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At least 523 records · Page 29

Directions of Moving Plaids is Biased by Asymmetric Viewing Windows

Directionally selective V1 neurons are tuned to particular spatio-temporal frequencies and respond to local 1-D edge motion. At least some MT neurons however appear to respond to the actual velocity of moving 2D patterns. To better understand how the 1D local motion information available from VI is integrated to derive a 2D velocity signal we investigated human perception of moving plaids, 2-D patterns composed of the sum of two 1-D sinusoidal gratings of different orientations. We measured the effect of the shape of the viewing window on the perceived direction of plaid motion. The plaids were spatially windowed by 2-D Gaussians with unequal standard deviations (sigma 1, sigma 2). Four observers indicated perceived direction by adjusting a pointer. Direction errors were measured as a function of the difference between window orientation and true plaid direction (DELTA THETA) for several grating spatial frequencies (SF = 0.3, 0.6, 1.2 c/d) and window aspect ratios (AR = sigma 1/sigma 2 = 1, 1.4, 2, 4). Observers showed systematic errors in perceived direction (approx. 15 for AR = 4 and SF = 0.6 c/d) that peaked at DELTA THETA approx. 40. The errors increased for increasing aspect ratio and decreased for increasing spatial frequencies (or number of cycles). These results show that despite the unambiguous motion of the plaids, under these conditions human misperceive the motion. These data constrain models of motion integration from V1 to MT and, in particular, are inconsistent with algorithms that use either the Intersection of Constraints rule or cross correlation to compute the perceived direction of motion.

Beutter, B. R.↗

Direction of Moving Plaids is Biased by Asymmetric Viewing Windows

Directionally selective V1 neurons are tuned to particular spatiotemporal frequencies and respond to local 1-D edge motion. At least some MT neurons however appear to respond to the actual velocity of moving 2D patterns (Movshon et al., EBR, 11:117, 1986). To better understand how the 1D local motion information available from V1 is integrated to derive a 2D velocity signal we investigated human perception of moving plaids, 2-D patterns composed of the sum of two 1-D sinusoidal gratings of different orientations. We measured the effect of the shape of the viewing window on the perceived direction of plaid motion. The plaids were spatially windowed by 2-D Gaussians with unequal standard deviations (sigma l, sigma 2). Four observers indicated perceived direction by adjusting a pointer. Direction errors were measured as a function of the difference between window orientation and true plaid direction (delta theta) for several grating spatial frequencies (SF = 0.3, 0.6, 1.2 c/d) and window aspect ratios (AR = sigma 1/sigma 2 = 1, 1.4, 2,4). Observers showed systematic errors in perceived direction (approx. 15 degrees for R = 4 and SF = 0.6 c/d) that peaked at delta theta approximately 40 degrees. The errors increased for increasing aspect ratio and decreased for increasing spatial frequencies (or number of cycles). These results show that despite the unambiguous motion of the plaids, within asymmetric windows, human can systematically misperceive plaid direction. These data constrain models of motion integration within extrastriate cortex and, in particular, are inconsistent with algorithms that use either the Intersection of Constraints rule or cross correlation to compute velocity.

Beutter, Brent Robert↗

Identifying Human Factors Issues in Aircraft Maintenance Operations

Maintenance operations incidents submitted to the Aviation Safety Reporting System (ASRS) between 1986-1992 were systematically analyzed in order to identify issues relevant to human factors and crew coordination. This exploratory analysis involved 95 ASRS reports which represented a wide range of maintenance incidents. The reports were coded and analyzed according to the type of error (e.g, wrong part, procedural error, non-procedural error), contributing factors (e.g., individual, within-team, cross-team, procedure, tools), result of the error (e.g., aircraft damage or not) as well as the operational impact (e.g., aircraft flown to destination, air return, delay at gate). The main findings indicate that procedural errors were most common (48.4%) and that individual and team actions contributed to the errors in more than 50% of the cases. As for operational results, most errors were either corrected after landing at the destination (51.6%) or required the flight crew to stop enroute (29.5%). Interactions among these variables are also discussed. This analysis is a first step toward developing a taxonomy of crew coordination problems in maintenance. By understanding what variables are important and how they are interrelated, we may develop intervention strategies that are better tailored to the human factor issues involved.

Veinott, Elizabeth S.↗

Effectiveness of basic display augmentation in vehicular control by visual field cues

The paper investigates the effectiveness of different basic display augmentation concepts - fixed reticle, velocity vector, and predicted future vehicle path - for RPVs controlled by a vehicle-mounted TV camera. The task is lateral manual control of a low flying RPV along a straight reference line in the presence of random side gusts. The man-machine system and the visual interface are modeled as a linear time-invariant system. Minimization of a quadratic performance criterion is assumed to underlie the control strategy of a well-trained human operator. The solution for the optimal feedback matrix enables the explicit computation of the variances of lateral deviation and directional error of the vehicle and of the control force that are used as performance measures.

Grunwald, A. J.↗

Validation of Nimbus-7 temperature-humidity infrared radiometer estimates of cloud type and amount

Estimates of clear and low, middle and high cloud amount in fixed geographical regions approximately (160 km) squared are being made routinely from 11.5 micron radiance measurements of the Nimbus-7 Temperature-Humidity Infrared Radiometer (THIR). The purpose of validation is to determine the accuracy of the THIR cloud estimates. Validation requires that a comparison be made between the THIR estimates of cloudiness and the 'true' cloudiness. The validation results reported in this paper use human analysis of concurrent but independent satellite images with surface meteorological and radiosonde observations to approximate the 'true' cloudiness. Regression and error analyses are used to estimate the systematic and random errors of THIR derived clear amount.

Stowe, L. L.↗

Air-ground information transfer in the National Airspace System

This paper reviews NASA's Aviation Safety Reporting System incident data for a two-year period in order to identify the frequency of air-ground information transfer errors and the factors associated with their occurrence. Of the more than 14,000 primary reports received during the 1985 and 1986 reporting period, one out of four reports concerned problems of information transfer between aircraft and ATC. Approximately half of these errors were associated directly or indirectly with aircraft deviations from assigned heading or altitude. The majority of incidents cited some human-system problem such as workload, cockpit distractions, etc., as the primary contributing factor. Improvements in air-ground information transfer using existing and future (e.g., data link) technology are proposed centering on the development and application of user-centered information management principles.

Lee, Alfred T.↗

Cognitive Functioning in Space Exploration Missions: A Human Requirement

Solving cognitive issues in the exploration missions will require implementing results from both Human Behavior and Performance, and Space Human Factors Engineering. Operational and research cognitive requirements need to reflect a coordinated management approach with appropriate oversight and guidance from NASA headquarters. First, this paper will discuss one proposed management method that would combine the resources of Space Medicine and Space Human Factors Engineering at JSC, other NASA agencies, the National Space Biomedical Research Institute, Wyle Labs, and other academic or industrial partners. The proposed management is based on a Human Centered Design that advocates full acceptance of the human as a system equal to other systems. Like other systems, the human is a system with many subsystems, each of which has strengths and limitations. Second, this paper will suggest ways to inform exploration policy about what is needed for optimal cognitive functioning of the astronaut crew, as well as requirements to ensure necessary assessment and intervention strategies for the human system if human limitations are reached. Assessment strategies will include clinical evaluation and fitness-to-perform evaluations. Clinical intervention tools and procedures will be available to the astronaut and space flight physician. Cognitive performance will be supported through systematic function allocation, task design, training, and scheduling. Human factors requirements and guidelines will lead to well-designed information displays and retrieval systems that reduce crew time and errors. Means of capturing process, design, and operational requirements to ensure crew performance will be discussed. Third, this paper will describe the current plan of action, and future challenges to be resolved before a lunar or Mars expedition. The presentation will include a proposed management plan for research, involvement of various organizations, and a timetable of deliverables.

Fiedler, Edan↗

Comparison of Procedures for Dual and Triple Closely Spaced Parallel Runways

A human-in-the-loop high fidelity flight simulation experiment was conducted, which investigated and compared breakout procedures for Very Closely Spaced Parallel Approaches (VCSPA) with two and three runways. To understand the feasibility, usability and human factors of two and three runway VCSPA, data were collected and analyzed on the dependent variables of breakout cross track error and pilot workload. Independent variables included number of runways, cause of breakout and location of breakout. Results indicated larger cross track error and higher workload using three runways as compared to 2-runway operations. Significant interaction effects involving breakout cause and breakout location were also observed. Across all conditions, cross track error values showed high levels of breakout trajectory accuracy and pilot workload remained manageable. Results suggest possible avenues of future adaptation for adopting these procedures (e.g., pilot training), while also showing potential promise of the concept.

triple approaches↗

Expansion of Check-Cases for 6DOF Simulation

This effort expands upon a previous NASA activity that developed flight simulation benchmark check-cases to include new check-cases for the Cislunar domain, comparing multiple NASA simulation tools. The results of this effort describe the benefits of standardizing inputs, simulation comparisons and describe an interactive website that enables comparison of externally provided simulation data. Participating simulations improved their software and identified implementation errors. This activity elevated simulation credibility and provided a measure of validation for the simulations actively in use for NASA’s Human Landing Systems (HLS).

Modeling↗

Expansion of Check-Cases for 6DOF Simulation: Appendix A

This is the Appendix containing figures of simulation output data plots for comparison from the assessment, “Expansion of Check-Cases for 6DOF Simulation”. This effort expands upon a previous NASA activity that developed flight simulation benchmark check-cases to include new check-cases for the Cislunar domain, comparing multiple NASA simulation tools. The results of this effort describe the benefits of standardizing inputs, simulation comparisons and describe an interactive website that enables comparison of externally provided simulation data. Participating simulations improved their software and identified implementation errors. This activity elevated simulation credibility and provided a measure of validation for the simulations actively in use for NASA’s Human Landing Systems (HLS).

Modeling↗

Evaluating Lunar Descent and Landing Performance From a Near Rectilinear Halo Orbit Using Linear Covariance Resetting Techniques

Upcoming lunar programs are striving the achieve precision landing in a safe and robust manner. Various elements impact this mission objective ranging from on-orbit operations with ground station tracking to incorporating relative sensors with hazard detection and avoidance (HDA) to support the final approach and landing phase. Modeling the impacts of ground tracking, trajectory replanning, relative navigation sensors, and particularly a potential HDA system on the integrated closed-loop GN\&C system performance poses a unique challenge due to the complexity and interaction with multiple facets of the vehicle including the trajectory design, sensing hardware, navigation system, guidance and targeting, and the overall mission concept of operations. This paper outlines techniques to systematically analyze and compare the performance impacts of ground tracking and replanning and an HDA system where the onboard navigation errors are reset or uploaded from an external source and the vehicle's reference trajectory is regenerated requiring the system dispersions to also be reset to reflect this in-flight profile adjustment. To illustrate the application of these general techniques for analyzing the performance impacts due to incorporating these resetting events, they are demonstrated with a human lunar descent and landing scenario starting from a near rectilinear halo orbit (NRHO) until the vehicle precisely reaches its predetermined landing site on the lunar surface. Performance metrics such as inertial and relative navigation errors, trajectory dispersions, footprint dispersions, and propellant usage are provided.

GN&C↗

An application of fuzzy sets in real time filtering problems

The human decision-making task is modeled with fuzzy sets and the Kalman filter updates to the state vector are weighted using fuzzy functions. Results of the study show that the use of fuzzy set models gives results comparable to those requiring human assistance, e.g. lock on to false targets, and better results when the problem is caused by noise and/or bias, or unexpected errors in the state vector at initial acquisition.

Lea, Robert N.↗

Lunar Rover Localization Using Craters as Landmarks

Onboard localization capabilities for planetary rovers to date have used relative navigation, by integrating combinations of wheel odometry, visual odometry, and inertial measurements during each drive to track position relative to the start of each drive. At the end of each drive, a “ground-in-the-loop” (GITL) interaction is used to get a position update from human operators in a more global reference frame, such as a map frame defined by orbital reconnaissance imaging of a large region around the rover’s current position. For Mars rovers, this typically has involved downlinking imagery from the rover mast cameras and using interactive visualization tools on Earth to register such images to the orbital reconnaissance images. For safety purposes, rover mission operations typically specify “keep out zones”, which human operators recognize as being unsafe in the orbital images. Autonomous rover drives are limited in distance so that accumulated relative navigation error does not risk the possibility of the rover driving into a keep out zone. The allowable autonomous drive distance in this mode of operation depends on the distribution of keep out zones and the accuracy of relative navigation; in practice, drive limits of a few hundred meters between GITL cycles are to be expected. Several rover mission concepts have recently been studied that require much longer drives between GITL cycles, particularly for the Moon. This includes lunar rover mission concepts that involve (1) driving mostly in sunlight at low latitudes, (2) driving in permanently shadowed regions near the south pole, and (3) a mixture of day and night driving in mid-latitudes. These concepts include total traverse distance requirements of up to 1,800 km in 4 Earth years, with individual drives of several kilometers between stops for downlink. These concepts require greater autonomy to minimize GITL cycles to enable such large range; onboard global localization is a key element of such autonomy. Multiple techniques have been studied in the past for onboard rover global localization, including radio navigation aiding from an orbiter, recognizing horizon landmarks that are known in a regional elevation map, and correlating a local elevation map created onboard the rover with a regional elevation map. These techniques all have drawbacks, including requiring an expensive extra mission element (navigation orbiter), unavailability of sufficient regional elevation map data, or limited accuracy in resulting position estimates (e.g. a few hundred meters with horizon landmarks). For the Moon, the ubiquitous craters offer another possibility, which involves mapping craters from orbit, then recognizing crater landmarks with cameras and/or a lidar onboard the rover. This approach is applicable everywhere on the Moon, does not require high resolution stereo imaging from orbit as some other approaches do, and has potential to enable position knowledge with order of 10 m accuracy at all times. This paper will provide more detail on our technical approach to crater-based lunar rover localization and will present initial results on crater detection using 3-D point cloud data from onboard lidar or stereo cameras and using shading cues in monocular onboard imagery.

Ono, M.↗

Machine Learning for Predicting Team Functioning in HERA Missions

Team functioning is integral to success in future long term space exploration missions. Proactively detecting declines in team functioning can mitigate conflict and ensure mission success. This project developed a speech-based artificial intelligence (AI) system that unobtrusively predicts degradation in team functioning, including performance and cohesion, in the Human Exploration Research Analog (HERA) Campaigns 4 and 5. The AI system conducted automated analysis of the prosodic (tone of voice) and linguistic (language content) components of speech, modeling interpersonal dynamics at both the turn-taking and day-wide levels. We investigated team functioning via observing structured interactions (i.e., multi-mission space exploration vehicle-extra vehicular activity [MMSEV-EVA], team interaction battery [TIB]) and unstructured interactions before the MMSEV-EVA task. We developed machine learning models to predict team functioning (objective task accuracy, self reported team efficacy and self reported team cohesion) by analyzing OpenSmile acoustic features, linguistic descriptors extracted via the linguistic inquiry and word count (LIWC) dictionary, and semantic embeddings. In the TIB, static models using logistic regression and random forests were not able to predict task accuracy, but predicted team efficacy and cohesion during both the decision making and relational tasks to a moderate level (60-70%). Majority voting on the individual turns to predict day long team efficacy further increased accuracies (70-80%). Finally, long short-term memory (LSTM) models showed the best performance across all variables (80-91%), including task performance. In the MMSEV-EVA, static models achieved an accuracy of 60% with majority voting, which increased to 80% through the incorporation of mission day as a variable, accounting for the learning effect. A key finding across both tasks was the "team-dependent" nature of these interactions; models achieved much higher accuracy when trained on prior days of the same team's data rather than attempting to generalize across entirely different teams, with even 1-2 days of prior data per team achieving 5-15% improvement over team-independent models. In addition, the incorporation of pre-task data from the same team also improves model performance, e.g., incorporating data from the decision-making task of the TIB, which preceded the relational task, improved the prediction of team efficacy and cohesion during the latter. We compared model performance when trained on machine-generated data compared to data that had been further corrected by human annotators. Overall, models trained on human-corrected data exhibited a modest improvement in performance, particularly when acoustic features were used. We found no significant correlation between word error rate (WER) and model accuracy (r(55) = -0.08, p = 0.51), but model’s accuracy was significantly higher for medium/high quality transcription (0.74 (SD = 0.48)) compared to the low-quality group (0.64 (SD = 0.36)) (t(63)=2.82, p = 0.006). Based on these, several design recommendation emerge, that could inform Standards at NASA. Models predicting team functioning should incorporate at least one to two days of historical interaction data, include brief pre-task discussions, and explicitly model temporal learning effects, especially for longer operational tasks. Minimum quality standards for automated speech-processing pipelines are needed, given the performance gains observed with manually corrected acoustic data. Finally, systems should leverage both acoustic features and language embeddings in complementary ways, with modality choices and fusion strategies tailored to mission context, task demands, and data quality requirements.

Shrivatsa Mishra↗

Development of Laser-induced Grating Spectroscopy for Underwater Temperature Measurement in Shock Wave Focusing Regions

In Extracorporeal Shock Wave Lithotripsy (ESWL) underwater shock wave focusing generates high pressures at very short duration of time inside human body. However, it is not yet clear how high temperatures are enhanced at the spot where a shock wave is focused. The estimation of such dynamic temperature enhancements is critical for the evaluation of tissue damages upon shock loading. For this purpose in the Interdisciplinary Shock Wave Research Center a technique is developed which employs laser induced thermal acoustics or Laser Induced Grating Spectroscopy. Unlike most of gasdynamic methods of measuring physical quantities this provides a non-invasive one having spatial and temporal resolutions of the order of magnitude of 1.0 mm3 and 400 ns, respectively. Preliminary experiments in still water demonstrated that this method detected sound speed and hence temperature in water ranging 283 K to 333 K with errors of 0.5%. These results may be used to empirically establish the equation of states of water, gelatin or agar cells which will work as alternatives of human tissues.

Gojani, Ardian B.↗

Algorithm For Control Of Large Antenna

Alternative position-error feedback modes provided. Modern control theory basis for computer algorithm used to control two-axis positioning of large antenna. Algorithm - incorporated into software of real-time control computer - enables rapid intertarget positioning as well as precise tracking (using one of two optional position-feedback modes) without need of human operator intervention. Control system for one axis of two-axis azimuth/elevation control system embodied mostly in software based on advanced control theory. System has linear properties of classical linear feedback controller. Performance described by bandwidth and linear error coefficients.

Hill, Robert E.↗

Anisotropic responses to motion toward and away from the eye

When a rigid object moves toward the eye, it is usually perceived as being rigid. However, in the case of motion away from the eye, the motion and structure of the object are perceived nonveridically, with the percept tending to reflect the nonrigid transformations that are present in the retinal image. This difference in response to motion to and from the observer was quantified in an experiment using wire-frame computer-generated boxes which moved toward and away from the eye. Two theoretical systems are developed by which uniform three-dimensional velocity can be recovered from an expansion pattern of nonuniform velocity vectors. It is proposed that the human visual system uses two similar systems for processing motion in depth. The mechanism used for motion away from the eye produces perceptual errors because it is not suited to objects with a depth component.

Perrone, John A.↗

Discriminability of Prediction Artifacts in a Time Delayed Virtual Environment

Overall latency remains an impediment to perceived image stability and consequently to human performance in virtual environment (VE) systems. Predictive compensators have been proposed as a means to mitigate these shortcomings, but they introduce rendering errors because of induced motion overshoot and heightened noise. Discriminability of these compensator artifacts was investigated by a protocol in which head tracked image stability for 35 ms baseline VE system latency was compared against artificially added (16.7 to 100 ms) latency compensated by a previously studied Kalman Filter (K-F) predictor. A control study in which uncompensated 16.7 to 100 ms latencies were compared against the baseline was also performed. Results from 10 subjects in the main study and 8 in the control group indicate that predictive compensation artifacts are less discernible than the disruptions of uncompensated time delay for the shorter but not the longer added latencies. We propose that noise magnification and overshoot are contributory cues to the presence of predictive compensation.

Adelstein, Bernard D.↗