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At least 307 records · Page 17

In Situ Visualization for Computational Science

In situ visualization, i.e., visualizing simulation data as it is generated, is an emerging processing paradigm in response to trends in the area of high-performance computing. This paradigm holds great promise in its ability to access increased spatio-temporal resolution and leverage extensive computational power. However, the paradigm is also widely viewed as limiting when it comes to exploration-oriented use cases and further will require visualization systems to become more and more complicated and constrained. Additionally, there are many open research topics within situ visualization. The Dagstuhl seminar 18271 "In Situ Visualization for Computational Science" brought together researchers and practitioners from three communities (computational science, high-performance computing, and scientific visualization) to share interesting findings, to identify lines of open research, and to determine a medium-term research agenda that addresses the most pressing problems. This report summarizes the outcomes and findings of the seminar.

Computational Science↗

The IQ-wall and IQ-station -- harnessing our collective intelligence to realize the potential of ultra-resolution and immersive visualization

We present a pair of open-recipe, affordably-priced, easy-to-integrate, and easy-to-use visualization systems. The IQ-wall is an ultra-resolution tiled display wall that scales up to 24 screens with a single PC. The IQ-station is a semi-immersive display system that utilizes commodity stereoscopic displays, lower cost tracking systems, and touch overlays. These systems have been designed to support a wide range of research, education, creative activities, and information presentations. They were designed to work equally well as stand-alone installations or as part of a larger distributed visualization ecosystem. We detail the hardware and software components of these systems, describe our deployments and experiences in a variety of research lab and university environments, and share our insights for effective support and community development.

97 MATHEMATICS AND COMPUTING↗

In Situ Visualization for Computational Science (Dagstuhl Seminar 18271)

In situ visualization, i.e., visualizing simulation data as it is generated, is an emerging processing paradigm in response to trends in the area of high-performance computing. This paradigm holds great promise in its ability to access increased spatio-temporal resolution and leverage extensive computational power. However, the paradigm is also widely viewed as limiting when it comes to exploration-oriented use cases and further will require visualization systems to become more and more complicated and constrained. Additionally, there are many open research topics with in situ visualization. The Dagstuhl seminar 18271 “In Situ Visualization for Computational Science” brought together researchers and practitioners from three communities (computational science, high-performance computing, and scientific visualization) to share interesting findings, to identify lines of open research, and to determine a medium-term research agenda that addresses the most pressing problems. This report summarizes the outcomes and findings of the seminar.

97 MATHEMATICS AND COMPUTING↗

Annotated Bibliography of Enabling Technologies for the Small Aircraft Transportation System

The following collection of research summaries are submitted as fulfillment of a request from NASA LaRC to conduct research into existing enabling technologies that support the development of the Small Aircraft Transportation System aircraft and accompanying airspace management infrastructure. Due to time and fiscal constraints, the included studies focus primarily on visual systems and architecture, flight control design, instrumentation and display, flight deck design considerations, Human-Machine Interface issues, and supporting augmentation technologies and software. This collation of summaries is divided in sections in an attempt to group similar technologies and systems. However, the reader is advised that many of these studies involve multiple technologies and systems that span across many categories. Because of this fact, studies are not easily categorized into single sections. In an attempt to help the reader more easily identify topics of interest, a SATS application description is provided for each summary. In addition, a list of acronyms provided at the front of the report to aid the reader.

ONeil, Patrick D.↗

Orbiter BLT Flight Experiment Wind Tunnel Simulations: Nearfield Flowfield Imaging and Surface Thermography

This paper reports a series of wind tunnel tests simulating the near-field behavior of the Space Shuttle Orbiter Boundary Layer Transition Detailed Test Objective (BLT DTO) flight experiment. Hypersonic flow over a flat plate with an attached BLT DTO-shaped trip was tested in a Mach 10 wind tunnel. The sharp-leading-edge flat plate was oriented at an angle of 20 degrees with respect to the freestream flow, resulting in post-shock edge Mach number of approximately 4. The flowfield was visualized using nitric oxide (NO) planar laser-induced fluorescence (PLIF). Flow visualizations were performed at 10 Hz using a wide-field of view and high-resolution NO PLIF system. A lower spatial resolution and smaller field of view NO PLIF system visualized the flow at 500 kHz, which was fast enough to resolve unsteady flow features. At the lowest Reynolds number studied, the flow was observed to be laminar and mostly steady. At the highest Reynolds number, flow visualizations showed streak instabilities generated immediately downstream of the trip. These instabilities transitioned to unsteady periodic and spatially irregular structures downstream. Quantitative surface heating imagery was obtained using the Temperature Sensitive Paint (TSP) technique. Comparisons between the PLIF flow visualizations and TSP heating measurements show a strong correlation between flow patterns and surface heating trends.

Danehy, Paul M.↗

In Situ Visualization for Computational Science

In situ visualization, i.e., visualizing simulation data as it is generated, is an emerging processing paradigm in response to trends in the area of high-performance computing. This paradigm holds great promise in its ability to access increased spatio-temporal resolution and leverage extensive computational power. However, the paradigm is also widely viewed as limiting when it comes to exploration-oriented use cases and further will require visualization systems to become more and more complicated and constrained. Additionally, there are many open research topics with in situ visualization. The Dagstuhl seminar 18271 "In Situ Visualization for Computational Science" brought together researchers and practitioners from three communities (computational science, high-performance computing, and scientific visualization) to share interesting findings, to identify lines of open research, and to determine a medium-term research agenda that addresses the most pressing problems. This report summarizes the outcomes and findings of the seminar.

Bauer, Andy↗

A Method for Measuring the Effective Throughput Time Delay in Simulated Displays Involving Manual Control

The advent and widespread use of the computer-generated image (CGI) device to simulate visual cues has a mixed impact on the realism and fidelity of flight simulators. On the plus side, CGIs provide greater flexibility in scene content than terrain boards and closed circuit television based visual systems, and they have the potential for a greater field of view. However, on the minus side, CGIs introduce into the visual simulation relatively long time delays. In many CGIs, this delay is as much as 200 ms, which is comparable to the inherent delay time of the pilot. Because most GCIs use multiloop processing and smoothing algorithms and are linked to a multiloop host computer, it is seldom possible to identify a unique throughput time delay, and it is therefore difficult to quantify the performance of the closed loop pilot simulator system relative to the real world task. A method to address these issues using the critical task tester is described. Some empirical results from applying the method are presented, and a novel technique for improving the performance of GCIs is discussed.

Jewell, W. F.↗

Human Factors Evaluation of Energy Visualization Dashboards

Energy visualization systems provide information about use in real-time to assist users with energy efficiency. In this study, three energy visualization dashboards for small businesses were developed and tested. Performance measurement, NASA Task Load Index (TLX) workload assessment, and posttest survey were used to conduct the usability testing. Compared with the dashboards that were designed using line charts and tables, a dashboard designed using visuals (e.g., gauges, pie charts, and flashing lights) produced quicker response time, lower mental and temporal demand and effort ratings, and higher ratings of engagement, interest, and trustworthiness.

Nimbarte, Ashish D. (ORCID:0000000210599112)↗

Development of a flow visualization apparatus

The use of an optical flow visualization device for studying convection flow patterns was investigated. The investigation considered use of a shadowgraph, schlieren and other means for visualizing the flow. A laboratory model was set up to provide data on the proper optics and photography procedures to best visualize the flow. A preliminary design of a flow visualization system is provided as a result of the study. Recommendations are given for a flight test program utilizing the flow visualization apparatus.

Spradley, L. W.↗

Perception of linear horizontal self-motion induced by peripheral vision /linearvection/ - Basic characteristics and visual-vestibular interactions

The basic characteristics of the sensation of linear horizontal motion have been studied. Objective linear motion was induced by means of a moving cart. Visually induced linear motion perception (linearvection) was obtained by projection of moving images at the periphery of the visual field. Image velocity and luminance thresholds for the appearance of linearvection have been measured and are in the range of those for image motion detection (without sensation of self motion) by the visual system. Latencies of onset are around 1 sec and short term adaptation has been shown. The dynamic range of the visual analyzer as judged by frequency analysis is lower than the vestibular analyzer. Conflicting situations in which visual cues contradict vestibular and other proprioceptive cues show, in the case of linearvection a dominance of vision which supports the idea of an essential although not independent role of vision in self motion perception.

Berthoz, A.↗

Surface flow visualization requirements for testing in NTF

Surface flow visualization is required to be correlated at all the facilities to allow the following: (1) an understanding of the chordwise and spanwise extent of laminar flow; (2) the change in shock location for various trip configurations; (3) the effectiveness of the chosen boundary layer trip (since its specifications will change as a function of Reynolds number); and (4) a comparison of the separation patterns at the buffet conditions. A requirement to tunnel-to-tunnel correlation testing involving the NTF is pointed out. A specification for a surface flow visualization system to be used in the NTF is defined. Recognition of the special limitations in the NTF including physical and visual accessibility, high operating cost, flow contamination requirements, as well as the need for on-line review of the results to develop the final trip configurations in a timely manner, leads to the listed requirements.

Bengelink, R. L.↗

Enhancing images with Intensity-Dependent Spread functions

The theory of Intensity-Dependent Spread functions (IDS), a model of the human visual system proposed by Cornsweet (1985), is applied to image enhancement. An artificial image is examined which illustrates the characteristics of IDS processing and shows how the theoretical results translate into visual effects. Examples of realistic scenes that have been enhanced by IDS are presented. The system is shown to be particularly useful for bringing out detail in regions of low-contrast images. IDS can be readily implemented on a parallel computer.

Reese, Greg↗

Effect of field of view on performing a low altitude maneuvering task

Visual systems with a single window display are often utilized in ground based simulators used to study helicopter flying qualities during visual low altitude maneuvering tasks. The effects of this limited field of view (FOV) on pilot assessments of flying qualities are uncertain. A study was conducted using a variable stability UH-1H helicopter to compare restricted and unrestricted FOV for a range of flying qualities. With the restricted FOV, the pilots reported reduced ground track precision owing to loss of visual contact with the course markers. However, the predictable ground track of the repeated S-turn task with no obstacles made it easy for them to anticipate their maneuvers, and resulted in only a slight degradation of pilot ratings. This degradation was not sensitive to large changes in helicopter flying qualities.

Carico, Dean↗

Head-coupled remote stereoscopic camera system for telepresence applications

The Virtual Environment Workstation Project (VIEW) at NASA's Ames Research Center has developed a remotely controlled stereoscopic camera system that can be used for telepresence research and as a tool to develop and evaluate configurations for head-coupled visual systems associated with space station telerobots and remore manipulation robotic arms. The prototype camera system consists of two lightweight CCD video cameras mounted on a computer controlled platform that provides real-time pan, tilt, and roll control of the camera system in coordination with head position transmitted from the user. This paper provides an overall system description focused on the design and implementation of the camera and platform hardware configuration and the development of control software. Results of preliminary performance evaluations are reported with emphasis on engineering and mechanical design issues and discussion of related psychophysiological effects and objectives.

Bolas, M. T.↗

Coupling Advanced Modeling and Visualization to Improve High-Impact Tropical Weather Prediction

To meet the goals of extreme weather event warning, this approach couples a modeling and visualization system that integrates existing NASA technologies and improves the modeling system's parallel scalability to take advantage of petascale supercomputers. It also streamlines the data flow for fast processing and 3D visualizations, and develops visualization modules to fuse NASA satellite data.

Shen, Bo-Wen↗

Visualizing Electrical Power Systems as Flow Fields

We describe a method for visualizing data flows on large networks. We transform data flow on fixed networks into a vector field, which can be directly visualized using scientific flow visualization techniques. We evaluated the method on power flowing through two transmission power networks: a small, regional, IEEE test system (RTS-96) and a large national-scale system (the Eastern Interconnection). For the larger and more complex transmission system, the method illustrates features of the power flow that are not accessible when visualizing the power transmission with traditional network visualization techniques.

97 MATHEMATICS AND COMPUTING↗

Closed-looped in situ nano processing on a culturing cell using an inverted electron beam lithography system

Highlights: ► An electron beam lithography (EBL) was used as an in situ nano processing for a living cell. ► A synchronized optics was containing an inverted EBL and an optical microscope. ► This system visualized real-time images of the EB-induced nano processing. ► We demonstrated the nano processing for a culturing cell with 200–300 nm resolution. ► Our system would be able to provide high resolution display of virtual environments. -- Abstract: The beam profile of an electron beam (EB) can be focused onto less than a nanometer spot and scanned over a wide field with extremely high speed sweeping. Thus, EB is employed for nano scale lithography in applied physics research studies and in fabrication of semiconductors. We applied a scanning EB as a control system for a living cell membrane which is representative of large scale complex systems containing nanometer size components. First, we designed the opposed co-axial dual optics containing inverted electron beam lithography (I-EBL) system and a fluorescent optical microscope. This system could provide in situ nano processing for a culturing living cell on a 100-nm-thick SiN nanomembrane, which was placed between the I-EBL and the fluorescent optical microscope. Then we demonstrated the EB-induced chemical direct nano processing for a culturing cell with hundreds of nanometer resolution and visualized real-time images of the scanning spot of the EB-induced luminescent emission and chemical processing using a high sensitive camera mounted on the optical microscope. We concluded that our closed-loop in situ nano processing would be able to provide a nanometer resolution display of virtual molecule environments to study functional changes of bio-molecule systems.

60 APPLIED LIFE SCIENCES↗

Integrated modeling tool for performance engineering of complex computer systems

This report summarizes Advanced System Technologies' accomplishments on the Phase 2 SBIR contract NAS7-995. The technical objectives of the report are: (1) to develop an evaluation version of a graphical, integrated modeling language according to the specification resulting from the Phase 2 research; and (2) to determine the degree to which the language meets its objectives by evaluating ease of use, utility of two sets of performance predictions, and the power of the language constructs. The technical approach followed to meet these objectives was to design, develop, and test an evaluation prototype of a graphical, performance prediction tool. The utility of the prototype was then evaluated by applying it to a variety of test cases found in the literature and in AST case histories. Numerous models were constructed and successfully tested. The major conclusion of this Phase 2 SBIR research and development effort is that complex, real-time computer systems can be specified in a non-procedural manner using combinations of icons, windows, menus, and dialogs. Such a specification technique provides an interface that system designers and architects find natural and easy to use. In addition, PEDESTAL's multiview approach provides system engineers with the capability to perform the trade-offs necessary to produce a design that meets timing performance requirements. Sample system designs analyzed during the development effort showed that models could be constructed in a fraction of the time required by non-visual system design capture tools.

Wright, Gary↗