, and particularly 3D thermal boundary condition data is essential for accurate thermal simulation of spacecraft and launch vehicles. This information typically is available in simple ASCII file format but can be problematic to use for thermal simulations. Difficulties that can be encountered include the ability to directly use the available file format, transformation of the data into the desired reference coordinate system in 3D space, and accurate interpolation of the data onto the thermal calculation domain. This paper presents a streamlined approach to spatial mapping of complex unsymmetrical 3D cold wall heat flux data using the fields’ capability in Simcenter3D. A recent example of 3D thermal plume simulation at MSFC will be employed to illustrate the use of text, csv, and Excel files, specifying coordinate systems for transformation of data in 3D space, and use of the various interpolation schemes available for spatial mapping. Spatial boundary condition verification is also very important, and the spacecraft thermal analyst needs effective visualization tools to develop confidence in the boundary condition definitions. Visualization of the spacecraft plume raw field data, the calculated field data, and the interpolated field data onto the thermal calculation domain will be discussed, with a particular focus on real-time viewing of the interpolated data for available interpolation schemes. The objective of this paper is to outline the modeling techniques used with the integrated thermal analysis of a terrestrial lunar lander demonstrator. Specifically, the techniques outlined herein focus on spatial mapping of convective and radiative exhaust plume results from a computational fluid dynamics (CFD) analysis. Two cases were investigated, however, the modeling techniques that were utilized translate to both cases seamlessly. Those two cases were as follows: • Lunar lander demonstrator firing on-pad (worst case). • Lunar lander demonstrator hovering at an elevated position above the launch pad. For the purposes of information control, this paper will focus on the modeling techniques only, using altered or dimensionless data where necessary. BACKGROUND The thermal model examined in this paper is of the lunar lander demonstrator known as XL-1T (terrestrial), born from a collaborative effort between Masten Space Systems (MSS) and NASA, under NASA’s Lunar CATALYST (also known as Lunar Cargo Transportation and Landing by Soft Touchdown) initiative. The lander is a reusable vertical takeoff/vertical landing (VTVL) test bed which is controlled by four throttleable main engines utilizing green hypergolic propellants.

Hawkins, Robert F.↗

Bringing Planetary Science Mission Outreach to the Deaf and Blind Communities

Introduction: Technology for enhancing outreach, like 3D printing, and science communication products, such as videos and podcasts, can be utilized within the planetary science community, especially for the engagement and excitement of current or upcoming planetary exploration missions. However, these communication products can also be further enhanced for the benefit of the blind and deaf communities. While such products may already be readily available, such projects are not easily accessible to blind and/or deaf certified educators, which often rely on making their own resources or do not have the funds to provide such resources (e.g., cost of 3D printers or cost of braille books). The planetary science community can have better practices to reach these broader audiences. Best practices can include transcripts from podcasts, transcripts in videos, and large-font captions. Images on websites and social media accounts should also include alt-text descriptive captions. 3D printing can also enhance planetary science for the blind community, through tactile posters, maps, and pamphlets. Planetary data can also be augmented by providing different tactile geological maps (e.g., topography or various datasets), and audio-visual videos freely available for educators. Visual Engagement: Visual engagement consists of several avenues to consider, the three main themes includes: 1) swag; 2) videos; 3) interactive exploration. Swag can include the fun visual take-home materials, such as stickers, posters, bookmarks, etc. Videos can include educational-specific videos (available freely via YouTube or by other educational-specific streaming avenues, such as Nebula or Curiosity Stream), provided they have Closed Captioning (CC). The use of QR codes to such videos or websites can also benefit to being added on swag. Interactive exploration can also be sub-divided by different types of engagement. A popular and still fairly new technology for public engagement is the use of virtual reality (VR). While this has been mainly for martian and lunar surface exploration [1], the deaf communities can benefit from VR through a more extensive look at our solar system and beyond (for example, a VR experience of the flight path, or visual map of the heliosphere/dynamics of our Sun). Audio Engagement: Audio tools can also be a useful avenue of communication, especially for the blind communities. Audio archiving can certainly be transcripts from the video engagements, but also the use of podcasts can also be a benefit. Podcasting can take on two forms: 1) interview engagement; and 2) update engagement. For interviews, scientists can communicate with STEM-specific podcast platforms to make other listener-bases aware of what is going on with a specific mission. For update-type communication, missions may opt to have an archived podcast of news, updates, and the teams involved. The most important aspect of such podcasts would be for the need of complimentary transcripts (including descriptive transcripts if sounds are included), and the limited use of jargon. Research Engagement: There have been several examples of involving the blind and low-vision communities in citizen science, such as through the NASA Heliophysics division. Examples include the NASA PUNCH (Polarimeter to Unify the Corona and Heliosphere) mission led by the Southwest Research Institute [2], which include blind and visually-impaired citizens to assist in the Sun’s coronal rhythms.” Another example is the Eclipse Soundscapes: Citizen Science Project (ES:CSP), which documents observations of acoustical changes of nature and ecosystems during solar eclipse events [3]. Inclusivity: A major theme that is necessary for public engagement is inclusivity and the awareness of reaching broader audiences. Outreach to include hearing/seeing impaired communities are still lacking in the sciences. There are several opportunities that the planetary sciences could take. Other projects that have emerged from the space sciences include adding transcripts to visual engagement [4], and the use of 3D printing for the visually-impaired [5]. References: [1] Olgin, J. (2020) 51st LPSC, Abstract 2137. [2] https://scitechdaily.com/outreach-for-nasa-punch-mission-embraces-ancient-and-modern-sun-watching-theme/ [3] https://science.nasa.gov/science-activation-team/eclipse-soundscapes [4] NASA International Observe the Moon Night (Blind and Deaf Accessible), Youtube Video ( https://www.youtube.com/watch?v=neHCfg0S3-Q) [5] Richardson, J., et al. (2018) AGU Fall Meeting, Abstract ED23F-0963.

C J Ahrens↗

The Gandalf Staff: A Mobile Tool for Lunar Exploration (2nd year of development)

The Gandalf Staff is a mobile tool designed to be a flexible device supporting crewed and uncrewed operations on the lunar surface. The core of the device is a 24v battery with communications and data storage systems. Initial optional components supporting crewed Extra-Vehicular Activity (EVA) include a LiDAR and 360˚ camera. These provide 3D mapping of the traverse for documentation, and to aid future planning. The mapping also creates outreach opportunities for the public to “stand beside” the astronaut in Virtual Reality (VR). The staff provides external lighting for field site illumination in the south polar region low sun angle environment. Navigation instruments for crew position determination with Lunar Search and Rescue (LunaSAR) are also included. The staff itself can be used as a walking aid or as a splint for Incapacitated Crew Rescue (ICR). As a stand-alone device, the staff operates as a long duration untended science platform collecting environmental data and sending it to a lunar base station. The stand-alone mode requires connection to an auxiliary power source (e.g. solar array) and energy storage system (e.g. battery), so it could become an electrical recharging station. To make rapid progress in the 1st year, and also to demonstrate innovative project management techniques, NASA guided a private industry partner, T STAR, in leading Capstone Engineering student teams at Texas A&M University (TAMU) for proof-of-concept development and testing. These teams developed the power system and demonstrated successful integration of LiDAR, WiFi communications, and external lighting subsystems. Another industry team at Jacobs Technology prototyped a tripod to hold the staff upright. For the 2nd year (FY’22), NASA will again collaborate with partners to prototype enhanced power and lighting concepts. Year 2 will also add new capability for LunaSAR and geophysical science instrumentation using a heat probe. The heat probe is based upon Apollo heritage but modified to measure subsurface volatile ice regimes at the Artemis landing site. Components of the Gandalf Staff can be developed, tested, and deployed independently, or on the integrated staff, rovers, or utility trailers. The project supports crew safety, lunar sample curation, mission science, and public outreach goals of NASA. PLAIN TEST SUMMARY: Gandalf Staff is a 24v battery powered mobile tool for the lunar surface supporting crewed geologic field site exploration, or as a stand-alone science platform. As a tool assisting astronauts conducting field geology, the Gandalf Staff provides external lighting to illuminate shadowed regions on the surface. It also documents the process of collecting rocks and dust samples using a LiDAR (laser range instrument) and cameras. The staff provides a beacon for emergency location of astronauts and augments communications when the astronauts are blocked by large boulders. As a standalone science platform, the Gandalf Staff provides a power system for instruments and sensors to measure the lunar environment over long periods of time. The staff gathers data and sends the results to a lunar base station for analysis.

External Lighting↗

Lunar Terrain Mapping Using 3D Software and Modeling Techniques for the Glenn Research Center Communication Analysis Suite

As NASA prepares to return humans to the Moon as part of upcoming Artemis missions, engineers must examine the surface features and safety of lunar terrain at various locations. The Glenn Research Center Communication Analysis Suite (GCAS) includes visualization tools developed to aid scientists in this quest to comprehend lunar terrain data, as well as spatial communication information. Visual information and understanding will be highly useful to engineers as they use the GCAS to compare the topography of regions of interest for the Artemis III and future space travel missions. Not only can three-dimensional (3D) visualization display the intricacies of the lunar terrain, but it can also demonstrate relationships such as the presence or absence of communication links between Earth ground stations, lunar crew members, and rovers, and the presence of shadows on the lunar surface. In the future, the GCAS has the potential to support the planning of other space exploration missions as well. The emerging possibility of incorporating more planetary bodies becomes especially important as NASA plans not only to return to the Moon but to press onward to Mars.

Visualization↗

Super Resolution Image Enhancement for a Flash Lidar: Back Projection Method

In this paper a new image processing technique for flash LIDAR data is presented as a potential tool to enable safe and precise spacecraft landings in future robotic or crewed lunar and planetary missions. Flash LIDARs can generate, in real-time, range data that can be interpreted as a 3-dimensional (3-D) image and transformed into a corresponding digital elevation map (DEM). The NASA Autonomous Landing and Hazard Avoidance (ALHAT) project is capitalizing on this new technology by developing, testing and analyzing flash LIDARs to detect hazardous terrain features such as craters, rocks, and slopes during the descent phase of spacecraft landings. Using a flash LIDAR for this application looks very promising, however through theoretical and simulation analysis the ALHAT team has determined that a single frame, or mosaic, of flash LIDAR data may not be sufficient to build a landing site DEM with acceptable spatial resolution, precision, size, or for a mosaic, in time, to meet current system requirements. One way to overcome this potential limitation is by enhancing the flash LIDAR output images. We propose a new super-resolution algorithm applicable to flash LIDAR range data that will create a DEM with sufficient accuracy, precision and size to meet current ALHAT requirements. The performance of our super-resolution algorithm is analyzed by processing data generated during a series of simulation runs by a high fidelity model of a flash LIDAR imaging a high resolution synthetic lunar elevation map. The flash LIDAR model is attached to a simulated spacecraft by a gimbal that points the LIDAR to a target landing site. For each simulation run, a sequence of flash LIDAR frames is recorded and processed as the spacecraft descends toward the landing site. Each run has a different trajectory profile with varying LIDAR look angles of the terrain. We process the output LIDAR frames using our SR algorithm and the results show that the achieved level of accuracy and precision of the SR generated landing site DEM is more than adequate for detecting hazardous terrain features and identifying safe areas.

Bulyshev, Alexander↗