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At least 433 records · Page 24

Extended Frequency Divider for Bus Frequency Estimation Considering Virtual Inertia from DFIGs

Accurate estimation of local bus frequency is important for effectively controlling both synchronous and nonsynchronous generators. As the power grid evolves to accommodate essential reliability services such as virtual inertia from nonsynchronous generators, conventional techniques to estimate frequency face challenges. This paper proposes a new frequency estimation method that can effectively include the inertia contributions from double-fed wind generators (DFIGs). This is achieved through the proposed extended frequency divider formula (FDF) to include the contributions of DFIGs via Thevenin equivalents. The proposed extended FDF does not suffer from numerical issues as compared to existing phasor angle derivative-based approaches. Moreover, the knowledge of the rotor speeds of the synchronous machine and DFIGs as well as of the network admittance matrix allows estimating the frequencies of all buses in the grid, thereby significantly improving system situational awareness with a limited number of measurements. Numerical results on the IEEE 39-bus power system with DFIGs show that the proposed method achieves more accurate bus frequency estimations than the original FDF formula and other approaches based on the numerical derivation of the bus voltage phase angles.

double-fed induction generator↗

A review of zirconia oxygen, NO x , and mixed potential gas sensors – History and current trends

Zirconia-based electrochemical sensors have revolutionized oxygen monitoring and combustion control. Here, these robust, solid-state devices are found in virtually every internal combustion engine today providing feedback information for tight air to fuel ratio control thus minimizing unwanted emissions and improving engine efficiency. Variations on the sensor design and operational mode enable the measurement of nitrogen oxides to part per million levels, providing control information for exhaust after-treatment systems. Emerging designs include the development of "gas analyzers on a chip" capable of monitoring oxygen, carbon monoxide, nitrogen oxides, ammonia and hydrocarbons.

47 OTHER INSTRUMENTATION↗

Cyber‐Resilient Distributed Energy Resource Control Algorithms for Smart Distribution Grids

ABSTRACT This paper focuses on the development of cyber‐resilient gradient‐based optimisation algorithms and theoretical proof for grid‐interactive distributed energy resource (DER) control to enable two grid services of virtual power plants (VPPs) dispatch and grid voltage regulation, considering the communication and security impacts. Firstly, the combined DER dispatch and voltage regulation as a real‐time gradient‐based optimisation problem is recapped. Thereafter, we consider a probabilistic traffic model to characterise packet delays and loss in a communication network, and study how the delays enter the process of information exchange among the grid measurement units, local DER controllers and the grid control centre that execute this control algorithm in a coordinated manner. Then, a strategy combining delay thresholds and message update rules is proposed to immunity the asynchrony resulting from the communications traffic and it avoids possible numerical instabilities and sensitivities of the power tracking and voltage regulation capabilities, resulting as cyber‐resilient DER control algorithms. Additionally, their convergence is theoretically proved. Effectiveness of proposed cyber‐resilient algorithms has been validated on the IEEE 37‐bus system in terms of convergence, VPP tracking and voltage regulation performance for smart distribution systems with high penetration of DERs.

24 POWER TRANSMISSION AND DISTRIBUTION↗

Developing Collective Training for Small Unmanned Aerial Systems Employment

The projected use of small unmanned aerial systems (SUAS) in military operations will produce training requirements which go beyond current capabilities. The paper describes the development of prototype training procedures and accompanying research simulations to address this need. We initially constructed a testbed to develop simulation-based training for an SUAS operator equipped with a simulated vertical-lift and land SUAS. However, the required training will go beyond merely training an operator how to pilot an SUAS. In addition to tactics, techniques, and procedures for employment of SUASs, collective training methods must be trained. Moreover, the leader of a unit equipped with SUAS will need to learn how to plan missions which incorporate the SUAS, and take into account air space and frequency management considerations. The demands of the task require the leader to allocate personnel to the SUAS mission, communicate and coordinate with those personnel during the mission, and make use of the information provided. To help address these training issues, we expanded our research testbed to include a command and control node (C2 node), to enable communications between a leader and the SUAS operator. In addition, we added a virtual environment in which dismounted infantry missions can be conducted. This virtual environment provides the opportunity for interactions among human-controlled avatars and non-player characters (NPCs), plus authoring tools to construct scenarios. Using these NPCs, a collective exercise involving friendly, enemy, and civilian personnel can be conducted without the need for a human role-player for every entity. We will describe the results of our first experiment, which examined the ability of players to negotiate use of the C2 node and the virtual environment at the same time, in order to see if this is a feasible combination of tools for training development.

Durlach, Paula J.↗

Adaptive primal–dual control for distributed energy resource management

With the increased adoption of distributed energy resources (DERs) in distribution networks, their coordinated control with a DER management system (DERMS) that provides grid services (e.g., voltage regulation, virtual power plant) is becoming more necessary. One particular type of DERMS using primal–dual control has recently been found to be very effective at providing multiple grid services among an aggregation of DERs; however, the main parameter, the primal–dual step size, must be manually tuned for the DERMS to be effective, which can take a considerable amount of engineering time and labor. To this end, we design a simple method that self-tunes the step size(s) and adapts it to changing system conditions. Additionally, it gives the DER management operator the ability to prioritize among possibly competing grid services. Here we evaluate the automatic tuning method on a simulation model of a real-world feeder in Colorado with data obtained from an electric utility. Through a variety of scenarios, we demonstrate that the DERMS with automatically and adaptively tuned step sizes provides higher-quality grid services than a DERMS with a manually tuned step size.

24 POWER TRANSMISSION AND DISTRIBUTION↗

Optimizing on-ramp merging for connected and automated vehicles: A hierarchical approach using deep reinforcement learning and optimal control

On-ramp merging for Connected and Automated Vehicles (CAVs) presents significant challenges in dynamic traffic environments. Traditional methods and recent learning-based approaches often fail to simultaneously address decision-making complexity and execution precision under fluctuating conditions. This study introduces a novel hierarchical framework that combines: (1) a high-level Deep Reinforcement Learning (DRL) module that coordinates merging sequences through Virtual Traffic Signals (VTS) with Yield/Green phases and (2) a low-level optimal controller generating collision-free speed trajectories via pseudospectral convex optimization. A convolutional autoencoder compresses high-dimensional traffic states to enhance responsiveness. Extensive simulations demonstrate a 12.5% improvement in mainline throughput a 28% reduction in emergency braking events, and 31.66% lower fuel consumption compared to baseline methods. Furthermore, the framework’s effectiveness in coordinating CAV merges highlights its potential for real-world deployment. Future work will extend validation to multi-lane scenarios with mixed traffic and large-scale multiple merging points.

Connected and automated vehicles↗

BOPTest As a Platform for Building Controls and Grid-Interactive Buildings Workforce Training

Building automation and controls are becoming increasingly complex with the emergence of Grid Integrated Efficient Buildings (GEBs) as well as new highly efficient sequences of operation and data-driven control schemes. However, there remains a significant gap in hands-on training opportunities for building operators and technicians to gain practical experience with advanced control systems in a low-risk environment. This paper presents BOPTEST (Building Optimization Performance Test) as a suitable platform for workforce training in building controls and GEB technologies. BOPTEST provides a suite of standardized building simulation test cases with a REST API, real-time control interfaces through BACnet, semantic models connecting users to building data, and built-in calculation of control metrics and performance indicators. The platform enables trainees to interact with virtual buildings using industry-standard protocols while learning how to implement and innovate control strategies. The training platform is designed to offer a structured and interactive learning experience for building engineers, helping them effectively develop, learn, and retain skills in fault identification, troubleshooting, and correction. The workflow is divided into three main phases: 1) Setup, 2) Exercise, and 3) Review, each comprising specific activities performed by either the instructor or the student. Initial pilot training sessions have yielded positive feedback from instructors and participants and demonstrates that BOPTEST effectively fills an industry need for a low-risk training resource via simulation of real building control systems, allowing trainees to gain practical experience before working in the field. The platform's ability to provide immediate performance feedback while maintaining familiar industry interfaces makes it particularly suitable for workforce development programs. This work provides a replicable model for leveraging building simulation in control education and training.

Paul, Lazlo↗

BOPTEST as a Platform for Building Controls and Grid-Interactive Buildings Workforce Training

Building automation and controls are becoming increasingly complex with the emergence of Grid Integrated Efficient Buildings (GEBs) as well as new highly efficient sequences of operation and data-driven control schemes. However, there remains a significant gap in hands-on training opportunities for building operators and technicians to gain practical experience with advanced control systems in a low-risk environment. This paper presents BOPTEST (Building Optimization Performance Test) as a suitable platform for workforce training in building controls and GEB technologies. BOPTEST provides a suite of standardized building simulation test cases with a REST API, real-time control interfaces through BACnet, semantic models connecting users to building data, and built-in calculation of control metrics and performance indicators. The platform enables trainees to interact with virtual buildings using industry-standard protocols while learning how to implement and innovate control strategies. The training platform is designed to offer a structured and interactive learning experience for building engineers, helping them effectively develop, learn, and retain skills in fault identification, troubleshooting, and correction. The workflow is divided into three main phases: 1) Setup, 2) Exercise, and 3) Review, each comprising specific activities performed by either the instructor or the student. Initial pilot training sessions have yielded positive feedback from instructors and participants and demonstrates that BOPTEST effectively fills an industry need for a low-risk training resource via simulation of real building control systems, allowing trainees to gain practical experience before working in the field. The platform's ability to provide immediate performance feedback while maintaining familiar industry interfaces makes it particularly suitable for workforce development programs. This work provides a replicable model for leveraging building simulation in control education and training.

Paul, Lazlo↗

Improving Control of Two Motor Controllers

A computer program controls motors that drive translation stages in a metrology system that consists of a pair of two-axis cathetometers. This program is specific to Compumotor Gemini (or equivalent) motors and the Compumotor 6K-series (or equivalent) motor controller. Relative to the software supplied with the controller, this program affords more capabilities and is easier to use. Written as a Virtual Instrument in the LabVIEW software system, the program presents an imitation control panel that the user can manipulate by use of a keyboard and mouse. There are three modes of operation: command, movement, and joystick. In command mode, single commands are sent to the controller for troubleshooting. In movement mode, distance, speed, and/or acceleration commands are sent to the controller. Position readouts from the motors and from position encoders on the translation stages are displayed in marked fields. At any time, the position readouts can be recorded in a file named by the user. In joystick mode, the program yields control of the motors to a joystick. The program sends commands to, and receives data from, the controller via a serial cable connection, using the serial-communication portion of the software supplied with the controller.

Toland, Ronald W.↗

An averaging analysis of discrete-time indirect adaptive control

An averaging analysis of indirect, discrete-time, adaptive control systems is presented. The analysis results in a signal-dependent stability condition and accounts for unmodeled plant dynamics as well as exogenous disturbances. This analysis is applied to two discrete-time adaptive algorithms: an unnormalized gradient algorithm and a recursive least-squares (RLS) algorithm with resetting. Since linearization and averaging are used for the gradient analysis, a local stability result valid for small adaptation gains is found. For RLS with resetting, the assumption is that there is a long time between resets. The results for the two algorithms are virtually identical, emphasizing their similarities in adaptive control.

Phillips, Stephen M.↗

Evaluation of Usability and Workload with Paper Strips as Compared to Virtual Flight Strips Used for Ramp Operations

This paper describes an experiment designed to compare the use of paper strips with the use of a new user interface, the Ramp Traffic Console (RTC), designed for use by ramp controllers to be used in place of paper strips. A Human-In-the-Loop (HITL) experiment was performed as the fifth study in a series of six HITL simulation experiments designed to evaluate a concept that provided advisories to the users. The RTC was designed to be used as a Decision Support Tool (DST) that provided advisories to ramp controllers regarding metering or pushback such that most of the delay was taken at the gate to save fuel and emissions. In addition to being a DST, an added benefit of the RTC is that it can provide real-time updates of flight data, airport and airspace status to the controller including Traffic Management Initiatives (TMI). The RTC was designed as new user interface that displays virtual strips on a terminal map drawn on a 27-inch touch screen monitor. The RTC was used in some conditions of the experiment by ramp controllers in place of paper strips and paper maps in the HITL environment. In other conditions the controllers were given paper strips and paper maps similar to what they currently use at Charlotte Douglas International Airport (CLT). The study described here, evaluated the use of the virtual strips displayed on the RTC as compared to the use of paper strips and paper map, using current ramp tower controllers at CLT as participants. The research question being asked was - How does management of ramp traffic affect user workload and usability ratings while using RTC to manage traffic in the ramp verses using paper strips? Workload for our purposes is defined by four components of the NASA-TLX (Task Load Index). Usability was assessed with two sets of usability questions - One set of usability questions addressed traffic management performance and the other set addressed issues of resources and efficiency. Both Post Run and Post Study questionnaire responses were gathered and the results were analyzed to assess controller workload and usability ratings under both conditions, virtual strips shown on RTC and Paper Strips. The results indicate that controllers perceived lower workload while using virtual strips displayed on RTC to manage ramp traffic. Usability ratings for Traffic management performance questions are lower in the virtual strip/RTC condition than in the paper strip condition showing a preference for RTC over Paper. Usability ratings for Resources and efficiency questions show mixed results. Additionally, the Post Study Questions show preference for RTC over paper strips. Results of this data analysis will be presented in this paper. This DST evaluation was an important step in researching and improving the tool, which was planned to be deployed in the field.

Aviation Decision Support Tools↗

Use of Virtual Mission Operations Center Technology to Achieve JPDO's Virtual Tower Vision

The Joint Program Development Office has proposed that the Next Generation Air Transportation System (NGATS) consolidate control centers. NGATS would be managed from a few strategically located facilities with virtual towers and TRACONS. This consolidation is about combining the delivery locations for these services not about decreasing service. By consolidating these locations, cost savings in the order of $500 million have been projected. Evolving to spaced-based communication, navigation, and surveillance offers the opportunity to reduce or eliminate much of the ground-based infrastructure cost. Dynamically adjusted airspace offers the opportunity to reduce the number of sectors and boundary inconsistencies; eliminate or reduce "handoffs;" and eliminate the distinction between Towers, TRACONS, and Enroute Centers. To realize a consolidation vision for air traffic management there must be investment in networking. One technology that holds great potential is the use of Virtual Mission Operations Centers to provide secure, automated, intelligent management of the NGATS. This paper provides a conceptual framework for incorporating VMOC into the NGATS.

Ivancic, William D.↗

Creating Camera Controls for First-Person Camera in VulkanSceneGraph

The way users interact with a virtual, three-dimensional (3D) scene is heavily influenced by the way the camera used to view the scene is controlled. A first-person camera is a common form of camera control for computer programs. Its role is to create an immersive viewer experience, which allows users to traverse a scene as they might in the real world. Allowing for the implementation of the first-person camera makes for a more holistic, well-rounded way to interact with the visualization program. Accomplishing this involves mathematical calculations that define how the camera should be moved for the computer system. These movements equate to the rotation, translation, and scale of the changes. It should be noted that a computer does not inherently process what movement directions (left, right, up, or down) mean. The mathematical equations used define these principles in a way the computer can process. Further aspects to consider are detecting when the camera has moved and how far. This is most frequently accomplished through user |input through external devices. These devices, for the purpose of this report, include mouse input and keyboard input. Additionally, the in-development program this report is referencing works with the VulkanSceneGraph (VSG) library to create the scene and build the base of the camera controls. Although VSG is a powerful library with many capabilities, additional Application Programming Interfaces (APIs) might be needed during development to produce the desired results, as is the case in this program. Through combining proper mathematical calculations, utilizing additional APIs, and implementing the existing VSG library capabilities, implementing first-person camera controls is possible in a 3D scene.

Kristie O'Brien↗

Parametric Comparative Analysis between Virtual Synchronous Generator and Droop-based Inertia for Inverter-Based Microgrids

This paper presents a parametric comparative analysis between the virtual synchronous generator (VSG) method and the droop control method to emulate inertia in the voltage-source inverter (VSI). Droop controllers are commonly used to regulate sharing power in microgrids and distribute power generation proportionally among VSI’s depending on their rated power. Additionally, VSG has been used to regulate the Rate-of-Change-of-Frequency (RoCoF) of the microgrid using virtual inertia. Although both methods can be used to regulate the frequency variation, the influence of each method on the closed loop eigenvalues is not the same. In this work, the transient response of the frequency is analyzed for each method to determine their advantages and disadvantages regarding frequency regulation in microgrid applications. The results were verified by conducting experimental trials using VSI’s. These experiments demonstrated that VSG is more suitable for regulating RoCoF and frequency nadir than droop controllers since it provides inertial support and improves frequency response.

Campo-Ossa, Daniel D.↗

Real-Time Omnidirectional Stereo Rendering: Generating 360° Surround-View Panoramic Images for Comfortable Immersive Viewing

Surround-view panoramic images and videos have become a popular form of media for interactive viewing on mobile devices and virtual reality headsets. Viewing such media provides a sense of immersion by allowing users to control their view direction and experience an entire environment. When using a virtual reality headset, the level of immersion can be improved by leveraging stereoscopic capabilities. Stereoscopic images are generated in pairs, one for the left eye and one for the right eye, and result in providing an important depth cue for the human visual system. For computer generated imagery, rendering proper stereo pairs is well known for a fixed view. However, it is much more difficult to create omnidirectional stereo pairs for a surround-view projection that work well when looking in any direction. One major drawback of traditional omnidirectional stereo images is that they suffer from binocular misalignment in the peripheral vision as a user's view direction approaches the zenith / nadir (north / south pole) of the projection sphere. This paper presents a real-time geometry-based approach for omnidirectional stereo rendering that fits into the standard rendering pipeline. Our approach includes tunable parameters that enable pole merging - a reduction in the stereo effect near the poles that can minimize binocular misalignment. Results from a user study indicate that pole merging reduces visual fatigue and discomfort associated with binocular misalignment without inhibiting depth perception.

360° panorama↗

Spatially Adaptive Tunable Lighting Control System with Expanded Wellness and Energy Saving Benefits

Lighting design is becoming increasingly complex, including active dimming for energy savings and spectral tuning for human wellbeing. Modern commercial lighting control systems are already difficult to use, and maintain, and even with so-called Smart Lighting, optimizing light settings is rapidly exceeding the capabilities of direct human control, limiting the adoption of lighting control systems. The growing importance of Occupancy Centric Controls (OCC) for advanced building management systems can be applied to the development of autonomous lighting system controls needed to drive the adoption of advanced lighting controls for improved adaptive “sculpted illumination” for both greater energy savings and broader human wellbeing perspectives. This project, led by Rensselaer Polytechnic Institute, entitled “Spatially adaptive tunable lighting control system with expanded wellness and energy saving benefits” will develop and test an entirely new platform for automated optimized lighting design and control that requires little or no human engagement, yet contours lighting profiles automatically to minimize lighting energy use. We call this approach to lighting control “dynamic light sculpting” since the right amount of illumination is automatically delivered to occupants in real time. Since the system uses new, privacy-preserving occupant position and pose detection technologies developed by Rensselaer for broad OCC building applications, the control system will analyze how to deliver the right amount of the right type of illumination only where and when it is needed based these OCC platforms. To create these powerful autonomous lighting control platforms, the project will integrate evolving augmented reality (AR) and virtual reality (VR) tools with sophisticated lighting and interior design toolkits to create interactive lighting design and control simulators. Using the quickly growing paradigm of digital twins, these tools will integrate light fixture properties, occupancy sensor data, interior design data, and lighting specifications to accurately visualize how various design concepts interact with simulated yet realistic human activities that occur in commercial office buildings of various types. These advanced digital twin design and simulation tools will be combined with a new class of digitally-programmable LED lighting fixtures that can dynamically change the spectral content and direction of light emission. When fully integrated, the new autonomous lighting control system will take all of the guesswork out of optimizing light quality while minimizing energy consumption. Digital twin tools will simplify the design, installation, commissioning, operation, and maintenance of future energy-efficient lighting systems. It should be possible to reduce lighting energy costs from 40% to 70% with OCC based dynamic light sculpting systems. The work will be led by the Center for Lighting Enabled Systems and Applications (LESA) and the Center for Architectural Science and Ecology (CASE), both at Renssealer Polytechnic Institute; Lumileds, a global leader in the development of advanced LED systems; and HKS, a leading global architecture design firm. This interdisciplinary project team’s experience includes all of the design simulation tools, VR/AR digital twin visualization technology, advanced occupancy sensing technology, and complex control system design capabilities that will revolutionize lighting design and control technology to autonomously deliver high-quality lighting that improves human health and wellbeing while simultaneously maximizing lighting energy savings.

32 ENERGY CONSERVATION, CONSUMPTION, AND UTILIZATI↗

Virtual Environment Design for Low/Zero Visibility Tower Tools

This paper describes prototype software for three-dimensional display of aircraft movement based on realtime radar and other Air Traffic Control (ATC) information. This prototype can be used to develop operational tools for controllers in ATC Towers who cannot view aircraft in low or zero visibility (LZV) weather conditions. The controller could also use the software to arbitrarily reposition his virtual eyepoint to overcome physical obstructions or increase situation awareness. The LZV Tower tool prototype consists of server and client components. The server interfaces to operational ATC radar and communications systems, sending processed data to a client process written in java. This client process runs under Netscape Communicator to provide an interactive perspective display of aircraft in the airport environment. Prototype VRML airport models were derived from 3-D databases used in FAA-certified high fidelity flight-simulators. The web-based design offers potential efficiency increases and decreased costs in the development and deployment of operational LZV Tower tools.

Reisman, Ron↗

Combining Simulation and Emulation Systems for Smart Grid Planning and Evaluation

Software-defined networking (SDN) enables efficient network management. As the technology matures, utilities are looking to integrate those benefits to their operations technology (OT) networks. To help the community to better understand and evaluate the effects of such integration, we develop DSSnet, a testing platform that combines a power distribution system simulator and an SDN-based network emulator for smart grid planning and evaluation. DSSnet relies on a container-based virtual time system to achieve efficient synchronization between the simulation and emulation systems. To enhance the system scalability and usability, we extend DSSnet to support a distributed controller environment. To enhance system fidelity, we extend the virtual time system to support kernel-based switches. In conclusion, we also evaluate the system performance of DSSnet and demonstrate the usability of DSSnet with a resilient demand response application case study.

24 POWER TRANSMISSION AND DISTRIBUTION↗