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At least 37 records · Page 2

Computer networking at SLR stations

There are several existing communication methods to deliver data from the satellite laser ranging (SLR) station to the SLR data center and back: telephonmodem, telex, and computer networks. The SLR scientific community has been exploiting mainly INTERNET, BITNET/EARN, and SPAN. The total of 56 countries are connected to INTERNET and the number of nodes is exponentially growing. The computer networks mentioned above and others are connected through E-mail protocol. The scientific progress of SLR requires the increase of communication speed and the amount of the transmitted data. The TOPEX/POSEIDON test campaign required to deliver Quick Look data (1.7 kB/pass) from a SLR site to SLR data center within 8 hours and full rate data (up to 500 kB/pass) within 24 hours. We developed networking for the remote SLR station in Helwan, Egypt. The reliable scheme for data delivery consists of: compression of MERIT2 format (up to 89 percent), encoding to ASCII Me (files); and e-mail sending from SLR station--e-mail receiving, decoding, and decompression at the center. We do propose to use the ZIP method for compression/decompression and the UUCODE method for ASCII encoding/decoding. This method will be useful for stations connected via telephonemodems or commercial networks. The electronics delivery could solve the problem of the too late receiving of the FR data by SLR data center.

Novotny, Antonin↗

Optimization of an interactive distributive computer network

The activities under a cooperative agreement for the development of a computer network are briefly summarized. Research activities covered are: computer operating systems optimization and integration; software development and implementation of the IRIS (Infrared Imaging of Shuttle) Experiment; and software design, development, and implementation of the APS (Aerosol Particle System) Experiment.

Frederick, V.↗

Neural-Network Computer Transforms Coordinates

Numerical simulation demonstrated ability of conceptual neural-network computer to generalize what it has "learned" from few examples. Ability to generalize achieved with even simple neural network (relatively few neurons) and after exposure of network to only few "training" examples. Ability to obtain fairly accurate mappings after only few training examples used to provide solutions to otherwise intractable mapping problems.

Josin, Gary M.↗

Using satellite communications for a mobile computer network

The topics discussed include the following: patrol car automation, mobile computer network, network requirements, network design overview, MCN mobile network software, MCN hub operation, mobile satellite software, hub satellite software, the benefits of patrol car automation, the benefits of satellite mobile computing, and national law enforcement satellite.

Wyman, Douglas J.↗

The role of computer networks in remote sensing data analysis

It has been hypothesized that computer networks can be used to make data processing facilities available to the remote sensing community both quickly and effectively. An experiment to test this hypothesis is being conducted by the Laboratory for Applications of Remote Sensing at Purdue University, with the participation of potential users at several remote sites. Initial indications have been highly favorable, although final evaluation awaits further experience and the accumulation of usage data.

Swain, P. H.↗

A 250-Mbit/s ring local computer network using 1.3-microns single-mode optical fibers

A 250-Mbit/s three-station fiber-optic ring local computer network was built and successfully demonstrated. A conventional token protocol was employed for bus arbitration to maximize the bus efficiency under high loading conditions, and a non-return-to-zero (NRS) data encoding format was selected for simplicity and maximum utilization of the ECL-circuit bandwidth.

Eng, S. T.↗

Reconfigurable modular computer networks for spacecraft on-board processing

The core electronics subsystems on unmanned spacecraft, which have been sent over the last 20 years to investigate the moon, Mars, Venus, and Mercury, have progressed through an evolution from simple fixed controllers and analog computers in the 1960's to general-purpose digital computers in current designs. This evolution is now moving in the direction of distributed computer networks. Current Voyager spacecraft already use three on-board computers. One is used to store commands and provide overall spacecraft management. Another is used for instrument control and telemetry collection, and the third computer is used for attitude control and scientific instrument pointing. An examination of the control logic in the instruments shows that, for many, it is cost-effective to replace the sequencing logic with a microcomputer. The Unified Data System architecture considered consists of a set of standard microcomputers connected by several redundant buses. A typical self-checking computer module will contain 23 RAMs, two microprocessors, one memory interface, three bus interfaces, and one core building block.

Rennels, D. A.↗

A local area computer network expert system framework

Over the past years an expert system called LANES designed to detect and isolate faults in the Goddard-wide Hybrid Local Area Computer Network (LACN) was developed. As a result, the need for developing a more generic LACN fault isolation expert system has become apparent. An object oriented approach was explored to create a set of generic classes, objects, rules, and methods that would be necessary to meet this need. The object classes provide a convenient mechanism for separating high level information from low level network specific information. This approach yeilds a framework which can be applied to different network configurations and be easily expanded to meet new needs.

Dominy, Robert↗

Some issues related to simulation of the tracking and communications computer network

The Communications Performance and Integration branch of the Tracking and Communications Division has an ongoing involvement in the simulation of its flight hardware for Space Station Freedom. Specifically, the communication process between central processor(s) and orbital replaceable units (ORU's) is simulated with varying degrees of fidelity. The results of investigations into three aspects of this simulation effort are given. The most general area involves the use of computer assisted software engineering (CASE) tools for this particular simulation. The second area of interest is simulation methods for systems of mixed hardware and software. The final area investigated is the application of simulation methods to one of the proposed computer network protocols for space station, specifically IEEE 802.4.

Lacovara, Robert C.↗

Parallelized reliability estimation of reconfigurable computer networks

A parallelized system, ASSURE, for computing the reliability of embedded avionics flight control systems which are able to reconfigure themselves in the event of failure is described. ASSURE accepts a grammar that describes a reliability semi-Markov state-space. From this it creates a parallel program that simultaneously generates and analyzes the state-space, placing upper and lower bounds on the probability of system failure. ASSURE is implemented on a 32-node Intel iPSC/860, and has achieved high processor efficiencies on real problems. Through a combination of improved algorithms, exploitation of parallelism, and use of an advanced microprocessor architecture, ASSURE has reduced the execution time on substantial problems by a factor of one thousand over previous workstation implementations. Furthermore, ASSURE's parallel execution rate on the iPSC/860 is an order of magnitude faster than its serial execution rate on a Cray-2 supercomputer. While dynamic load balancing is necessary for ASSURE's good performance, it is needed only infrequently; the particular method of load balancing used does not substantially affect performance.

Nicol, David M.↗

Code 672 observational science branch computer networks

In general, networking increases productivity due to the speed of transmission, easy access to remote computers, ability to share files, and increased availability of peripherals. Two different networks within the Observational Science Branch are described in detail.

Hancock, D. W.↗

Advances in optimal routing through computer networks

The optimal routing problem is defined. Progress in solving the problem during the previous decade is reviewed, with special emphasis on technical developments made during the last few years. The relationships between the routing, the throughput, and the switching technology used are discussed and their future trends are reviewed. Economic aspects are also briefly considered. Modern technical approaches for handling the routing problems and, more generally, the flow control problems are reviewed.

Paz, I. M.↗

Optical processing for future computer networks

In the development of future data management systems, such as the NASA Space Station, a major problem represents the design and implementation of a high performance communication network which is self-correcting and repairing, flexible, and evolvable. To obtain the goal of designing such a network, it will be essential to incorporate distributed adaptive network control techniques. The present paper provides an outline of the functional and communication network requirements for the Space Station data management system. Attention is given to the mathematical representation of the operations being carried out to provide the required functionality at each layer of communication protocol on the model. The possible implementation of specific communication functions in optics is also considered.

Husain, A.↗

Computer networks for remote laboratories in physics and engineering

This paper addresses a relatively new approach to scientific research, telescience, which is the conduct of scientific operations in locations remote from the site of central experimental activity. A testbed based on the concepts of telescience is being developed to ultimately enable scientific researchers on earth to conduct experiments onboard the Space Station. This system along with background materials are discussed.

Starks, Scott↗

Access to Max '91 information via computer networks

Various types of flare information, activity, active region reports, x ray plots and daily Campaign Action notices are now available on SPAN, and INTERNET. Although this system was developed for use by Max '91 participants during campaigns, it is updated daily and maintained at times outside of campaigns. Thus it is available for general use outside of campaigns. The Space Environment Laboratory maintains VAX and Apollo systems, both of which are on INTERNET. The VAX is also on the SPAN network as node SELVAX or 9555. Details of access to files on the VAX are given.

Kiplinger, Alan L.↗

Random vs. Combinatorial Methods for Discrete Event Simulation of a Grid Computer Network

This study compared random and t-way combinatorial inputs of a network simulator, to determine if these two approaches produce significantly different deadlock detection for varying network configurations. Modeling deadlock detection is important for analyzing configuration changes that could inadvertently degrade network operations, or to determine modifications that could be made by attackers to deliberately induce deadlock. Discrete event simulation of a network may be conducted using random generation, of inputs. In this study, we compare random with combinatorial generation of inputs. Combinatorial (or t-way) testing requires every combination of any t parameter values to be covered by at least one test. Combinatorial methods can be highly effective because empirical data suggest that nearly all failures involve the interaction of a small number of parameters (1 to 6). Thus, for example, if all deadlocks involve at most 5-way interactions between n parameters, then exhaustive testing of all n-way interactions adds no additional information that would not be obtained by testing all 5-way interactions. While the maximum degree of interaction between parameters involved in the deadlocks clearly cannot be known in advance, covering all t-way interactions may be more efficient than using random generation of inputs. In this study we tested this hypothesis for t = 2, 3, and 4 for deadlock detection in a network simulation. Achieving the same degree of coverage provided by 4-way tests would have required approximately 3.2 times as many random tests; thus combinatorial methods were more efficient for detecting deadlocks involving a higher degree of interactions. The paper reviews explanations for these results and implications for modeling and simulation.

Kuhn, D. Richard↗