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At least 307 records · Page 17

Cockpit task management: A preliminary, normative theory

Cockpit task management (CTM) involves the initiation, monitoring, prioritizing, and allocation of resources to concurrent tasks as well as termination of multiple concurrent tasks. As aircrews have more tasks to attend to due to reduced crew sizes and the increased complexity of aircraft and the air transportation system, CTM will become a more critical factor in aviation safety. It is clear that many aviation accidents and incidents can be satisfactorily explained in terms of CTM errors, and it is likely that more accidents induced by poor CTM practice will occur in the future unless the issue is properly addressed. The first step in understanding and facilitating CTM behavior was the development of a preliminary, normative theory of CTM which identifies several important CTM functions. From this theory, some requirements for pilot-vehicle interfaces were developed which are believed to facilitate CTM. A prototype PVI was developed which improves CTM performance and currently, a research program is under way that is aimed at developing a better understanding of CTM and facilitating CTM performance through better equipment and procedures.

Funk, Ken↗

Acquisition and production of skilled behavior in dynamic decision-making tasks

Ongoing research investigating perceptual and contextual influences on skilled human performance in dynamic decision making environments is discussed. The research is motivated by two general classes of findings in recent decision making research. First, many studies suggest that the concrete context in which a task is presented has strong influences on the psychological processes used to perform the task and on subsequent performance. Second, studies of skilled behavior in a wide variety of task environments typically implicate the perceptual system as an important contributor to decision-making performance, either in its role as a mediator between the current decision context and stored knowledge, or as a mechanism capable of directly initiating activity through the development of a 'trained eye.' Both contextual and perceptual influences place limits on the ability of traditional utility-theoretic accounts of decision-making to guide display design, as variance in behavior due to contextual factors or the development of a perceptual skill is left unexplained. The author outlines a framework in which to view questions of perceptual and contextual influences on behavior and describe an experimental task and analysis technique which will be used to diagnose the possible role of perception in skilled decision making performance.

Kirlik, Alex↗

A scheduling algorithm for parallelizable dependent tasks

Scheduling a collection of tasks on a multiprocessor consisting of p processors, that minimizes the maximum completion time has attracted a lot of attention in the literature. This paper introduces a new problem of scheduling a task graph on a multiprocessor, called the parallelizable dependent task scheduling problem. Associated with each task, the paper shows the time it takes to run on a uniprocessor, and the speedup that can be obtained by running it on i processors, with i between 1 and p. Also presented are an algorithm for the problem and an analysis of the performance.

Belkhale, Krishna P.↗

Microgravity Science and Applications Program tasks, 1990 revision

The active research tasks as of the end of the fiscal year 1990 sponsored by the Microgravity Science and Applications Division of the NASA Office of Space Science and Applications are compiled. The purpose is to provide an overview of the program scope for managers and scientists in industry, university, and government communities. The report includes an introductory description of the program, the strategy and overall goal; an index of principle investigators; and a description of each task. A list of recent publications is also provided. The tasks are grouped into six major categories: electronic materials; solidification of metals, alloys, and composites; fluid dynamics and transport phenomena; biotechnology; glasses and ceramics; combustion; experimental technology; facilities; and Physics And Chemistry Experiments (PACE). The tasks are divided into ground-based and flight experiments.

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Development of task network models of human performance in microgravity

This paper discusses the utility of task-network modeling for quantifying human performance variability in microgravity. The data are gathered for: (1) improving current methodologies for assessing human performance and workload in the operational space environment; (2) developing tools for assessing alternative system designs; and (3) developing an integrated set of methodologies for the evaluation of performance degradation during extended duration spaceflight. The evaluation entailed an analysis of the Remote Manipulator System payload-grapple task performed on many shuttle missions. Task-network modeling can be used as a tool for assessing and enhancing human performance in man-machine systems, particularly for modeling long-duration manned spaceflight. Task-network modeling can be directed toward improving system efficiency by increasing the understanding of basic capabilities of the human component in the system and the factors that influence these capabilities.

Diaz, Manuel F.↗

The effects of task difficulty and resource requirements on attention strategies

The patterns of attention strategies for task difficulty/resource tasks for which experimental results are presented and analyzed support the hypothesis that subjects may adopt an alternating (rather than concurrent one) when compelled to do so by either the size or the complexity of a visual display. According to the multiple resource model, if subjects had been performing the two tasks concurrently, the cost of this strategy would have been shown by a decrement in the spatial format, rather than the verbal format, due to competition for the same resource. Subjects may apply different strategies as a function of task difficulty and/or resource demand.

King, Teresa↗

Integration of task level planning and diagnosis for an intelligent robot

A satellite floating space is diagnosed with a telerobot attached performing maintenance or replacement tasks. This research included three objectives. The first objective was to generate intelligent path planning for a robot to move around a satellite. The second objective was to diagnose possible faulty scenarios in the satellite. The third objective included two tasks. The first task was to combine intelligent path planning with diagnosis. The second task was to build an interface between the combined intelligent system with Robosim. The ability of a robot to deal with unexpected scenarios is particularly important in space since the situation could be different from time to time so that the telerobot must be capable of detecting that the situation has changed and the necessity may exist to alter its behavior based on the new situation. The feature of allowing human-in-the-loop is also very important in space. In some extreme cases, the situation is beyond the capability of a robot so our research project allows the human to override the decision of a robot.

Chan, Amy W.↗

Effects of spatially displaced feedback on remote manipulation tasks

Several studies have been performed to determine the effects on computer and direct manipulation task performance when viewing conditions are spatially displaced. Whether results from these studies can be directly applied to remote manipulation tasks is quenstionable. The objective of this evaluation was to determine the effects of reversed, inverted, and inverted/reversed views on remote manipulation task performance using two 3-Degree of Freedom (DOF) hand controllers and a replica position hand controller. Results showed that trials using the inverted viewing condition showed the worst performance, followed by the inverted/reversed view and the reversed view when using the 2x3 DOF. However, these differences were not significant. The inverted and inverted/reversed viewing conditions were significantly worse than the normal and reversed viewing conditions when using the Kraft Replica. A second evaluation was conducted in which additional trials were performed with each viewing condition to determine the long term effects of spatially displaced views on task performance for the hand controllers. Results of the second evaluation indicated that there was more of a difference in performance between the perturbed viewing conditions and the normal viewing condition with the Kraft Replica than with the 2x3 DOF.

Manahan, Meera K.↗

Development of a task analysis tool to facilitate user interface design

A good user interface is one that facilitates the user in carrying out his task. Such interfaces are difficult and costly to produce. The most important aspect in producing a good interface is the ability to communicate to the software designers what the user's task is. The Task Analysis Tool is a system for cooperative task analysis and specification of the user interface requirements. This tool is intended to serve as a guide to development of initial prototypes for user feedback.

Scholtz, Jean C.↗

Summary document of tasks performed on the Shuttle-C/NLS contract

During FY92, USBI performed many programmatic related tasks. These programmatic tasks have been categorized as follows: (1) acquisition; (2) project engineering/program planning; and (3) cost. The reports associated with these tasks follow in paragraphs 1.1.1 through 1.3.3. Proceeding each task report is a brief description of the contents contained within.

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On-orbit assembly/servicing task definition study

The OEXP vehicles being envisioned to carry out the Presidential space goals of a lunar outpost and human exploration of Mars will require on-orbit assembly, refurbishment, checkout, and launch. The On-orbit Assembly/Servicing Task Definition Study applies the space vehicle processing experience and procedures archives resident at NASA's Kennedy Space Center (KSC) to determine the task flows, and resources/facilities necessary to process the OEXP vehicles at Space Station Freedom (SSF). This data base is examined to find the closest analogies to OEXP vehicle components and assembly/refurbishment tasks. Transition tables are generated to provide traceability from KSC hardware processing experience to analogous on-orbit processing of the OEXP vehicles. Iterations in which the task flows are broken down into realistic extravehicular activity (EVA) primitive subtasks and times, and to apply automation and robotic technology to reduce crew risks and minimize EVA time, will enhance the value and accuracy of the predicted flows. These processing scenarios and the resulting resource/facility requirements are used to determine impacts of SSF, resulting in change requests to SSF requirements for provision of 'hooks and scars' to evolve the assembly complete Space Station into a transportation node. Study results to date include assembly analysis of the Martin Marietta Phobos Gateway Vehicle, refurbishment analysis of the Martin Marietta Lunar Evolution Piloted and Cargo Vehicles, and assembly analysis of the Boeing Mars Evolution Vehicle. The results of this study will be accumulated into the vehicle processing operations data base for subsequent modeling, life cycle cost, vehicle growth, and SSF impact analysis.

Vargo, Rick↗

Strength capabilities and load requirements while performing torquing tasks in zero gravity

A generic examination of the loads produced by individuals performing maximal efforts with a torquing tool in zero gravity, to determine operator strength when performing torquing tasks; quantify the loads placed on foot restraints while performing these tasks; and examine effects of orientation and direction of tool rotation on strength effectiveness was conducted. The experiment was conducted aboard NASA's KC-135 reduced-gravity aircraft, using two force plates attached to a test stand, one with a foot restraint. Subjects used a wrench to apply maximum torques to various fittings, in different positions, in clockwise and counterclockwise directions. It was seen that these subjects could produce approximately 400 to 750 N of force, depending on the orientation of the tool and the direction of effort. The most force could be produced when pushing the tool upwards. A force effectiveness ratio (FER) defined as an indication of how much of the subjects' total effort actually went into performing the desired task. Values of FER ranged from 0.55 to 0.90, with the greatest FER occurring with UP and DOWN efforts, and the lowest with AWAY and LEFT efforts. Designers can use these results to set specifications for craft structures; tools can be developed based on the known strength of the tool users; and tasks can be developed to not exceed the crewmembers' capabilities.

Poliner, Jeffrey↗

Automated system function allocation and display format: Task information processing requirements

An important consideration when designing the interface to an intelligent system concerns function allocation between the system and the user. The display of information could be held constant, or 'fixed', leaving the user with the task of searching through all of the available information, integrating it, and classifying the data into a known system state. On the other hand, the system, based on its own intelligent diagnosis, could display only relevant information in order to reduce the user's search set. The user would still be left the task of perceiving and integrating the data and classifying it into the appropriate system state. Finally, the system could display the patterns of data. In this scenario, the task of integrating the data is carried out by the system, and the user's information processing load is reduced, leaving only the tasks of perception and classification of the patterns of data. Humans are especially adept at this form of display processing. Although others have examined the relative effectiveness of alphanumeric and graphical display formats, it is interesting to reexamine this issue together with the function allocation problem. Currently, Johnson Space Center is the test site for an intelligent Thermal Control System (TCS), TEXSYS, being tested for use with Space Station Freedom. Expert TCS engineers, as well as novices, were asked to classify several displays of TEXSYS data into various system states (including nominal and anomalous states). Three different display formats were used: fixed, subset, and graphical. The hypothesis tested was that the graphical displays would provide for fewer errors and faster classification times by both experts and novices, regardless of the kind of system state represented within the display. The subset displays were hypothesized to be the second most effective display format/function allocation condition, based on the fact that the search set is reduced in these displays. Both the subset and the graphic display conditions were hypothesized to be processed more efficiently than the fixed display conditions.

Czerwinski, Mary P.↗

Microgravity Science and Applications. Program Tasks and Bibliography for FY 1993

An annual report published by the Microgravity Science and Applications Division (MSAD) of NASA is presented. It represents a compilation of the Division's currently-funded ground, flight and Advanced Technology Development tasks. An overview and progress report for these tasks, including progress reports by principal investigators selected from the academic, industry and government communities, are provided. The document includes a listing of new bibliographic data provided by the principal investigators to reflect the dissemination of research data during FY 1993 via publications and presentations. The document also includes division research metrics and an index of the funded investigators. The document contains three sections and three appendices: Section 1 includes an introduction and metrics data, Section 2 is a compilation of the task reports in an order representative of its ground, flight or ATD status and the science discipline it represents, and Section 3 is the bibliography. The three appendices, in the order of presentation, are: Appendix A - a microgravity science acronym list, Appendix B - a list of guest investigators associated with a biotechnology task, and Appendix C - an index of the currently funded principal investigators.

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Ordering design tasks based on coupling strengths

The design process associated with large engineering systems requires an initial decomposition of the complex system into modules of design tasks which are coupled through the transference of output data. In analyzing or optimizing such a coupled system, it is essential to be able to determine which interactions figure prominently enough to significantly affect the accuracy of the system solution. Many decomposition approaches assume the capability is available to determine what design tasks and interactions exist and what order of execution will be imposed during the analysis process. Unfortunately, this is often a complex problem and beyond the capabilities of a human design manager. A new feature for DeMAID (Design Manager's Aid for Intelligent Decomposition) will allow the design manager to use coupling strength information to find a proper sequence for ordering the design tasks. In addition, these coupling strengths aid in deciding if certain tasks or couplings could be removed (or temporarily suspended) from consideration to achieve computational savings without a significant loss of system accuracy. New rules are presented and two small test cases are used to show the effects of using coupling strengths in this manner.

Rogers, James L., Jr.↗

Test Plans. Lightweight Durable TPS: Tasks 1,2,4,5, and 6

The objective of this task is to develop the fluted core flexible blankets, also referred to as the Tailorable Advanced Blanket Insulation (TABI), to a technology readiness level (TRL) of 6. This task is one of the six tasks under TA 3, Lightweight Durable TPS study, of the Single Stage to Orbit (SSTO) program. The purpose of this task is to develop a durable and low maintenance flexible TPS blanket material to be implemented on the SSTO vehicle.

Greenberg, H. S.↗

Real-time design with peer tasks

We introduce a real-time design methodology for large scale, distributed, parallel architecture, real-time systems (LDPARTS), as an alternative to those methods using rate or dead-line monotonic analysis. In our method the fundamental units of prioritization, work items, are domain specific objects with timing requirements (deadlines) found in user's specification. A work item consists of a collection of tasks of equal priority. Current scheduling theories are applied with artifact deadlines introduced by the designer whereas our method schedules work items to meet user's specification deadlines (sometimes called end-to-end deadlines). Our method supports these scheduling properties. Work item scheduling is based on domain specific importance instead of task level urgency and still meets as many user specification deadlines as can be met by scheduling tasks with respect to urgency. Second, the minimum (closest) on-line deadline that can be guaranteed for a work item of highest importance, scheduled at run time, is approximately the inverse of the throughput, measured in work items per second. Third, throughput is not degraded during overload and instead of resorting to task shedding during overload, the designer can specify which work items to shed. We prove these properties in a mathematical model.

Goforth, Andre↗

Comparison Of Human Modelling Tools For Efficiency Of Prediction Of EVA Tasks

Construction of the International Space Station (ISS) will require extensive extravehicular activity (EVA, spacewalks), and estimates of the actual time needed continue to rise. As recently as September, 1996, the amount of time to be spent in EVA was believed to be about 400 hours, excluding spacewalks on the Russian segment. This estimate has recently risen to over 1100 hours, and it could go higher before assembly begins in the summer of 1998. These activities are extremely expensive and hazardous, so any design tools which help assure mission success and improve the efficiency of the astronaut in task completion can pay off in reduced design and EVA costs and increased astronaut safety. The tasks which astronauts can accomplish in EVA are limited by spacesuit mobility. They are therefore relatively simple, from an ergonomic standpoint, requiring gross movements rather than time motor skills. The actual tasks include driving bolts, mating and demating electric and fluid connectors, and actuating levers; the important characteristics to be considered in design improvement include the ability of the astronaut to see and reach the item to be manipulated and the clearance required to accomplish the manipulation. This makes the tasks amenable to simulation in a Computer-Assisted Design (CAD) environment. For EVA, the spacesuited astronaut must have his or her feet attached on a work platform called a foot restraint to obtain a purchase against which work forces may be actuated. An important component of the design is therefore the proper placement of foot restraints.

Dischinger, H. Charles, Jr.↗