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At least 37 records · Page 2

Telepresence and Space Station Freedom workstation operations

The Space Station Freedom workstation system is a distributed network of computer based workstations that provides the man-machine interfaces for controlling space station systems. This includes control of external manipulator, robotic and free flyer devices by crewmembers in the space station's pressurized shirt-sleeve environment. These remotely controlled devices help minimize the requirement for costly crew extravehicular activity (EVA) time for such tasks as station assembly and payload support. Direct window views may be used for controlling some of the systems, but many activities will be remote or require levels of detail not possible by direct observation. Since controlling remote devices becomes more difficult when direct views are inadequate or unavailable, many performance enhancing techniques have been considered for representing information about remote activities to the operator. Described here are the telepresence techniques under consideration to support operations and training. This includes video enhancements (e.g., graphic and text overlays and stereo viewing), machine vision systems, remote activity animation, and force reflection representation.

Jensen, Dean G.↗

Telepresence system development for application to the control of remote robotic systems

The recent developments of techniques which assist an operator in the control of remote robotic systems are described. In particular, applications are aimed at two specific scenarios: The control of remote robot manipulators; and motion planning for remote transporter vehicles. Common to both applications is the use of realistic computer graphics images which provide the operator with pertinent information. The specific system developments for several recently completed and ongoing telepresence research projects are described.

Crane, Carl D., III↗

Head-coupled remote stereoscopic camera system for telepresence applications

The Virtual Environment Workstation Project (VIEW) at NASA's Ames Research Center has developed a remotely controlled stereoscopic camera system that can be used for telepresence research and as a tool to develop and evaluate configurations for head-coupled visual systems associated with space station telerobots and remore manipulation robotic arms. The prototype camera system consists of two lightweight CCD video cameras mounted on a computer controlled platform that provides real-time pan, tilt, and roll control of the camera system in coordination with head position transmitted from the user. This paper provides an overall system description focused on the design and implementation of the camera and platform hardware configuration and the development of control software. Results of preliminary performance evaluations are reported with emphasis on engineering and mechanical design issues and discussion of related psychophysiological effects and objectives.

Bolas, M. T.↗

The development of system components to provide proprioceptive and tactile information to the human for future telepresence systems

System components are presented that are being implemented to augment teleoperated systems by providing both force and tactile information to the human operator. The concept proposed is the control of a manipulator to perform tasks; i.e., flight line maintenance and repair of combat aircraft or satellites while under the control of a human operator at a remote location to maintain mission effectiveness in a hostile environment. The human would control the motion of the manipulator via a master system with information from the remote site being fed back by direct stimulation of the humans sensory mechanisms or by graphic interpretation of displays. We are interested in providing the operator feedback of position, force, auditory, vision, and tactile information to aide in the human's cognitive ability to control the manipulator. This sensory information from the remote site would then be presented to the operator in such a manner as to enhance his performance while providing him a sense of being present at the remote location, this is known as telepresence. Also discussed is the research done by the Human Sensory Feedback (HSF) facility at the Armstrong Laboratory to provide tactile and proprioceptive feedback to the operator. The system components of this system includes tactile sensor and stimulators, dexterous robotic hands, and the control of positioning and operating industrial robots with exoskeletal mechanisms.

Wright, Ammon K.↗

Air Force research in human sensory feedback for telepresence

Telepresence operations require high quality information transfer between the human master and the remotely located slave. Present Air Force research focuses on the human aspects of the information needed to complete the control/feedback loop. Work in three key areas of human sensory feedback for manipulation of objects are described. Specific projects in each key area are outlined, including research tools (hardware), planned research, and test results. Nonmanipulative feedback technologies are mentioned to complete the advanced teleoperation discussions.

Julian, Ronald G.↗

Virtual workstations and telepresence interfaces: Design accommodations and prototypes for Space Station Freedom evolution

An advanced human-system interface is being developed for evolutionary Space Station Freedom as part of the NASA Office of Space Station (OSS) Advanced Development Program. The human-system interface is based on body-pointed display and control devices. The project will identify and document the design accommodations ('hooks and scars') required to support virtual workstations and telepresence interfaces, and prototype interface systems will be built, evaluated, and refined. The project is a joint enterprise of Marquette University, Astronautics Corporation of America (ACA), and NASA's ARC. The project team is working with NASA's JSC and McDonnell Douglas Astronautics Company (the Work Package contractor) to ensure that the project is consistent with space station user requirements and program constraints. Documentation describing design accommodations and tradeoffs will be provided to OSS, JSC, and McDonnell Douglas, and prototype interface devices will be delivered to ARC and JSC. ACA intends to commercialize derivatives of the interface for use with computer systems developed for scientific visualization and system simulation.

Mcgreevy, Michael W.↗

NASA to Use Telepresence to Explore Antarctic Lakes

Scenes of Antarctic lakes using telepresence are contained in this video. Dr. Carol Stroker, a scientist from Ames Research Center, explains how images from a camera on a remote vehicle are projected directly into your eyes so that your entire field of view is filled with the information from these images. She also states that Virtual Reality would help to expand the range of access we have to Mars and would allow robots to do scientific work.

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Telepresence Media Resource Tape

Dr. Michael McGreevey (NASA's Ames Research Center) explains what virtual reality is and how NASA uses this concept. Computer animation of different planets using virtual reality is shown. One Ames research tool, the Virtual Wind Tunnel allows air flow to be studied inside the tunnel from any conceivable location. Dr. Carol Stoker (NASA's Ames Research Center) comments on Telepresence, one form of virtual reality.

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Holodeck: Telepresence Dome Visualization System Simulations

This paper explores the simulation and consideration of different image-projection strategies for the Holodeck, a dome that will be used for highly immersive telepresence operations in future endeavors of the National Aeronautics and Space Administration (NASA). Its visualization system will include a full 360 degree projection onto the dome's interior walls in order to display video streams from both simulations and recorded video. Because humans innately trust their vision to precisely report their surroundings, the Holodeck's visualization system is crucial to its realism. This system will be rigged with an integrated hardware and software infrastructure-namely, a system of projectors that will relay with a Graphics Processing Unit (GPU) and computer to both project images onto the dome and correct warping in those projections in real-time. Using both Computer-Aided Design (CAD) and ray-tracing software, virtual models of various dome/projector geometries were created and simulated via tracking and analysis of virtual light sources, leading to the selection of two possible configurations for installation. Research into image warping and the generation of dome-ready video content was also conducted, including generation of fisheye images, distortion correction, and the generation of a reliable content-generation pipeline.

Hite, Nicolas↗

Virtual Window Telepresence System for Telerobotics Inspection

Telerobotic inspection can be used in environments that are too hazardous, removed or expensive for direct human inspection. Telerobotic inspection is a complex task requiring an operator to control and coordinate a robot and sensors, while monitoring and interpreting sensor data to detect flaws. A virtual window telepresence system has been developed to aid the operator in performing these inspections.

telepresnece↗

Human factors in space telepresence

The problems of interfacing a human with a teleoperation system, for work in space are discussed. Much of the information presented here is the result of experience gained by the M.I.T. Space Systems Laboratory during the past two years of work on the ARAMIS (Automation, Robotics, and Machine Intelligence Systems) project. Many factors impact the design of the man-machine interface for a teleoperator. The effects of each are described in turn. An annotated bibliography gives the key references that were used. No conclusions are presented as a best design, since much depends on the particular application desired, and the relevant technology is swiftly changing.

Akin, D. L.↗

Recent advancements in telepresence technology development

This paper describes recent developments at JPL aimed at enhancing the operator's awareness of the remote task he or she is controlling in space teleoperation. The first development is related to the use of force-reflecting or bilateral manual control in weightless condition. The second development is related to integrated graphics displays of force and torque information originating from a remote robot hand. The third development is related to a distributed computational system in teleoperation organized in two groups: one integrated with a remote robot arm and hand, and another integrated with the control station. This computational system carries out interactive automation functions.

Corker, K.↗

Telepresence work station system definition study, part 2

This study effort has shown that the development of a space robotic servicing system is totally feasible. More importantly, many of the key elements of such a system are currently available as the result of previous and ongoing technical efforts. In many cases, decisions remain to be made concerning tradeoffs between options available to satisfy system technology requirements. The primary recommendation resulting from this study is for the development of a flight test bed system that could be used to establish a performance database to assist some of the necessary technical decisions described in the study package. A properly design flight test bed system would prove tremendously useful in terms of rapidly evaluating technology in a realistic setting and would be a great benefit in the development of the operational system.

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Telepresence master glove controller for dexterous robotic end-effectors

This paper describes recent research in the Aerospace Human Factors Research Division at NASA's Ames Research Center to develop a glove-like, control and data-recording device (DataGlove) that records and transmits to a host computer in real time, and at appropriate resolution, a numeric data-record of a user's hand/finger shape and dynamics. System configuration and performance specifications are detailed, and current research is discussed investigating its applications in operator control of dexterous robotic end-effectors and for use as a human factors research tool in evaluation of operator hand function requirements and performance in other specialized task environments.

Fisher, Scott S.↗

Real-time, interactive, visually updated simulator system for telepresence

Time delays and limited sensory feedback of remote telerobotic systems tend to disorient teleoperators and dramatically decrease the operator's performance. To remove the effects of time delays, key components were designed and developed of a prototype forward simulation subsystem, the Global-Local Environment Telerobotic Simulator (GLETS) that buffers the operator from the remote task. GLETS totally immerses an operator in a real-time, interactive, simulated, visually updated artificial environment of the remote telerobotic site. Using GLETS, the operator will, in effect, enter into a telerobotic virtual reality and can easily form a gestalt of the virtual 'local site' that matches the operator's normal interactions with the remote site. In addition to use in space based telerobotics, GLETS, due to its extendable architecture, can also be used in other teleoperational environments such as toxic material handling, construction, and undersea exploration.

Schebor, Frederick S.↗

Exoskeleton master controller with force-reflecting telepresence

A thorough understanding of the requirements for successful master-slave robotic systems is becoming increasingly desirable. Such systems can aid in the accomplishment of tasks that are hazardous or inaccessible to humans. Although a history of use has proven master-slave systems to be viable, system requirements and the impact of specifications on the human factors side of system performance are not well known. In support of the next phase of teleoperation research being conducted at the Armstrong Research Laboratory, a force-reflecting, seven degree of freedom exoskeleton for master-slave teleoperation has been concepted, and is presently being developed. The exoskeleton has a unique kinematic structure that complements the structure of the human arm. It provides a natural means for teleoperating a dexterous, possibly redundant manipulator. It allows ease of use without operator fatigue and faithfully follows human arm and wrist motions. Reflected forces and moments are remotely transmitted to the operator hand grip using a cable transmission scheme. This paper presents the exoskeleton concept and development results to date. Conceptual design, hardware, algorithms, computer architecture, and software are covered.

Burke, James B.↗

Depth cue interaction in telepresence and simulated telemanipulation

We examined the contribution of two important depth cues, occlusion and disparity, on the performance of a simulated telerobotic task. We have simulated a three-axis tracking task that is viewed under four different levels of realism. We hoped to determine if the combined presentation of the depth cues has a more beneficial effect on performance than either depth cue presented singularly. Results showed similar performance improvements with the presentation of occlusion or disparity individually. When both cues were present together, a somewhat larger performance improvement was measured.

Liu, Andrew↗

Man-equivalent telepresence through four fingered human-like hand system

The author describes a newly developed mechanical hand system. The robot hand is in human-like configuration with a thumb and three fingers, a palm, a wrist, and the forearm in which the hand and wrist actuators are located. Each finger and the wrist has its own active electromechanical compliance system, allowing the joint drive trains to be stiffened or loosened. This mechanism imitates the human muscle dual function of positioner and stiffness controller. This is essential for soft grappling operations. The hand-wrist assembly has 16 finger joints, three wrist joints, and five compliance mechanisms for a total of 24 degrees of freedom. The strength of the hand is roughly half that of the human hand and its size is comparable to a male hand. The hand is controlled through an exoskeleton glove controller that the operator wears. The glove provides the man-machine interface in telemanipulation control mode: it senses the operator's inputs to guide the mechanical hand in hybrid position and force control. The hand system is intended for dexterous manipulations in structured environments. Typical applications will include work in hostile environment such as space operations and nuclear power plants.

Jau, Bruno M.↗