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At least 325 records · Page 18

A Positive-Definite, WENO-Limited, High-Order Finite Volume Solver for 2-D Transport on the Cubed Sphere Using an ADER Time Discretization

Modern computer architectures reward added computation if it reduces algorithmic dependence, reduces data movement, increases accuracy/robustness, and improves memory accesses. The driving motive for this study is to develop a numerical algorithm that respects these constraints while improving accuracy and robustness. This study introduces the ADER-DT (Arbitrary DERivatives in time and space-differential transform) time discretization to positive-definite, weighted essentially nonoscillatory (WENO)-limited, finite volume transport on the cubed sphere in lieu of semidiscrete integrators. The cost of the ADER-DT algorithm is significantly improved from previous implementations without affecting accuracy. A new function-based WENO implementation is also detailed for use with the ADER-DT time discretization. While ADER-DT costs about 1.5 times more than a fourth-order, five-stage strong stability preserving Runge-Kutta (SSPRK4) method, it is far more computationally dense (which is advantageous on accelerators such as graphics processing units), and it has a larger effective maximum stable time step. ADER-DT errors converge more quickly with grid refinement than SSPRK4, giving 6.5 times less error in the L ∞ norm than SSPRK4 at the highest refinement level for smooth data. For nonsmooth data, ADER-DT resolves C 0 discontinuities more sharply. For a complex flow field, ADER exhibits less phase error than SSPRK4. In conclusion, improving both accuracy and robustness as well as better respecting modern computational efficiency requirements, we believe the method presented herein is competitive for efficiently transporting tracers over the sphere for applications targeting modern computing architectures.

97 MATHEMATICS AND COMPUTING↗

Computational Benefit of GPU Optimization for the Atmospheric Chemistry Modeling

Abstract Global chemistry‐climate models are computationally burdened as the chemical mechanisms become more complex and realistic. Optimization for graphics processing units (GPU) may make longer global simulation with regional detail possible, but limited study has been done to explore the potential benefit for the atmospheric chemistry modeling. Hence, in this study, the second‐order Rosenbrock solver of the chemistry module of CAM4‐Chem is ported to the GPU to gauge potential speed‐up. We find that on the CPU, the fastest performance is achieved using the Intel compiler with a block interleaved memory layout. Different combinations of compiler and memory layout lead to ~11.02× difference in the computational time. In contrast, the GPU version performs the best when using a combination of fully interleaved memory layout with block size equal to the warp size, CUDA streams for independent kernels, and constant memory. Moreover, the most efficient data transfer between CPU and GPU is gained by allocating the memory contiguously during the data initialization on the GPU. Compared to one CPU core, the speed‐up of using one GPU alone reaches a factor of ~11.7× for the computation alone and ~3.82× when the data transfer between CPU and GPU is considered. Using one GPU alone is also generally faster than the multithreaded implementation for 16 CPU cores in a compute node and the single‐source solution (OpenACC). The best performance is achieved by the implementation of the hybrid CPU/GPU version, but rescheduling the workload among the CPU cores is required before the practical CAM4‐Chem simulation.

54 ENVIRONMENTAL SCIENCES↗

A GPU‐Based Ocean Dynamical Core for Routine Mesoscale‐Resolving Climate Simulations

Abstract We describe an ocean hydrostatic dynamical core implemented in Oceananigans optimized for Graphical Processing Unit (GPU) architectures. On 64 A100 GPUs, equivalent to 16 computational nodes in current state‐of‐the‐art supercomputers, our dynamical core can simulate a decade of near‐global ocean dynamics per wall‐clock day at an 8‐km horizontal resolution; a resolution adequate to resolve the ocean's mesoscale eddy field. Such efficiency, achieved with relatively modest hardware resources, suggests that climate simulations on GPUs can incorporate fully eddy‐resolving ocean models. This removes a major source of systematic bias in current IPCC coupled model projections, the parameterization of ocean eddies, and represents a major advance in climate modeling. We discuss the computational strategies, focusing on GPU‐specific optimization and numerical implementation details that enable such high performance.

Silvestri, Simone [Massachusetts Institute of Tech↗

ERF: Energy Research and Forecasting Model

High performance computing (HPC) architectures have undergone rapid development in recent years. As a result, established software suites face an ever increasing challenge to remain performant on and portable across modern systems. Many of the widely adopted atmospheric modeling codes cannot fully (or in some cases, at all) leverage the acceleration provided by General-Purpose Graphics Processing Units, leaving users of those codes constrained to increasingly limited HPC resources. Energy Research and Forecasting (ERF) is a regional atmospheric modeling code that leverages the latest HPC architectures, whether composed of only Central Processing Units (CPUs) or incorporating GPUs. ERF contains many of the standard discretizations and basic features needed to model general atmospheric dynamics. The modular design of ERF provides a flexible platform for exploring different physics parameterizations and numerical strategies. ERF is built on a state-of-the-art, well-supported, software framework (AMReX) that provides a performance portable interface and ensures ERF's long-term sustainability on next generation computing systems. This paper details the numerical methodology of ERF, presents results for a series of verification/validation cases, and documents ERF's performance on current HPC systems. The roughly 5× speed up of ERF (using GPUs) over Weather Research and Forecasting (CPUs only) for a 3D squall line test case highlights the significance of leveraging GPU acceleration.

17 WIND ENERGY↗

JAX-CanVeg: A Differentiable Land Surface Model

Land surface models consider the exchange of water, energy, and carbon along the soil-canopy-atmosphere continuum, which is challenging to model due to their complex interdependency and associated challenges in representing and parameterizing them. Differentiable modeling provides a new opportunity to capture these complex interactions by seamlessly hybridizing process-based models with deep neural networks (DNNs), benefiting both worlds, that is, the physical interpretation of process-based models and the learning power of DNNs. Here, we developed a differentiable land model, JAX-CanVeg. The new model builds on the legacy CanVeg by incorporating advanced functionalities through JAX in the graphic processing unit support, automatic differentiation, and integration with DNNs. We demonstrated JAX-CanVeg's hybrid modeling capability by applying the model at four flux tower sites with varying aridity. To this end, we developed a hybrid version of the Ball-Berry equation that emulates the water stress impact on stomatal closure to explore the capability of the hybrid model in (a) improving the simulations of latent heat fluxes (LE) and net ecosystem exchange (NEE), (b) improving the optimization trade-off when learning observations of both LE and NEE, and (c) benefiting a multi-layer canopy model setup. Our results show that the proposed hybrid model improved the simulations of LE and NEE at all sites, with an improved optimization trade-off over the process-based model. Additionally, the multi-layer canopy set benefited hybrid modeling at some sites. Anchored in differentiable modeling, our study provides a new avenue for modeling land-atmosphere interactions by leveraging the benefits of both data-driven learning and process-based modeling.

54 ENVIRONMENTAL SCIENCES↗

Adaptive Grid Redistribution for a 1D Model of Turbulence and Clouds

In global atmospheric models, resolving stratocumulus (Sc) in the vertical is computationally expensive. However, Sc appear only under special meteorological conditions. Therefore, there is motivation to refine the vertical grid levels adaptively. In order to facilitate the possibility of parallelization on graphical processing units, our grid adaptation method prescribes the number of vertical levels a priori. Then grid levels are relocated toward altitude ranges in need of refinement. Because the method relocates existing grid levels, rather than adding extra levels, there is a risk of creating regions with overly coarse grid spacing, that is, voids in the grid mesh. To prevent such voids from forming, a simple method is developed to impose a maximum grid spacing. To decide where to place enhanced resolution, the authors develop an empirical mesh refinement criterion. It refines grid spacing near the ground, near strong temperature gradients, and within clouds. Our grid adaptation method is implemented in a single-column model and evaluated on four test cases: decaying stratocumulus, developing shallow cumulus, a quasi-stationary stratocumulus deck, and the diurnal cycle of a dry boundary layer. In the stratocumulus cases, mesh refinement leads to improvements in both the time evolution of fields and their time averages. The other two cases show smaller differences.

Carstensen, Steffen [Univ. of Wisconsin, Milwaukee↗

Fast automated analysis of strong gravitational lenses with convolutional neural networks

Quantifying image distortions caused by strong gravitational lensing—the formation of multiple images of distant sources due to the deflection of their light by the gravity of intervening structures—and estimating the corresponding matter distribution of these structures (the ‘gravitational lens’) has primarily been performed using maximum likelihood modelling of observations. Our procedure is typically time- and resource-consuming, requiring sophisticated lensing codes, several data preparation steps, and finding the maximum likelihood model parameters in a computationally expensive process with downhill optimizers. Accurate analysis of a single gravitational lens can take up to a few weeks and requires expert knowledge of the physical processes and methods involved. Tens of thousands of new lenses are expected to be discovered with the upcoming generation of ground and space surveys. We report the use of deep convolutional neural networks to estimate lensing parameters in an extremely fast and automated way, circumventing the difficulties that are faced by maximum likelihood methods. We also show that the removal of lens light can be made fast and automated using independent component analysis of multi-filter imaging data. Our networks can recover the parameters of the ‘singular isothermal ellipsoid’ density profile, which is commonly used to model strong lensing systems, with an accuracy comparable to the uncertainties of sophisticated models but about ten million times faster: 100 systems in approximately one second on a single graphics processing unit. These networks can provide a way for non-experts to obtain estimates of lensing parameters for large samples of data.

79 ASTRONOMY AND ASTROPHYSICS↗

All-optical image denoising using a diffractive visual processor

Abstract Image denoising, one of the essential inverse problems, targets to remove noise/artifacts from input images. In general, digital image denoising algorithms, executed on computers, present latency due to several iterations implemented in, e.g., graphics processing units (GPUs). While deep learning-enabled methods can operate non-iteratively, they also introduce latency and impose a significant computational burden, leading to increased power consumption. Here, we introduce an analog diffractive image denoiser to all-optically and non-iteratively clean various forms of noise and artifacts from input images – implemented at the speed of light propagation within a thin diffractive visual processor that axially spans <250 × λ, where λ is the wavelength of light. This all-optical image denoiser comprises passive transmissive layers optimized using deep learning to physically scatter the optical modes that represent various noise features, causing them to miss the output image Field-of-View (FoV) while retaining the object features of interest. Our results show that these diffractive denoisers can efficiently remove salt and pepper noise and image rendering-related spatial artifacts from input phase or intensity images while achieving an output power efficiency of ~30–40%. We experimentally demonstrated the effectiveness of this analog denoiser architecture using a 3D-printed diffractive visual processor operating at the terahertz spectrum. Owing to their speed, power-efficiency, and minimal computational overhead, all-optical diffractive denoisers can be transformative for various image display and projection systems, including, e.g., holographic displays.

36 MATERIALS SCIENCE↗

Scalable and accurate multi-GPU-based image reconstruction of large-scale ptychography data

Abstract While the advances in synchrotron light sources, together with the development of focusing optics and detectors, allow nanoscale ptychographic imaging of materials and biological specimens, the corresponding experiments can yield terabyte-scale volumes of data that can impose a heavy burden on the computing platform. Although graphics processing units (GPUs) provide high performance for such large-scale ptychography datasets, a single GPU is typically insufficient for analysis and reconstruction. Several works have considered leveraging multiple GPUs to accelerate the ptychographic reconstruction. However, most of these works utilize only the Message Passing Interface to handle the communications between GPUs. This approach poses inefficiency for a hardware configuration that has multiple GPUs in a single node, especially while reconstructing a single large projection, since it provides no optimizations to handle the heterogeneous GPU interconnections containing both low-speed (e.g., PCIe) and high-speed links (e.g., NVLink). In this paper, we provide an optimized intranode multi-GPU implementation that can efficiently solve large-scale ptychographic reconstruction problems. We focus on the maximum likelihood reconstruction problem using a conjugate gradient (CG) method for the solution and propose a novel hybrid parallelization model to address the performance bottlenecks in the CG solver. Accordingly, we have developed a tool, called PtyGer ( Pty chographic G PU(multipl e )-based r econstruction), implementing our hybrid parallelization model design. A comprehensive evaluation verifies that PtyGer can fully preserve the original algorithm’s accuracy while achieving outstanding intranode GPU scalability.

97 MATHEMATICS AND COMPUTING↗

HDBind: encoding of molecular structure with hyperdimensional binary representations

Traditional methods for identifying “hit” molecules from a large collection of potential drug-like candidates rely on biophysical theory to compute approximations to the Gibbs free energy of the binding interaction between the drug and its protein target. These approaches have a significant limitation in that they require exceptional computing capabilities for even relatively small collections of molecules. Increasingly large and complex state-of-the-art deep learning approaches have gained popularity with the promise to improve the productivity of drug design, notorious for its numerous failures. However, as deep learning models increase in their size and complexity, their acceleration at the hardware level becomes more challenging. Hyperdimensional Computing (HDC) has recently gained attention in the computer hardware community due to its algorithmic simplicity relative to deep learning approaches. The HDC learning paradigm, which represents data with high-dimension binary vectors, allows the use of low-precision binary vector arithmetic to create models of the data that can be learned without the need for the gradient-based optimization required in many conventional machine learning and deep learning methods. This algorithmic simplicity allows for acceleration in hardware that has been previously demonstrated in a range of application areas (computer vision, bioinformatics, mass spectrometery, remote sensing, edge devices, etc.). To the best of our knowledge, our work is the first to consider HDC for the task of fast and efficient screening of modern drug-like compound libraries. We also propose the first HDC graph-based encoding methods for molecular data, demonstrating consistent and substantial improvement over previous work. We compare our approaches to alternative approaches on the well-studied MoleculeNet dataset and the recently proposed LIT-PCBA dataset derived from high quality PubChem assays. We demonstrate our methods on multiple target hardware platforms, including Graphics Processing Units (GPUs) and Field Programmable Gate Arrays (FPGAs), showing at least an order of magnitude improvement in energy efficiency versus even our smallest neural network baseline model with a single hidden layer. Our work thus motivates further investigation into molecular representation learning to develop ultra-efficient pre-screening tools. We make our code publicly available at https://github.com/LLNL/hdbind.

59 BASIC BIOLOGICAL SCIENCES↗

First principles reaction discovery: from the Schrodinger equation to experimental prediction for methane pyrolysis

Our recent success in exploiting graphical processing units (GPUs) to accelerate quantum chemistry computations led to the development of the ab initio nanoreactor, a computational framework for automatic reaction discovery and kinetic model construction. In this work, we apply the ab initio nanoreactor to methane pyrolysis, from automatic reaction discovery to path refinement and kinetic modeling. Elementary reactions occurring during methane pyrolysis are revealed using GPU-accelerated ab initio molecular dynamics simulations. Subsequently, these reaction paths are refined at a higher level of theory with optimized reactant, product, and transition state geometries. Reaction rate coefficients are calculated by transition state theory based on the optimized reaction paths. The discovered reactions lead to a kinetic model with 53 species and 134 reactions, which is validated against experimental data and simulations using literature kinetic models. We highlight the advantage of leveraging local brute force and Monte Carlo sensitivity analysis approaches for efficient identification of important reactions. Both sensitivity approaches can further improve the accuracy of the methane pyrolysis kinetic model. The results in this work demonstrate the power of the ab initio nanoreactor framework for computationally affordable systematic reaction discovery and accurate kinetic modeling.

37 INORGANIC, ORGANIC, PHYSICAL, AND ANALYTICAL CH↗

Chapter 6: Modeling and Simulation of Wind-Farm Flows

The subject of this chapter is the modeling and simulation of the flow through full wind farms, also known as wind plants, which are collections of many wind turbines within a region working together to supply power to the grid like any other type of power plant. This topic is interesting and exciting because of the increasing variety of and uses for wind plant flow modeling and simulation. For example, Figure 6.1 shows the computed flow field from a high-fidelity simulation of the Lillgrund offshore wind farm using computational fluid dynamics (CFD) with large-eddy simulation (LES) turbulence modeling and actuator line rotor aerodynamics models. There are many ways to model this type of flow, ranging from very simple models of wind turbine wakes and their interactions that can run in a matter of seconds on a laptop to high-fidelity, turbulence -resolving LES of the atmospheric flow and wakes that require days of use of thousands of cores on a high-performance computing cluster. The uses of wind plant flow simulations are equally varied. Wind plant layout designers run hundreds or thousands of simulations over all possible wind directions and speeds using simple models to predict a future wind plant's annual energy production. Researchers use LESs of the wind plant to study phenomena such as wind turbine wake interactions with each other and with the atmospheric boundary layer (ABL). As computational resources become more readily available, it is even becoming common for turbine manufacturers to use CFD of some form to model wind plants in complex terrain to help in the wind turbine siting and selection process. We are beginning to see the expensive, high-fidelity tools being used to create data and knowledge that improves or enables the creation of new cheaper, lower fidelity tools. We are also beginning to see the low- and high-fidelity tools used together to perform uncertainty quantification of energy estimates and optimization of wind plant layouts. As new computing technologies mature, such as graphics processing unit (GPU)-based computing, the future of full wind plant flow modeling is exciting.

17 WIND ENERGY↗

Parallelized Kalman-Filter-Based Reconstruction of Particle Tracks on Many-Core Processors and GPUs

For over a decade now, physical and energy constraints have limited clock speed improvements in commodity microprocessors. Instead, chipmakers have been pushed into producing lower-power, multi-core processors such as Graphical Processing Units (GPU), ARM CPUs, and Intel MICs. Broad-based efforts from manufacturers and developers have been devoted to making these processors user-friendly enough to perform general computations. However, extracting performance from a larger number of cores, as well as specialized vector or SIMD units, requires special care in algorithm design and code optimization. One of the most computationally challenging problems in high-energy particle experiments is finding and fitting the charged-particle tracks during event reconstruction. This is expected to become by far the dominant problem at the High-Luminosity Large Hadron Collider (HL-LHC), for example. Today the most common track finding methods are those based on the Kalman filter. Experience with Kalman techniques on real tracking detector systems has shown that they are robust and provide high physics performance. This is why they are currently in use at the LHC, both in the trigger and offine. Previously we reported on the significant parallel speedups that resulted from our investigations to adapt Kalman filters to track fitting and track building on Intel Xeon and Xeon Phi. Here, we discuss our progresses toward the understanding of these processors and the new developments to port the Kalman filter to NVIDIA GPUs.

46 INSTRUMENTATION RELATED TO NUCLEAR SCIENCE AND ↗

Bringing heterogeneity to the CMS software framework

The advent of computing resources with co-processors, for example Graphics Processing Units (GPU) or Field-Programmable Gate Arrays (FPGA), for use cases like the CMS High-Level Trigger (HLT) or data processing at leadership-class supercomputers imposes challenges for the current data processing frameworks. These challenges include developing a model for algorithms to offload their computations on the co-processors as well as keeping the traditional CPU busy doing other work. The CMS data processing framework, CMSSW, implements multithreading using the Intel Threading Building Blocks (TBB) library, that utilizes tasks as concurrent units of work. In this paper we will discuss a generic mechanism to interact effectively with non-CPU resources that has been implemented in CMSSW. In addition, configuring such a heterogeneous system is challenging. In CMSSW an application is configured with a configuration file written in the Python language. The algorithm types are part of the configuration. The challenge therefore is to unify the CPU and co-processor settings while allowing their implementations to be separate. We will explain how we solved these challenges while minimizing the necessary changes to the CMSSW framework. We will also discuss on a concrete example how algorithms would offload work to NVIDIA GPUs using directly the CUDA API.

72 PHYSICS OF ELEMENTARY PARTICLES AND FIELDS↗

Performance of Heterogeneous Algorithm Scheduling in CMSSW

The CMS experiment started to utilize Graphics Processing Units (GPU) to accelerate the online reconstruction and event selection running on its High Level Trigger (HLT) farm in the 2022 data taking period. The projections of the HLT farm to the High-Luminosity LHC foresee a significant use of compute accelerators in the LHC Run 4 and onwards in order to keep the cost, size, and power budget of the farm under control. This direction of leveraging compute accelerators has synergies with the increasing use of HPC resources in HEP computing, as HPC machines are employing more and more compute accelerators that are predominantly GPUs today. In this work we review the features developed for the CMS data processing framework, CMSSW, to support the effective utilization of both compute accelerators and many-core CPUs within a highly concurrent task-based framework. We measure the impact of various design choices for the scheduling of heterogeneous algorithms on the event processing throughput, using the Run-3 HLT application as a realistic use case.

Bocci, Andrea↗

Evolution of the ATLAS event data model for the HL-LHC

The upcoming high-luminosity run of the CERN Large Hadron Collider (HL-LHC) will yield an unprecedented volume of data. In order to process this data, the ATLAS collaboration is evolving its offline software to be able to use heterogeneous resources such as graphical processing units (GPUs) and field-programmable gate arrays (FPGAs). To reduce conversion overheads, the event data model (EDM) should be compatible with the requirements of these resources. While the ATLAS EDM has long allowed representing data as a structure of arrays, further evolution of the EDM can enable more efficient sharing of data between CPU and GPU resources. Some of this work will be summarized here, including extensions to allow controlling how memory for event data is allocated and the implementation of jagged vectors.

72 PHYSICS OF ELEMENTARY PARTICLES AND FIELDS↗

Multi-potential interactions in plasma adopting a GPU version of the reaction ensemble Monte Carlo method

Calculations of thermodynamic properties of Helium plasma by using the Reaction Ensemble Monte Carlo method (REMC) are presented. Non ideal effects at high pressure are observed. Calculations, performed by using Exp-6 or multi-potential curves in the case of neutral-charge interactions, show that in the thermodynamic conditions considered no significative differences are observed. Results have been obtained by using a Graphics Processing Unit (GPU)-CUDA C version of REMC.

70 PLASMA PHYSICS AND FUSION TECHNOLOGY↗

High speed finite element simulations on the graphics card

A software package is developed to perform explicit time domain finite element simulations of ultrasonic propagation on the graphical processing unit, using Nvidia’s CUDA. Of critical importance for this problem is the arrangement of nodes in memory, allowing data to be loaded efficiently and minimising communication between the independently executed blocks of threads. The initial stage of memory arrangement is partitioning the mesh; both a well established ‘greedy’ partitioner and a new, more efficient ‘aligned’ partitioner are investigated. A method is then developed to efficiently arrange the memory within each partition. The technique is compared to a commercial CPU equivalent, demonstrating an overall speedup of at least 100 for a non-destructive testing weld model.

71 CLASSICAL AND QUANTUM MECHANICS, GENERAL PHYSIC↗