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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 469 records · Page 26

An introduction to the Gilgamesh PIM architecture

The focus of the work conducted is on a class of structures made possible by the merger of logic and memory. Processing In Memory (PIM) extends the design space much farther by closely associating the logic with the memory interface to realize innovative structures never previously possible and thus exposing entirely new opportunities for computer architecture.

Gilgamesh PIM CMOS↗

Exascale computing and big data

Scientific discovery and engineering innovation requires unifying traditionally separated high-performance computing and big data analytics. The tools and cultures of high-performance computing and big data analytics have diverged, to the detriment of both; unification is essential to address a spectrum of major research domains. The challenges of scale tax our ability to transmit data, compute complicated functions on that data, or store a substantial part of it; new approaches are required to meet these challenges. Finally, the international nature of science demands further development of advanced computer architectures and global standards for processing data, even as international competition complicates the openness of the scientific process.

97 MATHEMATICS AND COMPUTING↗

Parallel Programming in MCNP6

Monte Carlo N-Particle (MCNP)1 is a general-purpose Monte Carlo particle transport code developed by Los Alamos National Laboratory (LANL). To efficiently handle long simulations, MCNP version 6 (MCNP6) supports parallel execution using two primary programming models: • Shared-memory task-based threading using OpenMP (Open Multi-Processing), and • Distributed-memory calculations using MPI (Message Passing Interface). The OpenMP and MPI programming models enable MCNP6 to scale from desktop systems to high-performance computing (HPC) clusters, allowing users to run MCNP in one of three parallel modes: • OpenMP-only, • MPI-only, and • Hybrid (MPI + OpenMP). The choice of parallelization mode depends on the underlying computer architecture and the characteristics of the simulation problem.

97 MATHEMATICS AND COMPUTING↗

Sparse Matrix-Matrix Multiplication on Multilevel Memory Architectures: Algorithms and Experiments

Architectures with multiple classes of memory media are becoming a common part of mainstream supercomputer deployments. So called multi-level memories offer differing characteristics for each memory component including variation in bandwidth, latency and capacity. This paper investigates the performance of sparse matrix multiplication kernels on two leading highperformance computing architectures — Intel's Knights Landing processor and NVIDIA's Pascal GPU. We describe a data placement method and a chunking-based algorithm for our kernels that exploits the existence of the multiple memory spaces in each hardware platform. We evaluate the performance of these methods w.r.t. standard algorithms using the auto-caching mechanisms Our results show that standard algorithms that exploit cache reuse performed as well as multi-memory-aware algorithms for architectures such as Ki\iLs where the memory subsystems have similar latencies. However, for architectures such as GPUS where memory subsystems differ significantly in both bandwidth and latency, multi-memory-aware methods are crucial for good performance. In addition, our new approaches permit the user to run problems that require larger capacities than the fastest memory of each compute node without depending on the software-managed cache mechanisms.

97 MATHEMATICS AND COMPUTING↗

Faster than Real-Time Dynamic Simulation for Large-Size Power System with Detailed Dynamic Models using High-Performance Computing Platform

This paper presents a faster-than-real-time dynamic simulation software package that is designed for large-size power system dynamic simulation. It was developed on the GridPACKTM high-performance computing (HPC) framework. The key features of the developed software package include (1) faster-than-real-time dynamic simulation for a WECC system (17,000 buses) with different types of detailed generator, controller, and relay dynamic models, (2) a decoupled parallel dynamic simulation algorithm with optimized computation architecture to better leverage HPC resources and technologies, (3) options for HPC-based linear and iterative solvers, (4) hidden HPC details, such as data communication and distribution, to enable development centered on mathematical models and algorithms rather than on computational details for power system researchers, and (5) easy integration of new dynamic models and related algorithms into the software package.

Huang, Renke↗

A Parallel-in-Time Multigrid Approach to Constrained Optimization

Valuable computer simulations such as weather prediction, traffic flow, and resource allocation are time dependent problems. One such example is the viscous Burgers’ equation which can model various systems such as fluids and traffic flow. Further, many of these models require optimization routines to meet the needs of many businesses. Unfortunately, traditional sequential-in-time algorithms have become bottlenecks in solution model generation. This is because computer architectures have begun to rely more and more on concurrency (parallel processing) as opposed to processor power to provide greater performance. To avoid this bottleneck, many researchers use parallelization methods to take advantage of the increasing number of processors in computers. This approach allows for variables in a problem to be solved for simultaneously. As such, parallelization is a crucial requirement to achieve high-performance computing.

97 MATHEMATICS AND COMPUTING↗

Vectorization of a particle simulation method for hypersonic rarefied flow

An efficient particle simulation technique for hypersonic rarefied flows is presented at an algorithmic and implementation level. The implementation is for a vector computer architecture, specifically the Cray-2. The method models an ideal diatomic Maxwell molecule with three translational and two rotational degrees of freedom. Algorithms are designed specifically for compatibility with fine grain parallelism by reducing the number of data dependencies in the computation. By insisting on this compatibility, the method is capable of performing simulation on a much larger scale than previously possible. A two-dimensional simulation of supersonic flow over a wedge is carried out for the near-continuum limit where the gas is in equilibrium and the ideal solution can be used as a check on the accuracy of the gas model employed in the method. Also, a three-dimensional, Mach 8, rarefied flow about a finite-span flat plate at a 45 degree angle of attack was simulated. It utilized over 10 to the 7th particles carried through 400 discrete time steps in less than one hour of Cray-2 CPU time. This problem was chosen to exhibit the capability of the method in handling a large number of particles and a true three-dimensional geometry.

Mcdonald, Jeffrey D.↗

GPU Acceleration of the Locally Selfconsistent Multiple Scattering Code for First Principles Calculation of the Ground State and Statistical Physics of Materials

The Locally Self-consistent Multiple Scattering (LSMS) code solves the first principles Density Functional theory Kohn-Sham equation for a wide range of materials with a special focus on metals, alloys and metallic nano-structures. It has traditionally exhibited near perfect scalability on massively parallel high performance computer architectures. We present our efforts to exploit GPUs to accelerate the LSMS code to enable first principles calculations of O(100,000) atoms and statistical physics sampling of finite temperature properties. Using the Cray XK7 system Titan at the Oak Ridge Leadership Computing Facility we achieve a sustained performance of 14.5PFlop/s and a speedup of 8.6 compared to the CPU only code.

Eisenbach, Markus↗

Educating HPC Users in the use of advanced computing technology

We examine a multi-modal approach to educating and training users of an advanced computing technology testbed at the Institute for Advanced Computational Science at Stony Brook University. Ookami provides researchers worldwide with access to 176 Fujitsu A64FX compute nodes, this being the same processor technology powering the Japanese Fugaku supercomputer, the fastest computer in the world since June 2020. However, achieving high-performance on this Arm-based, leadership computing technology requires that users be familiar with details of computer architecture, performance analysis and modeling, and high-performance programming models that are commonly omitted in introductory programming courses. Indeed, regardless of their seniority, many of the testbed users are surprisingly unfamiliar with basic concepts such as vectorization, pipelining, latency/bandwidth, roofline models, computing energy/power, threads, and non-uniform memory access. These same concepts also pervade mainstream x86 technologies, so this is of widespread concern. Due to the national/global nature of our user community that is also very diverse in both discipline and experience, the inability to offer formal classes, and our experience that most people do not tend to read online documentation or training materials in sufficient depth, we have consciously employed multiple approaches that heavily emphasize (online) personal interactions and transfer of skills. Online documentation has been organized around best-practices and FAQs; twice-weekly hackathons and office hours via Zoom enable deep dives by both the team and the user community with multiple broad benefits; a Slack channel provides both real time and archived answers and discussions; and workshops, training and webinars target community needs as they arise. Furthermore, the perspective that these tools are being used in an educational setting rather than just for project communication makes them more effective and contributes to community success.

A64FX↗

Recovery Act: Advanced Interaction, Computation, and Visualization Tools for Sustainable Building Design

Current building energy simulation technology requires excessive labor, time and expertise to create building energy models, excessive computational time for accurate simulations and difficulties with the interpretation of the results. These deficiencies can be ameliorated using modern graphical user interfaces and algorithms which take advantage of modern computer architectures and display capabilities. To prove this hypothesis, we developed an experimental test bed for building energy simulation. This novel test bed environment offers an easy-to-use interactive graphical interface, provides access to innovative simulation modules that run at accelerated computational speeds, and presents new graphics visualization methods to interpret simulation results. Our system offers the promise of dramatic ease of use in comparison with currently available building energy simulation tools. Its modular structure makes it suitable for early stage building design, as a research platform for the investigation of new simulation methods, and as a tool for teaching concepts of sustainable design. Improvements in the accuracy and execution speed of many of the simulation modules are based on the modification of advanced computer graphics rendering algorithms. Significant performance improvements are demonstrated in several computationally expensive energy simulation modules. The incorporation of these modern graphical techniques should advance the state of the art in the domain of whole building energy analysis and building performance simulation, particularly at the conceptual design stage when decisions have the greatest impact. More importantly, these better simulation tools will enable the transition from prescriptive to performative energy codes, resulting in better, more efficient designs for our future built environment.

99 GENERAL AND MISCELLANEOUS↗

Application Results on Early Exascale Hardware

This Exascale Computing Project (ECP) milestone report summarizes the status of 27 of the 31 ECP Applications Development (AD) subprojects at the end of FY21. In November and December of 2021, a comprehensive assessment of AD projects was conducted by the ECP leadership along with external subject matter experts (SMEs). (NNSA application projects are reviewed separately using the ASC milestone process.) The AD review committee—consisting of the AD lead, AD deputy, Level 3 (L3), and at least one external project SME—was tasked with evaluating each project’s progress relative to ECP project goals specified in the FY21 timeline. Key areas of focus were code maturity and performance on pre-exascale systems, an in-depth analysis of final key performance parameter (KPP) verification contracts, and future R&D priorities in the final year of ECP and beyond. As such, this report contains not only an accurate snapshot of each subproject’s current status but also represents a broad account of successes and challenges in porting large scientific applications to DOE’s next-generation high-performance computing architectures – the Frontier and Aurora systems.

97 MATHEMATICS AND COMPUTING↗

Sustain

Current building energy simulation technology requires excessive labor, time and expertise to create building energy models, excessive computational time for accurate simulations and difficulties with the interpretation of the results. These deficiencies can be ameliorated using modern graphical user interfaces and algorithms which take advantage of modern computer architectures and display capabilities. To prove this hypothesis, we developed an experimental test bed for building energy simulation. This novel test bed environment offers an easy-to-use interactive graphical interface, provides access to innovative simulation modules that run at accelerated computational speeds, and presents new graphics visualization methods to interpret simulation results. Our system offers the promise of dramatic ease of use in comparison with currently available building energy simulation tools. Its modular structure makes it suitable for early stage building design, as a research platform for the investigation of new simulation methods, and as a tool for teaching concepts of sustainable design. Improvements in the accuracy and execution speed of many of the simulation modules are based on the modification of advanced computer graphics rendering algorithms. Significant performance improvements are demonstrated in several computationally expensive energy simulation modules. The incorporation of these modern graphical techniques should advance the state of the art in the domain of whole building energy analysis and building performance simulation, particularly at the conceptual design stage when decisions have the greatest impact. More importantly, these better simulation tools will enable the transition from prescriptive to performative energy codes, resulting in better, more efficient designs for our future built environment.

Source record↗

Development of iterative techniques for the solution of unsteady compressible viscous flows

During the past two decades, there has been significant progress in the field of numerical simulation of unsteady compressible viscous flows. At present, a variety of solution techniques exist such as the transonic small disturbance analyses (TSD), transonic full potential equation-based methods, unsteady Euler solvers, and unsteady Navier-Stokes solvers. These advances have been made possible by developments in three areas: (1) improved numerical algorithms; (2) automation of body-fitted grid generation schemes; and (3) advanced computer architectures with vector processing and massively parallel processing features. In this work, the GMRES scheme has been considered as a candidate for acceleration of a Newton iteration time marching scheme for unsteady 2-D and 3-D compressible viscous flow calculation; from preliminary calculations, this will provide up to a 65 percent reduction in the computer time requirements over the existing class of explicit and implicit time marching schemes. The proposed method has ben tested on structured grids, but is flexible enough for extension to unstructured grids. The described scheme has been tested only on the current generation of vector processor architecture of the Cray Y/MP class, but should be suitable for adaptation to massively parallel machines.

Hixon, Duane↗

Multi-GPU Implementation of a 3D Finite Difference Time Domain Earthquake Code on Heterogeneous Supercomputers

We have developed a highly scalable 3D Finite Difference GPU code for use in earthquake engineering and disaster management through regional petascale earthquake simulations. This MPI-CUDA code is based on a widely-used wave propagation code called AWP-ODC and restructured for high throughput and efficiency on a heterogeneous computing architecture. We present an effective communication reduction technique for leveraging GPUs with minimal PCI-e overhead, and a novel overlapping method to fully hide data communication latency between GPUs. The optimization concept used in this work can be extended to general stencil computing on a structured grid. The benchmarks demonstrated sustained 100 TFlops in single precision for 49 billion mesh points using 952 GPUs on the NCCS Titan Phase 5 system, which is a 77-fold speedup compared to the CPU version of the code. This multi-GPU implementation has been validated and used for a large-scale verification wave propagation simulation of Mw5.4 Chino Hills earthquake using 128 GPUs.

58 GEOSCIENCES↗

Collaborative Research: Improved Efficiency and Coupling of the Radiation Code in the ACME Earth System Model (Final Report)

The complexity of radiative transfer, its importance to the exchange of energy in the climate system, and its high computational cost establishes importance of an accurate and efficient radiative transfer parameterization for climate simulation. Previous work by the proposing team at AER led to the development of the radiation code, RRTMG, which has been widely accepted by the global modeling community as a fast and accurate advancement over the previous generation of radiation codes. It has been in use in the NCAR CESM for many years, and it has been implemented in the initial version the DOE E3SM model. However, its computational cost remains high relative to other components in part due to its complexity and to its inefficient use of modern optimization strategies, and this project helped address this limitation for the code’s application in E3SM. Under other funding, the Investigators of this project led an effort to develop a high-performance broadband radiation code, called RTE+RRTMGP, which is a completely restructured code that will take advantage of modern computational capabilities to enhance its performance while retaining the strengths and accuracy of the original code. Designed to perform over a range of computer architectures, RTE+RRTMGP makes extensive use of Fortran 2003 features to improve both its efficiency and its use of memory. RTE+RRTMGP is expected to be adopted in the next generation of RTE+RRTMGP. This project allowed for advancements to the code’s computational capabilities and adding new and enhanced features. This included revising RTE+RRTMGP to run on GPU processors, analysis of and improvements to the code’s timing, modifying the gas optics in RRTMGP to increase the code’s accuracy, extensive validation of computed fluxes, heating rates and forcings, generating a cloud optical property and vertical sampling capabilities for RTE+RRTMGP, implementing a fast and accurate longwave scattering capability, and groundwork for the inclusion of a capability to specify solar variability. Many of the accomplishment in this project necessitated significant collaboration with the E3SM development team. The result of this project was optimization of a key physical component (radiative transfer calculations) of E3SM, directly supporting E3SM’s overarching global modeling objectives. More broadly, this project provided overall advancements in the use of radiative transfer calculations in atmospheric modeling and simulation, particularly for climate.

58 GEOSCIENCES↗

Cognitive Computing for Security.

Final report for Cognitive Computing for Security LDRD 165613. It reports on the development of hybrid of general purpose/ne uromorphic computer architecture, with an emphasis on potential implementation with memristors.

97 MATHEMATICS AND COMPUTING↗

The Integrated Airframe/Propulsion Control System Architecture program (IAPSA)

The Integrated Airframe/Propulsion Control System Architecture program (IAPSA) is a two-phase program which was initiated by NASA in the early 80s. The first phase, IAPSA 1, studied different architectural approaches to the problem of integrating engine control systems with airframe control systems in an advanced tactical fighter. One of the conclusions of IAPSA 1 was that the technology to construct a suitable system was available, yet the ability to create these complex computer architectures has outpaced the ability to analyze the resulting system's performance. With this in mind, the second phase of IAPSA approached the same problem with the added constraint that the system be designed for validation. The intent of the design for validation requirement is that validation requirements should be shown to be achievable early in the design process. IAPSA 2 has demonstrated that despite diligent efforts, integrated systems can retain characteristics which are difficult to model and, therefore, difficult to validate.

Daniel L Palumbo↗