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At least 379 records · Page 21

Assessment of Human Factors

Human Factors Engineering, often referred to as Ergonomics, is a science that applies a detailed understanding of human characteristics, capabilities, and limitations to the design, evaluation, and operation of environments, tools, and systems for work and daily living. Human Factors is the investigation, design, and evaluation of equipment, techniques, procedures, facilities, and human interfaces, and encompasses all aspects of human activity from manual labor to mental processing and leisure time enjoyments. In spaceflight applications, human factors engineering seeks to: (1) ensure that a task can be accomplished, (2) maintain productivity during spaceflight, and (3) ensure the habitability of the pressurized living areas. DSO 904 served as a vehicle for the verification and elucidation of human factors principles and tools in the microgravity environment. Over six flights, twelve topics were investigated. This study documented the strengths and limitations of human operators in a complex, multifaceted, and unique environment. By focusing on the man-machine interface in space flight activities, it was determined which designs allow astronauts to be optimally productive during valuable and costly space flights. Among the most promising areas of inquiry were procedures, tools, habitat, environmental conditions, tasking, work load, flexibility, and individual control over work.

Mount, Frances↗

The Space Station neutral gas environment and the concomitant requirements for monitoring

At 340 km, for typical conditions, the neutral atmospheric density is several times 10E8/cc and is thus more abundant than the ionized component by several factors of 10. At that altitude, the principal series is atomic oxygen with 10 percent N2, and 1 percent He, and trace amounts of O2, H, N, NO, and Ar. The constituent densities are highly variable with local time, latitude, and geophysical indices. The physical interaction with surfaces at orbital velocity leads to large buildup of density on forward faces and great depletions in the wakes of objects. Chemical reactions lead to major modifications in constituent densities as in the case of the conversion of most colliding oxygen atoms to oxygen bearing molecules. The neutral environment about an orbiting body is thus a complex product of many variables even without a source of neutral contaminants. The addition of fluxes of gases emanating from the orbiting vehicle, as will be the case for the Space Station, with the associated physical and chemical interactions adds another level of complexity to the character of the environment and mandates a sophisticated measurement capability if the neutral environment is to be quantitatively characterized.

Carignan, George↗

Integrating interface slicing into software engineering processes

Interface slicing is a tool which was developed to facilitate software engineering. As previously presented, it was described in terms of its techniques and mechanisms. The integration of interface slicing into specific software engineering activities is considered by discussing a number of potential applications of interface slicing. The applications discussed specifically address the problems, issues, or concerns raised in a previous project. Because a complete interface slicer is still under development, these applications must be phrased in future tenses. Nonetheless, the interface slicing techniques which were presented can be implemented using current compiler and static analysis technology. Whether implemented as a standalone tool or as a module in an integrated development or reverse engineering environment, they require analysis no more complex than that required for current system development environments. By contrast, conventional slicing is a methodology which, while showing much promise and intuitive appeal, has yet to be fully implemented in a production language environment despite 12 years of development.

Beck, Jon↗

Soil Crystallinity As a Climate Indicator: Field Experiments on Earth and Mars

Soil crystallinity is largely determined by leaching rates, as high leaching rates favor the rapid precipitation of short order or poorly-crystalline phases like the aluminosilicate allophane. High leaching rates can occur due to high precipitation rates, seasonal monsoons, or weathering of glass, but are also caused by the rapid onset of seasonal melting of snow and ice in cold environments. Thus, cold climate soils are commonly dominated by poorly crystalline phases, which mature into kaolin minerals over time. Thus, we hypothesize that, in some contexts, soils with high abundances of poorly crystalline phases could indicate formation under cold climatic conditions. This model could be helpful in interpreting the poorly-constrained paleoclimate of ancient Mars, as the crystallinity of ancient soils and soil-derived sediments appears to be highly variable in time and space. While strong signatures of crystalline phyllosilicates have been identified in possible ancient paleosols on Mars, Mars Science Laboratory rover investigations of diverse ancient sediments at Gale Crater has shown that they can contain very high abundances (40-50 wt%) of poorly crystalline phases. We hypothesize that these poorly crystalline phases could be the result of weathering by ice/snow melt, perhaps providing support for sustained cold climates on early Mars punctuated by more limited warm climates. Furthermore, such poorly crystalline soils could be highly fertile growth media for future human exploration and colonization on Mars. To test this hypothesis, we are currently using rover-like instrumentation to investigate the mineralogy and chemistry of weathering products generated by snow and ice melt in a Mars analog alpine environment: the glaciated Three Sisters volcanic complex in central Oregon. Alteration in this glacial environment generates high abundances of poorly crystalline phases, many of which have compositions distinct from those identified in previous terrestrial investigations, and perhaps more similar to poorly crystalline phases identified on Mars.

Horgan, Briony↗

Shuttle near-field environmental impacts - Conclusions and observations for launching at other locations

Near field and far field environmental monitoring activities extending from the first launch of the Space Shuttle at the Kennedy Space Center have provided a database from which conclusions can now be drawn for short term, acute effects of launch and, to a lesser degree, long term cumulative effects on the natural environment. Data for the first 15 launches of the Space Shuttle from Kennedy Space Center Pad 39A are analyzed for statistical significance and reduced to graphical presentations of individual and collective disposition isopleths, summarization of observed environmental impacts (e.g., vegetation damage, fish kills), and supporting data from specialized experiments and laboratory analyses. Conclusions are drawn with regard to the near field environment at Pad A, the effects on the lagoonal complex, and the relationships of these data and conclusions to upcoming operations at Complex 39 Pad B where the environment is significantly different. The paper concludes with a subjective evaluation of the likely impacts at Vandenberg Space Launch Complex 6 for the first Shuttle launch next year.

Koller, A. M., Jr.↗

Development of a Space Radiation Monte-Carlo Computer Simulation Based on the FLUKE and Root Codes

The radiation environment in space is a complex problem to model. Trying to extrapolate the projections of that environment into all areas of the internal spacecraft geometry is even more daunting. With the support of our CERN colleagues, our research group in Houston is embarking on a project to develop a radiation transport tool that is tailored to the problem of taking the external radiation flux incident on any particular spacecraft and simulating the evolution of that flux through a geometrically accurate model of the spacecraft material. The output will be a prediction of the detailed nature of the resulting internal radiation environment within the spacecraft as well as its secondary albedo. Beyond doing the physics transport of the incident flux, the software tool we are developing will provide a self-contained stand-alone object-oriented analysis and visualization infrastructure. It will also include a graphical user interface and a set of input tools to facilitate the simulation of space missions in terms of nominal radiation models and mission trajectory profiles. The goal of this project is to produce a code that is considerably more accurate and user-friendly than existing Monte-Carlo-based tools for the evaluation of the space radiation environment. Furthermore, the code will be an essential complement to the currently existing analytic codes in the BRYNTRN/HZETRN family for the evaluation of radiation shielding. The code will be directly applicable to the simulation of environments in low earth orbit, on the lunar surface, on planetary surfaces (including the Earth) and in the interplanetary medium such as on a transit to Mars (and even in the interstellar medium). The software will include modules whose underlying physics base can continue to be enhanced and updated for physics content, as future data become available beyond the timeframe of the initial development now foreseen. This future maintenance will be available from the authors of FLUKA as part of their continuing efforts to support the users of the FLUKA code within the particle physics community. In keeping with the spirit of developing an evolving physics code, we are planning as part of this project, to participate in the efforts to validate the core FLUKA physics in ground-based accelerator test runs. The emphasis of these test runs will be the physics of greatest interest in the simulation of the space radiation environment. Such a tool will be of great value to planners, designers and operators of future space missions, as well as for the design of the vehicles and habitats to be used on such missions. It will also be of aid to future experiments of various kinds that may be affected at some level by the ambient radiation environment, or in the analysis of hybrid experiment designs that have been discussed for space-based astronomy and astrophysics. The tool will be of value to the Life Sciences personnel involved in the prediction and measurement of radiation doses experienced by the crewmembers on such missions. In addition, the tool will be of great use to the planners of experiments to measure and evaluate the space radiation environment itself. It can likewise be useful in the analysis of safe havens, hazard migration plans, and NASA's call for new research in composites and to NASA engineers modeling the radiation exposure of electronic circuits. This code will provide an important complimentary check on the predictions of analytic codes such as BRYNTRN/HZETRN that are presently used for many similar applications, and which have shortcomings that are more easily overcome with Monte Carlo type simulations. Finally, it is acknowledged that there are similar efforts based around the use of the GEANT4 Monte-Carlo transport code currently under development at CERN. It is our intention to make our software modular and sufficiently flexible to allow the parallel use of either FLUKA or GEANT4 as the physics transport engine.

Pinsky, L. S.↗

Technology Infusion in U.S. Spacesuits - A Comparative System Analysis

The National Aeronautics and Space Administration (NASA) has evolved multiple spacesuit systems for performing extravehicular activity (EVA) or space walks. These spacesuit systems include the Apollo Extravehicular Mobility Unit (EMU), Space Shuttle and International Space Station (ISS) EMU, and Exploration EMU (xEMU). Each spacesuit system is like the other for functionality. However, each spacesuit system is different in configuration based on the technology infused into the system associated with the purpose of the mission. Each spacesuit system is made up of many components and the integrate environment targeted for operations leads to an integrated system that is complex. Since Apollo, NASA has invested in multiple technologies that make up these spacesuit systems in different iterations. The Apollo EMU was designed in the 1960’s with a focus to facilitate the first human to walk on the moon. The Space Shuttle EMU was designed in the 1970’s for reusable microgravity operations that began in the early 1980’s. The Space Shuttle EMU was enhanced to facilitate extended operation on the ISS. Over the last 15 years, NASA has been designing, developing, and testing a new spacesuit system, the xEMU which is considered a design, verification, and test unit. NASA is planning to land the first woman and first person of color on the Moon. NASA recently engaged industry through a new contractual arrangement to provide EVA services needed to return to the Moon and to continue operations on the ISS. Spacesuit systems are complex. Understanding the requirements, operational environment, the necessary technologies, and the integrated spacesuit system are paramount. In addition, understanding the technology infusion process to meet the mission objectives is critical. This paper will review the spacesuit systems for EVA and several component functions within the spacesuits, along with a system comparison of those technologies from Apollo to xEMU.

Extravehicular Activity (EVA)↗

Spacecraft Environments Interactive: Space Radiation and Its Effects on Electronic System

The natural space environment is characterized by complex and subtle phenomena hostile to spacecraft. Effects of these phenomena impact spacecraft design, development, and operation. Space systems become increasingly susceptible to the space environment as use of composite materials and smaller, faster electronics increases. This trend makes an understanding of space radiation and its effects on electronic systems essential to accomplish overall mission objectives, especially in the current climate of smaller/better/cheaper faster. This primer outlines the radiation environments encountered in space, discusses regions and types of radiation, applies the information to effects that these environments have on electronic systems, addresses design guidelines and system reliability, and stresses the importance of early involvement of radiation specialists in mission planning, system design, and design review (part-by-part verification).

Howard, J. W., Jr.↗

Advanced satellite workstation: An integrated workstation environment for operational support of satellite system planning and analysis

A prototype integrated environment, the Advanced Satellite Workstation (ASW), is described that has been developed and delivered for evaluation and operator feedback in an operational satellite control center. The current ASW hardware consists of a Sun Workstation and Macintosh II Workstation connected via an ethernet Network Hardware and Software, Laser Disk System, Optical Storage System, and Telemetry Data File Interface. The central mission of ASW is to provide an intelligent decision support and training environment for operator/analysts of complex systems such as satellites. There have been many workstation implementations recently which incorporate graphical telemetry displays and expert systems. ASW is a considerably broader look at intelligent, integrated environments for decision support, based upon the premise that the central features of such an environment are intelligent data access and integrated toolsets. A variety of tools have been constructed in support of this prototype environment including: an automated pass planner for scheduling vehicle support activities, architectural modeler for hierarchical simulation and analysis of satellite vehicle subsystems, multimedia-based information systems that provide an intuitive and easily accessible interface to Orbit Operations Handbook and other relevant support documentation, and a data analysis architecture that integrates user modifiable telemetry display systems, expert systems for background data analysis, and interfaces to the multimedia system via inter-process communication.

Sutton, Stewart A.↗

Observations of chemical processing in the circumstellar environment

High resolution interferometer and single-dish observations of young, deeply embedded stellar systems reveal a complex chemistry in the circumstellar environments of low to intermediate mass stars. Depletions of gas-phase molecules, grain mantle evaporation, and shock interactions actively drive chemical processes in different regions around young stars. We present results for two systems, IRAS 05338-0624 and NCG 1333 IRAS 4, to illustrate the behavior found and to examine the physical processes at work.

NASA Program Exobiology↗

In Situ Sensors for Monitoring the Space Environment and Its Effect Upon Satellite Materials

Development of advanced materials for space requires both an understanding of the space environment and how a material might be affected by the environment. Despite a long history of space missions, we have insufficient knowledge to fully characterize the exposure that spacecraft materials experience over a mission lifetime, much less the effects that this exposure induces upon spacecraft materials. In addition, the physics of materials/environment interactions is less well understood than optimum owing to the complex nature of the space environment and the challenges in simulating this environment in the laboratory. Our understanding of both the environment and materials behavior in that environment would be advanced by the development of sensors that could be deployed on a variety of missions and collect sufficient data. In-situ environmental sensors would improve both our understanding of spacecraft materials environmental durability and lead to improved ground-laboratory investigations. There are a number of factors that have limited the development of a widespread network of space environmental sensors intended to fill this need. The cost of deploying space systems generally encourages system designers to minimize any functionality that is extraneous to the main mission of a space vehicle. Deploying additional sensors adds cost, size, weight, power and telemetry bandwidth that could interfere with mission goals. The complexity of the space environment makes it challenging to manufacture a sensor that provides a complete characterization of its environment, especially with a limited impact upon the host. Finally, such a hosted sensor could impact the security or reliability of the main mission.

Jim Barrie↗

Interacting with virtual worlds

What tools should we provide the user for defining and interacting with objects and agents in virtual environments at varying levels of complexity? Understanding the appropriate simplifications to make is critical for modeling nontrivial environments and agents with varying levels of autonomy. I describe a set of abstraction mechanisms appropriate for constructing and interacting with virtual worlds, and I discuss how programming, and direct manipulation of guiding techniques, can be used to afford users interactive access to graphical simulations at appropriate levels of abstraction.

Zeltzer, David↗

Surface Systems and Interface Standardization

Space exploration on planetary surfaces will require the use of various surface systems which will likely need to interface with one another. These systems must communicate and share data, as well as distribute power and transfer fluids for sustainable surface operations. Such systems can range from landers, surface habitats, mobility systems, cargo, and In-Situ Resource Utilizations (ISRUs). Previous and current programs have developed space interoperability standards that help aid in reducing potential risks of interface integration. One example of this is the International Deep Space Interoperability Standards (IDSIS) which focuses on deep space exploration. A goal of the Artemis program is to develop a sustained human presence on the lunar surface that would be a training ground for future Mars exploration. Therefore, it will be beneficial to identify interface standards between the surface assets which will help mitigate risk and reduce complexity in the harsh environments of space exploration. A key contribution to sustainability is commonality between hardware and software interfaces. Generic interfaces for data, power, and fluids will reduce risk, promote interoperability, and define standard interfaces across surface exploration projects and programs. Standardized interfaces would be advantageous for improving efficiency and reducing overall complexity, which are critical considerations for future space exploration. Furthermore, it will provide cost reductions to the Artemis programs over their life cycle (in Operations & Maintenance (O&M) and Logistics). Unique proprietary interfaces if considered or allowed would not only increase complexity but also add cost to the programs. Of course, understanding what will work and not work effectively in these unique environments such as the lunar surface is important. These unique environments require much needed intelligent design, prototyping, comprehensive testing, and field experience, utilizing consensus on common interface solutions.

Jaime Gomez↗

Experimental and Numerical Investigation of Reduced Gravity Fluid Slosh Dynamics for the Characterization of Cryogenic Launch and Space Vehicle Propellants

As space programs increasingly investigate various options for long duration space missions the accurate prediction of propellant behavior over long periods of time in microgravity environment has become increasingly imperative. This has driven the development of a detailed, physics-based understanding of slosh behavior of cryogenic propellants over a range of conditions and environments that are relevant for rocket and space storage applications. Recent advancements in computational fluid dynamics (CFD) models and hardware capabilities have enabled the modeling of complex fluid behavior in microgravity environment. Historically, launch vehicles with moderate duration upper stage coast periods have contained very limited instrumentation to quantify propellant stratification and boil-off in these environments, thus the ability to benchmark these complex computational models is of great consequence. To benchmark enhanced CFD models, recent work focuses on establishing an extensive experimental database of liquid slosh under a wide range of relevant conditions. In addition, a mass gauging system specifically designed to provide high fidelity measurements for both liquid stratification and liquid/ullage position in a micro-gravity environment has been developed. This pUblication will summarize the various experimental programs established to produce this comprehensive database and unique flight measurement techniques.

Walls, Laurie K.↗

Framework for Development of Object-Oriented Software

The Real-Time Control (RTC) Application Framework is a high-level software framework written in C++ that supports the rapid design and implementation of object-oriented application programs. This framework provides built-in functionality that solves common software development problems within distributed client-server, multi-threaded, and embedded programming environments. When using the RTC Framework to develop software for a specific domain, designers and implementers can focus entirely on the details of the domain-specific software rather than on creating custom solutions, utilities, and frameworks for the complexities of the programming environment. The RTC Framework was originally developed as part of a Space Shuttle Launch Processing System (LPS) replacement project called Checkout and Launch Control System (CLCS). As a result of the framework s development, CLCS software development time was reduced by 66 percent. The framework is generic enough for developing applications outside of the launch-processing system domain. Other applicable high-level domains include command and control systems and simulation/ training systems.

Perez-Poveda, Gus↗

Information display and interaction in real-time environments

The available information bandwidth as a funcion of system's complexity and time constraints in a real time control environment were examined. Modern interactive graphics techniques provide very high bandwidth data displays. In real time control environments, effective information interaction rates are a function not only of machine data technologies but of human information processing capabilities and the four dimensional resolution of available interaction techniques. The available information bandwidth as a function of system's complexity and time constraints in a real time control environment were examined.

Bocast, A. K.↗

Problem Complexity and LLM: H-M Team Reliability in Challenging Environments

In traditional human-machine operations, the functional decomposition of actions and responsibilities among various agents is assigned a priori. For instance, in current air traffic operations, although assisted by software, human pilots have the ultimate control of aircraft. Multiagent human-machine and machine-machine systems will face problems of varying and potentially unpredicted complexity in future challenging scenarios of planetary, en route, and orbital activities. Hence, it is important to enable dynamic transfer of decision-making to appropriate team members, human or machine, depending on which agent is best equipped to solve that specific problem on a time budget. In this paper, we consider aspects of problem-solving and its modeling that affect the outcomes of decision-making as a function of solution quality and the likelihood of solving the problem on a required time budget. We focus on Large Language Models (LLM) as potential machine teammates and conclude that practical, predictive modeling of their performance, at the current stage of their development, is infeasible. Simple examples help us illustrate that current LLM will require fundamental advancements to provide reliable support in team decision-making, especially in safety-critical and time-critical domains. The study is not meant to diminish the value of the remarkable capabilities of LLM, but rather to gain a better understanding of the technology’s appropriate use and the needed additions.

function allocation↗