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At least 307 records · Page 17

"Reinforcement Learning Based Oscillation Dampening: Scaling up Single-Agent RL algorithms to a 100 AV highway field operational test"

In this article, we explore the technical details of the reinforcement learning (RL) algorithms that were deployed in the largest field test of automated vehicles designed to smooth traffic flow in history as of 2023, uncovering the challenges and breakthroughs that come with developing RL controllers for automated vehicles. We delve into the fundamental concepts behind RL algorithms and their application in the context of self-driving cars, discussing the developmental process from simulation to deployment in detail, from designing simulators to reward function shaping. We present the results in both simulation and deployment, discussing the flow-smoothing benefits of the RL controller. From understanding the basics of Markov decision processes to exploring advanced techniques such as deep RL, our article offers a comprehensive overview and deep dive of the theoretical foundations and practical implementations driving this rapidly evolving field. We also showcase real-world case studies and alternative research projects that highlight the impact of RL controllers in revolutionizing autonomous driving. From tackling complex urban environments to dealing with unpredictable traffic scenarios, these intelligent controllers are pushing the boundaries of what automated vehicles can achieve. Furthermore, we examine the safety considerations and hardware-focused technical details surrounding deployment of RL controllers into automated vehicles. As these algorithms learn and evolve through interactions with the environment, ensuring their behavior aligns with safety standards becomes crucial. We explore the methodologies and frameworks being developed to address these challenges, emphasizing the importance of building reliable control systems for automated vehicles.

Jang, Kathy↗

Utilizing Reinforcement Learning to Continuously Improve a Primitive-Based Motion Planner

We report in this paper describes how the performance of motion primitive-based planning algorithms can be improved using reinforcement learning. Specifically, we describe and evaluate a framework that autonomously improves the performance of a primitive-based motion planner. The improvement process consists of three phases: exploration, extraction, and reward updates. This process can be iterated continuously to provide successive improvement. The exploration step generates new trajectories, and the extraction step identifies new primitives from these trajectories. These primitives are then used to update rewards for continued exploration. This framework required novel shaping rewards, development of a primitive extraction algorithm, and modification of the Hybrid A* algorithm. The framework is tested on a navigation task using a nonlinear F-16 model. The framework autonomously added 91 motion primitives to the primitive library and reduced average path cost by 21.6 seconds, or 35.75% of the original cost. The learned primitives are applied to an obstacle field navigation task, which was not used in training, and reduced path cost by 16.3 seconds, or 24.1%. Additionally, two heuristics for the modified Hybrid A* algorithm are designed to improve effective branching factor.

42 ENGINEERING↗

Autonomous Spacecraft Attitude Control Using Deep Reinforcement Learning

While machine learning and spacecraft autonomy continue to gain research interest, significant work remains to be done in efficiently applying modern machine learning techniques to problems in space ight. This study presents a framework for deriving a discrete neural spacecraft attitude controller using reinforcement learning, a paradigm of machine learning, without the need for high-performance computing. The developed attitude controller is an approximately time-optimal solution to a highly constrained control problem, able to achieve well above industry-standard pointing accuracies. Control examples are also presented of the agent performing large-angle spacecraft slews in the developed simulation environment and future extensions of this work are discussed.

ATAP↗

Reinforcement Learning for Distance Maximization in Energy-Constrained Robots

Our goal is to teach a robot to walk in an energy efficient way. Inspired by nature [1], we create a reinforcement learning method that balances distance traveled and energy consumption, which we call “utility.” Further, each step is symmetric to ensure equal strides while walking straight. We achieve our goal by rewarding decisions that lead to the best utility over several training iterations.

Pereira, Luiz Manella↗

Multi-reward reinforcement learning based development of inter-atomic potential models for silica

Abstract Silica is an abundant and technologically attractive material. Due to the structural complexities of silica polymorphs coupled with subtle differences in Si–O bonding characteristics, the development of accurate models to predict the structure, energetics and properties of silica polymorphs remain challenging. Current models for silica range from computationally efficient Buckingham formalisms (BKS, CHIK, Soules) to reactive (ReaxFF) and more recent machine-learned potentials that are flexible but computationally costly. Here, we introduce an improved formalism and parameterization of BKS model via a multireward reinforcement learning (RL) using an experimental training dataset. Our model concurrently captures the structure, energetics, density, equation of state, and elastic constants of quartz (equilibrium) as well as 20 other metastable silica polymorphs. We also assess its ability in capturing amorphous properties and highlight the limitations of the BKS-type functional forms in simultaneously capturing crystal and amorphous properties. We demonstrate ways to improve model flexibility and introduce a flexible formalism, machine-learned ML-BKS, that outperforms existing empirical models and is on-par with the recently developed 50 to 100 times more expensive Gaussian approximation potential (GAP) in capturing the experimental structure and properties of silica polymorphs and amorphous silica.

36 MATERIALS SCIENCE↗

Multi-Objective Reinforcement Learning for Cognitive Radio-Based Satellite Communications

Previous research on cognitive radios has addressed the performance of various machine-learning and optimization techniques for decision making of terrestrial link properties. In this paper, we present our recent investigations with respect to reinforcement learning that potentially can be employed by future cognitive radios installed onboard satellite communications systems specifically tasked with radio resource management. This work analyzes the performance of learning, reasoning, and decision making while considering multiple objectives for time-varying communications channels, as well as different cross-layer requirements. Based on the urgent demand for increased bandwidth, which is being addressed by the next generation of high-throughput satellites, the performance of cognitive radio is assessed considering links between a geostationary satellite and a fixed ground station operating at Ka-band (26 GHz). Simulation results show multiple objective performance improvements of more than 3.5 times for clear sky conditions and 6.8 times for rain conditions.

software defined radio↗

Multi-Objective Reinforcement Learning for Cognitive Radio Based Satellite Communications

Previous research on cognitive radios has addressed the performance of various machine learning and optimization techniques for decision making of terrestrial link properties. In this paper, we present our recent investigations with respect to reinforcement learning that potentially can be employed by future cognitive radios installed onboard satellite communications systems specifically tasked with radio resource management. This work analyzes the performance of learning, reasoning, and decision making while considering multiple objectives for time-varying communications channels, as well as different crosslayer requirements. Based on the urgent demand for increased bandwidth, which is being addressed by the next generation of high-throughput satellites, the performance of cognitive radio is assessed considering links between a geostationary satellite and a fixed ground station operating at Ka-band (26 GHz). Simulation results show multiple objective performance improvements of more than 3:5 times for clear sky conditions and 6:8 times for rain conditions.

ionosphere↗

Reinforcement Learning for Energy-Movement Optimization in Arduino-Based Robotics

Our goal is to develop a learning method for an Arduino-based robotthat maximizes travel distance and minimizes energy expenditure. • Will implement State ActionReward State Action (SARSA) reinforcement learning algorithm • Learning steps informed by state of environment • Rewards good decisions and punishes bad ones.

Gilmore, Blake↗

Deep reinforcement learning control for co-optimizing energy consumption, thermal comfort, and indoor air quality in an office building

With the recent demand for decarbonization and energy efficiency, advanced HVAC control using Deep Reinforcement Learning (DRL) becomes a promising solution. Due to its flexible structures, DRL has been successful in energy reduction for many HVAC systems. However, only a few researches applied DRL agents to manage the entire central HVAC system and control multiple components in both the water loop and the air loop, owing to its complex system structures. Moreover, those researches have not extended their applications by incorporating the indoor air quality, especially both CO2 and PM2.5concentrations, on top of energy saving and thermal comfort, as achieving those objectives simultaneously can cause multiple control conflicts. What's more, DRL agents are usually trained on the simulation environment before deployment, so another challenge is to develop an accurate but relatively simple simulator. Therefore, we propose a DRL algorithm for a central HVAC system to co-optimize energy consumption, thermal comfort, indoor CO2 level, and indoor PM2.5 level in an office building. To train the controller, we also developed a hybrid simulator that decoupled the complex system into multiple simulation models, which are calibrated separately using laboratory test data. The hybrid simulator combined the dynamics of the HVAC system, the building envelope, as well as moisture, CO2, and particulate matter transfer. Three control algorithms (rule-based, MPC, and DRL) are developed, and their performances are evaluated on the hybrid simulator environment with a realistic scenario (i.e., with stochastic noises). The test results showed that, the DRL controller can save 21.4 % of energy compared to a rule-based controller, and has improved thermal comfort, reduced indoor CO2 concentration. The MPC controller showed an 18.6 % energy saving compared to the DRL controller, mainly due to savings from comfort and indoor air quality boundary violations caused by unmeasured disturbances, and it also highlights computational challenges in real-time control due to non-linear optimization. Finally, we provide the practical considerations for designing and implementing the DRL and MPC controllers based on their respective pros and cons.

Guo, Fangzhou↗

Graph Convolutional Network-Based Topology Embedded Deep Reinforcement Learning for Voltage Stability Control

Topological variations in power system is a common phenomenon and can impose significant challenges to traditional controllers of power system. Recent study revealed the strength of deep reinforcement learning (DRL) based approaches in power system preventive and corrective control. But topological variations are difficult to capture using classical fully connected neural network (FCN) model and has not been explicitly modeled in previous work. Hence, we develop a Graph Convolutional Network (GCN) based DRL framework to tackle topology changes in control design of power system. The GCN model exploits the graph structure of the power network and helps the DRL agent to embed the topology information during learning process. Our GCN based approach is evaluated using the IEEE-39 bus system and it outperforms the FCN-based DRL scheme in terms of training convergence and control performance considering grid topology changes.

Hossain, Ramij Raja↗

Reinforcement Learning in Distributed Domains: Beyond Team Games

Distributed search algorithms are crucial in dealing with large optimization problems, particularly when a centralized approach is not only impractical but infeasible. Many machine learning concepts have been applied to search algorithms in order to improve their effectiveness. In this article we present an algorithm that blends Reinforcement Learning (RL) and hill climbing directly, by using the RL signal to guide the exploration step of a hill climbing algorithm. We apply this algorithm to the domain of a constellations of communication satellites where the goal is to minimize the loss of importance weighted data. We introduce the concept of 'ghost' traffic, where correctly setting this traffic induces the satellites to act to optimize the world utility. Our results indicated that the bi-utility search introduced in this paper outperforms both traditional hill climbing algorithms and distributed RL approaches such as team games.

Wolpert, David H.↗

Damping inter-area oscillation using reinforcement learning controlled TCSC

Appropriate damping control of the inter-area oscillation would ensure the grid stability and maintain the tie-line power transfer capability. In this paper, we proposed a novel reinforcement learning (RL) based power oscillation damping (POD) controller that uses Thyristor Controlled Series Compensators (TCSC) to damp inter-area oscillations. By leveraging the unbiased gradient direction estimation of the natural evolution strategy (NES), we successfully regulated the power flows on the tie-lines and damped inter-area oscillations through dynamically modulating the inserted reactance of the TCSC. The proposed RL-based POD controller has been tested on both two-area four-machine system and North American Minni-WECC system. Extensive studies have demonstrated the excellent performance of the proposed RL-based TCSC POD controller in damping inter-area oscillations.

24 POWER TRANSMISSION AND DISTRIBUTION↗

Hybrid-RL-MPC4CLR (Hybird-Reinforcement-Learning-Model-Predictive-Control-for-Reserve-Policy-Assisted-Critical-Load-Restoration-in-Distribution-Grids)

Hybrid-RL-MPC4CLR was developed as a hybrid controller for active distribution grid critical load restoration, combining deep reinforcement learning (RL) and model predictive control (MPC) aiming at maximizing total restored load following an extreme event. The RL determines a policy for quantifying operating reserve requirements, thereby hedging against uncertainty, while the MPC models grid operations incorporating the RL policy actions (i.e., reserve requirements), renewable (wind and solar) power predictions, and load demand forecasts. The developers formulated the reserve requirement determination problem as a sequential decision-making problem based on the Markov Decision Process (MDP) and design an RL learning environment based on the OpenAI Gym framework and MPC simulation. The RL agent reward and MPC objective function aim to maximize and monotonically increase total restored load and minimize load shedding and renewable power curtailment. The software is developed using various software packages in Python. The MPC's optimal power flow (OPF) model is implemented using the Pyomo package, the RL simulation environment is implemented using the MPC simulation with various scenarios of renewable energy and load demand profiles and power outage beginning times, based on the OpenAI Gym framework. The RL agent training is performed using the RLlib Ray package. The RL algorithm is trained offline using historical forecasts of renewable generation and load demand profiles. Simulation analysis and performance tests are conducted using a modified IEEE 13-bus distribution test feeder containing wind turbine, photovoltaic, microturbine, and battery.

Eseye, Abinet Tesfaye↗

Optimizing and Extending the Functionality of EXARL for Scalable Reinforcement Learning [Slides]

The main goal of the Co-Design Summer School 2021 is to provide algorithmic improvements to EXARL framework by improving performance and by adding functionalities. This presentation includes an introduction to reinforcement learning and to EXARL. The researchers expanded the capability of EXARL by including additional agents like (Asynchronized) Advantage Actor Critic (A2C/A3C) and Twin Delayed Deep Deterministic Policy Gradient (TD3). They also explored algorithmic improvements such as v-trace and Prioritized Experience Replay. They found that A2C/A3C performed best with v-trace and outperformed Deep Q-Network (DQN) on both the CartPole game and the ExaBooster scientific environment. Additionally, they found that TD3 performed as good as the existing Deep Deterministic Policy Gradient (DDPG) agent and that adding Prioritized Experience Replay to DDPG accelerated convergence.

97 MATHEMATICS AND COMPUTING↗

Cooperation and Coordination Between Fuzzy Reinforcement Learning Agents in Continuous State Partially Observable Markov Decision Processes

Successful operations of future multi-agent intelligent systems require efficient cooperation schemes between agents sharing learning experiences. We consider a pseudo-realistic world in which one or more opportunities appear and disappear in random locations. Agents use fuzzy reinforcement learning to learn which opportunities are most worthy of pursuing based on their promise rewards, expected lifetimes, path lengths and expected path costs. We show that this world is partially observable because the history of an agent influences the distribution of its future states. We consider a cooperation mechanism in which agents share experience by using and-updating one joint behavior policy. We also implement a coordination mechanism for allocating opportunities to different agents in the same world. Our results demonstrate that K cooperative agents each learning in a separate world over N time steps outperform K independent agents each learning in a separate world over K*N time steps, with this result becoming more pronounced as the degree of partial observability in the environment increases. We also show that cooperation between agents learning in the same world decreases performance with respect to independent agents. Since cooperation reduces diversity between agents, we conclude that diversity is a key parameter in the trade off between maximizing utility from cooperation when diversity is low and maximizing utility from competitive coordination when diversity is high.

Berenji, Hamid R.↗