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At least 55 records · Page 3

Galaxy Clustering in the Mira-Titan Universe. I. Emulators for the Redshift Space Galaxy Correlation Function and Galaxy–Galaxy Lensing

Abstract We construct accurate emulators for the projected and redshift space galaxy correlation functions and excess surface density as measured by galaxy–galaxy lensing, based on halo occupation distribution modeling. Using the complete Mira-Titan suite of 111 N -body simulations, our emulators vary over eight cosmological parameters and include the effects of neutrino mass and dynamical dark energy. We demonstrate that our emulators are sufficiently accurate for the analysis of the Baryon Oscillation Spectroscopic Survey DR12 CMASS galaxy sample over the range 0.5 ≤ r ≤ 50 h −1 Mpc. Furthermore, we show that our emulators are capable of recovering unbiased cosmological constraints from realistic mock catalogs over the same range. Our mock catalog tests show the efficacy of combining small-scale galaxy–galaxy lensing with redshift space clustering and that we can constrain the growth rate and σ 8 to 7% and 4.5%, respectively, for a CMASS-like sample using only the measurements covered by our emulator. With the inclusion of a cosmic microwave background prior on H 0 , this reduces to a 2% measurement of the growth rate.

79 ASTRONOMY AND ASTROPHYSICS↗

Toward Accelerated Nuclear-physics Parameter Estimation from Binary Neutron Star Mergers: Emulators for the Tolman–Oppenheimer–Volkoff Equations

Abstract Gravitational-wave observations of binary neutron-star (BNS) mergers have the potential to revolutionize our understanding of the nuclear equation of state (EOS) and the fundamental interactions that determine its properties. However, Bayesian parameter estimation frameworks do not typically sample over microscopic nuclear-physics parameters that determine the EOS. One of the major hurdles in doing so is the computational cost involved in solving the neutron-star structure equations, known as the Tolman–Oppenheimer–Volkoff (TOV) equations. In this paper, we explore approaches to emulating solutions for the TOV equations: multilayer perceptrons (MLPs), Gaussian processes, and a data-driven variant of the reduced basis method (RBM). We implement these emulators for three different parameterizations of the nuclear EOS, each with a different degree of complexity represented by the number of model parameters. We find that our MLP-based emulators are generally more accurate than the other two algorithms, whereas the RBM results in the largest speedup with respect to the full high-fidelity TOV solver. We employ these emulators for a simple parameter inference using a potentially loud BNS observation and show that the posteriors predicted by our emulators are in excellent agreement with those obtained from the full TOV solver.

79 ASTRONOMY AND ASTROPHYSICS↗

Physically regularized machine learning emulators of aerosol activation

Abstract. The activation of aerosol into cloud droplets is an important step in the formation of clouds and strongly influences the radiative budget of the Earth. Explicitly simulating aerosol activation in Earth system models is challenging due to the computational complexity required to resolve the necessary chemical and physical processes and their interactions. As such, various parameterizations have been developed to approximate these details at reduced computational cost and accuracy. Here, we explore how machine learning emulators can be used to bridge this gap in computational cost and parameterization accuracy. We evaluate a set of emulators of a detailed cloud parcel model using physically regularized machine learning regression techniques. We find that the emulators can reproduce the parcel model at higher accuracy than many existing parameterizations. Furthermore, physical regularization tends to improve emulator accuracy, most significantly when emulating very low activation fractions. This work demonstrates the value of physical constraints in machine learning model development and enables the implementation of improved hybrid physical and machine learning models of aerosol activation into next-generation Earth system models.

58 GEOSCIENCES↗

Diagnostic emulation: Implementation and user's guide

The Diagnostic Emulation Technique was developed within the System Validation Methods Branch as a part of the development of methods for the analysis of the reliability of highly reliable, fault tolerant digital avionics systems. This is a general technique which allows for the emulation of a digital hardware system. The technique is general in the sense that it is completely independent of the particular target hardware which is being emulated. Parts of the system are described and emulated at the logic or gate level, while other parts of the system are described and emulated at the functional level. This algorithm allows for the insertion of faults into the system, and for the observation of the response of the system to these faults. This allows for controlled and accelerated testing of system reaction to hardware failures in the target machine. This document describes in detail how the algorithm was implemented at NASA Langley Research Center and gives instructions for using the system.

Becher, Bernice↗

A Prolog Emulator

This note describes an efficient software emulator for the Warren Abstract Machine (WAM) Prolog architecture. The version of the WAM implemented is called Lcode. The Lcode emulator, written in C, executes the 'naive reverse' benchmark at 3900 LIPS. The emulator is one of a set of tools used to measure the memory-referencing characteristics and performance of Prolog programs. These tools include a compiler, assembler, and memory simulators. An overview of the Lcode architecture is given here, followed by a description and listing of the emulator code implementing each Lcode instruction. This note will be of special interest to those studying the WAM and its performance characteristics. In general, this note will be of interest to those creating efficient software emulators for abstract machine architectures.

Tick, Evan↗

Emulated Spacecraft Communication Testbed for Evaluating Cognitive Networking Technology

The ability to emulate the full space protocol stack is an essential aspect required to evaluate and mature cognitive communication capabilities. The interaction between the physical layer and network layers is key to developing network optimizations for a dynamic and complex environment. We present a laboratory testbed for the evaluation of cognitive radio and networking techniques applied to space communications. The testbed is a high fidelity, flight-like hardware testbed consisting of software-defined radios, channel emulators, modems, and orbital analysis and scheduling software. The testbed uses RF links with signal quality, propagation delay, and Doppler effects driven by orbital mechanics simulations of emulated spacecraft. Our framework enables control of link bidirectionality, data rates, and interference sources. In addition to hardware radio nodes, the testbed can incorporate virtualized emulated nodes for larger and more challenging network scenarios. Our approach to a cognitive communication system uses delay tolerant networking (DTN) to mitigate the challenges of the space environment. While many DTN networks use only preplanned schedules, our system uses User-Initiated Service (UIS) to dynamically schedule service providers. Software-defined radio allows the system to adapt to a variety of service providers. Integration of DTN, UIS, and software-defined radio technologies provides a framework for the implementation of a cognitive communication system. This paper describes the testbed capabilities, network emulation approach, component integration, and initial end-to-end testing results.

cognitive radio↗

SRF Cavity Emulator for PIP-II LLRF Lab and Field Testing

There are many stages in the LLRF and RF system development process for any new accelerator that can take advantage of hardware emulation of the high-power RF system and RF cavities. LLRF development, bench testing, control system development and testing of installed systems must happen well before SRF cavities are available for test. The PIP-II Linac has three frequencies of SRF cavities, 162.5 MHz, 325 MHz and 650 MHz and a simple analog emulator design has been chosen that can meet the cavity bandwidth requirements, provide tuning errors to emulate Lorentz force detuning and microphonics for all cavity types. This emulator design utilizes a quartz crystal with a bandwidth of 65Hz at an IF of ~ 4 MHz, providing a Q of ~ 1.3 x 10^7 at 650MHz. This paper will discuss the design and test results of this emulator.

43 PARTICLE ACCELERATORS↗

A practical extension of the recursive multi-fidelity model for the emulation of hole closure experiments

We report in regimes of high strain rate, the strength of materials often cannot be measured directly in experiments. Instead, the strength is inferred based on an experimental observable, such as a change in shape, that is matched by simulations supported by a known strength model. In hole closure experiments, the rate and degree to which a central hole in a plate of material closes during a dynamic loading event are used to infer material strength parameters. Due to the complexity of the experiment, many computationally expensive, three-dimensional simulations are necessary to train an emulator for calibration or other analyses. These simulations can be run at multiple grid resolutions, where dense grids are slower but more accurate. In an effort to reduce the computational cost, a combination of simulations with different resolutions can be combined to develop an accurate emulator within a limited training time. We explore the novel design and construction of an appropriate functional recursive multi-fidelity emulator of a strength model for tantalum in hole closure experiments that can be applied to arbitrarily large training data. Hence, by formulating a multi-fidelity model to employ low-fidelity simulations, we were able to reduce the error of our emulator by approximately 81% with only an approximately 1.6% increase in computing resource utilization.

36 MATERIALS SCIENCE↗

Model reduction methods for nuclear emulators

The field of model order reduction (MOR) is growing in importance due to its ability to extract the key insights from complex simulations while discarding computationally burdensome and superfluous information. We provide an overview of MOR methods for the creation of fast & accurate emulators of memory- and compute-intensive nuclear systems, focusing on eigen-emulators and variational emulators. As an example, we describe how 'eigenvector continuation' is a special case of a much more general and well-studied MOR formalism for parameterized systems. We continue with an introduction to the Ritz and Galerkin projection methods that underpin many such emulators, while pointing to the relevant MOR theory and its successful applications along the way. Here, we believe that this guide will open the door to broader applications in nuclear physics and facilitate communication with practitioners in other fields.

73 NUCLEAR PHYSICS AND RADIATION PHYSICS↗

PRISTINE: An Emulation Platform for PCB-Level Hardware Trojans

Printed circuit Boards (PCBs) are becoming increasingly vulnerable to malicious design alteration, also known as Trojan attacks, due to a distributed business model that often involves various untrusted parties. Such attacks can be mounted at various stages in the PCB life cycle. The relative ease of alteration of PCB hardware even after fabrication (due to physical access to surface-mounted critical components and traces) makes them attractive for an adversary to manipulate their functional/physical behavior for malicious intent. There is a growing need to explore viable Trojan attacks in a PCB, analyze their functional and physical characteristics (e.g., impact on power or delay), and study the effectiveness of countermeasures against these attacks. While simulation-based approaches for PCB Trojan insertion are effective at creating a large population of possible Trojans, they fail to provide functional feasibility analysis with a realistic workload for a trigger circuit. Also, they cannot estimate a Trojan’s side-channel footprint due to the unavailability of physical models of diverse PCB components. To address these deficiencies, in this paper, we present PRISTINE, a PCB-level emulation system for any integrity or physical tampering issues, specifically, hardware Trojan insertion. The need for building such an emulation platform to resolve PCB trust issues in the supply chain is also surveyed and discussed. Both custom Hardware Hacking (HaHa) boards and multiple commercial PCBs are then used to test the ability of the proposed system to emulate various hardware Trojans specially designed to exploit board-specific hardware characteristics. Experimental results on emulated board-level Trojans show that a wide range of Trojans can be successfully activated, thus enabling the expected payload effects on both types of boards to be studied and quantified. The resulting data are further analyzed to create PCB-level Trojan benchmarks. In particular, a comparative evaluation of the experimental results is used to propose a risk level metric that quantifies the probability of detection and degree of payload impact of each Trojan on a given commercial PCB.

47 OTHER INSTRUMENTATION↗

Statistical emulation of a perturbed basal melt ensemble of an ice sheet model to better quantify Antarctic sea level rise uncertainties

Abstract. Antarctic ice shelves are vulnerable to warming ocean temperatures, and some have already begun thinning in response to increased basal melt rates. Sea level is therefore expected to rise due to Antarctic contributions, but uncertainties in its amount and timing remain largely unquantified. In particular, there is substantial uncertainty in future basal melt rates arising from multi-model differences in thermal forcing and how melt rates depend on that thermal forcing. To facilitate uncertainty quantification in sea level rise projections, we build, validate, and demonstrate projections from a computationally efficient statistical emulator of a high-resolution (4 km) Antarctic ice sheet model, the Community Ice Sheet Model version 2.1. The emulator is trained to a large (500-member) ensemble of 200-year-long 4 km resolution transient ice sheet simulations, whereby regional basal melt rates are perturbed by idealized (yet physically informed) trajectories. The main advantage of our emulation approach is that by sampling a wide range of possible basal melt trajectories, the emulator can be used to (1) produce probabilistic sea level rise projections over much larger Monte Carlo ensembles than are possible by direct numerical simulation alone, thereby providing better statistical characterization of uncertainties, and (2) predict the simulated ice sheet response under differing assumptions about basal melt characteristics as new oceanographic studies are published, without having to run additional numerical ice sheet simulations. As a proof of concept, we propagate uncertainties about future basal melt rate trajectories, derived from regional ocean models, to generate probabilistic sea level rise estimates for 100 and 200 years into the future.

97 MATHEMATICS AND COMPUTING↗

Performance of A Real-Time Photon Counting Optical Receiver in the Presence of Emulated Channel Fading

Free-space optical communication links with terrestrial ground stations experience fading due to atmospheric scintillation and beam pointing. Fiber-coupled receiver systems experience additional fading at the interface between the fiber and free-space optics of the telescope. The National Aeronautics and Space Administration (NASA) Glenn Research Center (GRC) has characterized a real-time photon-counting optical ground receiver system with an atmospheric fade emulation system. The receiver system is comprised of a fiber interconnect, an array of superconducting nanowire single photon detectors (SNSPDs), and a field programmable gate array (FPGA) based receive modem. Two fiber interconnect/detector architectures have been studied. One architecture uses a 70-mode photonic lantern coupled to seven single pixel SNSPDs. The other architecture uses a 10-mode few-mode fiber (FMF) coupled to a 15-pixel SNSPD array. The receiver system complies with the Consultative Committee for Space Data Systems (CCSDS) Optical Communications High Photon Efficiency Coding and Synchronization Standard, which uses serially concatenated convolutionally coded pulse-position modulation (SCPPM). The CCSDS standard is designed for use in low photon flux missions, including the Orion Artemis-II Optical (O2O) communications demonstration. The standard utilizes a convolutional symbol interleaver which can be resized to mitigate different fades. The fade emulation system employed in this work emulates scintillation-induced, pointing-induced, and coupling-induced fading. This paper gives an overview of the real-time optical receiver system and the fade emulation system. It presents tests results which show the impact of fading on the performance on the receiver. The test results show that in the presence of channel fading, the 70-mode photonic lantern outperforms the 10-mode FMF under higher (D/r_0=9) turbulence conditions due to high fiber-coupling-induced fading and fiber coupling loss on the 10-mode FMF. When operating in lower turbulence (D/r_0=4), the 10-mode FMF outperforms the 70-mode photonic lantern. The paper also shows a larger convolutional interleaver improves the system performance as long as the receiver does not lose acquisition.

optical communications↗

Performance of a real-time photon counting optical receiver in the presence of emulated channel fading

Free-space optical communication links with terrestrial ground stations experience fading due to atmospheric scintillation and beam pointing. Fiber-coupled receiver systems experience additional fading at the interface between the fiber and free-space optics of the telescope. The National Aeronautics and Space Administration (NASA) Glenn Research Center (GRC) has characterized a real-time photon-counting optical ground receiver system with an atmospheric fade emulation system. The receiver system is comprised of a fiber interconnect, an array of superconducting nanowire single photon detectors (SNSPDs), and a field programmable gate array (FPGA) based receive modem. Two fiber interconnect/detector architectures have been studied. One architecture uses a 70-mode photonic lantern coupled to seven single pixel SNSPDs. The other architecture uses a 10-mode few-mode fiber (FMF) coupled to a 15-pixel SNSPD array. The receiver system complies with the Consultative Committee for Space Data Systems (CCSDS) Optical Communications High Photon Efficiency Coding and Synchronization Standard, which uses serially concatenated convolutionally coded pulse-position modulation (SCPPM). The CCSDS standard is designed for use in low photon flux missions, including the Orion Artemis-II Optical (O2O) communications demonstration. The standard utilizes a convolutional symbol interleaver which can be resized to mitigate different fades. The fade emulation system employed in this work emulates scintillation-induced, pointing-induced, and coupling-induced fading. This paper gives an overview of the real-time optical receiver system and the fade emulation system. It presents tests results which show the impact of fading on the performance on the receiver. The test results show that in the presence of channel fading, the 70-mode photonic lantern outperforms the 10-mode FMF under higher (D/r_0=9) turbulence conditions due to high fiber-coupling-induced fading and fiber coupling loss on the 10-mode FMF. When operating in lower turbulence (D/r_0=4), the 10-mode FMF outperforms the 70-mode photonic lantern. The paper also shows a larger convolutional interleaver improves the system performance as long as the receiver does not lose acquisition.

optical communications↗

Network Emulation Testbed Capabilities for Prototyping Space DTN Software and Protocols

This paper delves into network emulation tools essential for evaluating and designing Delay Tolerant Networking (DTN) protocols in space and satellite networking. It surveys and assesses the capability of current testbeds to create realistic test environments crucial for developing and evaluating DTN protocols. Specifically, this study provides a comprehensive overview of key DTN protocol stacks and related network emulation platforms and a detailed exploration of NASA’s research facilities. Finally, the paper underscores the fundamental emulation capabilities and the importance of a standardized framework for scenario creation, highlighting its vital role in evaluating and advancing future emulation platforms for space DTN.

Network Emulation and Simulation↗

Comparing emulation methods for a high‐resolution storm surge model

Abstract Realistic simulations of complex systems are fundamental for climate and environmental studies. Large computer systems are often not sufficient to run sophisticated computational models for large numbers of different input settings. Statistical surrogate models, or emulators, are key tools enabling fast exploration of the simulator input space. Gaussian processes have become standard for computer simulator emulation. However, they require careful implementation to scale appropriately, motivating alternative methods more recently introduced. We present a comparison study of surrogates of the Sea, Lake, and Overland Surges from Hurricanes (SLOSH) simulator—the simulator of choice for government agencies—using four emulation approaches: BASS; BART; SEPIA; and RobustGaSP. SEPIA and RobustGaSP use Gaussian processes, BASS implements adaptive splines, and BART is based on ensembles of regression trees. We describe the four models and compare them in terms of computation time and predictive metrics. These surrogates use proven and distinct methodologies, are available through accessible software, and quantify prediction uncertainty. Our data cover millions of response values. We find that SEPIA and RobustGaSP provide exceptional predictive power, but cannot scale to emulate experiments as large as the one considered in this paper as effectively as BASS and BART.

Hutchings, Grant↗

Emulating the Lyman-Alpha forest 1D power spectrum from cosmological simulations: new models and constraints from the eBOSS measurement

We present the Lyssa suite of high-resolution cosmological simulations of the Lyman-α forest designed for cosmological analyses. These 18 simulations have been run using the Nyx code with 40963 hydrodynamical cells in a 120 Mpc (∼ 81 Mpc/h) comoving box and individually provide sub-percent level convergence of the Lyman-α forest 1d flux power spectrum. We build a Gaussian process emulator for the Lyssa simulations in the lym1d likelihood framework to interpolate the power spectrum at arbitrary parameter values. We validate this emulator based on leave-one-out tests and based on the parameter constraints for simulations outside of the training set. We also perform comparisons with a previous emulator, showing a percent level accuracy and a good recovery of the expected cosmological parameters. Using this emulator we derive constraints on the linear matter power spectrum amplitude and slope parameters A Lyα and n Lyα . While the best-fit Planck ΛCDM model has A Lyα = 8.79 and n Lyα = -2.363, from DR14 eBOSS data we find that A Lyα < 7.6 (95% CI) and n Lyα = -2.369 ± 0.008. The low value of A Lyα , in tension with Planck, is driven by the correlation of this parameter with the mean transmission of the Lyman-α forest. This tension disappears when imposing a well-motivated external prior on this mean transmission, in which case we find A Lyα = 9.8 ± 1.1 in accordance with Planck.

Walther, Michael↗

An FPGA-based readout chip emulator for the CMS ETL detector upgrade

Here, we present an FPGA-based readout chip emulator board for the CMS Endcap Timing Layer (ETL) detector upgrade. The emulator board uses an Intel Cyclone 10 GX FPGA to emulate the digital functions of four Endcap Layer Readout Chips (ETROCs). Based on the actual ETROC design, the firmware is implemented and verified. The emulator board is being used for the ETROC digital design verification and system development.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Emulation of seismic-phase traveltimes with machine learning

SUMMARY We present a machine learning (ML) method for emulating seismic-phase traveltimes that are computed using a global-scale 3-D earth model and physics-based ray tracing. Accurate traveltime predictions based on 3-D earth models are known to reduce the bias of event location estimates, increase our ability to assign phase labels to seismic detections and associate detections to events. However, practical use of 3-D models is challenged by slow computational speed and the unwieldiness of pre-computed lookup tables that are often large and have prescribed computational grids. In this work, we train a ML emulator using pre-computed traveltimes, resulting in a compact and computationally fast way to approximate traveltimes that are based on a 3-D earth model. Our model is trained using approximately 850 million P-wave traveltimes that are based on the global LLNL-G3D-JPS model, which was developed for more accurate event location. The training-set consists of traveltimes between 10 393 global seismic stations and randomly sampled event locations that provide a prescribed, distance-dependent geographic sample density for each station. Prediction accuracy is dependent on event-station distance and whether the station was included in the training set. For stations included in the training set the mean absolute deviation (MAD) of the difference between traveltimes computed using ray tracing through the 3-D model and the ML emulator for local, regional, and teleseismic distances are 0.090, 0.125 and 0.121 s, respectively. For tested station locations not included in the training set, MAD values for the three distance ranges increase to 0.173, 0.219 and 0.210 s, respectively. Empirical traveltime residuals for a global reference data are indistinguishable when ML emulation or the 3-D model is used to compute traveltimes. This result holds regardless of whether the recording station is used in ML training or not.

58 GEOSCIENCES↗