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Search indexed NASA NTRS and DOE OSTI research on propulsion, heat transfer, battery materials and energy systems. Follow report and document links to the original sources.

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At least 415 records · Page 23

Land Long Term Climate Data Record

AVHRR data record is well alive and continue to improve and be used by a large land user community.Most of the improvement are due to the overlapping with MODIS Aqua, Terra.We recommend operating missions as long as possible to enable overlap of at least a few years (especially for applications).

Long term climate data record↗

Streamlined Convergence Acceleration for CFD Codes

Enigma, a simplified interface to the PETSc library, is shown to enable the rapid solution of discrete partial differential equations. Two CFD codes, LAURA and HyperSolve, use Enigma to compute steady solutions of the Navier-Stokes equations. Using PETSc, Enigma is shown to provide a Jacobian-Free Newton-Krylov method (JFNK), globalized with pseudotransient continuation, that improves efficiency over the point-implicit relaxation method traditionally used by LAURA. It is shown that iterative error has a large impact on surface heat transfer predicted by LAURA on an axisymmetric sphere-cone geometry. Also, the convergence rate of HyperSolve simulating subsonic flow over a delta wing geometry with the JFNK method is shown to be more efficient than employing a defect correction method as the nonlinear solver.

Thompson, Kyle B.↗

Advances in Space Radiation Physics and Transport

The space radiation environment is a complex mixture of particle types and energies originating from sources inside and outside of the galaxy. These environments may be modified by the heliospheric and geomagnetic conditions as well as planetary bodies and vehicle or habitat mass shielding. In low Earth orbit (LEO), the geomagnetic field deflects a portion of the galactic cosmic rays (GCR) and all but the most intense solar particle events (SPE). There are also dynamic belts of trapped electrons and protons with low to medium energy and intense particle count rates. In deep space, the GCR exposure is more severe than in LEO and varies inversely with solar activity. Unpredictable solar storms also present an acute risk to astronauts if adequate shielding is not provided. Near planetary surfaces such as the Earth, moon or Mars, secondary particles are produced when the ambient deep space radiation environment interacts with these surfaces and/or atmospheres. These secondary particles further complicate the local radiation environment and modify the associated health risks. Characterizing the radiation fields in this vast array of scenarios and environments is a challenging task and is currently accomplished with a combination of computational models and dosimetry. The computational tools include models for the ambient space radiation environment, mass shielding geometry, and atomic and nuclear interaction parameters. These models are then coupled to a radiation transport code to describe the radiation field at the location of interest within a vehicle or habitat. Many new advances in these models have been made in the last decade, and the present review article focuses on the progress and contributions made by workers and collaborators at NASA in the same time frame. Although great progress has been made, and models continue to improve, significant gaps remain and are discussed in the context of planned future missions. Of particular interest is the juxtaposition of various review committee findings regarding the accuracy and gaps of combined space radiation environment, physics, and transport models with the progress achieved over the past decade. While current models are now fully capable of characterizing radiation environments in the broad range of forecasted mission scenarios, it should be remembered that uncertainties still remain and need to be addressed.

Space radiation↗

TPSAS-NF1676L-14659-DND

Subsonic fixed wing aircraft dominant the world's air fleet and move people and goods on 24/7 basis. While air travel is an effective, efficient means of transportation providing an unmatched combination of speed and range, future subsonic aircraft must continue to improve substantially to meet energy efficiency and environmental compatibility goals. The NASA Fundamental Aeronautics Program via the Subsonic Fixed Wing (SFW) Project addresses the comprehensive challenge of enabling revolutionary energy-efficiency improvements in subsonic transport aircraft combined with dramatic reductions in harmful emissions and perceived noise to facilitate sustained growth of the air transportation system. Advanced technologies and the development of unconventional aircraft systems offer the potential to achieve these improvements. Multidisciplinary advances are required in aerodynamic efficiency to reduce drag, structural efficiency to reduce aircraft empty weight, and propulsive and thermal efficiency to reduce thrust-specific energy consumption (TSEC) for overall system benefit. Additionally, advances are required to reduce perceived noise without adversely affecting drag, weight, or TSEC and to reduce harmful emissions without adversely affecting energy efficiency or noise. The primary focus of SFW is on the "N+3" generation; that is, vehicles that are three generations beyond the current state of the art, requiring mature technology solutions in the 2025-30 timeframe. Success in overcoming these technical challenges will result in major changes to engine cycle and airframe configurations, which in turn will broaden the technology trade space for vehicles ranging from large transports to very light jets. This presentation provides an overview of SFW-sponsored research targeted at improved aerodynamic and structural efficiency for airframe and integrated vehicle systems.

Richard A Wahls↗

Automated Software for Manned Spacecraft - Bridging the Gap from Sci Fi to Reality

With a voice command or a few taps on the console, the spacecraft pivots on a dime at high velocity and gently docks to an orbiting space platform. This is the image most people have of the complex software computations and integrated hardware performance necessary for a spacecraft to successfully perform an automated launch, rendezvous, and docking. Today’s reality is that while computer operations are advancing rapidly, science fiction over-simplifies and over-sells current capabilities. This paper discusses the integration of spacecraft computer automation into the operation of one of the United States’ new Commercial Crew vehicles - the Boeing CST-100 Starliner. Lessons learned by the Boeing Mission Operations team, a private-public partnership with NASA, from conceptual design through real-time operation of the first test flight will be discussed. Focus will center on how operations has learned to use the automated software to their advantage while also knowing how to adjust the automation in response to spacecraft or mission anomalies. One goal of advanced spacecraft automation is the ability to reduce both the crew workload and the ground control footprint while at the same time increasing spacecraft and mission flexibility. Historically, crewed spacecraft required a large number of operators on the ground to use a plethora of tools to compute nominal and contingency mission trajectories. Moving those sophisticated software tools to being onboard the vehicle can reduce the need for such complex ground support. Given that today’s spacecraft software is not yet as capable or as flexible in all circumstances as the computers depicted in movies, there is usually a trade-off between software automation cost and the flexibility of that software resulting in a trade-off between what is performed on the spacecraft and what is left to onboard crew or ground control. For missions that go beyond the Moon, software that autonomously controls nearly every aspect of a crewed mission will become a necessity given the long time delays between the spacecraft and Earth’s ground control teams. The lessons learned by Boeing and its Mission Operations team, through the design and implementation of Starliner’s hardware and software automation, will be able to inform future public and private spacecraft design. As the technologies and capabilities evolve, incorporating lessons learned in successful low Earth orbit commercial crew vehicle missions, spacecraft designs will continue to improve and be able to better enable safe execution of human missions to the Moon and beyond.

Robert C Dempsey↗

The Need for a Systems Perspective in Control Theory and Practice

Control systems have had a profound impact on society as theories, techniques, and algorithms have migrated from the laboratory to thousands of products. As the control community continues to improve its solutions, ideas are being generated for a new era of applicationws that are fundamentally different from their predecessors.

Systems↗

Automated Software for Manned Spacecraft - Bridging the Gap from Sci Fi to Reality

With a voice command or a few taps on the console, the spacecraft pivots on a dime at high velocity and gently docks to an orbiting space platform. This is the image most people have of the complex software computations and integrated hardware performance necessary for a spacecraft to successfully perform an automated launch, rendezvous, and docking. Today’s reality is that while computer operations are advancing rapidly, science fiction over-simplifies and over-sells current capabilities. This paper discusses the integration of spacecraft computer automation into the operation of one of the United States’ new Commercial Crew vehicles - the Boeing CST-100 Starliner. Lessons learned by the Boeing Mission Operations team, a private-public partnership with NASA, from conceptual design through real-time operation of the first test flight will be discussed. Focus will center on how operations has learned to use the automated software to their advantage while also knowing how to adjust the automation in response to spacecraft or mission anomalies. One goal of advanced spacecraft automation is the ability to reduce both the crew workload and the ground control footprint while at the same time increasing spacecraft and mission flexibility. Historically, crewed spacecraft required a large number of operators on the ground to use a plethora of tools to compute nominal and contingency mission trajectories. Moving those sophisticated software tools to being onboard the vehicle can reduce the need for such complex ground support. Given that today’s spacecraft software is not yet as capable or as flexible in all circumstances as the computers depicted in movies, there is usually a trade-off between software automation cost and the flexibility of that software resulting in a trade-off between what is performed on the spacecraft and what is left to onboard crew or ground control. For missions that go beyond the Moon, software that autonomously controls nearly every aspect of a crewed mission will become a necessity given the long time delays between the spacecraft and Earth’s ground control teams. The lessons learned by Boeing and its Mission Operations team, through the design and implementation of Starliner’s hardware and software automation, will be able to inform future public and private spacecraft design. As the technologies and capabilities evolve, incorporating lessons learned in successful low Earth orbit commercial crew vehicle missions, spacecraft designs will continue to improve and be able to better enable safe execution of human missions to the Moon and beyond.

Robert C. Dempsey↗

Automated Software for Crewed Spacecraft - Bridging the Gap from Sci Fi to Reality

With a voice command or a few taps on the console, the spacecraft pivots on a dime at high velocity and gently docks to an orbiting space platform. This is the image most people have of the complex software computations and integrated hardware performance necessary for a spacecraft to successfully perform an automated launch, rendezvous, and docking. Today’s reality is that while computer operations are advancing rapidly, science fiction over-simplifies and over-sells current capabilities. This paper discusses the integration of spacecraft computer automation into the operation of one of the United States’ new Commercial Crew vehicles - the Boeing CST-100 Starliner. Lessons learned by the Boeing Mission Operations team, a private-public partnership with NASA, from conceptual design through real-time operation of the first test flight will be discussed. Focus will center on how operations has learned to use the automated software to their advantage while also knowing how to adjust the automation in response to spacecraft or mission anomalies. One goal of advanced spacecraft automation is the ability to reduce both the crew workload and the ground control footprint while at the same time increasing spacecraft and mission flexibility. Historically, crewed spacecraft required a large number of operators on the ground to use a plethora of tools to compute nominal and contingency mission trajectories. Moving those sophisticated software tools to being onboard the vehicle can reduce the need for such complex ground support. Given that today’s spacecraft software is not yet as capable or as flexible in all circumstances as the computers depicted in movies, there is usually a trade-off between software automation cost and the flexibility of that software resulting in a trade-off between what is performed on the spacecraft and what is left to onboard crew or ground control. For missions that go beyond the Moon, software that autonomously controls nearly every aspect of a crewed mission will become a necessity given the long time delays between the spacecraft and Earth’s ground control teams. The lessons learned by Boeing and its Mission Operations team, through the design and implementation of Starliner’s hardware and software automation, will be able to inform future public and private spacecraft design. As the technologies and capabilities evolve, incorporating lessons learned in successful low Earth orbit commercial crew vehicle missions, spacecraft designs will continue to improve and be able to better enable safe execution of human missions to the Moon and beyond.

Robert C Dempsey↗

Review of Controllers for Low-Power Free-Piston Stirling Convertors

In this paper, a review of various controller approaches for free-piston Stirling convertors (FPSCs) for low-power radioisotope power systems (RPS) is conducted to compare their performances in terms of critical metrics and provide an insight for designing better controllers for future flight projects. Design variables and general analysis methods for the controllers are described and the controllers are classified into different categories based on important design variables, followed by discussions on the operating principles and properties of various controller approaches in each classification category. Moreover, key features of the state-of-the-art controller approaches are summarized whose designs are hypothetically extended to flight designs to compare their critical metrics such as the estimated size, weight, and power with cost (SWaP-C) and reliability. Finally, design suggestions are made to improve certain metrics for future flight development projects. Along with maturation of free-piston Stirling convertor technologies for radioisotope power systems over the last three decades, various types of controllers have been proposed, among which a couple of them were developed to the Engineering Model (EM) for the Advanced Stirling Radioisotope Generator (ASRG) flight development project. Further improvements of the controllers have been made recently at NASA GRC and the improvements will continue for future flight development projects.

Free-Piston Stirling Convertor Controller↗

Review of Controllers for Low-Power Free-Piston Stirling Convertors

In this paper, a review of various controller approaches for free-piston Stirling convertors (FPSCs) for low-power radioisotope power systems (RPS) is conducted to compare their performances in terms of critical metrics and provide an insight for designing better controllers for future flight projects. Design variables and general analysis methods for the controllers are described and the controllers are classified into different categories based on important design variables, followed by discussions on the operating principles and properties of various controller approaches in each classification category. Moreover, key features of the state-of-the-art controller approaches are summarized whose designs are hypothetically extended to flight designs to compare their critical metrics such as the estimated size, weight, and power with cost (SWaP-C) and reliability. Finally, design suggestions are made to improve certain metrics for future flight development projects. Along with maturation of free-piston Stirling convertor technologies for radioisotope power systems over the last three decades, various types of controllers have been proposed, among which a couple of them were developed to the Engineering Model (EM) for the Advanced Stirling Radioisotope Generator (ASRG) flight development project. Further improvements of the controllers have been made recently at NASA GRC and the improvements will continue for future flight development projects.

Free-Piston Stirling Convertor Controller↗

In-Situ Electrochemical Generation and Utilization of Hydrogen Peroxide for Disinfection

Disinfection needs to meet personal hygiene requirements at the International Space Station (ISS) is currently accomplished through the use of pre-packaged, disposable, wetted wipes, which represent an appreciable carry-along mass and disposal burden. However, as human missions travel further into the solar system the availability of resources to resupply will be diminished. Therefore, next-generation system should use onboard utilities to create on demand disinfectants, thereby reducing the dependence on earth-based supplies and further eliminating storage and disposal problems. Accordingly, we are developing an in-situ approach to electrochemically generate hydrogen peroxide disinfecting solution utilizing onboard life support supplies (Air/Water) to neutralize surface microorganisms present in closed living systems. As discussed within our 2019 and 2021 ICES papers (ICES-2019-38 and ICES-2021-273), we have continued to improve our TRL by scaling the electrochemical generation production process and validating the system in a zero-gravity parabolic loop flight test. In this paper we will demonstrate a system that can achieve over 1 L of >2 w/w% peroxide per day with DI water and air feeds. The hydrogen peroxide solutions generated were sent to NASA for microbial control property characterization. Overall, the electrochemical peroxide generation system offers a more economical and practical alternative, with the disinfectant being generated on demand and in-situ (using available life support materials of Air/Water); and applied to reusable cloths. The specific application of interest to this program is crew contact surfaces in space vehicles, but this technology could be utilized for waste water disinfection, heat exchanger biofouling remediation, and laundry applications. The peroxide generation system will also be able to address Earth-based needs in various settings such as field hospitals, restaurants, military, warehouses, movie theatres, among many others.

hydrogen peroxide↗

Evaluation of SWIR Crop Residue Bands for the Landsat Next Mission

This research reports the findings of a Landsat Next expert review panel that evaluated the use of narrow shortwave infrared (SWIR) reflectance bands to measure ligno-cellulose absorption features centered near 2100 and 2300 nm, with the objective of measuring and mapping non-photosynthetic vegetation (NPV), crop residue cover, and the adoption of conservation tillage practices within agricultural landscapes. Results could also apply to detection of NPV in pasture, grazing lands, and non-agricultural settings. Currently, there are no satellite data sources that provide narrowband or hyperspectral SWIR imagery at sufficient volume to map NPV at a regional scale. The Landsat Next mission, currently under design and expected to launch in the late 2020’s, provides the opportunity for achieving increased SWIR sampling and spectral resolution with the adoption of new sensor technology. This study employed hyperspectral data collected from 916 agricultural field locations with varying fractional NPV, fractional green vegetation, and surface moisture contents. These spectra were processed to generate narrow bands with centers at 2040, 2100, 2210, 2260, and 2230 nm, at various bandwidths, that were subsequently used to derive 13 NPV spectral indices from each spectrum. For crop residues with minimal green vegetation cover, two-band indices derived from 2210 and 2260 nm bands were top performers for measuring NPV (R^(2) = 0.81, RMSE = 0.13) using bandwidths of 30 to 50 nm, and the addition of a third band at 2100 nm increased resistance to atmospheric correction residuals and improved mission continuity with Landsat 8 Operational Land Imager Band 7. For prediction of NPV over a full range of green vegetation cover, the Cellulose Absorption Index, derived from 2040, 2100, and 2210 nm bands, was top performer (R^(2) = 0.77, RMSE = 0.17), but required a narrow (≤20 nm) bandwidth at 2040 nm to avoid interference from atmospheric carbon dioxide absorption. In comparison, broadband NPV indices utilizing Landsat 8 bands centered at 1610 and 2200 nm performed poorly in measuring fractional NPV (R^(2) = 0.44), with significantly increased interference from green vegetation

Wells Dean Hively↗

Initial Testing the Exploration Extravehicular Mobility Unit (xEMU) in Lunar Environment Simulation at the Neutral Buoyancy Lab (NBL) in 2022

Understanding how to effectively train for Extravehicular Activities (EVAs) for Artemis missions is critical. Tasked by the new Extravehicular Activity and Human Surface Mobility Program(EHP), a team of stakeholders from engineering and flight operations worked together to test the Exploration Extravehicular Mobility (xEMU) in the Neutral Buoyancy Lab(NBL) simulating the lunar environment. The NBL is a pool in which astronauts are typically trained to complete simulated International Space Station (ISS) EVA tasks in a neutral weigh-out. The overall focus for this test series was evaluating how well the NBL could be used as an effective simulated environment for Artemis lunar EVAs. New NBL support hardware was manufactured to support this test series and update the interfaces to be more representative of xEMU hardware such as a new NBL Portable Life Support System(PLSS)mock-up and umbilical, lights and cameras, and display and control unit (DCU).To simulate the 1/6th-gravity (1/6-g) environment, extra weights were added around the suit to create an accurate center of gravity representation. The Partial Gravity Weigh-out Stand (PGWS) predicted where and how much weight would be required for the 1/6th-G simulation and predicted the center of gravity placement. After the weigh-out attempt was completed, the suited participant would complete a set of directed tasks such as kneeling, object pick-up, and walking to evaluate the weigh-out. To create the lunar environment, sand, boulders, and ramps were added to the pool floor. If time allowed after weigh-out was determined acceptable, the flight operations team would direct the suited participants to complete simulated Artemis EVA tasks using flight-like tools and tool cart. The team also evaluated turning out the overhead lights in the NBL for a portion of some of the test runs and using a solar simulator to create amore realistic lunar south pole lighting environment. The test series completed one unmanned test and nine manned tests. With four of the tests, dual xEMU suited operations were completed with subjects in both the small and large xEMU sizes. Overall, the NBL was able to create an acceptable lunar landscape and ability to have two subjects work side by side in pressurized xEMUs which currently cannot be achieved in other test environments. Achieving a stable 1/6th-G lunar weigh-out and clear, consistent dual suit communications was a challenge for this series. Future work is planned to continue to improve this simulation environment.

spacesuit↗

Testing the Exploration Conops (Excon) Mockup Suit in Lunar Analog Environments in 2022

Understanding how to effectively train for Extravehicular Activities (EVAs) for Artemis missions is critical. Developing high-fidelity simulation environments is important for Artemis mission preparation. Because the actual Lunar exploration environment cannot be fully replicated on Earth, it is paramount to determine where and how to properly train the Artemis team. Tasked by the new Extravehicular Activity and Human Surface Mobility Program(EHP), a team of stakeholders from engineering, flight operations, human health and performance, astromaterials and science, and the crew office worked together to perform EVAs in 3 simulated lunar environments. The overall focus for this test series was developing the capability to perform Artemis simulated EVAs in high-fidelity, full-scale environments. This test series was broken into 3 distinct tests titled after the EHP integrated test team: Joint EVA Test Team (JETT). The test locations are planned to serve as Artemis training sites and were selected because of their relevance to the expected Artemis Lunar terrain. JETT1was conducted near Kilbourne Holeby El Paso, Texas and focused on hardware development and checkout. JETT2 was conducted in the Icelandic Highlands and began the transition towards EVA concept operations(con-ops), risks and technology.JETT3 was conducted near SP Crater by Flagstaff Arizona and focused on simulating the Artemis III mission with a simulated Houston based Flight Control Team (FCT) and a Science Mission Directorate (SMD) science team. All three JETT tests utilized the Excon mockup space suit. The Excon mockup suit is a light-weight, unpressurized Exploration Extravehicular Mobility Unit (xEMU)simulator. While it cannot replicate the feel of working within a pressurized suit, it does introduce similar volume constraints and some of the mobility programing to simulate the user experience in the xEMU. Overall, the JETT testing was able to create a simulated Lunar EVA and have two subjects perform full scale operations in line with Artemis III mission expectations. Future work is planned to continue to improve the simulation quality of Lunar EVA simulations.

spacesuit↗

Astrobee: Completed, Current, and Future Research using Free Flying Robots on the International Space Station

After four years on the International Space Station (ISS), the Astrobee Research Facility, has completed over 130 Test Sessions logging over 1000 hours of operations. Managed by the NASA ISS Program OZ office and supported by NASA Ames Research Center (ARC) in California, the Astrobee Team maintains three identical free-flying Astrobee robots for research on the ISS. As a technology demonstration platform, the Astrobee Robots are available for Guest Scientists to use for a spectrum of research capabilities. Astrobee, propelled by battery-operated fans, is designed to autonomously operate throughout most of the USOS (US Orbital Segment), with the objective of minimizing astronaut support. Astrobee carries a suite of six cameras, a two degree-of-freedom (DOF) arm with a gripper that can grasp ISS handrails and other objects, and three payload bays that provide power and data for guest science hardware. Astrobee can autonomously execute hours-long flight plans or be teleoperated from the ground or by astronauts. While the Astrobee Team continues to improve mapping and autonomous flight capabilities, one of the main goals of Astrobee Robots is to provide research opportunities for Guest Scientists. The Astrobee Robot Software (ARS) makes extensive use of the open-source Robot Operating System (ROS). The ARS can be used interchangeably with an Astrobee Simulator or as Astrobee’s onboard software. ARS features include autonomous docking and perching, real-time teleoperations from the ground, plan based autonomous tasks, multi Astrobee communication, among other capabilities. Through simulation software and ground testing laboratories, the Astrobee Team is available to support Guest Scientists during development and testing and lead real-time ISS operations. Guest Scientists can participate in this research opportunity following the Guest Science Lifecycle (GSL) shown in Figure 1: Guest Science Lifecycle below. The Astrobee Team and Guest Scientists have complete research including Gecko materials studies, RFID and sound sensing capabilities, student Robotics Programming Challenges, and Free Flyer formation flight investigations. Current science with the Astrobee Robots includes Free Flyer self-toss studies, new docking capabilities, advanced mapping resolution capabilities, and high resolution panoramic imagery. Future Guest scientists and Astrobee Team research will focus on robotics applications for future NASA missions such as Gateway and Artemis and potential experiments involving human-robot interactions. This presentation will focus on four main subjects, 1) completed, current, and future planned research using the Astrobee robots, 2) how Guest Scientist get from conception to the ISS, 3) Astrobee Facility resources available for Guest Science ground testing and real-time ISS operations support, and 4) lessons learned from four years of ISS operations.

Astrobee↗

Testing the Exploration ConOps (ExCon) Mockup Suit in Lunar Analog Environments in 2022

Understanding how to effectively train for Extravehicular Activities (EVAs) for Artemis missions is critical. Developing high-fidelity simulation environments is important for Artemis mission preparation. Because the actual Lunar exploration environment cannot be fully replicated on Earth, it is paramount to determine where and how to properly train the Artemis team. The overall focus for this test series was developing the capability to perform Artemis simulated EVAs in high-fidelity, full-scale environments. This test series was broken into three distinct tests titled after the EVA & Human Surface Mobility (HSM) Program (EHP) integrated test team: Joint EVA & HSM Test Team (JETT). The test locations are planned to serve as Artemis training sites and were selected because of their relevance to the expected Artemis Lunar terrain. JETT1 was conducted near Kilbourne Hole by El Paso, Texas and focused on hardware development and checkout. JETT2 was conducted in the Icelandic Highlands and began the transition towards EVA concept of operations (con-ops), risks and technology. JETT3 was conducted near SP Crater by Flagstaff, Arizona and focused on simulating the Artemis III mission including a Houston based Flight Control Team (FCT) and a Science Mission Directorate (SMD) science team. All three JETT tests utilized the Exploration Concept of Operations (ExCon) mockup space suit. The ExCon mockup suit is a lightweight, unpressurized Exploration Extravehicular Mobility Unit (xEMU) simulator. While it cannot replicate the feel of working within a pressurized suit, it does introduce similar volume constraints and some of the mobility programing to simulate the user experience in the xEMU. Overall, the JETT testing was able to create a simulated Lunar EVA and have two subjects perform full scale operations in line with Artemis III mission expectations. Future work is planned to continue to improve the simulation quality of Lunar EVA simulations.

spacesuit↗

Initial Testing of the Exploration Extravehicular Mobility Unit (xEMU) in Lunar Environment Simulation at the Neutral Buoyancy Lab (NBL) in 2022

Understanding how to effectively train for Extravehicular Activities (EVAs) for Artemis missions is critical. Tasked by the new Extravehicular Activity and Human Surface Mobility Program(EHP), a team of stakeholders from engineering and flight operations worked together to test the Exploration Extravehicular Mobility (xEMU) in the Neutral Buoyancy Lab(NBL) simulating the lunar environment. The NBL is a pool in which astronauts are typically trained to complete simulated International Space Station (ISS) EVA tasks in a neutral weigh-out. The overall focus for this test series was evaluating how well the NBL could be used as an effective simulated environment for Artemis lunar EVAs. New NBL support hardware was manufactured to support this test series and update the interfaces to be more representative of xEMU hardware such as a new NBL Portable Life Support System(PLSS)mock-up and umbilical, lights and cameras, and display and control unit (DCU).To simulate the 1/6th-gravity (1/6-g) environment, extra weights were added around the suit to create an accurate center of gravity representation. The Partial Gravity Weigh-out Stand (PGWS) predicted where and how much weight would be required for the 1/6th-G simulation and predicted the center of gravity placement. After the weigh-out attempt was completed, the suited participant would complete a set of directed tasks such as kneeling, object pick-up, and walking to evaluate the weigh-out. To create the lunar environment, sand, boulders, and ramps were added to the pool floor. If time allowed after weigh-out was determined acceptable, the flight operations team would direct the suited participants to complete simulated Artemis EVA tasks using flight-like tools and tool cart. The team also evaluated turning out the overhead lights in the NBL for a portion of some of the test runs and using a solar simulator to create amore realistic lunar south pole lighting environment. The test series completed one unmanned test and nine manned tests. With four of the tests, dual xEMU suited operations were completed with subjects in both the small and large xEMU sizes. Overall, the NBL was able to create an acceptable lunar landscape and ability to have two subjects work side by side in pressurized xEMUs which currently cannot be achieved in other test environments. Achieving a stable 1/6th-G lunar weigh-out and clear, consistent dual suit communications was a challenge for this series. Future work is planned to continue to improve this simulation environment.

spacesuit↗

Testing the Exploration Conops (Excon) Mockup Suit in Lunar Analog Environments in 2022

Understanding how to effectively train for Extravehicular Activities (EVAs) for Artemis missions is critical. Developing high-fidelity simulation environments is important for Artemis mission preparation. Because the actual Lunar exploration environment cannot be fully replicated on Earth, it is paramount to determine where and how to properly train the Artemis team. The overall focus for this test series was developing the capability to perform Artemis simulated EVAs in high-fidelity, full-scale environments. This test series was broken into three distinct tests titled after the EVA & Human Surface Mobility (HSM) Program (EHP) integrated test team: Joint EVA & HSM Test Team (JETT). The test locations are planned to serve as Artemis training sites and were selected because of their relevance to the expected Artemis Lunar terrain. JETT1 was conducted near Kilbourne Hole by El Paso, Texas and focused on hardware development and checkout. JETT2 was conducted in the Icelandic Highlands and began the transition towards EVA concept of operations (con-ops), risks and technology. JETT3 was conducted near SP Crater by Flagstaff, Arizona and focused on simulating the Artemis III mission including a Houston based Flight Control Team (FCT) and a Science Mission Directorate (SMD) science team. All three JETT tests utilized the Exploration Concept of Operations (ExCon) mockup space suit. The ExCon mockup suit is a lightweight, unpressurized Exploration Extravehicular Mobility Unit (xEMU) simulator. While it cannot replicate the feel of working within a pressurized suit, it does introduce similar volume constraints and some of the mobility programing to simulate the user experience in the xEMU. Overall, the JETT testing was able to create a simulated Lunar EVA and have two subjects perform full scale operations in line with Artemis III mission expectations. Future work is planned to continue to improve the simulation quality of Lunar EVA simulations.

spacesuit↗