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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 469 records · Page 26

Operational performance of vapor-screen systems for in-flight visualization of leading-edge vortices on the F-106B aircraft

A flight research program was undertaken at the NASA Langley Research Center to apply the vapor-screen technique, widely used in wind tunnels, to an aircraft. The purpose was to obtain qualitative and quantitative information about near-field vortex flows above the wings of fighter aircraft and ascertain the effects of Reynolds and Mach numbers over the angle-of-attack range. The hardware for the systems required for flight application of the vapor-screen technique was successfully developed and integrated. Details of each system, its operational performance on the F-106B aircraft, and pertinent aircraft and environmental data collected are presented.

Lamar, John E.↗

Application of NASA Giovanni to Coastal Zone Remote Sensing Research

The Goddard Earth Sciences Data and Information Services Center (GES DISC) Interactive Online Visualization ANd aNalysis Infrastructure (Giovanni) provides rapid access to, and enables effective utilization of, remotely-sensed data that are applicable to investigations of coastal environmental processes. Data sets in Giovanni include precipitation data from the Tropical Rainfall Measuring Mission (TRMM), particularly useful for coastal storm investigations; ocean color radiometry data from the Sea-viewing Wide Field-of-view Sensor (SeaWIFS) and Moderate Resolution Imaging Spectroradiometer (MODIS), useful for water quality evaluation, phytoplankton blooms, and terrestrial-marine interactions; and atmospheric data from MODIS and the Advanced Infrared Sounder (AIRS), providing the capability to characterize atmospheric variables. Giovanni provides a simple interface allowing discovery and analysis of environmental data sets with accompanying graphic visualizations. Examples of Giovanni investigations of the coastal zone include hurricane and storm impacts, hydrologically-induced phytoplankton blooms, chlorophyll trend analysis, and dust storm characterization. New and near-future capabilities of Giovanni will be described.

Acker, James↗

Air STAR Beyond Visual Range UAS Description and Preliminary Test Results

The NASA Airborne Subscale Transport Aircraft Research Unmanned Aerial System project's capabilities were expanded by updating the system design and concept of operations. The new remotely piloted airplane system design was flight tested to assess integrity and operational readiness of the design to perform flight research. The purpose of the system design is to improve aviation safety by providing a capability to validate, in high-risk conditions, technologies to prevent airplane loss of control. Two principal design requirements were to provide a high degree of reliability and that the new design provide a significant increase in test volume (relative to operations using the previous design). The motivation for increased test volume is to improve test efficiency and allow new test capabilities that were not possible with the previous design and concept of operations. Three successful test flights were conducted from runway 4-22 at NASA Goddard Space Flight Center's Wallops Flight Facility.

Cunningham, Kevin↗

Kennedy Space Center ITC-1 Internship Overview

As an intern for Priscilla Elfrey in the ITC-1 department, I was involved in many activities that have helped me to develop many new skills. I supported four different projects during my internship, which included the Center for Life Cycle Design (CfLCD), SISO Space Interoperability Smackdown, RTI Teacher Mentor Program, and the Discrete Event Simulation Integrated Visualization Environment Team (DIVE). I provided the CfLCD with web based research on cyber security initiatives involving simulation, education for young children, cloud computing, Otronicon, and Science, Technology, Engineering, and Mathematics (STEM) education initiatives. I also attended STEM meetings regarding simulation courses, and educational course enhancements. To further improve the SISO Simulation event, I provided observation feedback to the technical advisory board. I also helped to set up a chat federation for HLA. The third project involved the RTI Teacher Mentor program, which I helped to organize. Last, but not least, I worked with the DIVE team to develop new software to help visualize discrete event simulations. All of these projects have provided experience on an interdisciplinary level ranging from speech and communication to solving complex problems using math and science.

Ni, Marcus↗

Audio-Visual Situational Awareness for General Aviation Pilots

Weather is one of the major causes of general aviation accidents. Researchers are addressing this problem from various perspectives including improving meteorological forecasting techniques, collecting additional weather data automatically via on-board sensors and "flight" modems, and improving weather data dissemination and presentation. We approach the problem from the improved presentation perspective and propose weather visualization and interaction methods tailored for general aviation pilots. Our system, Aviation Weather Data Visualization Environment (AWE), utilizes information visualization techniques, a direct manipulation graphical interface, and a speech-based interface to improve a pilot's situational awareness of relevant weather data. The system design is based on a user study and feedback from pilots.

Spirkovska, Lilly↗

Measurement of Visual Reaction Times Using Hand-held Mobile Devices

Modern mobile devices provide a convenient platform for collecting research data in the field. But,because the working of these devices is often cloaked behind multiple layers of proprietary system software, it can bedifficult to assess the accuracy of the data they produce, particularly in the case of timing. We have been collecting datain a simple visual reaction time experiment, as part of a fatigue testing protocol known as the Psychomotor Vigilance Test (PVT). In this protocol, subjects run a 5-minute block consisting of a sequence of trials in which a visual stimulus appears after an unpredictable variable delay. The subject is required to tap the screen as soon as possible after the appearance of the stimulus. In order to validate the reaction times reported by our program, we had subjects perform the task while a high-speed video camera recorded both the display screen, and a side view of the finger (observed in a mirror). Simple image-processing methods were applied to determine the frames in which the stimulus appeared and disappeared, and in which the finger made and broke contact with the screen. The results demonstrate a systematic delay between the initial contact by the finger and the detection of the touch by the software, having a value of 80 +- 20 milliseconds.

reaction time↗

A piloted simulation study of the effects of controller force gradient in VTOL hovering flight

A study of the effect of control force gradient on the VTOL visual hovering task was conducted on the NASA-Ames Research Center Six-Degree-of-Freedom Motion Simulator. Lateral control force-gradient characteristics were evaluated in combination with three different types of stabilization systems: An unstabilized (acceleration) system, a rate-stabilized system, and two attitude-stabilized systems. The effects of gust disturbances were included in the control force evaluation for the attitude systems. A force gradient of 1.0 lb/in was within the optimum range for all control systems and conditions evaluated in this study.

Fry, E. B.↗

A New Method for Laminar Boundary Layer Transition Visualization in Flight: Color Changes in Liquid Crystal Coatings

The visualization of laminar to turbulent boundary layer transition plays an important role in flight and wind tunnel aerodynamic testing of aircraft wing and body surfaces. Visualization can help provide a more complete understanding of both transition location as well as transition modes; without visualization, the transition process can be very difficult to understand. In the past, the most valuable transition visualization methods for fight applications included sublimating chemicals and oil flows. Each method has advantages and limitations. In particular, sublimating chemicals are impractical to use in subsonic applications much above 20,000 feet because of the greatly reduced rates of sublimation at lower temperatures (less than -4 degrees Fahrenheit). Both oil flow and sublimating chemicals have the disadvantage of providing only one good data point per flight. Thus, for many important flight conditions, transition visualization has not been readily available. This paper discusses a new method for visualizing transition in fight by the use of liquid crystals. The new method overcomes the limitations of past techniques, and provides transition visualization capability throughout almost the entire altitude and speed ranges of virtually all subsonic aircraft flight envelopes. The method also has wide applicability for supersonic transition visualization in flight and for general use in wind tunnel research over wide subsonic and supersonic speed ranges.

Holmes, Bruce J.↗

Fault-Tolerant Control For A Robotic Inspection System

Report describes first phase of continuing program of research on fault-tolerant control subsystem of telerobotic visual-inspection system. Goal of program to develop robotic system for remotely controlled visual inspection of structures in outer space.

Tso, Kam Sing↗

Modeling of Depth Cue Integration in Manual Control Tasks

Psychophysical research has demonstrated that human observers utilize a variety of visual cues to form a perception of three-dimensional depth. However, most of these studies have utilized a passive judgement paradigm, and failed to consider depth-cue integration as a dynamic and task-specific process. In the current study, we developed and experimentally validated a model of manual control of depth that examines how two potential cues (stereo disparity and relative size) are utilized in both first- and second-order active depth control tasks. We found that stereo disparity plays the dominate role for determining depth position, while relative size dominates perception of depth velocity. Stereo disparity also plays a reduced role when made less salient (i.e., when viewing distance is increased). Manual control models predict that position information is sufficient for first-order control tasks, while velocity information is required to perform a second-order control task. Thus, the rules for depth-cue integration in active control tasks are dependent on both task demands and cue quality.

Sweet, Barbara T.↗

Sleep deprivation influences some but not all processes of supervisory attention

Does one night of sleep deprivation alter processes of supervisory attention in general or only a specific subset of such processes? Twenty college-aged volunteers, half female, performed a choice reaction time task. A cue indicated that compatible (e.g., right button, right-pointing arrow) or incompatible (e.g., left button, right-pointing arrow) responses were to be given to a stimulus that followed 50 or 500 ms later. The paradigm assessed response inhibition, task-shifting skill, and task strategy-processes inherent in supervisory attention. Performance, along with heart rate, was assessed for 12 hr following normal sleep or a night of complete sleep deprivation. Sleep deprivation altered neither preparation for task shifting nor response inhibition. The ability to use preparatory bias to speed performance did decrease with sleep deprivation. Sleep deprivation appears to selectively affect this supervisory attention process, which is perceived as an active effort to cope with a challenging task.

NASA Discipline Regulatory Physiology↗

Motion sickness and development of synergy within the spatial orientation system. A hypothetical unifying concept

Adaptation to research paradigms such as rotating rooms and optical alteration of visual feedback during movement results in development of perceptual-motor programs that provide the reflexive assistance that is necessary to skilled control of movement and balance. The discomfort and stomach awareness that occur during the adaptation process has been attributed to conflicting sensory information about the state of motion. Vestibular signals depend on the kinematics of head movements irrespective of the presence or absence of signals from other senses. We propose that sensory conflict when vestibular signals are at least one component of the conflict are innately disturbing and unpleasant. This innate reaction is part of a continuum that operates early in life to prevent development of inefficient perceptual-motor programs. This reaction operates irrespective of and in addition to reward and punishment from parental guidance or goal attainment to yield efficient control of whole body movement in the operating environment of the individual. The same mechanism is involved in adapting the spatial orientation system to strange environments. This conceptual model "explains" why motion sickness is associated with adaptation to novel environments and is in general consistent with motion sickness literature.

Review, Tutorial↗

An information maximization model of eye movements

We propose a sequential information maximization model as a general strategy for programming eye movements. The model reconstructs high-resolution visual information from a sequence of fixations, taking into account the fall-off in resolution from the fovea to the periphery. From this framework we get a simple rule for predicting fixation sequences: after each fixation, fixate next at the location that minimizes uncertainty (maximizes information) about the stimulus. By comparing our model performance to human eye movement data and to predictions from a saliency and random model, we demonstrate that our model is best at predicting fixation locations. Modeling additional biological constraints will improve the prediction of fixation sequences. Our results suggest that information maximization is a useful principle for programming eye movements.

NASA Discipline Neuroscience↗

Perceptual learning through optimization of attentional weighting: human versus optimal Bayesian learner

Human performance in visual detection, discrimination, identification, and search tasks typically improves with practice. Psychophysical studies suggest that perceptual learning is mediated by an enhancement in the coding of the signal, and physiological studies suggest that it might be related to the plasticity in the weighting or selection of sensory units coding task relevant information (learning through attention optimization). We propose an experimental paradigm (optimal perceptual learning paradigm) to systematically study the dynamics of perceptual learning in humans by allowing comparisons to that of an optimal Bayesian algorithm and a number of suboptimal learning models. We measured improvement in human localization (eight-alternative forced-choice with feedback) performance of a target randomly sampled from four elongated Gaussian targets with different orientations and polarities and kept as a target for a block of four trials. The results suggest that the human perceptual learning can occur within a lapse of four trials (<1 min) but that human learning is slower and incomplete with respect to the optimal algorithm (23.3% reduction in human efficiency from the 1st-to-4th learning trials). The greatest improvement in human performance, occurring from the 1st-to-2nd learning trial, was also present in the optimal observer, and, thus reflects a property inherent to the visual task and not a property particular to the human perceptual learning mechanism. One notable source of human inefficiency is that, unlike the ideal observer, human learning relies more heavily on previous decisions than on the provided feedback, resulting in no human learning on trials following a previous incorrect localization decision. Finally, the proposed theory and paradigm provide a flexible framework for future studies to evaluate the optimality of human learning of other visual cues and/or sensory modalities.

Non-NASA Center↗

LinkWinds, A System for Interactive Scientific Data Analysis and Visualization

The Linked Windows Interactive Data System is a prototype visual data exploration system resulting from a NASA/JPL program of research into graphical methods for rapidly and interactively accessing, displaying and analyzing large multivariate multidisciplinary data sets.

dynamic interconnection data-linking paradigm easy↗

Short Duration Bioastronautics Investigation 1904: Human Factors Assessment of Vibration Effects on Visual Performance during Launch

The primary objective of the Short Duration Bioastronautics Investigation (SDBI) 1904 was to determine visual performance limits during Shuttle operational vibration and g-loads, specifically through the determination of minimal usable font sizes using Orion-type display formats. Currently there is little to no data available to quantify human visual performance under the extreme g- and vibration conditions of launch. Existing data on shuttle vibration magnitude and frequency is incomplete and does not address human visual performance. There have been anecdotal reports of performance decrements from shuttle crews, but no structured data have been collected. Previous work by NASA on the effects of vibration and linear g-loads on human performance was conducted during the Gemini era, but these experiments were performed using displays and controls that are dramatically different than current concepts being considered by the Constellation Program. Recently, three investigations of visual performance under vibration have been completed at NASA Ames Research Center: the first examining whole-body vibration, the second employing whole-body vibration coupled with a sustained g-load, and a third examining the effects of peak versus extended duration vibration. However, all of these studies were conducted using only a single x-axis direction (eyeballs in/out). Estimates of thrust oscillations from the Constellation Ares-I first stage are driving the need for realistic human performance requirements. SDBI 1904 was an opportunity to address the need for requirements by conducting a highly focused and applied evaluation in a relevant spaceflight environment. The SDBI was a companion effort to Detailed Test Objective (DTO) 695, which measured shuttle seat accelerations (vibration) during ascent. Data from the SDBI will serve an important role in interpreting the DTO vibration data. Both SDBI 1904 and DTO 695 were low impact with respect to flight resources, and combined, they represent an efficient and focused problem solving approach. This project provided (a) immediate data for developing preliminary human performance vibration requirements; (b) flight validated inputs for ongoing and future ground-based research; and (c) preliminary information related to Orion display format design.

Thompson, Shelby↗

Vision Trainer Teaches Focusing Techniques at Home

Based on work Stanford Research Institute did for Ames Research Center, Joseph Trachtman developed a vision trainer to treat visual focusing problems in the 1980s. In 2014, Trachtman, operating out of Seattle, released a home version of the device called the Zone-Trac. The inventor has found the biofeedback process used by the technology induces an alpha-wave brain state, causing increased hand-eye coordination and reaction times, among other effects

Source record↗

The Best Educational Tool for Interdisciplinary Earth Science Giovanni

Accessing and using NASA Earth science data has commonly presented a challenge to many educators and students, due to issues such as heterogeneous data formats, complex data structures, large volumes of data storage, special programming requirements, and diverse analytical software options that often require a significant investment in time and resources, especially for novices. By facilitating data access and evaluation, as well as promoting open access to create a more level playing field for non-funded scientists, NASA Earth observation data can be more readily used for scientific discovery and societal benefits. To advance this goal, the NASA Goddard Earth Sciences (GES) Data and Information Services Center (DISC) developed the Geospatial Interactive Online Visualization ANd aNalysis Infrastructure (Giovanni). To date, Giovanni has assisted researchers around the world publish over 1300 peer-reviewed papers in a wide range of Earth science disciplines. In this presentation, we will demonstrate how easy it is to use Giovanni for the rapid creation of many different analyses of both weather and climate events.

interdisciplinary↗