Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “CPU”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 55 records · Page 3

Application of high-performance computing to numerical simulation of human movement

We have examined the feasibility of using massively-parallel and vector-processing supercomputers to solve large-scale optimization problems for human movement. Specifically, we compared the computational expense of determining the optimal controls for the single support phase of gait using a conventional serial machine (SGI Iris 4D25), a MIMD parallel machine (Intel iPSC/860), and a parallel-vector-processing machine (Cray Y-MP 8/864). With the human body modeled as a 14 degree-of-freedom linkage actuated by 46 musculotendinous units, computation of the optimal controls for gait could take up to 3 months of CPU time on the Iris. Both the Cray and the Intel are able to reduce this time to practical levels. The optimal solution for gait can be found with about 77 hours of CPU on the Cray and with about 88 hours of CPU on the Intel. Although the overall speeds of the Cray and the Intel were found to be similar, the unique capabilities of each machine are better suited to different portions of the computational algorithm used. The Intel was best suited to computing the derivatives of the performance criterion and the constraints whereas the Cray was best suited to parameter optimization of the controls. These results suggest that the ideal computer architecture for solving very large-scale optimal control problems is a hybrid system in which a vector-processing machine is integrated into the communication network of a MIMD parallel machine.

NASA Discipline Musculoskeletal↗

Navier-Stokes Simulation of Airconditioning Facility of a Large Modem Computer Room

NASA recently assembled one of the world's fastest operational supercomputers to meet the agency's new high performance computing needs. This large-scale system, named Columbia, consists of 20 interconnected SGI Altix 512-processor systems, for a total of 10,240 Intel Itanium-2 processors. High-fidelity CFD simulations were performed for the NASA Advanced Supercomputing (NAS) computer room at Ames Research Center. The purpose of the simulations was to assess the adequacy of the existing air handling and conditioning system and make recommendations for changes in the design of the system if needed. The simulations were performed with NASA's OVERFLOW-2 CFD code which utilizes overset structured grids. A new set of boundary conditions were developed and added to the flow solver for modeling the roomls air-conditioning and proper cooling of the equipment. Boundary condition parameters for the flow solver are based on cooler CFM (flow rate) ratings and some reasonable assumptions of flow and heat transfer data for the floor and central processing units (CPU) . The geometry modeling from blue prints and grid generation were handled by the NASA Ames software package Chimera Grid Tools (CGT). This geometric model was developed as a CGT-scripted template, which can be easily modified to accommodate any changes in shape and size of the room, locations and dimensions of the CPU racks, disk racks, coolers, power distribution units, and mass-storage system. The compute nodes are grouped in pairs of racks with an aisle in the middle. High-speed connection cables connect the racks with overhead cable trays. The cool air from the cooling units is pumped into the computer room from a sub-floor through perforated floor tiles. The CPU cooling fans draw cool air from the floor tiles, which run along the outside length of each rack, and eject warm air into the center isle between the racks. This warm air is eventually drawn into the cooling units located near the walls of the room. One major concern is that the hot air ejected to the middle isle might recirculate back into the cool rack side and cause thermal short-cycling. The simulations analyzed and addressed the following important elements of the computer room: 1) High-temperature build-up in certain regions of the room; 2) Areas of low air circulation in the room; 3) Potential short-cycling of the computer rack cooling system; 4) Effectiveness of the perforated cooling floor tiles; 5) Effect of changes in various aspects of the cooling units. Detailed flow visualization is performed to show temperature distribution, air-flow streamlines and velocities in the computer room.

Source record↗

Subsonic Aircraft With Regression and Neural-Network Approximators Designed

At the NASA Glenn Research Center, NASA Langley Research Center's Flight Optimization System (FLOPS) and the design optimization testbed COMETBOARDS with regression and neural-network-analysis approximators have been coupled to obtain a preliminary aircraft design methodology. For a subsonic aircraft, the optimal design, that is the airframe-engine combination, is obtained by the simulation. The aircraft is powered by two high-bypass-ratio engines with a nominal thrust of about 35,000 lbf. It is to carry 150 passengers at a cruise speed of Mach 0.8 over a range of 3000 n mi and to operate on a 6000-ft runway. The aircraft design utilized a neural network and a regression-approximations-based analysis tool, along with a multioptimizer cascade algorithm that uses sequential linear programming, sequential quadratic programming, the method of feasible directions, and then sequential quadratic programming again. Optimal aircraft weight versus the number of design iterations is shown. The central processing unit (CPU) time to solution is given. It is shown that the regression-method-based analyzer exhibited a smoother convergence pattern than the FLOPS code. The optimum weight obtained by the approximation technique and the FLOPS code differed by 1.3 percent. Prediction by the approximation technique exhibited no error for the aircraft wing area and turbine entry temperature, whereas it was within 2 percent for most other parameters. Cascade strategy was required by FLOPS as well as the approximators. The regression method had a tendency to hug the data points, whereas the neural network exhibited a propensity to follow a mean path. The performance of the neural network and regression methods was considered adequate. It was at about the same level for small, standard, and large models with redundancy ratios (defined as the number of input-output pairs to the number of unknown coefficients) of 14, 28, and 57, respectively. In an SGI octane workstation (Silicon Graphics, Inc., Mountainview, CA), the regression training required a fraction of a CPU second, whereas neural network training was between 1 and 9 min, as given. For a single analysis cycle, the 3-sec CPU time required by the FLOPS code was reduced to milliseconds by the approximators. For design calculations, the time with the FLOPS code was 34 min. It was reduced to 2 sec with the regression method and to 4 min by the neural network technique. The performance of the regression and neural network methods was found to be satisfactory for the analysis and design optimization of the subsonic aircraft.

Patnaik, Surya N.↗

Data Acquisition System for Multi-Frequency Radar Flight Operations Preparation

A three-channel data acquisition system was developed for the NASA Multi-Frequency Radar (MFR) system. The system is based on a commercial-off-the-shelf (COTS) industrial PC (personal computer) and two dual-channel 14-bit digital receiver cards. The decimated complex envelope representations of the three radar signals are passed to the host PC via the PCI bus, and then processed in parallel by multiple cores of the PC CPU (central processing unit). The innovation is this parallelization of the radar data processing using multiple cores of a standard COTS multi-core CPU. The data processing portion of the data acquisition software was built using autonomous program modules or threads, which can run simultaneously on different cores. A master program module calculates the optimal number of processing threads, launches them, and continually supplies each with data. The benefit of this new parallel software architecture is that COTS PCs can be used to implement increasingly complex processing algorithms on an increasing number of radar range gates and data rates. As new PCs become available with higher numbers of CPU cores, the software will automatically utilize the additional computational capacity.

Leachman, Jonathan↗

Software Defined Radio with Parallelized Software Architecture

This software implements software-defined radio procession over multicore, multi-CPU systems in a way that maximizes the use of CPU resources in the system. The software treats each processing step in either a communications or navigation modulator or demodulator system as an independent, threaded block. Each threaded block is defined with a programmable number of input or output buffers; these buffers are implemented using POSIX pipes. In addition, each threaded block is assigned a unique thread upon block installation. A modulator or demodulator system is built by assembly of the threaded blocks into a flow graph, which assembles the processing blocks to accomplish the desired signal processing. This software architecture allows the software to scale effortlessly between single CPU/single-core computers or multi-CPU/multi-core computers without recompilation. NASA spaceflight and ground communications systems currently rely exclusively on ASICs or FPGAs. This software allows low- and medium-bandwidth (100 bps to approx.50 Mbps) software defined radios to be designed and implemented solely in C/C++ software, while lowering development costs and facilitating reuse and extensibility.

Heckler, Greg↗

Software Defined Radio with Parallelized Software Architecture

This software implements software-defined radio procession over multi-core, multi-CPU systems in a way that maximizes the use of CPU resources in the system. The software treats each processing step in either a communications or navigation modulator or demodulator system as an independent, threaded block. Each threaded block is defined with a programmable number of input or output buffers; these buffers are implemented using POSIX pipes. In addition, each threaded block is assigned a unique thread upon block installation. A modulator or demodulator system is built by assembly of the threaded blocks into a flow graph, which assembles the processing blocks to accomplish the desired signal processing. This software architecture allows the software to scale effortlessly between single CPU/single-core computers or multi-CPU/multi-core computers without recompilation. NASA spaceflight and ground communications systems currently rely exclusively on ASICs or FPGAs. This software allows low- and medium-bandwidth (100 bps to .50 Mbps) software defined radios to be designed and implemented solely in C/C++ software, while lowering development costs and facilitating reuse and extensibility.

Heckler, Greg↗

Real-Time Background Oriented Schlieren: Catching Up With Knife Edge Schlieren

Background Oriented Schlieren (BOS) is a widely used technique that provides density gradient information in flow fields of interest, without imposing stringent optical quality requirements on the facility/experiment windows and/or optics used in the BOS setup. Typically, the BOS reference image is acquired before the test begins (flow off) and then the "live" image data are acquired during the actual testing/experiment (flow on). The raw BOS image data, while displayed in real-time as they are acquired from the camera, unfortunately provide little if any visual indication of the density gradients in the flow. Generally, the "live" images must be processed off-line after the testing is completed, providing no indication of the success of the BOS setup and no feedback on the operational success of the test. Advances in computer processing hardware enables the implementation of real-time processing and display of the BOS image data. Two different approaches to implementing the real-time BOS (RT-BOS) processing capability are described herein. First, a traditional multi-core Central Processing Unit (CPU) based approach using scheduled parallel threads is used to build a RT-BOS processing engine. In the second approach, a Graphical Processing Unit (GPU) approach is used to costruct a RT-BOS processing engine. Generally, high core count CPU processors can provide a useful processing rate for RT-BOS. However, the GPU based approach exceeds the processing capability of the CPU approach, at a fraction of the cost. The GPU approach places no restrictions on the Host PC processing capability, except that it be capable of acquiring the BOS image data from the camera in real-time.

Wernet, Mark P.↗

Implicit Thermochemical Nonequilibrium Flow Simulations on Unstructured Grids using GPUs

Thermochemical nonequilibrium flow simulation capabilities have been previously implemented, verified, and validated for central processing unit (CPU) systems in NASA’s unstructured-grid computational fluid dynamics solver FUN3D. Many exascale-class high-performance computing systems will rely on graphics processing unit (GPU) architectures for high throughput and energy efficiency; thus, CPU-based scientific computing software unable to effectively utilize these systems must be updated. In this work, we present a CUDA C++ implementation of FUN3D’s thermochemical nonequilibrium flow simulation capabilities targeting NVIDIA Tesla GPUs. An overview of the porting and optimization strategy is described and performance comparisons with other recent architectures are presented. Scaling to thousands of GPUs is demonstrated, yielding computational performance equivalent to that of several million CPU cores. The implementation enables efficient, high-fidelity, scale-resolving simulations of thermochemical nonequilibrium flows for many applications including atmospheric entry, hypersonics, and combustion.

GPU↗

Assessment of Edge-Based Viscous Method for Corner-Flow Solutions on Graphics Processing Units

A highly efficient, edge-based viscous (EBV) discretization method has been recently implemented in a practical, unstructured-grid, node-centered, finite-volume flow solver and evaluated for Reynolds-averaged Navier-Stokes (RANS) formulations. In comparison to a well-established cell-based viscous (CBV) method, the EBV method has demonstrated multifold acceleration of all viscous-kernel computations on general unstructured mixed-element grids. The viscous kernels include evaluation of viscous fluxes, diffusion terms in turbulence models, and the corresponding Jacobian terms. In this paper, an EBV implementation of a nonlinear extension of the Spalart-Allmaras turbulence model, SA-neg-QCR2000, is presented and verified. The SA-neg-QCR2000 model is used for simulating turbulent corner flows. Previously reported EBV computations have been conducted on traditional computing architectures based on central processing units (CPU). This paper assesses benefits of the EBV method on modern high-performance computing architectures based on graphics processing units (GPU). The GPU implementations of the CBV and EBV methods are verified by comparing solutions and iterative convergence with those observed in CPU computations on the same grids. A comprehensive assessment of the EBV speedup on CPU and GPU architectures is presented for established benchmark corner flows, namely, a supersonic flow through a long square duct and a subsonic flow around a NASA juncture flow model.

CFD↗

Assessment of Edge-Based Viscous Method for Corner-Flow Solutions on Graphics Processing Units

A highly efficient, edge-based viscous (EBV) discretization method has been recently implemented in a practical, unstructured-grid, node-centered, finite-volume flow solver and evaluated for Reynolds-averaged Navier-Stokes (RANS) formulations. In comparison to a well-established cell-based viscous (CBV) method, the EBV method has demonstrated multifold acceleration of all viscous-kernel computations on general unstructured mixed-element grids. The viscous kernels include evaluation of viscous fluxes, diffusion terms in turbulence models, and the corresponding Jacobian terms. In this paper, an EBV implementation of a nonlinear extension of the Spalart-Allmaras turbulence model, SA-neg-QCR2000, is presented and verified. The SA-neg-QCR2000 model is used for simulating turbulent corner flows. Previously reported EBV computations have been conducted on traditional computing architectures based on central processing units (CPU). This paper assesses benefits of the EBV method on modern high-performance computing architectures based on graphics processing units (GPU). The GPU implementations of the CBV and EBV methods are verified by comparing solutions and iterative convergence with those observed in CPU computations on the same grids. A comprehensive assessment of the EBV speedup on CPU and GPU architectures is presented for established benchmark corner flows, namely, a supersonic flow through a long square duct and a subsonic flow around a NASA juncture flow model.

CFD↗

A study of the efficiency of various Navier-Stokes solvers

A comparative study of the efficiency of some finite difference methods for the solution of the Navier-Stokes equations was conducted. The study was restricted to the two-dimensional steady, uniform property vorticity-stream function equations. The comparisons were drawn by recording the CPU time required to obtain a solution as well as the accuracy of this solution using five numerical methods: central differences, first order upwind differences, second order upwind differences, exponential differences, and an ADI solution of the central difference equations. Solutions were obtained for two test cases: a recirculating eddy inside a square cavity with a moving top, and an impinging jet flow. The results show that whenever the central difference method is stable it generates results with a given accuracy for less CPU time than any other method.

Atias, M.↗

General Purpose Computer (GPC) to GPC systems interface description

The General Purpose Computer (GPC) 'subsystem' of the Orbiter Data Processing System was described. Two interface areas are discussed. One is the area of GPC intraconnections and intracommunications involving the hardware/software interface between the Central Processing Unit (CPU) and the Input/Output Processor (IOP). The other is the area of GPC interconnections and intercommunications and involves the hardware/software interface between the five Orbiter GPC's. Based on the detailed GPC interface given, it is felt that the basic CPU to IOP interface and the GPC to GPC interface have the potential for trouble free operation. However, due to the complexity of the interface and the criticality of GPC synchronization to overall avionics performance, the GPC to GPC interface should be carefully evaluated when attempting to resolve test anomalies that may involve GPC timing and synchronization errors.

Breyer, B. C.↗

Hypermatrix scheme for finite element systems on CDC STAR-100 computer

A study is made of the adaptation of the hypermatrix (block matrix) scheme for solving large systems of finite element equations to the CDC STAR-100 computer. Discussion is focused on the organization of the hypermatrix computation using Cholesky decomposition and the mode of storage of the different submatrices to take advantage of the STAR pipeline (streaming) capability. Consideration is also given to the associated data handling problems and the means of balancing the I/Q and cpu times in the solution process. Numerical examples are presented showing anticipated gain in cpu speed over the CDC 6600 to be obtained by using the proposed algorithms on the STAR computer.

Noor, A. K.↗

A study of 'onboard' data processing for typical astrophysics payloads

The data, signal flow, and ground processing requirements for a typical set of X-ray and gamma-ray experiments were examined. A set of algorithms for ground processing were derived and these were taken as requirements imposed on 'onboard' spacecraft computers. Five types of CPU microprocessors were evaluated and compared with one another to determine the degree to which the data processing could be performed onboard the spacecraft. These included the NASA Standard Spacecraft Computer (NSSC-1), the Z-80, a Z-80 augmented with an auxiliary fast multiply chip, and an advanced augmented Z-80 with virtually unlimited memory. These CPU were investigated when used in a centralized mode, an experiment dedicated mode, and a hybrid of the first two modes. It was found that the use of onboard processing can significantly reduce downlink data rates for typical payloads, and may lead to greater efficiency of operation. Quantitative data for gamma-ray and X-ray payloads will be presented, and the results of the analysis discussed.

Stout, C. M.↗

Application of queueing models to multiprogrammed computer systems operating in a time-critical environment

A model of a central processor (CPU) which services background applications in the presence of time critical activity is presented. The CPU is viewed as an M/M/1 queueing system subject to periodic interrupts by deterministic, time critical process. The Laplace transform of the distribution of service times for the background applications is developed. The use of state of the art queueing models for studying the background processing capability of time critical computer systems is discussed and the results of a model validation study which support this application of queueing models are presented.

Eckhardt, D. E., Jr.↗

Processing PCM Data in Real Time

Novel hardware configuration makes it possible for Space Shuttle launch processing system to monitor pulse-code-modulated data in real time. Using two microprogramable "option planes," incoming PCM data are monitored for changes at rate of one frame of data (80 16-bit words) every 10 milliseconds. Real-time PCM processor utilizes CPU in mini-computer and CPU's in two option planes.

Wissink, T. L.↗

Techniques for increasing the efficiency of Earth gravity calculations for precision orbit determination

Two techniques were analyzed. The first is a representation using Chebyshev expansions in three-dimensional cells. The second technique employs a temporary file for storing the components of the nonspherical gravity force. Computer storage requirements and relative CPU time requirements are presented. The Chebyshev gravity representation can provide a significant reduction in CPU time in precision orbit calculations, but at the cost of a large amount of direct-access storage space, which is required for a global model.

Smith, R. L.↗

An evaluation of superminicomputers for thermal analysis

The feasibility and cost effectiveness of solving thermal analysis problems on superminicomputers is demonstrated. Conventional thermal analysis and the changing computer environment, computer hardware and software used, six thermal analysis test problems, performance of superminicomputers (CPU time, accuracy, turnaround, and cost) and comparison with large computers are considered. Although the CPU times for superminicomputers were 15 to 30 times greater than the fastest mainframe computer, the minimum cost to obtain the solutions on superminicomputers was from 11 percent to 59 percent of the cost of mainframe solutions. The turnaround (elapsed) time is highly dependent on the computer load, but for large problems, superminicomputers produced results in less elapsed time than a typically loaded mainframe computer.

Storaasli, O. O.↗