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At least 379 records · Page 21

Optimal cooperative control synthesis of active displays

A technique is developed that is intended to provide a systematic approach to synthesizing display augmentation for optimal manual control in complex, closed-loop tasks. A cooperative control synthesis technique, previously developed to design pilot-optimal control augmentation for the plant, is extended to incorporate the simultaneous design of performance enhancing displays. The technique utilizes an optimal control model of the man in the loop. It is applied to the design of a quickening control law for a display and a simple K/s(2) plant, and then to an F-15 type aircraft in a multi-channel task. Utilizing the closed loop modeling and analysis procedures, the results from the display design algorithm are evaluated and an analytical validation is performed. Experimental validation is recommended for future efforts.

Garg, S.↗

Virtual space and 2-dimensional effects in perspective displays

When interpreting three dimensional spatial relationships presented on a two dimensional display surface, the viewer is required to mentally reconstruct the original information. This reconstruction is influenced by both the perspective geometry of the displayed image and the viewer's eye position relative to the display. In a study which manipulated these variables, subjects judged the azimuth direction of a target object relative to a reference object fixed in the center of a perspective display. The results support a previously developed model which predicted that the azimuth judgement error would be a sinusoidal function of stimulus azimuth. The amplitude of this function was correctly predicted to be systematically modulated by both the perspective geometry of the image and the viewer's eye position relative to the screen. Interaction of the two components of the model, the virtual space effect and the 3D-to-2D projection effect, predicted the relative amplitudes of the sinusoidal azimuth error functions for the various conditions of the experiment. Mean azimuth judgements in some directions differed by as much as 25 degrees as a result of different combinations of eye position and image geometry. The results illustrate the need to consider the effects of perspective geometry when designing spatial information instruments, and show the model to be a reliable predictor of average performance.

Mcgreevy, M. W.↗

A device-independent interface for interactive image display

NASA's Goddard Space Flight Center (GSFC) has developed a Transportable Applications Executive (TAE) for use in implementing portable applications software that can be shared by different research projects. Since many of the supported disciplines require the interactive display and manipulation of remotely sensed images, a device independent Display Management Subsystem (DMS) was written as a TAE extension. The DMS attempts to abstract and standardize the device dependent functions that are used in the display and manipulation of image data on image analysis terminals. This paper explores the concept of DMS and the interface routines that are available to the applications programmer for use in developing a set of portable image display utility programs.

Perkins, D. C.↗

The utility of Head-Up Displays - Eye-focus vs decision times

Instrument-panel information is presented by a Head-Up Display (HUD) to pilots in such a way that the symbols appear far away (at optical infinity) superimposed upon the landscape. The use of a HUD makes it, therefore, unnecessary for the pilot to take his eyes off the changing scene in order to look down and refocus on the instrument panel. It is pointed out that the HUD has proved superior to the conventional instrument-panel display. An experiment was conducted with the objective to help to determine which of the differences between HUD and conventional instrument-panel display are mainly responsible for the superiority of the HUD. Important features of this experiment are that the format of each virtual-image display, its luminance, and its angle subtended at the eye, remained the same as the optical distance and location were varied. It was found that the HUD symbology at optical infinity does reduce decision times compared to the same format at the location of a conventional instrument panel.

Weintraub, D. J.↗

Testing Instrument for Flight-Simulator Displays

Displays for flight-training simulators rapidly aligned with aid of integrated optical instrument. Calibrations and tests such as aligning boresight of display with respect to user's eyes, checking and adjusting display horizon, checking image sharpness, measuring illuminance of displayed scenes, and measuring distance of optical focus of scene performed with single unit. New instrument combines all measurement devices in single, compact, integrated unit. Requires just one initial setup. Employs laser and produces narrow, collimated beam for greater measurement accuracy. Uses only one moving part, double right prism, to position laser beam.

Haines, Richard F.↗

The effects of display and autopilot functions on pilot workload for Single Pilot Instrument Flight Rule (SPIFR) operations

An analytical and experimental research program was conducted to develop criteria for pilot interaction with advanced controls and displays in single pilot instrument flight rules (SPIFR) operations. The analytic phase reviewed fundamental considerations for pilot workload taking into account existing data, and using that data to develop a divided attention SPIFR pilot workload model. The pilot model was utilized to interpret the two experimental phases. The first experimental phase was a flight test program that evaluated pilot workload in the presence of current and near-term displays and autopilot functions. The second experiment was conducted on a King Air simulator, investigating the effects of co-pilot functions in the presence of very high SPIFR workload. The results indicate that the simplest displays tested were marginal for SPIFR operations. A moving map display aided the most in mental orientation, but had inherent deficiencies as a stand alone replacement for an HSI. Autopilot functions were highly effective for reducing pilot workload. The simulator tests showed that extremely high workload situations can be adequately handled when co-pilot functions are provided.

Hoh, Roger H.↗

Optimal cooperative control synthesis of active displays

A technique is developed that is intended to provide a systematic approach to synthesizing display augmentation for optimal manual control in complex, closed-loop tasks. A cooperative control synthesis technique, previously developed to design pilot-optimal control augmentation for the plant, is extended to incorporate the simultaneous design of performance enhancing displays. The technique utilizes an optimal control model of the man in the loop. It is applied to the design of a quickening control law for a display and a simple K/(s squared) plant, and then to an F-15 type aircraft in a multichannel task. Utilizing the closed-loop modeling and analysis procedures, the results from the display design algorithm are evaluated and an analytical validation is performed. Experimental validation is recommended for future efforts.

Gary, Sanjay↗

Jet transport flight operations using cockpit display of traffic information during instrument meteorological conditions: Simulation evaluation

A simulation study was undertaken to evaluate flight operations using cockpit display of traffic information (CDTI) in a conventional jet transport aircraft. Eight two-person airline flight crews participated as test subjects flying simulated terminal area approach and departure operations under instrument meteorological conditions (IMC). A fixed-base cockpit simulator configured with a full complement of conventional electromechanical instrumentation to permit full workload operations was utilized. Traffic information was displayed on a color cathode-ray tube (CRT) mounted above the throttle quadrant in the typical weather radar location. A transparent touchpanel overlay was utilized for pilot interface with the display. Air traffic control (ATC) simulation included an experienced controller and full partyline radio environment for evaluation of pilot-controlled self-separation and traffic situation monitoring tasks. Results of the study revealed the CDTI to be well received by the test subjects as a useful system which could be incorporated into an existing jet transport cockpit. Crew coordination and consistent operating procedures were identified as important considerations in operational implementation of traffic displays. Cockpit workload was increased with active CDTI tasks. However, all test subjects rated the increase to be acceptable.

Williams, David H.↗

Force-Balance Dynamic Display

Balance dynamic display unit (BDDU) is compact system conditioning six dynamic analog signals so they are monitored simultaneously in real time on single-trace oscilloscope. Typical BDDU oscilloscope display in scan mode shows each channel occupying one-sixth of total trace. System features two display modes usable with conventional, single-channel oscilloscope: multiplexed six-channel "bar-graph" format and single-channel display. Two-stage visual and audible limit alarm provided for each channel.

Ferris, Alice T.↗

Two-dimensional graphics tools for a transputer based display board

A package of 2-D graphics routines has been developed in an effort to standardize and simplify the user interface for a transputer based graphics display board. The routines available take advantage of the graphic board's capabilities while also presenting an intuitive approach for generating drawings. The routines allow a user to perform graphics rendering in a 2-D real-coordinate space without regard to the actual screen coordinates. Multiple windows, which can be placed arbitrarily on the screen as well as the ability to use double-buffering techniques for smooth animations are also supported. The routines are designed to be run on a transputer other than the graphics display board. The window and screen parameters are maintained locally. The conversion to device coordinates is also performed locally. The only data sent to the display board are control and device coordinate display commands. The routines available include: rotation translation, and scaling commands; absolute and relative point and line commands; circle, rectangle and polygon commands; and window and viewpoint definition commands.

Ellis, Graham K.↗

Comparison of workload measures on computer-generated primary flight displays

Four Air Force pilots were used as subjects to assess a battery of subjective and physiological workload measures in a flight simulation environment in which two computer-generated primary flight display configurations were evaluated. A high- and low-workload task was created by manipulating flight path complexity. Both SWAT and the NASA-TLX were shown to be effective in differentiating the high and low workload path conditions. Physiological measures were inconclusive. A battery of workload measures continues to be necessary for an understanding of the data. Based on workload, opinion, and performance data, it is fruitful to pursue research with a primary flight display and a horizontal situation display integrated into a single display.

Nataupsky, Mark↗

The PC/AT compatible computer as a mission control center display processor at Ames-Dryden Flight Research Facility

The NASA Ames-Dryden Flight Research Facility's Western Aeronautical Test Range will assign the flight test data display processing function to Mission Control Centers in order to allow research engineers to flexibly configure their own display-processing system to optimize performance during a flight research mission. This will leave the Telemetry Radar Acquisition and Processing System more time to acquire data. One of the processors chosen to handle the display-processing function is an IBM PC/AT-compatible, rack-mounted PC giving engineers a personalized set of analytic and display tools, developed on the basis of off-the-shelf PC/AT-compatible engineering hardware and software items.

Hammons, Kevin R.↗

Program For A Pushbutton Display

Programmable Display Pushbutton (PDP) is pushbutton device available from Micro Switch having programmable 16X35 matrix of light-emitting diodes on pushbutton surface. Any desired legends display on PDP's, producing user-friendly applications reducing need for dedicated manual controls. Interacts with operator, calls for correct response before transmitting next message. Both simple manual control and sophisticated programmable link between operator and host system. Programmable Display Pushbutton Legend Editor (PDPE) computer program used to create light-emitting-diode (LED) displays for pushbuttons. Written in FORTRAN.

Busquets, Anthony M.↗

Three beam-combining schemes in a color projection display

Several beam-combining schemes for on-axis and off-axis optical system layout are presented. The on-axis approaches include two crossed plates with dichroic coatings placed at 90 deg, with respect to each other, and a pentaprism arrangement. The off-axis layout of the cathode ray tubes requires that the images be combined at the display screen. These image-combining approaches are compared for the standard television rates of 525 lines and the high-resolution television at 1200/2000 lines under development in Japan. It is concluded that, for the high-performance, high-color fidelity, and high-resolution projection systems, which are expected to fit into a small volume of space such as a Space Station display or a cockpit panoramic display, a folded configuration with either crossed plates or pentaprism plates will result in an optimum color display.

Scholl, Marija S.↗

Stereo 3-D and non-stereo presentations of a computer-generated pictorial primary flight display with pathway augmentation

Stereo 3-D was researched as a means to present cockpit displays which enhance a pilot's situational awareness while maintaining a desirable level of mental workload. The initial study at the NASA Langley Research Center used two different pathways-in-the-sky to augment a computer-generated pictorial primary flight display. One pathway resembled the outline of signposts, while the other pathway resembled a monorail. That display was configured for a curved approach to a landing such as could be used in a Microwave Landing System (MLS) approach. It could also be used for military transports which would have to fly a precision curved pathway. Each trial was initialized with the pilot on the desired flight path. After 2 seconds, he suddenly was shifted to one of eight flight path offsets. The pilot was then required to make the initial pitch and/or roll input to correct back to the nominal flight path. As soon as the input was made, the trial was over. No input was required for control trials with no flight path offset. Pilots responded statistically significantly faster when the display was presented in the stereo version than when it was presented in the nonstereo version.

Nataupsky, Mark↗

Task-oriented display design: Concept and example

The general topic was in the area of display design alternatives for improved man-machine performance. The intent was to define and assess a display design concept oriented toward providing this task-oriented information. The major focus of this concept deals with the processing of data into parameters that are more relevant to the task of the human operator. Closely coupled to this concept of relevant information is the form or manner in which this information is actually presented. Conventional forms of presentation are normally a direct representation of the underlying data. By providing information in a form that is more easily assimilated and understood, a reduction in human error and cognitive workload may be obtained. A description of this proposed concept with a design example is provided. The application for the example was an engine display for a generic, twin-engine civil transport aircraft. The product of this concept was evaluated against a functionally similar, traditional display. The results of this evaluation showed that a task-oriented approach to design is a viable concept with regard to reducing user error and cognitive workload. The goal of this design process, providing task-oriented information to the user, both in content and form, appears to be a feasible mechanism for increasing the overall performance of a man-machine system.

Abbott, Terence S.↗

A head up display format for application to V/STOL aircraft approach and landing

A head up display (HUD) format developed at NASA Ames Research Center to provide pilots of V/STOL aircraft with complete flight guidance and control information for category-3C terminal-area flight operations, is described in detail. These flight operations cover a large spectrum, from STOL operations on land-based runways to VTOL operations on small ships in high seas. Included in this description is a complete geometrical specification of the HUD elements and their drive laws. The principal features of this display format are the integration of the flightpath and pursuit guidance information into a narrow field of view, easily assimilated by the pilot with a single glance, and the superposition of vertical and horizontal situation information. The display is a derivative of a successful design developed for conventional transport aircraft. The design is the outcome of many piloted simulations conducted over a four-year period. Whereas the concepts on which the display format rests could not be fully exploited because of field-of-view restrictions, and some reservations remain about the acceptability of superimposing vertical and horizontal situation information, the design successfully fulfilled its intended objectives.

Merrick, Vernon K.↗

Large screen display for the Mission Control Center

The Mission Control Center (MCC), located at the Johnson Space Center near Houston, Texas, is the primary point of control and monitoring for National Space Transportation System (NSTS) flight activities. NSTS flight managers monitor and command spacecraft from one of two Flight Control Rooms (FCR). Each FCR is equipped with five large screen displays for group dissemination of spacecraft system status and vehicle position relative to Earth geography. The primary or center screen display is ten feet in height and twenty feet in width. The secondary or side screens are seven and one-hald feet high and ten feet wide. The center screen projection system is exhibiting high maintenance costs and is considered to be in wear-out phase. The replacement of the large center screen displays at the MCC is complicated by the unique requirements of the Flight Controller user. These requirements demand a very high performance, multiple color projection system capable of the display of high resolution text, graphics and images produced in near real time. The current system to be replaced, the replacement system requirements, the efforts necessary to procure the major element of this system (the projector) for the government, and how the new capabilities are to be integrated into the existing MCC operational configuration are discussed.

Skudlarek, Martin J.↗