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At least 397 records · Page 22

The onboard processor on OAO-3

The onboard data processor for OAO 3 flight applications executes instructions at the rate of 2 1/2 billion per day. The computer commands, processes data, and controls telemetry subsystem programs onboard the spacecraft.

Taylor, T. D.↗

Space Station Simulation Computer System (SCS) study for NASA/MSFC. Volume 1: Baseline architecture report

NASA's Space Station Freedom Program (SSFP) planning efforts have identified a need for a payload training simulator system to serve as both a training facility and as a demonstrator to validate operational concepts. The envisioned MSFC Payload Training Complex (PTC) required to meet this need will train the Space Station payload scientists, station scientists, and ground controllers to operate the wide variety of experiments that will be onboard the Space Station Freedom. The Simulation Computer System (SCS) is made up of the computer hardware, software, and workstations that will support the Payload Training Complex at MSFC. The purpose of this SCS Study is to investigate issues related to the SCS, alternative requirements, simulator approaches, and state-of-the-art technologies to develop candidate concepts and designs.

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Space Station Simulation Computer System (SCS) study for NASA/MSFC. Volume 2: Baseline architecture report

NASA's Space Station Freedom Program (SSFP) planning efforts have identified a need for a payload training simulator system to serve as both a training facility and as a demonstrator to validate operational concepts. The envisioned MSFC Payload Training Complex (PTC) required to meet this need will train the Space Station payload scientists, station scientists, and ground controllers to operate the wide variety of experiments that will be onboard the Space Station Freedom. The Simulation Computer System (SCS) is the computer hardware, software, and workstations that will support the Payload Training Complex at MSFC. The purpose of this SCS Study is to investigate issues related to the SCS, alternative requirements, simulator approaches, and state-of-the-art technologies to develop candidate concepts and designs.

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Space station Simulation Computer System (SCS) study for NASA/MSFC. Volume 1: Overview and summary

NASA's Space Station Freedom Program (SSFP) planning efforts have identified a need for a payload training simulator system to serve as both a training facility and as a demonstrator to validate operational concepts. The envisioned Marshall Space Flight Center (MSFC) Payload Training Complex (PTC) required to meet this need will train the space station payload scientists, station scientists, and ground controllers to operate the wide variety of experiments that will be onboard the Space Station Freedom. The Simulation Computer System (SCS) is the computer hardware, software, and workstations that will support the Payload Training Complex at MSFC. The purpose of this SCS study is to investigate issues related to the SCS, alternative requirements, simulator approaches, and state-of-the-art technologies to develop candidate concepts and designs. This study was performed August 1988 to October 1989. Thus, the results are based on the SSFP August 1989 baseline, i.e., pre-Langley configuration/budget review (C/BR) baseline. Some terms, e.g., combined trainer, are being redefined. An overview of the study activities and a summary of study results are given here.

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Onboard System Processes SAR Data

Aircraft Flight Correlator (AFC) computing system, mounted with AIRSAR synthetic-aperture-radar (SAR) system, supplements recording and postflight analysis, processing portion of data in real or nearly real time to provide imagery for rapid evaluation. Facilitates diagnosis of SAR equipment or adjustment of parameters of experiment. Operates in two modes: "quick-look" mode, data processed in 10 minutes into high-resolution image; and "real-time" mode, data processed in real time to reduced resolution. Also used as aid to navigation.

Carande, Richard E.↗

Virtual environment and computer-aided technologies used for system prototyping and requirements development

The Space Station Freedom (SSF) Data Management System (DMS) consists of distributed hardware and software which monitor and control the many onboard systems. Virtual environment and off-the-shelf computer technologies can be used at critical points in project development to aid in objectives and requirements development. Geometric models (images) coupled with off-the-shelf hardware and software technologies were used in The Space Station Mockup and Trainer Facility (SSMTF) Crew Operational Assessment Project. Rapid prototyping is shown to be a valuable tool for operational procedure and system hardware and software requirements development. The project objectives, hardware and software technologies used, data gained, current activities, future development and training objectives shall be discussed. The importance of defining prototyping objectives and staying focused while maintaining schedules are discussed along with project pitfalls.

Logan, Cory↗

"Sensor Web Evolution - Webs of Webs for NASA Science - Focus on small Uninhabited Aerial Systems (sUAS)"

This paper will describe the evolution of information collection, derivation and delivery mechanisms in webs of NASA sensor webs, with a focus on recent advancements in small Uninhabited Aerial Systems (sUAS). I will discuss the movement to "Fog Computing", also known as Edge Computing. Fog Computing facilitates the distribution of common operations and networking between edge devices and cloud computing facilities, optimizing the production of actionable intelligence. Initially, sUASs utilized onboard data collection as standard, with minimal data downloaded directly. Information products were derived in conventional computational environments, generally desk top computers, and information products made available to the Science Community in weeks or months. With the increased availability, and increasingly lower costs, of beyond line of sight (BLOS) satellite based communication, transmission rates and data volumes increased, and processing migrated to Cloud based services. Contemporary sUASs are moving some of that information product derivation to on vehicle services, and are creating a distributed Cloud/Fog environment. I will describe the technological advances that have made this possible, including low power multi-core Central Processing Units (CPU), and, more recently, the availability of high end Graphical Processing Units (GPU) that consume only a few watts. Intelligent system software, leveraging these hardware advances, finally allows for information product generation on-board, rather than simple data collection. Additionally, intelligent flight control systems now support mutual vehicle to vehicle collaboration, allowing sUASs to create ad-hoc sensor webs on demand, as required. Also discussed will be the lessons learned by the Authors' development of data systems for NASA's large High Altitude Long Endurance (HALE) UASs like Predator and Global Hawk, and how those lessons are being applied to sUAS development. This paper will focus on application, rather a deep dive into the technology, and will highlight improving data management through these new technologies.

Sensor Web↗

UASs in the VOG/Edge/FOG Sensor Web Environment

This paper will describe the evolution of information collection, derivation and delivery mechanisms in sensor webs utilizing Uninhabited Aerial Systems (UAS).We will discuss the movement to "Fog Computing", also known as Edge Computing. Fog Computing facilitates the distribution of common operations and networking between edge devices and cloud computing facilities, optimizing the production of actionable intelligence. Initially, UASs utilized onboard data collection as standard, with minimal data downloaded directly. Information products were derived in conventional computational environments, generally desk top computers, and information products made available to the Science Community in weeks or months. With the increased availability, and increasingly lower costs, of beyond line of sight (BLOS) satellite based communication, transmission rates and data volumes increased, and processing migrated to Cloud based services. Contemporary UASs are moving some of that information product derivation to on vehicle services, and are creating a distributed Cloud/Fog environment. The Author will describe the technological advances that have made this possible, including low power multi-core Central Processing Units (CPU), and, more recently, the availability of high end Graphical Processing Units (GPU) that consume only a few watts. Intelligent system software, leveraging these hardware advances, finally allows for information product generation on-board, rather than simple data collection. Additionally, intelligent flight control systems now support mutual vehicle to vehicle collaboration, allowing UASs to create ad-hoc sensor webs on demand, as required. Also discussed will be the lessons learned by the Authors' development of data systems for NASA's large High Altitude Long Endurance (HALE) UASs like Predator and Global Hawk, and how those lessons are being applied to other UAS development This paper will focus on applications, rather a deep dive into the technology, and will highlight improving data management through these new technologies.

UAS↗

Deploying a Route Optimization EFB Application for Commercial Airline Operational Trials

The Traffic Aware Planner (TAP), developed for NASA Langley Research Center to support the Traffic Aware Strategic Aircrew Requests (TASAR) project, is a flight-efficiency software application developed for an Electronic Flight Bag (EFB). Tested in two flight trials and planned for operational testing by two commercial airlines, TAP is a real-time trajectory optimization application that leverages connectivity with onboard avionics and broadband Internet sources to compute and recommend route modifications to flight crews to improve fuel and time performance. The application utilizes a wide range of data, including Automatic Dependent Surveillance Broadcast (ADS-B) traffic, Flight Management System (FMS) guidance and intent, on-board sensors, published winds and weather, and Special Use Airspace (SUA) schedules. This paper discusses the challenges of developing and deploying TAP to various EFB platforms, our solutions to some of these challenges, and lessons learned, to assist commercial software developers and hardware manufacturers in their efforts to implement and extend TAP functionality in their environments. EFB applications (such as TAP) typically access avionics data via an ARINC 834 Simple Text Avionics Protocol (STAP) server hosted by an Aircraft Interface Device (AID) or other installed hardware. While the protocol is standardized, the data sources, content, and transmission rates can vary from aircraft to aircraft. Additionally, the method of communicating with the AID may vary depending on EFB hardware and/or the availability of onboard networking services, such as Ethernet, WIFI, Bluetooth, or other mechanisms. EFBs with portable and installed components can be implemented using a variety of operating systems, and cockpits are increasingly incorporating tablet-based technologies, further expanding the number of platforms the application may need to support. Supporting multiple EFB platforms, AIDs, avionics datasets, and user interfaces presents a challenge for software developers and the management of their code baselines. Maintaining multiple baselines to support all deployment targets can be extremely cumbersome and expensive. Certification also needs to be considered when developing the application. Regardless of whether the software is itself destined to be certified, data requirements in support of the application and user interface elements may introduce certification requirements for EFB manufacturers and the airlines. The example of TAP, the challenges faced, solutions implemented, and lessons learned will give EFB application and hardware developers insight into future potential requirements in deploying TAP or similar flight-deck EFB applications.

Roscoe, David A.↗

An Analytical Solution for Yaw Maneuver Optimization on the International Space Station and Other Orbiting Space Vehicles

This paper presents a new method for optimizing yaw maneuvers, which are the most common large maneuvers on the International Space Station (ISS). The goal of the maneuver optimization is to find a maneuver trajectory with minimal torques acting on the vehicle during the maneuver. Therefore, the thruster firings necessary to perform the maneuver are minimized. Reduction of thruster firings saves propellant and decreases structural loads and contamination of the vehicle critical elements, thus saving the service life of the thrusters and the vehicle itself. Equations describing the pitch and roll motion needed to counteract the major torques during a yaw maneuver are obtained. Also, a yaw rate profile is suggested. In the obtained optimized case, the torques are significantly reduced. The proposed approximate analytical solution does not require extensive computer resources and, therefore, can be implemented using software onboard the ISS. As a result, the maneuver execution will be automatic. This is one of the major benefits of the simplified solution presented in this paper with respect to existing computational approaches. The suggested maneuver optimization method can be used not only for the ISS, but for other space vehicles as well.

Dobrinskaya, Tatiana↗

Improved Gamma-Ray Point Source Quantification in Three Dimensions by Modeling Attenuation in the Scene

We discuss using a series of detector measurements taken at different locations to localize a source of radiation as a well-studied problem. The source of radiation is sometimes constrained to a single point-like source, in which case the location of the point source can be found using techniques such as maximum likelihood. Recent advancements have shown the ability to locate point sources in 2D and even 3D, but few have studied the effect of intervening material on the problem. In this work we examine gamma-ray data taken from a freely moving system and develop voxelized 3-D models of the scene using data from the onboard LiDAR. Ray casting is used to compute the distance each gamma ray travels through the scene material, which is then used to calculate attenuation assuming a single attenuation coefficient for solids within the geometry. Parameter estimation using maximum likelihood is performed to simultaneously find the attenuation coefficient, source activity, and source position that best match the data. Using a simulation, we validate the ability of this method to reconstruct the true location and activity of a source, along with the true attenuation coefficient of the structure it is inside, and then we apply the method to measured data with sources and find good agreement.

73 NUCLEAR PHYSICS AND RADIATION PHYSICS↗

Assessing Resilience in Lane Detection Methods: Infrastructure-Based Sensors and Traditional Approaches for Autonomous Vehicles

Traditional autonomous vehicle perception subsystems that use onboard sensors have the drawbacks of high computational load and data duplication. Infrastructure-based sensors, which can provide high quality information without the computational burden and data duplication, are an alternative to traditional autonomous vehicle perception subsystems. However, these technologies are still in the early stages of development and have not been extensively evaluated for lane detection system performance. Therefore, there is a lack of quantitative data on their performance relative to traditional perception methods, especially during hazardous scenarios, such as lane line occlusion, sensor failure, and environmental obstructions. We address this need by evaluating the influence of hazards on the resilience of three different lane detection methods in simulation: (1) traditional camera detection using a U-Net algorithm, (2) radar detections using infrastructure-based radar retro-reflectors (RRs), and (3) direct communication of lane line information using chip-enabled raised pavement markers (CERPMs). The performance of each of these methods is assessed using resilience engineering metrics by simulating the individual methods for each sensor technology’s response to related hazards in the CARLA simulator. Using simulation techniques to replicate these methods and hazards acquires extensive datasets without lengthy time investments. Specifically, the resilience triangle was used to quantitatively measure the resilience of the lane detection system to obtain unique insights into each of the three lane detection methods; notably the infrastructure-based CERPMs and RRs had high resistance to hazards and were not as easily affected as the vision-based U-Net. However, while U-Net was able to recover the fastest from the disruption as compared to the other two methods, it also had the most performance loss. Overall, this study demonstrates that while infrastructure-based lane keeping technologies are still in early development, they have great potential as alternatives to traditional ones.

Patil, Pritesh↗

Study on Spacelab software development and integration concepts

A study was conducted to define the complexity and magnitude of the Spacelab software challenge. The study was based on current Spacelab program concepts, anticipated flight schedules, and ground operation plans. The study was primarily directed toward identifying and solving problems related to the experiment flight application and tests and checkout software executing in the Spacelab onboard command and data management subsystem (CDMS) computers and electrical ground support equipment (EGSE). The study provides a conceptual base from which it is possible to proceed into the development phase of the Software Test and Integration Laboratory (STIL) and establishes guidelines for the definition of standards which will ensure that the total Spacelab software is understood prior to entering development.

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Shuttle mission simulator

The simulator was designed to provide real time simulation capability for all phases of the Shuttle Transportation System orbital missions including prelaunch, ascent, onorbit operations, deorbit, entry, approach/landing, and rollout. Full mission continuity is provided in transition between these mission phases. Dual fixed and motion base crew stations, instructor/operator stations, and computer systems allow parallel, simultaneous crew training with either complex capable of being individually integrated with the mission control center. This integrated training capability allows flight control personnel training in the air/ground interface areas of tracking, telemetry (vehicle systems monitoring), uplink command control, and communications. With the exception of the simulated Data Processing System, which utilizes actual flight computers and associated flight software, all orbiter onboard systems are functionally simulated with extensive simulated malfunction capabilities. Additionally, crew out-the-window visual scenes, and aural cues are rigorously simulated.

Olasky, C.↗

Synergistic use of multispectral satellite data for monitoring land surface change

Observations by the Advanced Very High Resolution Radiometer (AVHRR) onboard the NOAA satellites were used to compute visible and near infrared reflectances and surface temperature, while passive microwave observations at 37 GHz frequency by the Scanning Multichannel Microwave Radiometer (SMMR) and Special Sensor Microwave Imager (SSM/I) on board, respectively, the Nimbus-7 and DMSP-F8 satellites were used to compute polarization difference. These observations were analyzed along transects from rainforest to desert over northern Africa for the period 1979-1987, which included an unprecedented drought during 1984 over the Sahel zone. Model simulations were made to understand the interrelationship among multispectral data.

Choudhury, Bhaskar J.↗

One GHz digitizer for space based laser altimeter

This is the final report for the research and development of the one GHz digitizer for space based laser altimeter. A feasibility model was designed, built, and tested. Only partial testing of essential functions of the digitizer was completed. Hybrid technology was incorporated which allows analog storage (memory) of the digitally sampled data. The actual sampling rate is 62.5 MHz, but executed in 16 parallel channels, to provide an effective sampling rate of one GHz. The average power consumption of the one GHz digitizer is not more than 1.5 Watts. A one GHz oscillator is incorporated for timing purposes. This signal is also made available externally for system timing. A software package was also developed for internal use (controls, commands, etc.) and for data communication with the host computer. The digitizer is equipped with an onboard microprocessor for this purpose.

Staples, Edward J.↗

Processing Images of Craters for Spacecraft Navigation

A crater-detection algorithm has been conceived to enable automation of what, heretofore, have been manual processes for utilizing images of craters on a celestial body as landmarks for navigating a spacecraft flying near or landing on that body. The images are acquired by an electronic camera aboard the spacecraft, then digitized, then processed by the algorithm, which consists mainly of the following steps: 1. Edges in an image detected and placed in a database. 2. Crater rim edges are selected from the edge database. 3. Edges that belong to the same crater are grouped together. 4. An ellipse is fitted to each group of crater edges. 5. Ellipses are refined directly in the image domain to reduce errors introduced in the detection of edges and fitting of ellipses. 6. The quality of each detected crater is evaluated. It is planned to utilize this algorithm as the basis of a computer program for automated, real-time, onboard processing of crater-image data. Experimental studies have led to the conclusion that this algorithm is capable of a detection rate >93 percent, a false-alarm rate <5 percent, a geometric error <0.5 pixel, and a position error <0.3 pixel.

Cheng, Yang↗

Protecting Against Faults in JPL Spacecraft

A paper discusses techniques for protecting against faults in spacecraft designed and operated by NASA s Jet Propulsion Laboratory (JPL). The paper addresses, more specifically, fault-protection requirements and techniques common to most JPL spacecraft (in contradistinction to unique, mission specific techniques), standard practices in the implementation of these techniques, and fault-protection software architectures. Common requirements include those to protect onboard command, data-processing, and control computers; protect against loss of Earth/spacecraft radio communication; maintain safe temperatures; and recover from power overloads. The paper describes fault-protection techniques as part of a fault-management strategy that also includes functional redundancy, redundant hardware, and autonomous monitoring of (1) the operational and health statuses of spacecraft components, (2) temperatures inside and outside the spacecraft, and (3) allocation of power. The strategy also provides for preprogrammed automated responses to anomalous conditions. In addition, the software running in almost every JPL spacecraft incorporates a general-purpose "Safe Mode" response algorithm that configures the spacecraft in a lower-power state that is safe and predictable, thereby facilitating diagnosis of more complex faults by a team of human experts on Earth.

Morgan, Paula↗