Engineering Papers⌕ Search

SEARCH · Engineering Papers

Results for “system simulation”

Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

Quote a phrase for an exact phrase match. Source license links do not imply unrestricted reuse.

At least 451 records · Page 25

STEP Tether Dynamics Preliminary Analysis

The General Tethered Object Simulation System (GTOSS) has been successfully converted to the PC environment. GTOSS has been run under Microsoft Windows 95, 98 and NT4.0 with no problems noted. Adaptation to the PC environment and definition of the 3 three body configuration required resizing some of the GTOSS internal data arrays. To allow studies of the tether dynamics accompanying electrodynamic thrust, a tether current flow model has also been developed for GTOSS. This model includes effects due to the earth's magnetic field and ionosphere, tether conductivity, temperature, motion, shape and available power. Sample cases have been defined for a proposed STEP-AIRSEDS (Space Transfer using Electrodynamic Propulsion-The Michigan Technic Corporation proposed tether missions for commercial applications) three body configuration. This required definition of a 6th power scenario for GTOSS. This power scenario allows a user to specify whether orbit raising or orbit lowering is to be performed by selecting the number of the tether. Orbit raising and orbit lowering sample cases have been run successfully. Results from these runs have been included in this report. Results have only been generated so far for a three body configuration. Only point end masses have been represented. No attitude dynamics have been included. Initial results suggest that tether current can have significant and detrimental effects on tether dynamics and provisions will have to be made for control of it. This control will have to be considered in connection with desired target orbits for electrodynamic thrusting, as well as end body attitude control, momentum management of proposed control moment gyros, solar array pointing. All of these items will interact and thus, any system simulation will have to have each of these effects modeled in sufficient detail to display these interactions.

Glaese, John R.↗

Development, Validation, and Application of OSSEs at NASA/GMAO

During the past several years, NASA Goddard's Global Modeling and Assimilation Office (GMAO) has been developing a framework for conducting Observing System Simulation Experiments (OSSEs). The motivation and design of that framework will be described and a sample of validation results presented. Fundamentals issues will be highlighted, particularly the critical importance of appropriately simulating system errors. Some problems that have just arisen in the newest experimental system will also be mentioned.

OSSE↗

Testing of an Integrated Reactor Core Simulator and Power Conversion System with Simulated Reactivity Feedback

A Direct Drive Gas-Cooled (DDG) reactor core simulator has been coupled to a Brayton Power Conversion Unit (BPCU) for integrated system testing at NASA Glenn Research Center (GRC) in Cleveland, Ohio. This is a closed-cycle system that incorporates an electrically heated reactor core module, turboalternator, recuperator, and gas cooler. Nuclear fuel elements in the gas-cooled reactor design are replaced with electric resistance heaters to simulate the heat from nuclear fuel in the corresponding fast spectrum nuclear reactor. The thermodynamic transient behavior of the integrated system was the focus of this test series. In order to better mimic the integrated response of the nuclear-fueled system, a simulated reactivity feedback control loop was implemented. Core power was controlled by a point kinetics model in which the reactivity feedback was based on core temperature measurements; the neutron generation time and the temperature feedback coefficient are provided as model inputs. These dynamic system response tests demonstrate the overall capability of a non-nuclear test facility in assessing system integration issues and characterizing integrated system response times and response characteristics.

Bragg-Sitton, Shannon M.↗

Testing of an Integrated Reactor Core Simulator and Power Conversion System with Simulated Reactivity Feedback

A Direct Drive Gas-Cooled (DDG) reactor core simulator has been coupled to a Brayton Power Conversion Unit (BPCU) for integrated system testing at NASA Glenn Research Center (GRC) in Cleveland, OH. This is a closed-cycle system that incorporates an electrically heated reactor core module, turbo alternator, recuperator, and gas cooler. Nuclear fuel elements in the gas-cooled reactor design are replaced with electric resistance heaters to simulate the heat from nuclear fuel in the corresponding fast spectrum nuclear reactor. The thermodynamic transient behavior of the integrated system was the focus of this test series. In order to better mimic the integrated response of the nuclear-fueled system, a simulated reactivity feedback control loop was implemented. Core power was controlled by a point kinetics model in which the reactivity feedback was based on core temperature measurements; the neutron generation time and the temperature feedback coefficient are provided as model inputs. These dynamic system response tests demonstrate the overall capability of a non-nuclear test facility in assessing system integration issues and characterizing integrated system response times and response characteristics.

Bragg-Sitton, Shannon M.↗

Coupling expert systems and simulation

A prototype coupled system called NESS (NASA Expert Simulation System) is described. NESS assists the user in running digital simulations of dynamic systems, interprets the output data to performance specifications, and recommends a suitable series compensator to be added to the simulation model.

Kawamura, K.↗

System and Method for Finite Element Simulation of Helicopter Turbulence

The present invention provides a turbulence model that has been developed for blade-element helicopter simulation. This model uses an innovative temporal and geometrical distribution algorithm that preserves the statistical characteristics of the turbulence spectra over the rotor disc, while providing velocity components in real time to each of five blade-element stations along each of four blades. for a total of twenty blade-element stations. The simulator system includes a software implementation of flight dynamics that adheres to the guidelines for turbulence set forth in military specifications. One of the features of the present simulator system is that it applies simulated turbulence to the rotor blades of the helicopter, rather than to its center of gravity. The simulator system accurately models the rotor penetration into a gust field. It includes time correlation between the front and rear of the main rotor, as well as between the side forces felt at the center of gravity and at the tail rotor. It also includes features for added realism, such as patchy turbulence and vertical gusts in to which the rotor disc penetrates. These features are realized by a unique real time implementation of the turbulence filters. The new simulator system uses two arrays one on either side of the main rotor to record the turbulence field and to produce time-correlation from the front to the rear of the rotor disc. The use of Gaussian Interpolation between the two arrays maintains the statistical properties of the turbulence across the rotor disc. The present simulator system and method may be used in future and existing real-time helicopter simulations with minimal increase in computational workload.

McFarland, R. E.↗

High performance computing system for flight simulation at NASA Langley

The computer architecture and components used in the NASA Langley Advanced Real-Time Simulation System (ARTSS) are briefly described and illustrated with diagrams and graphs. Particular attention is given to the advanced Convex C220 processing units, the UNIX-based operating system, the software interface to the fiber-optic-linked Computer Automated Measurement and Control system, configuration-management and real-time supervisor software, ARTSS hardware modifications, and the current implementation status. Simulation applications considered include the Transport Systems Research Vehicle, the Differential Maneuvering Simulator, the General Aviation Simulator, and the Visual Motion Simulator.

Cleveland, Jeff I., II↗

Data Systems Dynamic Simulator

The Data System Dynamic Simulator (DSDS) is a discrete event simulation tool. It was developed for NASA for the specific purpose of evaluating candidate architectures for data systems of the Space Station era. DSDS provides three methods for meeting this requirement. First, the user has access to a library of standard pre-programmed elements. These elements represent tailorable components of NASA data systems and can be connected in any logical manner. Secondly, DSDS supports the development of additional elements. This allows the more sophisticated DSDS user the option of extending the standard element set. Thirdly, DSDS supports the use of data streams simulation. Data streams is the name given to a technique that ignores packet boundaries, but is sensitive to rate changes. Because rate changes are rare compared to packet arrivals in a typical NASA data system, data stream simulations require a fraction of the CPU run time. Additionally, the data stream technique is considerably more accurate than another commonly-used optimization technique.

Rouff, Christopher↗

Economical graphics display system for flight simulation avionics

During the past academic year the focal point of this project has been to enhance the economical flight simulator system by incorporating it into the aero engineering educational environment. To accomplish this goal it was necessary to develop appropriate software modules that provide a foundation for student interaction with the system. In addition experiments had to be developed and tested to determine if they were appropriate for incorporation into the beginning flight simulation course, AERO-41B. For the most part these goals were accomplished. Experiments were developed and evaluated by graduate students. More work needs to be done in this area. The complexity and length of the experiments must be refined to match the programming experience of the target students. It was determined that few undergraduate students are ready to absorb the full extent and complexity of a real-time flight simulation. For this reason the experiments developed are designed to introduce basic computer architectures suitable for simulation, the programming environment and languages, the concept of math modules, evaluation of acquired data, and an introduction to the meaning of real-time. An overview is included of the system environment as it pertains to the students, an example of a flight simulation experiment performed by the students, and a summary of the executive programming modules created by the students to achieve a user-friendly multi-processor system suitable to an aero engineering educational program.

Source record↗

Common modeling system for digital simulation

The Joint Modeling and Simulation System is a tri-service investigation into a common modeling framework for the development digital models. The basis for the success of this framework is an X-window-based, open systems architecture, object-based/oriented methodology, standard interface approach to digital model construction, configuration, execution, and post processing. For years Department of Defense (DOD) agencies have produced various weapon systems/technologies and typically digital representations of the systems/technologies. These digital representations (models) have also been developed for other reasons such as studies and analysis, Cost Effectiveness Analysis (COEA) tradeoffs, etc. Unfortunately, there have been no Modeling and Simulation (M&S) standards, guidelines, or efforts towards commonality in DOD M&S. The typical scenario is an organization hires a contractor to build hardware and in doing so an digital model may be constructed. Until recently, this model was not even obtained by the organization. Even if it was procured, it was on a unique platform, in a unique language, with unique interfaces, and, with the result being UNIQUE maintenance required. Additionally, the constructors of the model expended more effort in writing the 'infrastructure' of the model/simulation (e.g. user interface, database/database management system, data journalizing/archiving, graphical presentations, environment characteristics, other components in the simulation, etc.) than in producing the model of the desired system. Other side effects include: duplication of efforts; varying assumptions; lack of credibility/validation; and decentralization in policy and execution. J-MASS provides the infrastructure, standards, toolset, and architecture to permit M&S developers and analysts to concentrate on the their area of interest.

Painter, Rick↗

Rapid development of the X-31 simulation to support flight-testing

The X-31 Enhanced Fighter Maneuverability Program has been recognized to form the International Test Organization, with the NASA Dryden Flight Research Facility (NASA-Dryden) as the responsible test organization. The two X-31 research aircraft and engineering support personnel were colocated at NASA-Dryden, with flight test operations beginning in Apr. 1992. Therefore, rapid development of a hardware-in-the-loop simulation was needed to support the flight test operations at NASA-Dryden, and to perform verification and validation of flight control software. The X-31 simulation system requirements, distributed simulation system architecture, simulation components math models to the visual system, and the advanced capabilities the X-31 simulation provides. In addition, unique software tools and the methods used to rapidly develop this simulation system will be highlighted.

Mackall, Dale↗

Rapid development of the X-31 simulation to support flight-testing

The X-31 Enhanced Fighter Maneuverability Program has been recognized to form the International Test Organization, with the NASA Dryden Flight Research Facility (NASA-Dryden) as the responsible test organization. The two X-31 research aircraft and engineering support personnel were colocated at NASA-Dryden, with flight test operations beginning in Apr. 1992. Therefore, rapid development of a hardware-in-the-loop simulation was needed to support the flight test operations at NASA-Dryden, and to perform verification and validation of flight control software. The X-31 simulation system requirements, distributed simulation system architecture, simulation components math models to the visual system, and the advanced capabilities the X-31 simulation provides. In addition, unique software tools and the methods used to rapidly develop this simulation system will be highlighted.

Mackall, Dale↗

A large scale software system for simulation and design optimization of mechanical systems

The concept of an advanced integrated, networked simulation and design system is outlined. Such an advanced system can be developed utilizing existing codes without compromising the integrity and functionality of the system. An example has been used to demonstrate the applicability of the concept of the integrated system outlined here. The development of an integrated system can be done incrementally. Initial capabilities can be developed and implemented without having a detailed design of the global system. Only a conceptual global system must exist. For a fully integrated, user friendly design system, further research is needed in the areas of engineering data bases, distributed data bases, and advanced user interface design.

Dopker, Bernhard↗

42: An Open-Source Simulation Tool for Study and Design of Spacecraft Attitude Control Systems

Simulation is an important tool in the analysis and design of spacecraft attitude control systems. The speaker will discuss the simulation tool, called simply 42, that he has developed over the years to support his own work as an engineer in the Attitude Control Systems Engineering Branch at NASA Goddard Space Flight Center. 42 was intended from the outset to be high-fidelity and powerful, but also fast and easy to use. 42 is publicly available as open source since 2014. The speaker will describe some of 42's models and features, and discuss its applicability to studies ranging from early concept studies through the design cycle, integration, and operations. He will outline 42's architecture and share some thoughts on simulation development as a long-term project.

Stoneking, Eric↗

Algorithm for Simulating Atmospheric Turbulence and Aeroelastic Effects on Simulator Motion Systems

Atmospheric turbulence produces high frequency accelerations in aircraft, typically greater than the response to pilot input. Motion system equipped flight simulators must present cues representative of the aircraft response to turbulence in order to maintain the integrity of the simulation. Currently, turbulence motion cueing produced by flight simulator motion systems has been less than satisfactory because the turbulence profiles have been attenuated by the motion cueing algorithms. This report presents a new turbulence motion cueing algorithm, referred to as the augmented turbulence channel. Like the previous turbulence algorithms, the output of the channel only augments the vertical degree of freedom of motion. This algorithm employs a parallel aircraft model and an optional high bandwidth cueing filter. Simulation of aeroelastic effects is also an area where frequency content must be preserved by the cueing algorithm. The current aeroelastic implementation uses a similar secondary channel that supplements the primary motion cue. Two studies were conducted using the NASA Langley Visual Motion Simulator and Cockpit Motion Facility to evaluate the effect of the turbulence channel and aeroelastic model on pilot control input. Results indicate that the pilot is better correlated with the aircraft response, when the augmented channel is in place.

Ercole, Anthony V.↗